Myst Online Trailer 266
Allaran writes "The latest installment in the Myst story, an online experience entitled URU: Ages of Myst, is ramping up to its release. This has been up and coming for some time, but a trailer (Warning:20MB) [BitTorrent link via GameTab] has just been released, made entirely from within the game engine. Apparently, there is a significant offline game that can be played, with the option to subscribe as well."
No Macs (Score:4, Insightful)
Dear UbiSoft: fuck you.
"Let's screw the platform that made the Myst franchise what it is today!"
Wow .... someone is Pyst!!!! (Score:3, Funny)
Re:No Macs (Score:3, Informative)
Re:No Macs (Score:3, Informative)
Re:No Macs (Score:2)
Yeah, I forgot all about those 39 (and counting!) Mac copies. Sorry. =P
Re:No Macs (Score:2)
Re:No Macs (Score:2)
Pudge, buddy.. I seriously doubt there was even a million Macs in 1993. But.. you're the resident Mac expert. If you can find figures to prove me wrong, I'm all ears.
Re:No Macs (Score:2)
You're retarded too.
Re:No Macs (Score:3, Informative)
Re:No Macs (Score:2)
I imagine Ubisoft would say the same thing to you.
And why would you be worked up over, of all series, Myst? Unless they've made serious improvements, all the games have been mediocre at best.
Re:No Macs (Score:2)
So I would get zero support instead of zero. What do I lose?
I imagine Ubisoft would say the same thing to you.
And I should care?
Re:No Macs (Score:2)
I couldn't say. I don't really see why they should care about you, though, especially if your reaction to not having support is "fuck you".
As someone said after me below, Macs are not made with gaming in mind, and you should have known that when you bought one.
Re:No Macs (Score:2)
Dude, you're retarded.
Re:No Macs (Score:3, Informative)
You said "Macs are not made with gaming in mind."
Apple has made a very clear effort to make machines suitable for gaming. It's clear in the marketing Apple does of games for Mac [apple.com], and in the tech specs [apple.com] for the machines.
What do you want? 128MB DDR AGP 8X video cards? Got 'em. High-speed drives? Got 'em. Digital audio? Done. Audio out, USB and FW ports on the front of the computer? OK. Apple has often mentioned video gaming as part of the reason they make some o
Re:No Macs (Score:4, Insightful)
I can't really blame them though... People don't buy macs as "gaming machines" From what i've seen, mac's are primarily used by a few types of users..
Graphic Artists (scrotumshop)
Desktop Publishers (Quark)
Coders (using codewarrior dev enviroment)
Amatuer film makers (can't remember the name of that new apple video editing suite offhand)
Gaming is just not what mac's get used for. For getting serious work done, yes but playtime on the mac is almost non-existant. I don't think it has to do with the mac being harder to code for, as it's more a profitability issue.
Re:No Macs (Score:3, Funny)
You haven't seen much. No, really.
Re:No Macs (Score:2)
Not sure where they got the idea only coders using CodeWarrior used Macs. Personally, the main programmers I've seen using it are Perl programmers. Personally, I use the Mac as a coder, running Debian. But I'm a bit out of the ordinary. :)
Excuse me while I go back to this exciting Freeciv game on my Mac. :)
Re:No Macs (Score:2)
Really, you make this too easy.
Re:No Macs (Score:2)
It's a given that PC has a higher market share, but that is not what YOU were talking about. It's kinda sad that I have to remind you of your own argument.
Re:No Macs (Score:2)
Re:I'm an asshat (Score:2)
The link doesn't give a source for the claim. There are a few numbers around that give share of sales, but IIRC they don't account for all sales made and of course give no indication of the installed user base, which is more relevant than the sales share. Could be anywhere between 3% and 10% for Apple.
The author of that article doesn't seem to be too bright either since he thinks initial purchase cost = TCO.
Re:No Macs (Score:2, Funny)
I can't really blame them though... People don't buy macs as "gaming machines"
DrunkGamers.com would agree:
Re:No Macs (Score:2)
PS: I own a PowerBook and I am a gamer.
Re:No Macs (Score:3, Insightful)
Ubi Soft is not just the publisher, but it is also the company *commissioning* the development of the game.
