Former Blizzard Staffers Announce New Studio 24
Thanks to GameSpot for their news that the key members of the creative team behind Diablo and Diablo II have announced their new company, called Flagship Studios, after their split from Blizzard at the end of June. The 9 co-founders of the San Francisco-based studio hope "...to build on a track record established by their work on the... Diablo franchise" at Blizzard North, and there's a piece of concept art and a company FAQ on Flagship's site that clarifies the fact they "intend the PC to be our main development platform", mentioning "multiplayer focused" aspects to this very early-in-development debut title.
With apologies... (Score:2)
concept art (Score:4, Funny)
the concept art seems to "clarify" only that they are dorky and male, which i would take to be prerequisite for the gaming industry
Re:concept art (Score:2)
That said, I hope they come up with something quick, 1.10 is really starting to piss me off.
Re:concept art (Score:1)
Re:concept art (Score:1)
Re:concept art (Score:1)
in
Re:concept art (Score:1)
"Ladder Games offer a more challenging type of gameplay than players will find in Normal Games. Monster AI speeds have been increased. Reaction times increased for Ladder Nightmare and Hell games. Basically every monster acts like a super unique. Monster Hit Points have been increased for Nightmare and Hell Ladder gam
Re:concept art (Score:2)
As an artist who may one day apply at Blizzard, I'm offended by your statement that we're all male dorks. As soon as I'm done with my IRC chat about tonight's episode of Enterprise, I'm going to flame the heck out of you!
Seems to be a recurring trend... (Score:4, Informative)
1)When the developers of Contra left Konami to form Treasure.
2)When the developers of Goldeneye and Perfect Dark left Rare to join Eidos.
In each of these instances, the output of the parent company suffered greatly, while the prodigal developers released games that built on the strengths of their previous works, while seeming less constrained (or focused, depending on your perspective.) For Konami vs Treasure, compare Contra 3 to Gunstar Heroes. For Rare vs Eidos, compare Goldeneye or Perfect Dark to Time Splitters 1 or 2.
I wish the upstarts the best of luck, and hope they can further refine their work.
Re:Seems to be a recurring trend... (Score:1)
wait... (Score:1)
was blizz north gutted? (Score:4, Interesting)
Best quote in the interview with Roper, "Basically, it all comes down to spending less time managing teams and more time making games." And then of course, you go to the flagship homepage and see that of the 9, they've got a CVO (??), CEO, CCO, COO, CFO, 2 art director, and 2 technology directors. Seems odd that all 9 of their employees are managers...
Re:was blizz north gutted? (Score:1)
Ooops, lost my soul again. (Score:3, Funny)
Not to criticize or anything, but have the Blizzard (or ex-Blizzard) folks ever made anything with a plot the isn't dark? Where you know, maybe no major characters lose their eternal souls to aliens, or demons or what not...
I think their dev team needs a hug.
Re:Ooops, lost my soul again. (Score:1)
I believe that's why they have the words 'of course' in parentheses. Which is to say - they only make dark games. The world doesn't need another Rayman or Mario Sunshine. Dear god not another Mario Sunshine.
/schild
A great new concept (Score:1)
"Guys! Guys! I've come up with this great new concept."
"Yeah?"
"I call them 'tits', whaddya think?"
"They could catch on, get really popular. We should patent that idea quick."
New Stuff (Score:1)
Re:New Stuff (Score:1)
PC focus a result of SC: Ghost? (Score:1)
Seems like a good idea to me. I know that their is a community backlash against PC software houses when they go console focused or console only. Look at Jade Empires and KOTOR from Bioware... Fable from Lionhead... Angry PC users abound in both cases, so this could be a shrewd marketing manoeuver.
Soon to be vice versa? (Score:2)
Starcraft 64 (on the N64)
Mechwarrior 2 (on the PS1)
Morrowind (on the Xbox, was delayed for more bug fixing but not the PC version)
And for the most notable and most recent game : Final Fantasy XI
With consoles becoming more powerful than ever (read : rivaling PCs, already destroyed arcades)