Eidos To Stop GameCube Development 64
Thanks to The Times Online for their article indicating that Eidos has announced that they will no longer develop GameCube titles. The article, based on comments made as the company announced their financial results, explains that "...there were no plans for Eidos, Europe's second largest games developer, to release any games for the struggling GameCube, which has sold about 1.8 million units in Europe compared with sales of 15 million for Sony's PS2." Eidos CEO Mike McGarvey commented: "The GameCube is a declining business... If other companies follow us [Nintendo] will have a hard battle to fight." This follows similar anti-GameCube comments by Acclaim a couple of months back.
Sega also (Score:1)
Re:Sega also (Score:2, Informative)
As far as I'm concerned, that's almost how it has been since day 1. With a few exceptions (ie, Sega's Super Monkey Ball, Namco's SC2), most of the AAA titles (Zelda, Metroid, Mario Golf, etc.) have been 1st party titles, most of which also been sequels or related to an earlier Nintendo game in the past.
I like my Cube just as much as my XBOX and PS2 (although a bit more than my PS2 at the moment), but I faily to see how this is any different from their last system. Nintendo needs to get on the
Not Sega, just Sega Sports (ESPN) (Score:1, Troll)
Starting to Feel Distraught (Score:5, Insightful)
I bought my GameCube, because I like Nintendo's games, not so I could get more of the same from companies like Eidos.
Re:Starting to Feel Distraught (Score:2)
Oh how I wish I never bought that game. It provided me with about an hour of fun, except that's when I realized what I was having wasn't fun, in fact, what I was having was "not fun."
They had that other game though, Tomb Raider? Oh, right, you're talking about games that don't suck...let's see...Anachronox? Well, that sucked too, but it was kinda cool wasn't it? Maybe not.
They
Re:Starting to Feel Distraught (Score:1)
They only published the PC version of FFVII, and that thing was a pretty horrid mess, too, for anyone not running a 3dfx card.
Re:Starting to Feel Distraught (Score:1)
Re:Starting to Feel Distraught (Score:1)
The Italian Job (nope)
Hitman 2: Silent Assassin (nope, Uber late)
Swingerz Golf (nope)
TimeSplitters 2 (okay this one was good!)
Blood Omen 2 (nope, Uber late too)
every time they release a hit game for the Cube its months late.
The only game that I'm looking forward to by them is Deus Ex 2 and I'm getting that for my PC not for any console.
The way I see it, this is just one less crappy company making
GC's Unshakeable Bad Rap (Score:5, Insightful)
I wouldn't be surprised if it's more than there are GameCubes, but it damn sure isn't 15 million. As anyone who reads games.slashdot regularly, Nintendo does continue to beat out XBox worldwide. Admitadly, not by much, and the majority of that is due to the Japanese market. But the market does exist for GameCube. I _just_ bought one, the first and only of ANY of the Next Gen systems I plan to buy. And I'm here in the U.S. of A. F-Zero GX, Zelda, Mario, and Samus, to name a few, continue to be a bigger draw for me. In addition, as someone who starts college in less than two weeks, I'm looking forward to having the system with the best party games out there.
The fact of the matter is, Nintendo sales WILL decline if companys continue to state the 'obvious': that "GameCube is a declining business." Bullshit. It's declining because you're helping it to do so. Nintendo isn't doing all they can to sell the system either (and from other posts and storys on Slashdot, Europe gets the short end of the stick again and again), but if a company leaves a system then that company will sell no games on that system...
Why does Nintendo continue to get the bad rap? I do fear that the GameCube will go the route of the N64, but I can only plan so far ahead. That doesn't stop me from enjoying the fun-as-hell games that are out there now, and coming out soon. Mario Sunshine, Super Monkey Ball, F-Zero GX, Rogue Leader, Pikmin, Eternal Darkness... And soon, stuff like Rogue Squadren 3 and a new Mario Kart.
The GC may end up 'losing' the console wars, but that doesn't mean owners won't have a damn good time playing what comes out for it for the next couple years. Or even longer. I still play my old-school Nintendo Entertainment System. And y'know what? I still find it damn entertaining.
-Trillian
Re:GC's Unshakeable Bad Rap (Score:2)
I was playing Soul Calibur 2 last night on mine and I mentioned to a f
Future Headlines (Score:4, Funny)
Do 1st party games rule the GC? (Score:3, Interesting)
Re:Do 1st party games rule the GC? (Score:5, Insightful)
It's a different market, to be honest. As well, it's a market where the bar is set really really high to begin with. Is this a good thing or a bad thing? Well, it's obviously a bad thing for the Edios' and the Acclaims of the world..although Timesplitters 2 and Burnout were great respectivly.
Capcom made some exclusive Resident Evil games. Great. They looked silly next to Eternal Darkness.
The shooters looked silly next to Metriod Prime. The platformers looked silly next to Mario Sunshine. (See where this is going?)
What Nintendo is doing, is they are building a small empire built around a relativly high number of game studios to make top notch games for them, ensuring very high quality. Working with companies such as Sega as well, giving them full support.