Just as it isn't up to Valve to decide to make a Mac port of Half-Life, it's not up to Uru's developer to make a Mac port. Ubi is calling the shots. So, I th
Re:No Macs (Score:2)
They signed away the Myst franchise, correct, but they did so in order to focus all their (Cyan's) development effort on Mudpie, now known as Uru
Re:No Macs (Score:2)
Actually, that isn't true with Half-Life. While VALVe is only working with a publisher so someone else can handle all of the logistics of printing boxes, getting promo crap to retailers etc. The game is completely self-funded and thus they get to make all the calls completely internally. Some of that power could have been given up in the details of the publishing contract, but given their incredibly strong bargining position at the time
Re:No Macs (Score:2)
Not everyone has the luxury of buying a separate gaming machine.
From what i've seen, mac's are primarily used by a few types of users..
And the Myst series of games tends to appeal to people other than traditional gamers.
Re:No Macs (Score:3, Informative)
Here is the response as seen in the forum on their site:
Re:No Macs (Score:4, Informative)
Re:No Macs (Score:2)
I'd be willing to relocate...
Re:No Macs (Score:2)
Re:No Macs (Score:2)
Re:No Macs (Score:2, Interesting)
Has (or why hasn't) Apple considered developing a DirectX-compatible graphics API, or OpenGL wrapper, or similar? Seems to me that even moderate compatibility with the most popular, most heavily-developed (and by many accounts pretty good these days) graphic subsystem (DirectX 8+) would go a long way toward helping revive the flailing mac gaming market, which would be a good thing.
I, for one, would certainly love to be able to frag some of my mac-using buddies in Battle
Re:No Macs (Score:2)
I remember Myst version 1. I typicaly didn't play video games on the PC, so as I didn't really have a spiffy video card. As a result, I found gameplay much more acceptable on the Mac. It was one of the new applications you could show the average PC user what a stock Mac can do that your PC could not. I think it was probally the first
Re:No Macs (Score:2)
This is what I am saying.
Re:No Macs (Score:5, Interesting)
Indeed, when Myst was originally created by Cyan back in 1992/1993, it was an all Macintosh operation. They used all of the video and audio built into Macs leveraging Quicktime (on Quadras I seem to remember) for the production and play of the game. All audio and video was a Macintosh operation. When it was ported to Windows, I had a friend complaining it simply did not look as good as it did on my IIci or my Quadra 840av. The really cool thing was, this was created using Hypercard and Hypertalk scripts! and is probably one of the all time greatest Hypercard programs.
Umm not just Mac and PC (Score:2)
Re:No Macs (Score:2)
Still, it seems odd that they would release RealMYST on the Mac and not Uru. I imagine the Uru engine is derived at least somewhat from the RealMYST engine...so why not?
I bet we'll see a Mac release about 6 months after the debut, which may be a blessing in disguise, given the buggin
Re:No Macs (Score:5, Funny)
If only Hypercard were still around today, they wouldn't be so bold....
Guaranteed lost sale (Score:2)
Its just a lost sale (but there may be more than one)
And exactly what is 'the PC' (Score:2)
Clearly Macs, Linux boxes etc are not Personal Computers; perhaps they are Public Computers......no, thats not it.....
I know, I know, its been said before but its such a bluidy stupid non-generalisation that I thought most people had grown out of using it.
When we hear this term "PC", most think of an Intel derived system running MS Windows.
Perhaps it stands for "Permanently Crippled" - Who knows.........
No Macs, but open source though (Score:3, Informative)
SKU means 'stock keeping unit' (Score:3, Informative)
Hope that helps explain it.
Re:No Macs (Score:2)
Re:No Macs (Score:3, Interesting)
What I want to know is what is so different about this latest version of Myst where they couldn't have completed a Mac version to begin with. They had 2 versions of Myst under their belt, already, so it's not like they haven't had experience d
WRONG (Score:2)
Cyan had two versions under their belt. Ubisoft only came in for the third release "Exile" and now this. Ubisoft has not been very Mac-centric in the past, so this is not a surprise. It's very wrong in so many ways, but not a surprise at all. I wonder if it will ever be ported to Linux or run under WINE?
Re:No Macs (Score:3, Informative)
Re:No Macs (Score:2)
If any computer company does not have some loyalty to its users, it will not BE profitable, as long as the users have other options.
Not noticed the number of unemployed programmers around? If you don't like that move to communist China or write your own software. Quit with the whinging.
Quit being a Brit.
