CIA Pursues Anti-Terrorism Videogame 53
Thanks to the Washington Times for their story revealing the CIA is developing a videogame aimed at helping its analysts think like terrorists. The agency is working with the Institute Of Creative Technologies, who helped the Army set up development of Full Spectrum Warrior, and according to the article: "The game will select a scenario that could involve analysts playing terrorist-cell leaders or members, a terrorist 'money mover' or a facilitator", or alternatively "a U.S. Customs agent, or even a cooperative or hostile neighbor living next to a terrorist", to help anti-terrorism workers "think outside the box."
i thought this game was... (Score:2, Funny)
the opposite of rainbow six... (Score:2)
Re:Recruit Tom Clancy... (Score:1, Funny)
Cyber Terrorist (Score:1)
Terrorists (Score:1)
"The game will select a scenario that could involve analysts playing terrorist-cell leaders or members, a terrorist 'money mover' or a facilitator", or alternatively "a U.S. Customs agent, or even a cooperative or hostile neighbor living next to a terrorist"
[sarcasm]
How about homeland terrorists that make potato guns or swap P2P files [/sarcasm]
Didn't... (Score:2)
Re:Didn't... (Score:5, Funny)
Here's a game that's already been made... (Score:2)
Kaboom: Suicide Bomber [virtue.nu]
Re:Here's a game that's already been made... (Score:1)
uhm. yeah. that was. uhm. in extremely fucking poor taste...
f64 : being appaled since the invention of morons
Re:Here's a game that's already been made... (Score:2)
Easy (Score:5, Insightful)
Thinking like a terrorist involves two things:
It's all based on perception.
Until we address the root problem of living conditions (as well as - and not just - their perception) and the belief systems that blame others we'll always get new terrorists to replace the old ones that get killed off.
And, yes, we have to examine our own self interests in the cold light of logic, because a lot of times the perception of less than acceptable conditions is somewhat correct and the belief that someone else is responsible is somewhat correct.
But the world is still not ready to adequately address either the issues of commercial freedom and of religious freedom. Until then, we're propagating the problem and treating symptoms instead of root causes.
Re:Easy (Score:2, Funny)
Re:Easy (Score:2)
Now you know why teenagers are so dangerous. They think just like terrorists!
About your username (Score:2)
Funny? That should be *Insightful*! (Score:2)
Re:Easy (Score:2)
Re:Easy (Score:1)
Re:Easy (Score:1)
http://slate.msn.com/default.aspx?id=2071033 [msn.com]
http://slate.msn.com/default.aspx?id=2067837 [msn.com]
http://www.nationalreview.com/thecorner/2002_09_29 _corner-archive.asp#85505821 [nationalreview.com]
http://www.weeklystandard.com/Content/Public/Artic les/000/000/001/435tebxi.asp [weeklystandard.com]
(You may have to search for "welfare" on the pages above to find the section addressing the link.)
I'd buy that for a dollar (Score:2)
Conversely, as societies become wealthier, terrorism declines (and so does the birth rate). So perhaps the best option is indeed to work for the greatest common good after all [zeitun-eg.org].
Re:I'd buy that for a dollar (Score:2)
societies become wealthier, terrorism declines
As a whole, certainly.
There's a correlation with the distribution of wealth that figures significantly into how much terrorism (rebellion, radicalism, whatever you want to call it) occurs.
If you look at the distribution of wealth of between the top 1% of the citizens and, say, the bottom 50%, you've got an index of volatility. Sometimes the people believe that it's a fair situation (the wealthy really are just smart, hard-working, or God blesses them), but
Re:Easy (Score:2)
That leads to anger, hate, violence, more suffering...
of course you can make the same claim about C
if they need a 'game'... (Score:3, Insightful)
When I saw this originally reported, I couldn't help thinking 'no way'...
For one thing, they'll be swapping a 'box' created by assumptions for one supplied by the 'game' writers. Hasn't anyone just said to them, 'take five days off and come up with ten real world examples of terrorist vectors.'
Seriously, this worries the life out of me.
