History Of Portable Gaming Discussed 52
Thanks to Boomtown for the first part of their ongoing series, discussing the early history of handheld videogames. They start off with the Milton Bradley Microvision, which "actually arrived ten years prior to the release of the Game Boy", in 1979, and then discuss "Nintendo's famous line of simple portable LCD video games", the Game & Watch series, before covering the classic original Nintendo Game Boy, and "the world's first color handheld", the attractive but ultimately doomed Atari Lynx.
TIGER pocket games (Score:1)
had Gauntlet and Simons Quest on those.
for an LCD game they were both really fun.
History (Score:2, Funny)
Part one of... (Score:1)
This concludes the first part of our journey into the world of handhelds. But things are only just heating up. Join us tomorrow, for a look at what Sega, SNK, Bandai and others have had to offer over the years. You just might be surprised...
I was wondering where the TurboExpress, GameGear, etc were
Microvision article looks fishy (Score:5, Informative)
"Microvision was introduced by Milton Bradley in 1982.
So, was it released in 1979, or 1982? And:
"...an initial release of seven cartridges... two new cartridges in 1980, and a final two in 1981
So seven plus two plus two equals ten? (Must be midwestern college math, where the "Big Ten" actually has 11 teams
Just seems like a strange set of mistakes for one article.
Are 3d games on portable console likely to exists? (Score:3, Insightful)
Otherwise it will be interesting to see the direction in wich the genres of "portable games" (or better games for portable devices) will evolve (Just one thing is sure, we will see more and even more Pokemons).
Re:Tried already. (Score:2)
Does this [rolentapress.com] really fits in your pockets?
Re:Are 3d games on portable console likely to exis (Score:3, Informative)
3D will be used, this I'm sure of, but it won't be for platform type games
Re:Are 3d games on portable console likely to exis (Score:2)
There are 3d games on the GBA, but for the most part they look butt-ugly... Nokia's N-Gage (launching today or tomorrow) has playstation-quality 3d, and has the original Tomb Raider as a launch title. But apparently it's a little choppy, and the controls suck :
Re:Are 3d games on portable console likely to exis (Score:1)
Not as big as I thought it would be! (Score:1)
GameBoy (Score:3, Informative)
I think the reasons why the Game Boy was the most/only successful portable gaming system were:
1. Cheap. The color units were very expensive.
2. Fun games. Nintendo was ruling the homes with the NES and it only made sense to make GameBoy versions of the games. Third parties had a ton of success here too.
3. Battery life. 30 hours. The color units didn't last nearly as long and some required more than 4 AA batteries.
The screen was tiny, the sound was bad, and the spinach green graphics left lots to be desired.
Compare Tecmo Bowl on GameBoy [geocities.com] to Joe Montana on Game Gear [playerschoicegames.com]. You'd think the GameBoy would never have seen the light of day.
The Game Gear was $179.99 when it first came out and the Game Boy was around $99.99 I think...
Re:GameBoy (Score:2)
Maybe they can win on price alone??? The PS2 already has a monster head start, but it will be interesting to see the GameCube units shipped this X-mas vs. the competition.
Re:GameBoy (Score:1)
Re:GameBoy (Score:1)
Re:GameBoy (Score:2, Insightful)
I think the reasons why the Game Boy was the most/only successful portable gaming system were
<david_letterman voice="top_ten">
One word: Tetris.</david_letterman>
What about the Vectrex? (Score:2)
It was pretty cool and I almost got one when I was little until my dad found out that the company that made them was going bankrupt or something.
I have a Vectrex - NOT portable (Score:4, Insightful)
The unit is about the same size and weight as an old-time all-in-one-Mac (in fact, it is so similar that most folks that see it think it IS a Mac with a built-in portrait screen). Batteries are out of the question, and the built-in CRT is simply too fragile to take too many knocks.
Yes, it has a handle on top, but I doubt that any of its owners were lugging it to school very often.
I will say that it is very fun little system, and can't be beat for games like Star Castle and Asteroids - absolute clones of the originals due to the vector graphics employed.
Re:I have a Vectrex - NOT portable (Score:2)
Re:I have a Vectrex - NOT portable (Score:2)
Re:What about the Vectrex? (Score:1)
This was the follow up to NECs first portable (though not battery powerd) PC Engine LT. It features a 400x275 resolution Active Matrix Black Lit screen that is still unmatched IMHO.
Turbo Express (Score:2, Interesting)
It had nice color, good portability, and a wide selection of TG-16 Hu-Cards to choose from. The games were even smaller than Game Boy cartridges!!
Re:Turbo Express (Score:1)
The reason it could play the TG-16 games was simple, it was basically the same hardware in a smaller box with an LCD screen. This was also why it ate batteries at a rate that even the GameGear and Lynx probably never acheived.
Re:Turbo Express (Score:2)
All the things the parent poster says are true; it was huge, a TG16 in a portable casing, and ate batteries like no tomorrow. And I wish I hadn't sold mine - it's a beautiful machine.