Unfortunatly, in such an atmosphere of quality, there is no room for the schlock-flingers of the 3rd party world.
Oh well.
Re:Do 1st party games rule the GC? (Score:1)
Nintendo pumps them out much faster, it seems, but Sony and MS both put out 1st party titles, as well. Off the top of my head are Legend of Dragoon (PSX) and Halo (XBox, err, or is that 2nd party since it's Bungie, who is owned by MS), though there're more, I just don't feel like looking them up. Not to mention that they're both working on titles as well.
Sony'
Re:Do 1st party games rule the GC? (Score:3, Interesting)
Nintendo is making (and contracting/funding) high-quality, innovative games - Eternal Darkness, Metroid, Animal Crossing, Zelda, and so on. These games are awesome, and are worth the price paid for them. The problem is that there are so few good games being released today, and they have to spread themselves over three consoles.
Back in the SNES days, all the good games were SNES games, because that's all there was - unless you liked sports games. The Genesis wasn
this is fud, eidos makes crap games (Score:5, Insightful)
gamecube - Amazon.com Sales Rank: 10
xbox - Amazon.com Sales Rank: 49
ps2 - Amazon.com Sales Rank: 55
similar reports have been echoed by major retailers such as electronics boutique [ebgames.com]
check out their front page and you'll see the #1-selling game is the gamecube soul calibur 2, followed by the xbox soul calibur 2, followed by...f-zero gx for the gamecube.
content counts, people. nintendo makes great first-party games, and people buy them. namco made a great third-party game with a compelling bonus feature, and people have bought it.
Re:this is fud, eidos makes crap games (Score:1)
Re:this is fud, eidos makes crap games (Score:1)
Re:this is fud, eidos makes crap games (Score:1)
Time 2 Split! (Score:5, Interesting)
But really this is all about how Nintendo is slow to bring games over to Europe.
I mean, the GameCube has more million-sellers worldwide(AND in the USA as well) than the XBox. Nintendo's raking in over $1 MILLION profit a DAY. I really fail to see a problem with a losing company pulling out.
What's been the last couple failed companies?
Eidos, Acclaim, 3D0 and Interplay? Oh yeah! Tons of blockbusters there! (Pardon HOMM and Fallout) American programmers need to learn to program better, rather than chickening out. Good to know they would rather go where it's easiest and presents no challenge of sales to profit.
gamecube is mostly 1st party anyways (Score:1, Insightful)
most companies wrote-off the GC from the start, hell, the only reason i have one is for the 1st party games anyways, my serious gaming is done on my PS2, X-Box or PC, i use the GC for my casual gaming.
most people that have a GC are either 12 or have another medium to play games with, Nintendo just hasn't learned how to compete in the adult gamer society we've evolved into nowadays and the Gamecubes decline is proof of this.
The problem I find with Gamecube... (Score:1, Interesting)
"I'm going to play Nintendo" vs. "I'm going to play Game Cube".
Re:The problem I find with Gamecube... (Score:1, Informative)
Re:The problem I find with Gamecube... (Score:1)
That's what I do.
On the phone: "Whatcha doin?" "Playing Nintendo football." (I'm actually playing Madden NFL 2003, but I'm fine with the imprecision.)
While with a friend: "So, do you want to go catch a movie, or stay here and play Nintendo?"
Asking a friend: "What good Nintendo games are in the pipeline?"
Telling a friend: "Yeah, I'm off to Fry's to pick up a new memory card for my Nintendo. That Madden is such a memory hog."
Later: "Picked up a new Nintendo game while I was out."
Yup. Works fine for
oh no not eidos! (Score:3, Funny)
Re:oh no not eidos! (Score:1, Troll)
Re: (Score:2)
Whatever. (Score:5, Insightful)
Saying the Gamecube is dying is rediculous. It isn't number one and isn't going to be there probably ever. But it's doing very, *very* far from poorly. There have been a number of times over the GC's life cycle that it has been fair to say "OK, nintendo is in trouble", but this is definitely not one of them. This is the one of the GOOD spots. Nintendo is making *profits* on the GC, which is certainly more than Microsoft can say. The Gamecube outsold the PS2 last week. And the Gamecube is entering one of its best bits of game library in a LONG time. After a long, long summer of drought among GC games, with nothing of note being released but MegaMan, we just got F-Zero and (yes, cross-platform) Soul Calibur 2 released last week. Coming next month is Kirby's Air Ride, TMNT, XIII, that wierd sega Billy Hatcher thing, and Viewtiful Joe. At least two of these October games look to be legitimate blockbusters. The month after that Super Mario Kart is coming out, and that's one of Nintendo's most successful titles. That's an IMPRESSIVE crop of games, and when that crop of games grows totally old, it will be about March, which is when Final Fantasy Crystal Chronicles and Pikmin 2 are released. I'm not going to say anything as to how this stacks up to how PS2/xbox are doing at the moment because I'm not qualified to comment on that, but one thing is certain: This is *NOT* a moment of "decline" of any sort for the Gamecube and Eidos' statement its a closing-down market is just silly.
