Will MMO Platform Segregation Continue? 37
Thanks to Stratics Central for hosting an opinion piece discussing whether MMORPG titles will stay segregated by platform, or whether (as in Final Fantasy XI's dual PC/PS2 release) the separate SKUs will "adopt salient features and begin to look alike." The piece points out that in-game controls matter: "In the world of MMOs, the PC is king for two of many reasons: Key binding, and the mouse-keyboard combo", and concludes that "The irony is, for most of the consoles to compete with the PC [in MMO titles] they must become more like the PC."
wrong #1 reason (Score:5, Insightful)
The real reason PC beats Console for this kind of thing is the keyboard alone - you know, COMMUNICATION being key for MMOs. Without a keyboard for chat purposes, you end up just doing canned pre-translated phrases and emoticons.
Re:wrong #1 reason (Score:2, Interesting)
The PC is king because the PC is a much more mature platform for these types of games. The online capability of consoles is still in its infancy.
Re: (Score:3, Insightful)
Re:wrong #1 reason (Score:3, Insightful)
Re: (Score:3, Interesting)
Re:wrong #1 reason (Score:2, Funny)
That's where... (Score:1)
Re:wrong #1 reason (Score:2)
Richard Bartle sums up the arguments against voice chat in MMORPGs, here [gamegirladvance.com]. I find voice chat to be useful in team-based action games, like CTF and Allegiance, but not really appropriate for roleplaying games.
PSO got away with it, in many ways, because PSO is an action game at heart.
Re:wrong #1 reason (Score:2)
When FFXI comes out, I'm getting it (on da HD) and the PS2 network adaptor, and I'll plug my keyboard (on wich I'm typing right now) straigth in the USB port next to the controller port on my PS2.
Without a keyboard for chat purposes, you end up just doing canned pre-translated phrases and emoticons.
lol! : )
What about cell phones, browsers, etc? (Score:3, Insightful)
Not always to actually *play* the game, but to give a touchpoint for seeing what's going on, chat, etc.
hardly an issue (Score:2)
A MMO game can last for years. Look at v1 everquest requirements compared to the later add-ons. The PC version would rapidly outperform the non-pc version.
Re:hardly an issue (Score:2)
1. "Xbox aside": I have never seen a show stopping bug on an xbox game. On the other hand, the latest Tomb raider game for the ps2 was full of very, very, serious bugs, resulting in hard resets.
2."When was the last time a PS2 game had a patch that shut people out of the system?". When was the last time a PS2 game had a patch?
3. "NWN did that when they created a faulty patch for the Mac version." The Mac version entered beta in June 2003, and was released less
Re:hardly an issue (Score:2)
Re:hardly an issue (Score:2)
Duh (Score:2)
Xbox is doing this with updates via the live network, and allowing people to use keyboards and mice. Dreamcast had a mouse/keyboard, so does the PS/2. I dont see any reason that you cant ship a mouse and keyboard with a console unit. Most have either a modem/network card or now even wifi.
Really Quake 3 on the dreamcast looks awesome, but just cant compare with a mouse+keyboard controller. A
irony? (Score:2, Insightful)
How is that irony? The best way to compete with anything, in any market, is to do things more like the winners. When SUVs became big selling cars, what did other companies to do compete? They made their own SUVs! How ironic, eh?
Thank you! (Score:2)
People shouldn't write if they don't know how to use common words. That's like letting someone be a doctor without knowing what Aspirin does.
Re:Thank you! (Score:1)
That would be pretty ironic if you had to go to the ER tonight and were treated by a doctor who doesn't know what aspirin does. Especially if Alanis Morissette drives the ambulance.
Re:irony? (Score:1)
You can get a keyboard and mouse for the PS2.... (Score:2, Interesting)
Xbox Live can... (Score:3, Informative)
I have yet to see any MMO game attempt voice communication, but I think it would be a really cool thing to try. Sure there are things to work out, like who exactly hears you talk? Or how "loud" is your voice. But those are good problems if you ask me. I'd love to see someone take a shot at it.
Anyone know if something like this is planned for True Fantasly online?
Re:Xbox Live can... (Score:1)
Besides that, its an optional component, so whats the point, you can't tell your teammates in a game anything unless they have the thing plugged in as well. So you might find yourself sitting there talking to yourself. Even still, its not very optimized voice chat (see teamspeak [teamspeak.org])
I'd prefer a keyboard chat interface for those who shy away from voice commu
Re:Xbox Live can... (Score:2)
how often is it used? not very.
there's many reasons, including that i don't find it very nice to yell things in my apartment in the middle of the night(maybe for a really important match i would, though, but _not_ for casual playing). bad language skills are another, writing english is a lot easier than speaking it understandably.
Re:Xbox Live can... (Score:2)
Planetside [planetside.com] has this built in, and its rather good. Its only for the squad youre in, and everyone around cant hear you, but it works very well.
Im in an Outfit (think Guild, but with guns) which has our own TeamSpeak server, and the ability to call for backup or repair, or call down some Death From Above(TM) is great.
Right, It's Voice (Score:4, Insightful)
The first developer to make a good voice communication game and market it to young children stands to make some money. The only problem is that future generations of kids will be exposed the jungle that is the internet at an earlier age. For example, if you ask someone online if Santa is real they'll tell you the truth.
Re:Right, It's Voice (Score:1)
What books taught him to read 5hiT lik3 +H15?
Is the XBox really a console? (Score:2)
In keeping with the topic of the article, there's obviously gray areas where the PC and game consoles are overlapping, and it's been brought on by demand from consumers who don't want to buy another computer when their console will/can
One sided thinking (Score:2)
Or MMO games could become more like console games. Just looking at the now faded Phantasy Star Online for the Dreamcast, if they had good voice communication like XBox Live and maybe added an extra button or two to the controller, you'd have an excellent MMO game right there. The fact that people played the game up until Sega was forced to pull the plug is evidence of that. (Voice communicat
I Disagree (Score:1)
This is such a non-sequiteur. If you want to play MMO games that use keyboard and mouse, you already can, on your PC. There is little point for the console makers to move into that space. Console MMOs are being designed differently, to suit the strengths of consoles (we are developing 3 in this office where I'm sitting right now). This comment may be true for a certain limited class of MMOs,
Terraforge (Score:1)