Top Videogame Boss Fights Rated 113
Thanks to GameSpot for their list of their 10 favorite videogame boss fights ever. The article claims: "The bosses here qualify as memorable by excelling in a number of categories; difficulty, personality, and innovative fight mechanics all come into play", and goes on to name bosses such as Dark Falz from Phantasy Star ("...so terrifying, they couldn't even spell his name right"), Psycho Mantis from Metal Gear Solid ("more about figuring out the gimmicks behind his trickery than being skillful with your weaponry"), and Ganon from Zelda: The Ocarina Of Time ("the most dramatic and epic [boss battle] in Zelda history.")
Re:Half-life! (Score:3, Interesting)
Who could forget trying to make their way silently around that thing?
Talk about tense moments...although I guess it really isn't a boss, it felt like one, and it was definitely more imaginative than the usual thing you just have to find a weak spot on to kill.
Bowser #3 (Score:2)
Re:Bowser #3 (Score:2)
"LUTHER destroys the Gond!!"
Re:Is Gamespot getting desperate? (Score:2)
Monty Python's Flying Circus (Score:1, Offtopic)
He was too easy though as he flew in the same pattern and fired soft cushions in the same pattern. You could hide behind a rock and jump up and fire a couple of times at the same point in the loop and not get hit.
Wait a second... (Score:2, Interesting)
Now it says that the Goro fight in MK is among the 10 best boss-fights in history? (#9)
So, for a game that seemingly has better boss-fights that any other game in history minus the other 8, it would not be a stretch to say this game therefore DESVERED its high praise.
So which is it? Most overrated or close-to best fight ever?
Re:Wait a second... (Score:1)
Re:Wait a second... (Score:5, Informative)
Gamespy hates Mortal Kombat, Gamespot doesn't.
Re:Wait a second... (Score:5, Informative)
Conker! (Score:1)
Kefka from Final Fantasy 6 (Score:2)
Re:Kefka from Final Fantasy 6 (Score:2)
Re:Kefka from Final Fantasy 6 (Score:1)
I agree, the final confrontation with kefka was a perfect culmination to a perfect game. It left me with a huge sense of accomplishment and I replayed the battle several times just to try out different strategies to beat him. I think he should have made the list.
Re:Kefka from Final Fantasy 6 (Score:2)
Re:Kefka from Final Fantasy 6 (Score:1)
Ditto
Re:Kefka from Final Fantasy 6 (Score:2)
Re:Kefka from Final Fantasy 6 (Score:2)
Wind Waker had more story than any other Zelda, but the Ganon-fight sucked; it was too scripted.
I hope Wind Waker's sequal is a bit more imaginative and challenging...
Re:Kefka from Final Fantasy 6 (Score:1)
Re:Kefka from Final Fantasy 6 (Score:1)
What about.... (Score:5, Insightful)
List not so great.... (Score:2)
-Sean
Re:List not so great.... (Score:2)
Besides, I think very few people actually made it to the end of Doom II without using the warp codes. Once you got around level 25 or so the game became near impossible. You had to have the maps memorized to make it through without falling off all the really small
A personal favorite (Score:2, Interesting)
Its relation to your character only makes it more disturbing.
SMB3 (Score:2, Insightful)
Mario had no way he could actually harm Koopa, so you had to use his attack against him. After spitting a few fireballs at you, he'd jump up into the air and try to smash you. His impact would destroy the row of bricks beneath him. The "trick" was to get him to keep smashing at the same spot in order to make him fall to his death. Good stuff...
Re:SMB3 (Score:1)
Re:SMB3 (Score:1)
Re:SMB3 (Score:1)
I'm sorry, what about fighting the MOON? (Score:2)
I dunno... (Score:1)
Re:I'm sorry, what about fighting the MOON? (Score:1)
I vote for... (Score:2)
There's nothing more cunning or devious than the simple phrase "All your base are belong to us"...