And even if this weren't the case and the GC weren't succeeding on its own merits, the GBA looks to be making enough money and kicking enough ass that Nintendo could prop up a failing GC unit for about as long as Microsoft would bother to prop up a failing xbox unit..
Either way, Eidos leaving makes VERY little difference. I'm sure they make great stuff for other platforms, and I really liked the first two (first two) tomb raider games. But Eidos on the Gamecube? Hell, I can't even name you *ONE* game they made for the GC. Was that "timesplitters" thing theirs? Whatever it is they've been releasing for the GC, it hasn't been exceptional enough or marketed well enough to stay in my memory.. If my single data point is indicative of GC owners in general, that might have to do with why they aren't making any money on the GC.
ACK! Correction: (Score:1)
Where I said "The Gamecube outsold the PS2 last week".. that is a typo. What it should have said is "The Gamecube outsold the PS2 last week IN JAPAN". This is still a very significant event, but not quite so much so as my typo'd version implied.
why I'm not worried (Score:2)
There are a lo
A horse race. (Score:3, Insightful)
Now why is everyone so obessed with those 2 losers battling it out? Sure you may enjoy your gamecube or X-box but you are like the person who still says C64 all the way.
I still don't understand one thing. Why are so few games cross-platform. Isn't it so that the greatest cost in making a game is the creation of the world/art not the coding of the engine itself? If this is so porting the engine should be trivial compared to the total development cost. For the real world see how many cars are not made into rightside drive versions for countries like england. Or different voltages. Or different measurement systems.
Re:A horse race. (Score:2)
You start development on a game. Base it for the PS2 since the userbase is so large and ignorant that ANYTHING will sell. If it's high enough, you can continue working toward another version. This time make it on a simpler codebase, for the PC and XBox in nearly one shot. Then there's the GameCube. Sure it's easy enough to develop/port for(Better than the PS2), but the fact remains is that you are going to compete with the world's best games. Considering the 8 million sellers on the cub
Re:A horse race. (Score:2)
Re:The Grammar Nazi strikes (Score:2)
On a related note, wouldn't "Eido's" be "belonging to Eido" not "more than one Eido"?
Good riddance (Score:3, Informative)
Eidos produce nothing but crap in-house. Sure they have some worth-while third parties who publish through them (Free Radical being the good people who worked at Rare and produced GoldenEye), but all the same, for the most part, the GameCube and all it's happy users will be much better off without the crap mongoring crap monkeys that are Eidos pushing their crap onto us.
Sorry Eidos, but Tomb Raider isn't big, or good anymore, so no one cares what you think.
You know... (Score:1, Redundant)
This is so non-groundshaking (Score:2)
F Eidos (Score:1)
People buy consoles because of the games that already exist for it. They want Halo or KOTOR, so they buy an XBox. They want GTA:VC or Final Fantasy, so they buy a PS2. They want Zelda or Metroid, so they buy a GC.
The thing is that the XBox and the PS2 are fighting for very similar customers there - especial
Exactly... (Score:2)
Seriously, outside of Timesplitters 2, were there any games released by Eidos for the Cube that either weren't complete crap, weren't ports released far later than they were on other platforms, or both? And given that, is it Nintendo's fault that the games didn't sell, or Eidos' fault for having a shitty business plan?
"only" 1.8 million ?! (Score:2)
What's next ? FOX deciding that SpeedVision (RIP) should carry more NASCAR because the rally/motorcycle racing market is much less than the oval-racing crowd ? Or Clear Channel not airing independent music because let's face it, Britney is simply more successful ? Or companies deciding to ignore other OSs because Windows sells more than all of them combined ? Oh wait...
Monoculture, here we
hard battle? are you kidding? (Score:2)
Re:hard battle? are you kidding? (Score:2)
Please calm down (Score:1)
Face it, people, you may like your system but that doesn't mean that it's either a) The best system or b) The system most likely to make money. Game developers are in it for money and game development isn't cheap anymore. So when a game company struggles, good or bad, they're going to try to focus on the markets they find most profitable. Right now, Eidos has j
Re:Please calm down (Score:1)
I was complaining to an acquaintance of mine (who happens to work for microsoft) about the extra fee to unlock the DVD playback feature on the Xbox. He said the reason Micrsoft charges extra is because they have to pay a licensing fee to Sony for the DVD movie feature. It was a way for microsoft to lower the price of the XBox for those who didn't n
Re:Please calm down (Score:1)
Plus, I personally disagree with the business decision. I think DVD playback was a major selling point to consumers. The tim
Re:Please calm down (Score:1)
I also think there is some truth to Nintendo's logic about it not being a pure game machine. With a DVD player, consumers could then spend their money on movies as well as games, taking potential revenue away from Nintendo. Son
Even So (Score:2)
Ok, enough of this. (Score:1)
huzzah (Score:2, Funny)
Remind Me... (Score:2)
Now, if something bad happened to, say, Blizzard I might worry.
Re:Remind Me... (Score:1)