Halo Demo For PC Now Available 52
David Adams writes "There's now a Halo demo for PC available over at IGN, including 'The Silent Cartographer' level from the single-player campaign, as well as the 'Blood Gulch' level for multiplayer action (CTF and Slayer modes, up to 16 players online)." The ever-reliable Blue's News has a list of other download locations, and there's a BitTorrent available via FileRush for this 131mb file, as Halo.bungie.org rounds up some of the reviews for the full version of this long-awaited, generally highly-rated PC version.
Re:so now, even on our pc's... (Score:1)
Sounds like someone is in bitterly in love with a man named Gordon
Re:so now, even on our pc's... (Score:2)
most overrated game EVER
Direct Torrent Link (Score:4, Informative)
Article: +1, simoniker
Halo Virgin. (Score:3, Interesting)
Mmm...Well I'd say yes. I felt it suffered from an over-long mid-section that seemed to "grind" on a few levels ( when following the drone, if that is the middle? as im still playing) but on the whole I am finding the two weapon limit, AI and shield system most refreshing. Also nice to see some Iain M Banks fans work at Bungie.
Definitly worth trying the demo if your an fps fan, but then I think you'd have bought it already if you were. And if your not, then maybe this might be the game that'll turn you.
Re:Halo Virgin. (Score:2)
Multiplayer = Great fun! (Score:1)
Re:evil empire (Score:1)
Re:evil empire (Score:1)
On a side note Mac's look extremely sexy.
Re:evil empire (Score:1)
Re:evil empire (Score:3, Insightful)
Don't you think you're crippling yourself as a gamer by only using Mac? It's like buying a Playstation 2 and complaining that Metroid will never come to it.
Re:evil empire (Score:2)
In this respect it's fair to bitch at Bungie for misleading people, particularly since they said for years that it would get released for Mac OS at the same time as the PC version, even post-Microsoft buyout. It's now clear that's a big fat lie. Good game most disappointed in the
Re:evil empire (Score:2)
What's that have to do with my argument? You're talking about 1 game, BFD! The Mac users that are pissed about it should really look at their gaming situation here. They bought a platform that just plain doesn't have a huge game library. They should be the ones with GameCu
Re:evil empire (Score:2)
Because it's the entire point. This is about Halo, he's pissed about not getting Halo, that's the point. It's okay for him to be pissed about that because they promised it would be out for his platform - and at the same time as the PC version - and they have been saying that same line for years.
Don't get me wrong, I see your point, I understand your frustration. In your place, I'd be mad too
If you read my post, you'd see I own a PC (and infer that I own an X-Box
Re:evil empire (Score:2)
I can understand that. However, that doesn't interfere with what I said. If you enjoy games that much, you're not doing yourself a lick of good by only owning a Mac. Again, I retread that point.
"If you read my post, you'd see I own a PC (
Re:evil empire (Score:2)
I think your expected to join the dots here for the logical bits...
FWIW, yes I've got the X-Box version, yes I've got the PC version, yes I've got an X-Box and a (decent, o/c'd 9700 Pro/1 GB DDR/SATA/AMD 2600+) PC to play them on and yes I've got a G4 if I feel the need to use it too.
I was looking forward to Halo at least 5
Re:evil empire (Score:2)
The cult following was attracted to the graphics. It was a graphics demo before it was a game, and it was well beyond what was being done at the time. Today it's ho-hum. At least it was a reason to buy the XBOX.
Re:evil empire (Score:2)
Re:evil empire (Score:2)
Re:evil empire (Score:2)
It was billed as a huge multiplayer battle zone, with seemless boundries of rolling terrain, with ground and air vehicles. The world even had natural wildlife in it, and even 4 years ago you could see the great vehicle handling and game physics in action. This bold focus was the attraction.
All that was canned and the game redesigned to fit the X-Box and focused to a single player game.
In a word, the game they were going to deliver was PlanetSide [planetside.com], which is what I do with a lot of my spare time.
(
Re:evil empire (Score:2)
Yeah, it is true. I remember a guy getting a $30,000 bill from Earthlink because he hosted a vid of Halo before they announced the planetside stuff you're talking about.
They wanted a game that had physics and pretty graphics.
Re:evil empire (Score:2)
No it's not, as the facts clearly bear out.
I remember a guy getting a $30,000 bill from Earthlink because he hosted a vid of Halo before they announced the planetside stuff you're talking about.
And you suggesting that proves your theory how, exactly?
The game play was origionaly designed, before they had done the engine. That's public knowledge. That was in around 1996. Something more akin to their origional vision for the project was eventualy released in the form of Myth : The Falle
Re:evil empire (Score:2)
Because I remember when all that was going there was reporting that basically said "this isn't a game yet, it's just a demo."
Re:evil empire (Score:2)
I respectfully disagree. It's a lot more than a direct port. The graphics engine had to be comp
Re:evil empire (Score:2)
1600x1200? Not likely.
The frame rate is unplayable even on a GeForce 5900 or Radeon 9800 at that resolution, even GearBox have admitted publically on Usenet that you should stick to 1024x768 (and that Gearbox staff turn the shaders down for multiplayer).
They have said you should enjoy it because it's pretty and not expect to run it at high resolutions (so 1024x768 it is, and it's not possibl
Re:evil empire (Score:2)
ASUS A7N8X Deluxe v2.0
Athlon 2400 (2.0GHz)
ATI Radeon 9800 Pro
1024 MB of PC2100 DDR RAM
Windows 2000
1600x1200 is very much playable. True, the FPS dips a bit when the fire fighting gets heavy, but it's still playable (and only slightly under the 30 FPS "max")
I'm at work so I can't exactly post TimeDemo scores, but if you really want them, I can provide them.
The engine was using DirectX, yes, but they only had to design th
A Mac version is in the works... (Score:4, Informative)
http://www.insidemacgames.com/previews/view.php
Re:evil empire (Score:1)
or a Mac Gamer
Buy it! (Score:1)
And to all those bitching about performance, turn off specular effects - I guarantee in the heat of battle that last thing you'll be thinking about is looking at the floor and wondering how they got it so shiny. I guess because I'm used to the Xbox version I found the specular effects too annoying and fake shiny - Blood Gu
Re:Buy it! (Score:1)
Performance (Score:1)
Re:Buy it! (Score:1)
Fast from MS' site (Score:2)
Amusing closing video ad (Score:2)
I'm sold (Score:2)
Direct MS Link (Score:2)
HaloTrialSetup.exe [microsoft.com]
If for some reason the direct link doesn't work, the page is here. [microsoft.com]
Not very impressive (Score:1)
I would have expected the textures and whatnot to look better than on the Xbox's now-outdated video capabilities. Too bad it didn't come out on PCs when originally planned, it would have been great.
But its not Marathon (Score:1)
But gameplay is repetitive with nothing more complex than kill the next swarm of mobs that get thrown at you (and yet it completely lacks the humor of Serious Sam).
For those who've played the Marathon series, Halo's not even close. Somebody at Bungie seriously sold their souls for mediocrity.
I was really pumped for Halo PC... (Score:1)
And maybe 3 years ago, I would have settled for a similarly themed, but smaller conceptualized FPS.
Perhaps last year I would have settled for inexpensive but well done port for internet play.
Now? Why? Why would I put money down for this with games like Enemy Territory for free? BF1942 doing more vehicles and bigger scale? UT2004 just around the corner? Why spend money on yesterday's game?