Re:Turbo Express (Score:2)
Then, one day, I saw it at Radio Shack... $399 (Canadian). At the time, you could get a full TG-16 AND a Genesis for that price. And seeing as I was ten at the time, I knew I would never have one. And, even then, I knew it would not be popular because of that price (irregardless of battery life).
Howev
Re:Turbo Express (Score:2)
BTW: 6 is the correct number of cells. In temrs of its size, it is smaller than the Lynx, but only a bit larger than the original Game Boy. It's mostly just thick. It has extra weight because the LCD screen is protected by a thick glass instead of plastic. The batteries reall
Re:Turbo Express (Score:1)
The Turbo Express came out around 1991 or 1992 (not 1990. It used 6 AA batteries and lasted more like 8-10 hours on a fresh set of alkaline.
This was the follow up to NECs first portable (though not battery powerd) PC Engine LT. It features a 400x275 resolution Active Matrix Black Lit screen that is still unmatched IMHO.
Re:Turbo Express (Score:2)
I've got a Turbo Express that I play quite frequently, actually. I had
Re:Turbo Express (Score:1)
Dungeon Explorer was one of the few games I had for my TG-16, unfortunately I left the system and the games in California (maybe I'll find them when I go back for XMas). When I got it, they had a bundle deal where you got Keith Courage (of course) and a choice for one other game that you would receive by mail. That was the one I chose, but they were backed up really bad, so they sent another game (the name
I always though.... (Score:1, Insightful)
I hope that the newer systems in the works do a lot better then
Re:I always though.... (Score:2)
Nintendo's not serious about its handheld systems? I get the feeling (and please correct me if I am wrong) that you are itching for Nintendo to make a new system every couple of years. Frankly, I don't see what good that would do. Sega showed us what happens when you release too many systems. Meanwhile, the Game Boy has a HUGE library of games.
Nintendo
ahh the lynx! (Score:2)
Geez, it's like the 70's never existed. (Score:4, Interesting)
And then of course was Parker Bros' MERLIN from 1978. That was one of my favorite road-trip toys ever.
Remember all of the little portable Pac-Man and Space Invaders type games?
I think there's an entire generation grown up now who think that every video game and cartoon ever made was done in Japan.
Re:Geez, it's like the 70's never existed. (Score:1)
Apparently Mattell has released it again titled "Classic Football".
Re:Geez, it's like the 70's never existed. (Score:3, Informative)
Mattel had a whole line-up of portable electronic games that were initially sold through Sears. The first one, Auto Race, was in 1976, which makes it THE first portable all-electronic handheld game.
Re:Geez, it's like the 70's never existed. (Score:1)
Re:Geez, it's like the 70's never existed. (Score:2)
Re:Geez, it's like the 70's never existed. (Score:1)
My love affair with portable gaming. (Score:3, Insightful)
As a kid I ha a number of these game and watch systems, including the double screen donkey Kong. Portable gaming ever since has been a big part of my daily life.
I had a GameBoy at launch. I think the price was about $89, and it came with Tetris. I was instantly fascinated ability to swap games just like my NES! I must have been 11 years old or so, and $89 was no small amount of money.
With a little convincing (and a lot of annoyance) My mother got me a game boy right at launch. I still have it, with all the games. It's in immaculate condition. The GameBoy traveled with me every where. To school, Vacations or even just as far as my back yard. No I wasn't a very active child.
As the 16 Bit era ushered out the 8 bit cpu the market changed, as did the portable gaming scene. With it came my favorite gaming system, and portable of all time. The NEC Turbo Grafx 16! The Turbo Grafx 16 never had enough respect state side. Its Japanese counterpart the PC Engine was a phenomenal success in Japan. Because of this it spawned of several variations of the hardware including the PC Engine Core systems, The PC Engine Shuttle, PC Engine LT, Super Grafx and the PC Engine GT!
Ah the PC Engine GT. Other wise known as the Turbo Express. Was, and a way still is the best portable game system ever made. It wasn't a complete dog on battery life like the Lynx (which I did enjoy but never owned.) It featured dimensions similar to the GameBoy with an active matrix screen. The best since passed or present ever featured on a portable game system. Sure it had a few poor pixels but it was better looking and more visible then even the GameBoy Advance SP.
I loved this system! It played the same games as my Turbo Grafx 16 and was light years ahead of my game boy. Sadly its high price of $299 (back in 1992) was and still is restrictive. I just could not justify traveling with such a pricy pricey of tech. Because of this it mostly stayed at home.
Now I am a happy owner of the GameBoy Advance (Both the classic and SP.) Its low price point makes it "disposable" and I do so much commuting. It's also the best showcase for some of the best 16 bit 2D gaming the 90's had to offer. With new classic like Advance Wars and Final Fantasy : Tactics, the GBA continues to be one of my all time favorite gaming systems only matched by the failed yet amazing NEC Super Grafx.
Re:My love affair with portable gaming. (Score:1)
Some noteworthies (Score:2)
The Tapwave is really just a Palm designed for gaming.
Read up on them, many emu's came out for the GP32 and the Zodiac promises much of the same. It will most likely have full speed SNES and Genesis before long. Givens are NES, TG16, ATARI, GB/GBC, and possibly MAME and Neo-Geo.