The MMORPGs Of 2003 - Disappointing? 30
Thanks to GameSpy for their article presenting an overview of the massively multiplayer RPGs released so far in 2003, as the piece advances the opinion that "on balance, the year seemed a bit disappointing." The author bases this on the fact that "...too many games, like City of Heroes, Dragon Empires, Lineage II... and others have slid into 2004.", but also takes issue with the released titles: "Even though we got some hotly-anticipated MMOs like Star Wars Galaxies and PlanetSide, they suffered from some notable feature trim." Although profiling interesting new MMOs like A Tale In The Desert and Rubies Of Eventide, the article ends on a cautionary note: "There just don't seem to be enough players for all of these to garner big numbers. [In 2004] we're going to see some of these MMO publishers doubled-over in pain."
Disappointing? Quite. (Score:2, Insightful)
Re:Disappointing? Quite. (Score:1)
Re:Disappointing? Quite. (Score:2)
As for EQ, I don't play it. Never have. But I hear similar complaints for many of my friends who do/did play it.
What are the problems? (Score:2)
Re:What are the problems? (Score:2)
Re:Disappointing? Quite. (Score:1)
I don't understand this score mentality of MMOGs needing to get larger and larger in numbers. Once you have a few hundred, maybe a thousand or two, you have enough. Of the 250k+ thousand people that played EverQuest, how many did you know? For one you're probably only concerned with your server so that brings the number down to maybe 3k. That's a fair number to support background noise and avoi
I agree, there are too many similar MMORPGs (Score:1)
Re:I agree, there are too many similar MMORPGs (Score:2)
Largely because I'm unemployed and broke. But it's interesting to note that I'm enjoying mudding just as much as I enjoyed playing a subscription MMORG.
MMORPGs (Score:2)
Shadowbane is redeming its self (Score:3, Interesting)
I have never seen this level of interaction between the devs and the gamers before. I think I am going to keep subscribing, even with some of the problems, because I have fun.
Re:Shadowbane is redeming its self (Score:1)
They are idiots (Score:2, Insightful)
Where is Neocron? (Score:3, Informative)
Get a free 10 day trial here [neocron.com]
"After your registration is complete, you will receive an email which contains the download location (URL) of the full Neocron client. If you don't want to download the client (a 1.3 GB download) from that page, then you may prefer ordering Neocron on 2 CD-ROMs for only 9.99 USD. You may also simply copy the full game from a friend."
PlanetSide and SW:Galaxies have the same problem: (Score:1)
Maybe because they're all the same (Score:2)
There are good MMORPGS out there (Score:1)
There still lies hope in the old school. (Score:1)
We bickered for a while, as opinionated gamers often do, until he realized that he basically agreed with me; the reason he preferred 2D was that he couldn't find a 3D game that was as hig
No mention of browser-based games (Score:2)
Thousands of people devoted huge portions of their lives to playing Planetarion, with 180,000 accounts at it's peak, and the on-line community spirit there was simply amazing.
It's just had an complete re-write for round 10 with many improvements, but it's future is in doubt because people won't pay $15 for a 3 to 4 month round, or even
3d vs 2d (Score:2)
I didn't decide to play any of the new MMORPG's because I couldn't stand the First Person perspectiv e for an RPG. A world so complex and engaging requires peripheral vision that no first person, or third person game can recreate. The only way I can play these games is from a top-down view (2d or 3d) with no loading times, like Ultima Online. Exploring UO was fun because you never knew what was coming up becaus
Re:3d vs 2d (Score:1)
I hate the lack of peripheral vision, though, and the control schemes are never what I want. No one quite has the controls right for their particular game.
MMORPG Populations (Score:2)
# of MMORPG's: a number growing by leaps and bounds
There are simply going to be too many MMORPG's and not enough players. Want to know what will drive future MMORPG's into the hands of the rest of the gaming masses? I'd tell you but that would END all the fun.
URU: Ages Beyond Myst Correction? (Score:1)
I believe the article is wrong about Uru: Ages Beyond Myst being pushed back to 2004. Last I read, it has gone gold and is supposed to be released in November. I saw a pre-order option on Amazon, not that that's an indication of actual release date.
Delays to 2004 are a good thing. (Score:1)
Re: (Score:1)
Notable Feature Trim (Score:1)