Nintendo, AOL Enter Into Online Agreement 44
Thanks to IGN Cube for their story that Nintendo of America have reached an agreement for AOL to be the 'official preferred ISP' for GameCube. Nintendo have apparently informed IGN that "...developers who choose to create online games for GameCube will be licensed AOL connectivity software that will enable their games to connect online through AOL", but Nintendo also clarified that "...this does not indicate the unveiling of a new online gaming approach from Nintendo", making this partly an oddly cryptic co-marketing announcement, rather than any major breakthrough.
Oh great (Score:3, Funny)
Re:Oh great (Score:1)
Say it ain't so! (Score:4, Informative)
C'mon, that's like Ghandi partnering with Satan!
How can Nintendo make such a poor decision? Don't the Japanese hear stories of how hellish AOL's connection speeds and busy signal rates are?
I must be dreaming...
Let's hope our good ole Nintendo realizes the errors of their ways soon, and before too much money is lost!
Re:Say it ain't so! (Score:5, Interesting)
Both companies are aiming at the same 'simplistic' demographic.
"We make games that are easy to understand, and you can pick up quickly"
"We get you on-line, no matter how dumb you are"
People always complain that the Xbox and PS2 are less 'accessible'. So I think that Nintendo has found a good partner.
Re:Say it ain't so! (Score:2)
Re:Say it ain't so! (Score:1)
Re:Say it ain't so! (Score:1)
Not simplistic. (Score:3, Interesting)
It's a good decision because gaming won't be free of people who decry its "violence" and won't be free of stygmatization until it's at least as mainstream as movies. Nintendo revived gaming in North America. Sony made it 3D. Now Nintendo is trying to make the initial barrier less so more people can game.
Re:Say it ain't so! (Score:3, Interesting)
Nintendo has stated before that they won't do on-line until they can make it reasonable for the player. They don't feel that a per month subscription is a good idea. AOL's big enough (and available enough) that they can probably work out a close to free approach. Maybe paid for advertising or something?
I didn't immediately balk at this story. An alternative pr
Re:Say it ain't so! (Score:2, Insightful)
Yeah that pretty much sums it up. But it's not as if Nintendo hasn't fucked themselves in the past though. Don't get me wrong, I love Nintendo. They've always been my favorite console just because they make such wonderful quality games. But I've lost faith in their corporate ability years ago.
It all started when they got rid of Squaresoft. (Or when they let Squaresoft defect. Whichever interpretation you prefer.) No more Final
Re:Say it ain't so! (Score:2)
Re:Say it ain't so! (Score:1)
Re:Say it ain't so! (Score:1)
I'm surprised how noone talks about how Sony keeps shooting themselves in the foot with crap texture filtering. Heck, PS2 barely made it off the ground at the start (those first gen games, yergh!).
Gamecube is quite an improvement over N64.
I don't see as much difference between PS1/PS2.
Sounds better for Nintendo than AOL (Score:5, Interesting)
According to the article, AOL agrees to advertise Gamecube games by "spotlight[ing Nintendo products] on key AOL and AOL Time Warner websites". In return, Nintendo bundles more AOL coasters and agrees to feature AOL as their ISP of choice for internet games they don't plan to develop. We all remember Nintendo reporting [go.com] that, unlike Sony and Microsoft, "We still don't see online gaming as a mass-market thing".
The same IGN press release announcing the partnership even rushes to point out that "this does not indicate the unveiling of a new online gaming approach from Nintendo. Nor does it signify that we have changed our position on the current business viability in the online console gaming field." Unless I'm missing something here, sounds an awful like saying "Yep, we'll use you if we ever want to go online, but we don't, so we won't."
My Take Between The Lines (Salt Grain Included) (Score:5, Insightful)
I would further theorize that Nintendo sees this as a way to shut people up about Gamecube online connectivity which I don't think they're going to support to any large degree in this console generation. I think they've decided that they're not really going to make any money on GC connectivity, so there's no point in developing anything permanent for it.
If Nintendo is actively pursuing any online plans, they are probably slated for the next console. You know, the next console which they've now pledged will not come out later than Sony or Microsoft despite their early assertions that the Gamecube would have a much longer lifespan than the average home console.
My prediction for Nintendo's TRUE entry into the online arena? I'm glad you asked (haha). With their next console, Nintendo will roll out with Internet capability built in. At launch, it will have at least two first-party, online-playable games which will be playable through Nintendo's brand-new online service. Further, that service will cost about the same as Xbox Live (matching any price increases that MS implements over the next two years).
Nintendo has made their position regarding online play quite clear. They aren't going to commit until they figure out a way to make money on it, and I don't think they believe an online capability for the Gamecube is a money-maker.
Probably more good than bad... (I hope.) (Score:3, Insightful)
Re:Probably more good than bad... (I hope.) (Score:3, Interesting)
Re:Probably more good than bad... (I hope.) (Score:2)
All things considered this probably means that you'll be seeing less FPS and heavy-bandwidth games on the GameCube (or whatever future console Nintendo decides to add online capability to). If Nintendo is recommending the use of AOL-- which is primarily a dial-up service-- this makes it easy for most players to get online, but it also lowers the expected average bandwid
Re:Probably more good than bad... (I hope.) (Score:1)
Did you know that when you buy the PS2 network adapter, the "recommended" ISP is Earthlink. AOL is more of a broadband service than Earthlink due to the Time Warner part of the company name - yet, (here's a shocker), the PS2 has first person shooters out! In fact, they've got some games out that require broadband only and won't let dial-up players in!
Some p
Re:Probably more good than bad... (I hope.) (Score:1)
The Nintendo apologist line forms here (Score:1, Troll)
In ANY other context the use of AOL would be a joke, but I'm sure a few people will want to apologize in advance for Nintendo. Please use this parent to do so.
Re:The Nintendo apologist line forms here (Score:1)
Its typical of Nintendo, if they went online they wouldn't have an over expensive service that has limited availability.
On the other hand, AOL are of course SATAN incarnate. They are reposible for everything bad that ever happened to you, and you must use their software and servers because they are the only way to use the intern
Re:The Nintendo apologist line forms here (Score:1)
Good to see you're still a troll (Score:2)
You seem to think that people who like Nintendo have the same mindless devotion that you have to trolling and hating Nintendo.
Ob Transmetropolitan Quote (Score:2)
An historic announcement (Score:1)
Stupid question (Score:1, Interesting)
Answers? Anyone?
Re:Wait... (Score:1)
"...developers who choose to create online games for GameCube will be licensed AOL connectivity software that will enable their games to connect online through AOL"
It doesn't say that AOL will be the only avenue, but it doesn't say it won't either.
Re:Wait... (Score:1)
blah (Score:2)
No different than Sony (Score:2)
Re:No different than Sony (Score:2)
Hell Has Frozen Over (Score:1)