Re:No Macs (Score:2)
It was merely a pointless and irrelevant ad hominem designed to match the ones in the post being replied to.
Re:No Macs (Score:2)
At it and Lightwave are still shipping for mac.
Re:No Macs (Score:2)
Um. One. Million. Copies. That's how many Myst sales, before there was a PC version. Market share, my ass.
Re:No Macs (Score:2)
When you wrote this, did you intend to summarily discredit yourself? Just asking. If so, kudos!
Finally.. (Score:5, Funny)
Thank you Ubi!
My son.. (Score:2)
You know know the path to upgrade is not to upgrade, but to make others want to upgrade.
My wife likes the Might and Magic games. Imagine my 'surprise' when she insited an upgrade, when All I said is 'I don't think the new one will run on our computer'.
Warning:20MB (Score:5, Funny)
Re:Warning:20MB (Score:2)
im just pissed cuz it was
Re:Warning:20MB (Score:3, Informative)
IMHO there is no reason to complain... Also when big companies like that uses that stuff, it will open path for Java (embedded) and ActiveX bittorrent clients which works easily for average user.
I now download it using Shareaza (http://www.shreaza.com) and I am sure I don't even "touch" any of their hosts, bandwidth...
Why companies are so slow adopting excellent stuff which would save hundr
warning?!?! (Score:4, Funny)
Re:3 seconds?? (Score:2, Funny)
George W. Bush??? Is that you???
Re:Three Seconds. (OT) (Score:2)
Okay (Score:4, Interesting)
On the other hand, RealMYST had a mind-bogglingly beautiful realtime engine, even by today's standards, so I'm glad to see that they're still making progress.
Re:Okay (Score:2)
Yeah, but it was chunky as all hell. Certain scenes or viewing angles would reduce the game to little more than a slideshow.
This was especially true of the "extra" age in RealMyst, where you messed with the morphing crystals to get a projected image of Riven. Even though my machine was quite beefy for the time (dual 1GHz P3, 512M RAM, GeForce2 GTS w/64M RAM), it would always come to a grinding halt
Re:Okay (Score:2)
BT link? (Score:5, Interesting)
Re:BT link? (Score:3, Informative)
http://69.56.172.70/trailer2.mpg.torrent [69.56.172.70]
Re:BT link? (Score:2)
Re:BT link? (Score:2)
So much for my first attempt and serving Torrents.
Sorry, kids.
Re:BT link? (Score:2)
The FAQ for setting up files needs some work. This was too hard to figure out.
Re:BT link? (Score:2)
RTFP (Score:2)
Re:BT link? (Score:4, Informative)
Great community building... (Score:2, Funny)
I'm certainly not buying it. (Score:5, Funny)
Re:I'm certainly not buying it. (Score:2)
BitTorrent Link! (Score:2, Informative)
Thanks to suprnova hosting! This torrent originates from my home machine on a cable connection. Shadow's client is in use, and super-seeding is active.
Re:BitTorrent Link! (Score:3, Informative)
Mirror (Score:5, Informative)
Martin Studio Slashdot Policy [martin-studio.com]
Re:Mirror (Score:2)
Re:Mirror (Score:2)
Yeah, and I know exactly what type of experiment. I noticed all the referal links to Amazon
Linux version?? (Score:3, Informative)
I tried the get the *original* myst to run under winex from transgaming and it's a no-go..
Any hope of ever seeing a Linux port of any of these games? I really liked Myst, way back when.
I even have an original copy of "Drowned God" somewhere that I would like to play once again someday. I hate to think of installing M$ just to play a game or two and I can't stand the thought of connecting an M$ loaded machine to my broadband (virus pipe)..
Pyzzle (Score:2)
Stupid question... (Score:3, Interesting)
I played about... 75% of Myst, and then oh... I dunno, 50-75% of Riven... and lost interest in them both before I could finish them (usually stuck at some puzzle).
What is the story, what is going on? Last I knew, people in books were talking to me
I'm sure its quite complex, so if you know of any websites that explain it... just point me there
Re:Stupid question... (Score:4, Informative)
I haven't played Exile and didn't finish Riven, but I beat Myst multiple times and have read all three novels.