Re:if they need a 'game'... (Score:2)
Frankly, paper-and-dice roleplaying would have a better bet at getting to something real.
And you know, given how many ways we're vulnerable, it's a little surprising nothing has happened.
Re:if they need a 'game'... (Score:3, Interesting)
Needless to say that it started off in complete chaos, but as people got into t
Open source terrorism? (Score:2)
Couldn't they just do this with a 'SimTerrorist' (Score:4, Funny)
Instead of bricking up your neighbors so that they starve to death, your family could build pipe-bombs and plant them throughout the neighborhood!
NationBuilder? (Score:3, Insightful)
The main goal would be winning the Iraqis' trust, so one of the most important rules would be that accidentally killing a bystander would drain local trust levels. Meanwhile you'd have to inventory and prioritize the gaps in the infrastructure, and then deploy improvements while guarding materials from theft.
Establishing a local police force would be another major headache-- somehow you have to quickly decide who's trustworthy.
I've been wondering why the first order of business for Garner/Bremmer wasn't to issue new id-cards to every Iraqi while building a database of past histories and who-recommends-whom. Libertarians might scream but it's hard to see any alternative...?
Re:NationBuilder? (Score:2)
Play all you want.
Re:NationBuilder? by irritating /.ers (Score:2)
Umm.. Terrorists MIGHT get ideas from this... (Score:1)
Correction, HAVE gotten ideas before this... (Score:2)
This caused comment [rmk.hamk.fi] within days of the event. (-: It seems that this guy [rmk.hamk.fi] got the message too late. :-)
I'm sure they'll always find places to get ideas (Score:1)
They will, but not in my work (Score:2)
There are very real concerns that these games train and accustom people to savagery, and to treating the targets of their fear, surprise and rage as inanimate, a bunch of pixels to smash and not a person like themselve
hmmm (Score:1)
Civilian Sector (Score:1)
Now before you start flaming me and talking about 9-11 and GTA causing retards to shoot people let me just say shut it. First of all videogames are a way to do things we wouldn't do IRL without RL consequences. GTA did not cause anybody to shoot anybody, rather it was a convenient excuse. Terrori
Re:Civilian Sector (Score:1)
If all games that could possibly upset someone were taken off the market, we'd have tetris left. My friend was killed in a street fight, that takes away all fighting games, my uncle was killed in a car crash during a Nascar race, goodbye racing games... This isn't happening so much now, but when you look at
Times vs. Post (Score:2)
Link goes to the Washington Times, not the Washington Post. In this town, that's like the difference between Slashdot and CNET. Not to mention incorrect accrediation being a fairly substantial copyright issue.
But to bring it back on topic, I guess that verfiies that the
New terminology for press briefings? (Score:2)
Press Secretary: "I'd like to announce today that VP Cheney in an undisclosed location for the duration of the event."
Press: "*cough*camper*cough*"
Press Secretary: "Contrary to recent press reports, president Bush is in fact, not AFK."
Alternatively... (Score:2)
They could just play the GLA [planetcnc.com] in Command and Conquer Generals [ea.com] instead.
(I wonder if it would be harder to get reimbursed for a $40 game from petty cash than to get a multi-million-dollar simulation written...)
MMORPG (Score:2)
Re:MMORPG (Score:1)
Re:MMORPG (Score:2)
Re:MMORPG (Score:2)
So yes, surveying those communities [and many are AMERICANS mind you!] w
Don't we have this? (Score:2)
CIA guy1: "Motherfucker! That's the 10th time i've died for no reason!
1337d00d: "What do you mean no reason n00b, I've been getting headshots on you every time you spawn. lolololol n00bz0rz.
Although, for some reason, if all of the people in our armed forces could shoot like some of those people I've seen in CS....god would I feel a lot safer. They'd probably save a lot on ammo too!
Training gov't to 'think like terrorists' (Score:2)
Just something to think about when the spooks start wanting to 'think like terrorists'.
Excerpt from the mission list (Score:2)
- sell drugs to finance your operations
- make another atempt at Castro
- blow up some oil tanks
- make another atempt at Castro
- mine a civilian port
What good is it... (Score:1)