Nintendo Creates Piracy-Proof Console For China 47
Thanks to Bloomberg for their story discussing Nintendo's announcement of a new console for China, apparently based on N64 technology. According to the article, "Nintendo will sell the console, called the 'iQue player' for 498 yuan ($60)... To prevent copying... users will download software onto a 64-megabyte flash-memory card at a local [retail] store, paying 48 yuan for each title" - a little like the Lawson partnership Nintendo had in Japan? The piece goes on to explain: "Nintendo will sell Chinese-language versions of software originally designed for the company's older-generation game players such as Nintendo 64."
Piracy-Proof (Score:2, Insightful)
I give it a week.
Re:Piracy-Proof (Score:2, Funny)
Re:Piracy-Proof (Score:1)
Re:Piracy-Proof (Score:2)
Re:Not really.... (Score:2)
Re:Piracy-Proof (Score:1)
Re:Piracy-Proof (Score:2, Insightful)
A week my ass. The GameCube is more than halfway down its lifespan, with Nintendo already prepping its console successor, and no pirates have been able to crack the Cube. Nintendo knows what they are doing.
And no, nothing is piracy-proof, but the Cube has proven that you only have to be piracy-proof long enough for it to
Mod parent up! (Score:2)
Putting this in perspective, I'm an emu enthusiast and a rabid pirate. I would love to see a GC emulator along with a sol
Re:Piracy-Proof (Score:2)
I found a console that's 100% completely, absolutely, and permanently piracy proof! It's called the Phantom! It's piracy proof because it doesn't, and never will exist! Try to crack THAT protection...
Re:Piracy-Proof (Score:1)
I mean hell, Nintendo chose a proprietary format for Gamecube games, and those have been cracked (though as of the moment, they can't be played, but they've been copied.)
Re:Nintendo is dead (Score:1)
By the way, Nintendo is not dead. I won't get into the arguments (profits on the consoles, GBA, piles of stored cash) because they've been done to death here. Of course, I'm not totally aware of the situation in China, but I have a hard time believing that the X-Box is just blowing it away there, or Microsoft would have some loaded press release out about it and the death of Nintendo there.
hed.
Re:Nintendo is dead (Score:1)
I want one! (Score:1)
It's still thinking (Score:1, Informative)
If you want to play SNES+SNES+Genesis+SMS etc games:
1. Buy a used Dreamcast for $40 or so.
2. www.dcemulation.com [dcemulation.com].
3. Got a good NNTP client?
4. Burn
5. Play
6. Support the companies (the ones that still exist, at least) by buying their current products (since the morons aren't set up to receive payment for electronic versions of discontinued pr
Re:I want one! (Score:2)
There's also the e-reader, a Game Boy gadget that reads packs of cards you can buy for about $5 that have old NES games (like Donkey Kong Jr. or Tennis) on them.
Also WarioWare is a fairly recent GBA game that involves playing hundreds of little games. So Nintendo is following similar strategies in many places.
Dumb Idea? (Score:2)
Re:Dumb Idea? (Score:5, Funny)
I agree that there are other consoles to switch to, but that doesn't realy mean it'll effect Nintendo's sales.
You see, Nintendo is to Sony as kumquats are to watermelons. Just because watermelons are larger doesn't mean everyone is going to stop buying kumquats...
...unfortunately I've lost track of the point I was trying to make, but I hope you'll agree that both kumquats and watermelons have their seasons, and that either or both make a fine addition to any table. </DrScience>
=Smidge=
Re:Dumb Idea? (Score:1)
Re:Dumb Idea? (Score:2)
Re:Dumb Idea? (Score:3)
Because they won't be translated into Chinese. I'm sure Sony doesn't like ignoring such a large market but since they make a loss on the console it is very unattractive market to spend money on given that profits come from selling games (which you pointed out will only be pirated).
It looks like Nintendo is willing to go to the effort of translation since they are confident that they have eliminated the piracy problem (whether the whole unpiratable
Famicom Disk System (Score:1)
Interesting... Of course they won't get the really good games, cause the biggies like Ogre Battle 64 are kinda on the large size
Re:Famicom Disk System (Score:2)
Umm, names been taken (Score:2, Interesting)
In other news... (Score:2)
Re:In other news... (Score:1)
stop piracy how? (Score:3, Interesting)
Hell, this might make it *easier* to pirate by making it all digital. Customer supplies all the equipment, pirate vendor downloads all the games, and the flash writer is probably cheaper than a cd burner and stockpile of CDs, too. They wouldn't need to haul a cart full of CDs around, just a laptop.
Re:stop piracy how? (Score:2)
Nobody has found the key to the Xbox yet. If people are going to be able to copy and run the software, it will be via some hack or weakness in the software/hardware.
I'd imagine each card to have a special hard-coded ID that would be imprinted on the game image when it's written to the thing. All encrypted on the fly by the store's machine.
Picture? Details? (Score:2)
Re:Picture? Details? (Score:2)
Go link up with that port and knock yourself out.
why not the gamecube? (Score:2)
Actually... (Score:3, Informative)
Re:why not the gamecube? (Score:2)
And as for the other posts with mine, every "crack" of a console has to work BOTH ways. Meaning a way to emulate it on something else and a way to play simple media on the actual device.
When a news release for a disc browser is big, you know any sort of EITHER-WAY piracy is a ways off.
On top of that all, you'd need the Panasonic/Matsushita Q($500), which is the only Cube device that takes DVD media directly
I find it hard to believe.... (Score:1, Insightful)
It'll just take time.
read between the lines... (Score:2, Insightful)
Why not just sell the Gamecube? (Score:2)