



Wario Ware's GameCube Insanity Probed 15
Thanks to 1UP for their impressions of the GameCube Japanese import, Atsumare! Made in Wario, the budget-price multiplayer conversion of Nintendo's popular/crazy mini-game fest, Wario Ware Inc. for Game Boy Advance. The reviewer makes the context clear: "This isn't the sequel to Wario Ware. It isn't even Wario Ware 1.5. It's just a multiplayer version of Wario Ware", but nonetheless raves: "It's a total blast to play, even if you've spent months playing through the GBA game and perfecting your scores on all the microgames." IGN Cube also have hands-on impressions of the game's many multiplayer modes, which even allow "...up to 16 players to compete on an alternating basis", while 1UP mention U.S. availability for Wario Ware GC is likely, but not yet confirmed.
More Made in Wario Information (Score:4, Informative)
Why not Mario? (Score:2, Informative)
Re:Why not Mario? (Score:3, Interesting)
The "story" just wouldn't work with Mario. Besides, it's not like Wario is really that important of a character. He's only in a handful of minigames.
Re:Why not Mario? (Score:2)
Re:Why not Mario? (Score:1)
Re:Why not Mario? (Score:1)
Haven't you seen Mona from Wario Ware? (Score:4, Funny)
Wario actually leads in a lot of fringe games (Score:1)
Warioland 2 is the classic example I always think of; the only platformer from the past...hmm 7 years that I've played and really respected (from an innovation standpoint among other things).
I also have a particular fetish for Wario's Woods (obscure puzzle game). Though, the multiplayer is poor, and the game is not as simple to learn as the truely successful puzzle games (like Tetris, Tetris Attack, Columns, and Dr. Mario) so...it was doomed to f
Fun indeed (Score:3, Informative)
Party on. (Score:5, Interesting)
With this, the Zelda 4-swords game, and Tetra's Treasures, Final Fantas:CC, the cube continues to be a multiplayer paradise.
My first impressions (Score:4, Interesting)