Re:I vote for... (Score:1)
Re:I vote for... (Score:2)
Re:I vote for... (Score:1)
others that are worth to mention (Score:3, Interesting)
Golem/DragonLord - Dragon Warrior (NES): You needed the flute to kill Golem. DragonLord was hard, especially because the dungeon was really tough.;
Mother Brain - Metroid (NES): You had to place 30 missiles to beat it, while avoiding the donuts and re-generating columns.;
Grim Reaper/Dracula - Castlevania (NES): The Grim Reaper was tough (and the level too), but Dracula required tons of patience. He would transform into a huge monster at the end.;
Golbez - Final Fantasy II - SNES: The music, background and intensity of this battle makes it a classic;
Too many to mention - Contra Series, GunStar Heroes - Various: These series have the coolest collection of bosses ever, especially when the original team (now Treasure) used to be with Konami;
Bowser - SuperMarioWorld - SNES : I bought the SNES and got this game as a pack in, the Mode7 effects alone got me there. It was something to show to all your friends. Lava Boss - Axelay - SNES: This has to be one of the coolest bosses for a 16 bit system, however, the flicker/slowdown was unbearable.;
Odin - Ghouls & Ghosts - GEN: A friend of mine showed me this boss, and I must say that I was impressed, it was HUGE and challenging.
Re:others that are worth to mention (Score:1)
Uhhh... do you mean Zeromus?
> Odin - Ghouls & Ghosts - GEN: A friend of mine showed me this boss, and I must say that I was impressed, it was HUGE and challenging.
I thought that was Loki...
Re:others that are worth to mention (Score:1)
Hitler (Score:2)
When you first meet hitler at the end of the game, he says something along the lines of: "You're a damn fool to think you can stop me!"
Major bonus points for 10 year olds at the time.
Re:Hitler (Score:1)
"What, you're going to fight against me? You damn fool."
I agree, it's great.
Re:others that are worth to mention (Score:1)
I did a quick google and found this link: http://www.elitecoder.com/bionic/area12.html
It should be useful!
Dark Falz (Score:2)
I think it also helped that they basically used the full graphic power of the Master System to draw him. Unlike the other enemies, Dark F
Re:Dark Falz (Score:2)
2 notable games that used this was Lifeforce (NES) and Altered Beast (SMS). I remember the NES better -- when you'd reach a boss in Lifeforce, your status bar and score at the bottom would disappear.
Yellow Blocky Guy, ManCubes, and John R. (Score:2)
On the PC side, which really isn't know for decent boss battles, who can forget nearly every single boss in the NOLF series? Fighting the ninja girl in a house tossed about by a tornado? And mancubes! Mancubes!
Oh yes, lest we forget the proli
Re:Yellow Blocky Guy, ManCubes, and John R. (Score:1)
In DOOM II, you have to use the noclip cheat to actually know that it's Romero's head you're shooting, as I recall. Otherwise, it's just some hole in the wall/giant demon face.
What the-? (Score:2)
I recall in particular the end bosses in the shareware episode of Doom
Re:What the-? (Score:3, Insightful)
Those guys always got me jumpin', but the dude that really meant brown-trousers time for me was the Cy
Re:What the-? (Score:1)
sequels (Score:1)
Re:sequels (Score:2)
But I have to go with GameSpot that Ocarina of Time is much better. I don't think I'll ever forget running up those stairs right at the end before finally confronting Gannon, or escaping before the castle fell apart, or the final transformation... Plus, one thing I missed in WW was the boss titles before you fought them.
GANON
Re:sequels (Score:2)
Kind of like that Karateka boss the article talks about.
Boss fights suck (Score:3, Insightful)
Is it just me, or is the "boss fight" the biggest, stalest, lamest c l i c h e-acute-accent in the video game world?
(Spelt out 'cause Slashdot blows and can't deal with accented characters.)
Re:Boss fights suck (Score:2)
A boss fight is like killing off the entire US Marine Corp and then having trouble finishing off George W Bush.
a couple they left out (Score:1)
Im not sure what the hell that thing was, but, damn it was ugly.
Chrystalis - NES
A big ass maze, then the good ole multi form boss with a weak point, that you can only hit when he's attacking.
Jainith
Earthbound (Score:3, Insightful)
Earthbound had some of my favorite bosses. Whether it was the five Guardian Diggers, all of whom claimed to be the third most powerful, or the Clumsy Robot that kept eating eating bologna sandwiches, or even Master Belch, the Earthbound bosses still hold a place in my memories (next to the fuzzy pickles).
The best Earthbound boss was the final one.
Giygas. The incarnation of evil. So infused with raw power that he lost his mind and body. And he's got that bastard Pokey as his sidekick.
You get him to his final form, and nothing works. Attacks are useless. PSI is even less useful. Items have no effect.
You've tried bashing, shooting, the heavy bazooka, multi bottle rockets, dragonite, psi starstorm omega, and even Poo's mimic ability. Nothing.