Chronologically, the story begins in the second book, Myst: the Book of Ti'ana. Anne, Atrus's grandmother (the father of the two brothers stuck in the books) finds her way into the underground empire of D'Ni, where human-like people can link to worlds using books. It's considered an art form, they're in their prime, yaddah, yaddah, yaddah. Long story short, a jealous friend and psychopath destroy the entire empire with a plague, but Anne's family survives by going into a private book world where the jealous friend has a change of heart and decides not to send a body with the plague to them. They return, Anne's husband dies, she takes her son (Ghen, I believe) back to the surface.
Cut to the FIRST book, Myst: The Book of Atrus. Ghen had a son with another human woman, then headed back to D'Ni to try to restore the empire, or at least to rediscover the art of world-linking, or making as he believed. He leaves Atrus, his son, with Anne until he reaches a certain age where he steals him and takes him to D'Ni, where they work on making worlds. Ghen's tend to be unstable, he uses them as playthings to experiment with, and thinking he 'creates' them instead of linking to them, he has the people of these worlds worship him like a God. Atrus falls in love with a human woman from Riven, Ghen's greatest world. Atrus rescues her and locks Ghen in the world of his creation, destroying the way out and using the final book to get back to Myst, the world he created, while falling into an abyss.
The book he used is the one you find at the beginning of the first game. You go into the book to find that Atrus and Catherine (his wife) have had two sons. Atrus set the red book and the blue book to trap his sons in as they were corrupt and had thought like Ghen did, but after he had set the trap, before it was sprung, Atrus was trapped in D'Ni and Catherine in Riven by said sons. You rescue Atrus, and he asks you to save his wife.
Cut to Riven. I'm assuming you save his wife and make it back to Myst.
In the third book, Myst: The Book of D'Ni, Myst and D'Ni (another section of it, not the collapsed room Atrus was in) are both re-inhabited by people from the book worlds. While going through some libraries, they come across a linker book to another civilization (the name fails me), and go to explore it. It's another group of book-writers, but one which uses the book peoples as slaves and playthings. You get your typical, albeit well written, story of outsiders attempting to free the slaves, slaves uprising, etc, etc, etc.
As for Exile, your guess is as good as mine, although I do believe it happens between Riven and the Book of D'Ni. Cheers to anyone who can toss in/tweak what I've put.
The books should all be rather inexpensive now, and they're all easy but satisfying reads. I suggest checking them out.
Re:Stupid question... (Score:2)
The trouble in telling you the exact plot is that the plot and story are given away gradually in the games, and this constitutes much of the point of the games. Find a copy and try playing them again, and if you don't enjoy puzzle-solving and get really badly stuck then grab a walkthrough off t
Re:You Are You (Score:2)
Online Myst? (Score:5, Funny)
I pull a couple levers in one room, then walk around to another room to see what happened. Meanwhile, someone else sets the levers back. Then we get into a duel where the weapons are books, each of us trying to snap ours shut on the other person.
Re:Online Myst? (Score:2)
Gametab has a working torrent now (Score:3, Informative)
http://www.gametab.com/files/torrents.php?fuse=70 [gametab.com]
URU Beta Test (Score:3, Informative)
Re:URU Beta Test (Score:2, Insightful)
Re:URU Beta Test (Score:2)
Re: (Score:2)
Pity (Score:2)
One can dream, can't one.
Hard to keep my mouth shut... (Score:2, Informative)
i'm seeing a lot of comments about killing the myst franchise by going online, the game possibly sucking, etc. let me say this: it is by far the most impressive online game i've seen yet. the graphics are great, the music is incredible, the puzzles and ages are wonderful, there haven't been any lock-ups or timeouts, everything i
Whitespace (Score:2)
MYST was great but short (Score:2)
The toughest part of MYST was where you had
Re:What it seems like (Score:2)
Re:the bulkiest game? (Score:4, Informative)
Re:the bulkiest game? (Score:3, Interesting)
I remember being somewhat annoyed at the fact that I couldn't borrow a CD-rom drive to copy it to my hard drive as I only had a 1/2 gig drive in the first place.
Keep in mind the fact that this was a game designed to run *well* under a 68030 based mac or a 386pc without a math/co if i'm remembering correctly. If my memory is correct, this wou
Re:the bulkiest game? (Score:2, Informative)
It DID allow you to copy all the files to your hard drive, just wasn't an install option (it was 1997, come on).
If I recall correctly, you can just move the files from the CDs to the Riven/data folder. You can also download Jehon the Scribe's Riven installer [mystfans.com] to do it for you. :)
SFT