Putting On Your Game Face 57
Thanks to GameSpot for their editorial discussing the ability to alter in-game characters to look like yourself in videogames, specifically citing EA's Tiger Woods PGA Tour 2004. The author admits to having "a definite penchant for games that allow me to play as a character resembling myself", and muses: "I've already spent an unhealthy amount of time putting myself into Tiger Woods PGA Tour 2004 - imagine how cool it would be if that same character could be transported to FIFA Soccer 2004, Madden NFL 2004, or even SSX 3." With other forthcoming titles such as Tony Hawk's Underground highlighting this type of feature, is playing as yourself a much-desired extra for everyone, or would you prefer controlling someone more... handsome?
NHL 2000 (PC CD-ROM) had this feature (Score:2, Interesting)
A kid who I played hockey with in school bought the game, and took pictures of all of us players, and made his own 'team'. He even made us all the correct height/weight.
Talk about having too much time on your hands...
Yeah, but everyone always plays as Tiger Woods (Score:3, Informative)
Re:Yeah, but everyone always plays as Tiger Woods (Score:2, Insightful)
Re:Yeah, but everyone always plays as Tiger Woods (Score:1)
Yes (Score:1)
Re:Yeah, but everyone always plays as Tiger Woods (Score:2)
Re:Yeah, but everyone always plays as Tiger Woods (Score:1)
Re:Yeah, but everyone always plays as Tiger Woods (Score:1)
Depends on the game, really (Score:4, Interesting)
Sports games (football, hockey, skating, golf, etc) are about people doing stuff - they can be anybody without affecting the gameplay.
Games like platformers or Japanese RPGs benefit from very detailed characters fitting the plot and gameplay. You wouldn't want your ugly mug instead of, say, Crash Bandicoot, now would you? It may be fun in a multiplayer environment (where you actually know the other guys) but that's about it.
I'm sure FPS players would get a kick out of fragging a face they know.
Games like racers, puzzles, and shooters don't really have or need avatars for the most part, so the question is moot.
I'd be more interested in games that let me customize other aspects - like Jet Grind Radio/Jet Set Radio let you import graffiti. Or how about a racer that lets you customize your car so much I can create a virtual replica of the candle truck?
Re:Depends on the game, really (Score:2)
CyberExtruder [cyberextruder.com] has another interesting technology - generating a model based on a quality face photo.
Playing as Ourselves (Score:3, Funny)
Re:Playing as Ourselves (Score:2)
No One Lives Forever II had one of the hottest characters- but since you played as her, you hardly ever got to SEE her. Except for cut-scenes...bummer. Damn first person.
So in that case, it would be better to play AGAINST Kate Archer- which I think you will be doing in the next game.
Volleyball games though...that is a good jiggly scene.
Machinama (Score:3, Insightful)
Combine this with the engine for HL2 or Doom3, and suddenly you can create a movie with a custom cast... put Dustin Hoffman in a movie with Humphry Bogart and Angelina Jolie... creating their characters takes under 15 minutes. To do it the old fashioned way took weeks.
Machinama is going to really benefit from such options. I give it another 10 years or so, and creating a hollywood quality CGI sequence will be as easy to do as photoshopping yourself next to Bill Clinton on Mars.
The next question is where does Hollywood go then? What if I could make Toy Story at home in an afternoon? How are they going to "wow" us then?
Re:Machinama (Score:1)
Re:Machinama (Score:1)
GTA3 (Score:1)
Latest news headline "Boy Plans serial killing through Video Game".
It's a nice feature, but I think some of the more instable people in this world are going to use it as an excuse as to why they did things.
Re:GTA3 (Score:1)
It was a blast because it would use the same skin in the cut scenes, so it looked like I was playing a part in the story.
This face-replacement took longer to accomplish in the sequal, GTA:Vice City, since whenever your main avatar has to change clothes the game uses an entire "skin" for the clothing, which includes the original face skin.
So you would have to place your face on over a dozen different skins. I didn
Handsome is as handsome... ah, whatever (Score:4, Interesting)
Speak for yourself, buddy.
Are all geeks really hideously ugly? Longing to be spending all our time with large groups of "regular" people drinking beer and talking about sports and TV... if only we had more social skills and fewer hair-sprouting warts?
Hey, maybe some of them. But there are plenty who are perfectly capable of mingling with masses... they just don't want to most of the time (interesting book on this subject: Party of One, by Anneli Rufus).
Anyway, even the visual trolls out there should be able to "fix" their faces with a few minor Photoshop edits. So yes, seeing some version of our own faces in games can be fun (as long as it's well-integrated).
Moving on... can you put a face on the opposing players (or soldiers, etc.) in any of these games?
Re:Handsome is as handsome... ah, whatever (Score:1)
A few years back when I was in the middle of one of those "electives only" semesters in uni, I actually created an entire team of people I knew - I even asked them which numbers they wanted and took a few pictures to put into the game
If that wasn't geeky enough, I actually had another friend make some custom jerseys, which I quickly imported.
If that wasn't geeky enough, I played through an entire season with 20 minute periods, following the actual NHL schedule and emailed out a
Re:Handsome is as handsome... ah, whatever (Score:1)
Re:Handsome is as handsome... ah, whatever (Score:1)
Sometimes my foreskin becomes waterlogged and I have to stay home and lock my doors until I fully dry.
The problem is that as soon as I open the door, one of these nineteen year old college girls comes swooping onto my
the EA curse (Score:1)
A lot of EA's [now] in-house titles are starting to look awfully similar
trespasser and body image (Score:3, Informative)
Why? (Score:3, Insightful)
Fine, so long as one condition is met.... (Score:5, Interesting)
That for any multiplayer online game, the user SHALL BE ABLE TO PREVENT REMOTE USERS FROM DEFINING THEIR OWN FACES.
Why?
One word:
Goatse
Re:Fine, so long as one condition is met.... (Score:1, Funny)
Preview (Score:2)
The Cyber Goatse [www.lut.fi]!
QloneratorPRO (Score:1)
Re:QloneratorPRO (Score:1, Interesting)
Actually, this idea was first introduced by Bally/Midway in the early 80's. Ralph Baer, the father of videogames, first came up with the idea of incorporating a camera into a video game. He sold the idea to Bally/Midway, who built a prototype arcade game which was placed on a test location in Chicago. Players would look up at the marque when the game was about to begin, and the camera would take their picture, which would then be used in the game. Of course it wasn'
Re: (Score:2)
Re: (Score:1)
Shapes and sizes... (Score:1)
Not in every game (Score:2)
Then we'd have an overweight character panting for breath in FIFA, a 99lb. quarterback being crushed by a 300lb. linebacker in Madden and a snowboarder who's skin is whiter than the surrounding snow in SSX. In some games it works, but not in all cases. I'd rather create my own fantasy person than a recreation of myself.
identity Theft? (Score:2)
Definitely a cool feature to have... (Score:1)
bad idea (Score:2, Insightful)
Re:bad idea (Score:1)
GTA Vice City (Score:2, Funny)
Still, the GTA3 version worked a treat. For two weeks after I got the game, I walked around uni dressed *exactly* like my in-game self, down to the stars on the Converse boots. However, I looked all over my uni and I couldn't find the molotovs or the police bribe