Your HP and PP are dropping, and your stockpile of healing items is running out.
Then you try the one command you've been avoiding since you picked up Paula. Its effects were random, and sometimes suicidal, but you had nothing to lose. It was the last boss, and nothing else was working.
I know it was corny, but damnit, that's the only boss fight to have an emotional impact on me.
Re:Earthbound (Score:1)
And it explains why your classmate called you for your real name
Re:Earthbound (Score:1)
The background music, as the last fight starts on this SNES game, starts out composed entirely of suitable 8-bit NES music! After about a minute of that it suddenly stops and makes way for a driving electric guitar, but at that time I kind of wished it went on.
I...Hunger! (Score:4, Funny)
Re:I...Hunger! (Score:1)
Re:I...Hunger! (Score:2)
Golden Axe's Death Viper / Sinistar (Score:1)
I remember... (Score:2)
I was really looking forward to it. I fought my way to the end, the awesome music started, and I was ready to go!
The fight went something like this:
Ultima
Ultima
UltimaUltima (Celes had the Gem Box)
Ultima
Ultima
You get the idea. I held A down until I won. Didn't lose a single person.
Sigh... And I remember when "Nintendo Hard" meant something. Impossible jumps and exploding Hitlers: that was where it was at!
Re:I remember... (Score:2)
fully leveled locke
atma weapon and theif dagger equiped
Genji Glove and offering relics equiped
8 hits per round, 9999 per hit
kefka dead in one attack from one person.
I was so dissapointed.
yes. I'm a dork.
Re:I remember... (Score:2)
But, unless I'm mistaken, no enemy in the game has more than 80,000 hitpoints (and I KNOW that Kefka did not). Sad, but true.
The only thing you'll accomplish by distributing your power is that someone else got to do the one-hit-kill-anything attack.
and since locke was my favorite character, he got to be the supergod. If only they (square) had allowed us to break the 9999 rule a couple games earler (than FF8)...I shudder to think of what was possible i
SHODAN (Score:3, Interesting)
Re:SHODAN (Score:1)
Incorrect, SHODAN from SS1 was a lousy boss fight. Her incarnation in SS2 was significantly better.
One notable RPG boss I'd like to add (Score:1)
Re:One notable RPG boss I'd like to add (Score:2)
Good memories.
Cyberdemon from DOOM 1 Episode 2! (Score:2)
1) He was HUGE for first perspective shooters.
2) He was ugly!
3) Crazy rockets!
4) Noisy!
Psycho Mantis... (Score:1, Interesting)
If you don't know, the whole deal was that character was supposed to be psychic. You had to plug the controller into the other port to get past him because then he supposedly couldn't read your mind (ie: predict your moves and counter them perfectly). Without playing from the 2nd port - it was literally impossible to defeat him.
Not only did they have this retarded gimmick, they then proceeded to tell y
Re:Psycho Mantis... (Score:1)
Re:Psycho Mantis... (Score:1)
Finally, after an entire evening, I defeated him, and moved on.
It was only when bitching about him to a friend, about how tough he was, did my friend clue me in to the "trick" to beat him. I still had my save, so went back and tried it out - and found how easy it was done that way.
I still felt better about doing it the hard way.
Re:Psycho Mantis... (Score:1)
Re:Psycho Mantis... (Score:2)
I believe that if you called the Colonel on the CODEC, he'd tell you right away.
Re:Psycho Mantis... (Score:1)
sad
Ninja Gaiden (Score:2, Interesting)
Re:Ninja Gaiden (Score:2)
Re:Ninja Gaiden (Score:1)
Re:Ninja Gaiden (Score:2)
WarMech (Score:1)
Pace back and forth on the bridge leading Tiamat in the sky castle until he comes.... and nukes your entire party
Re:WarMech (Score:1)
Hard decision.... (Score:1)
Wind Waker & others (Score:1)
Also, while the difficulty against
Metal Gear 2: Snake's Revenge (Score:1)
The final boss was IMPOSSIBLE to defeat. The fight consisted of you having to lay mines for the boss to step on, and he never did. The only weakness he had were the bottom of his feet. He managed to scurry around every mine I layed, and the fight dragged on and on. Never did beat the game because of it.
- IP
Rygar, NES (Score:1)
- IP
Re:Rygar, NES (Score:2)
I forgot all about that one.
I also want to mention Mr. Big from the arcade game NARC (which you could "vote" for at the end of the article) He was just sickly hard to defeat.
*Shrug*
e.