The Making Of Halo Illuminated 55
Thanks to Gamesradar for their Edge-reprinted feature on the making of Bungie's seminal Xbox FPS, Halo. According to a Bungie producer, the team "...decided they wanted to go back to the roots of a game like Marathon, combining it with some of the things we learnt from Myth." Other topics include the originally impossible tutorial level ("I actually had several play testers decide they wanted to quit playing the game and go home, rather than go through the opening level"), and the relative disappointment of The Library level ("A lot of the little things like that added up to make the Library a lot less than what we wanted it to be.")
2 YEARS!!! (Score:2, Interesting)
Sure, it's a good game. But there are other good games that have been made in the two years since. How about a little interview with someone who's working on Halo 2? I'm sure people are a lot more interested in how that production is coming than how the creation of Halo has gone.
Re:2 YEARS!!! (Score:3, Insightful)
What's the fuss about, though? (Score:3, Interesting)
Re:What's the fuss about, though? (Score:2, Interesting)
There's so many good things about Halo but if I was to name the best I would say it was the vehicles. When you get in a vehicle the view moves from 1st person to 3rd person and the feel of the game totally changes increasing variety and pace. Other AI players on your side can hop onto a vehicle that your piloting and fight along side you.
Enemy AI is the 2nd excellent feature making combat so much fun. Each enemy offers a challenge which you have to tackle in unique ways.
The storyline
Re:What's the fuss about, though? (Score:2)
As far as the PC goes, BF1942 did vehicles first and better. A souped up Humvee, a hovercraft and a tank don't make the game better.
As for "classic sci-fi" -- the reason that such works are called "classic" is because their plots were unique and groundbreaking. Perhaps you meant to say "overwrought and overdone"?
I hate to keep harping on the point, but Deus E
Re:What's the fuss about, though? (Score:2)
Deus Ex is a great game. One of the best. I truly loved that game. Once...
I can barely get through the first level now, because it is a story based game. And now I know the whole story. But yes, it was fantastic.
Re:What's the fuss about, though? (Score:2)
I know what you mean about Deus Ex, tho... I just skip past the dialogue to get to the action.
Re:What's the fuss about, though? (Score:3, Interesting)
In any event, I didn't play halo until a few months ago. I loved it, and I don't know why. Level design was so so, graphics weren't that good, most of the time you were going to one end of a level then fighting back out of it, yawn?
But, wow, I loved killing aliens. I would say the be
Re:What's the fuss about, though? (Score:2)
I thought the little alien sayings were totally cool. It took a little bit before I realized it was in english, but once I did, I thought it was pretty funny.
As far as the controls go-
Halo was the first first person shooter I played that was NOT on a PC. In fact, I was at a friends house, and he showed me Halo- I played it for a while and thought two things:
#1- controlling an FPS with a console controller was horrible.
#2- the 'auto-aim' or 'aim-assist' or whatever they call it when you jus
Re:What's the fuss about, though? (Score:2)
Re:What's the fuss about, though? (Score:1)
It was the first game I'd played where I had to throw stuff away...
Pat.
Re:What's the fuss about, though? (Score:2)
Re:What's the fuss about, though? (Score:1, Interesting)
I kind of agree with you about the plot - it certainly was not the groundbreaking science fiction that some people talked about, but it did an effective job of creating
Re: (Score:1)
Re:What's the fuss about, though? (Score:2)
These are not disadvantages for console gamers.
Imagine Quake I with a console controller and no running. Now Halo seems rad in comparison.
Re:What's the fuss about, though? (Score:1)
Re:What's the fuss about, though? (Score:2)
No- it wasn't just because Halo was a good CONSOLE game.
I've played:
Half-Life (Opposing Forces/Blue Shift/Counterstrike)
Unreal Tournament
UT2K3
Medal of Honor (+ expansion)
Deus Ex
Quake (I/II/III)
Soldier of Fortune
Return to Castle Wolfenstein
No One Lives Forever (I/II)
America's Army
Golden Eye
Serious Sam/SE
Etc. Etc....I've played tons.
I would say that Halo was the most FUN I've had in any of them.
(Okay, sorry about the stupid list, but just wanted to point out
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One word... (Score:2)
For some reason, it doesn't seem to translate well over to the PC as well (You can't exactly punch someone in the arm if they are a few hundred or thousand miles away), but tha mount of fun you have with three other (or fifteen if you're at a LAN party) people is some of the most fun you'll ever have on a console. The multiplayer game has a surprising amount of depth, with the two weapon limit, the vehicles, easy access to grenades, and the melee attack.
The better the players you are playin
Re:What's the fuss about, though? (Score:2)
Huh. A friend and I were playing through that level on co-op just the other night, and we enjoyed it immensely. Just like everyone else, I can't tell you *why* I enjoyed it, but I did. Trying to keep up with Guilty Spark 343 ( cute little fella ) was pretty enjoyable. And there's a real visceral thrill to cutting through the flood with a shotgun and rifle butt.
I also enjoyed the little things that GS343 was saying about 'recogni
Re:2 YEARS!!! (Score:1)
We have new and used copies.
Halo does rock though. I played it on the PC on easy and was reacting to things jumping at me on the screen. Something I havent done since Quake. Its a challenging game.
I am sure once Halo2 is out we will see a Myth type game for the Xbox. Maybe even another Myth.
I sit here waiting.
Sellout? (Score:4, Insightful)
So, after two years, Halo is the only thing Bungie made, and it was only available for the XBox. That sure is a big choice in platforms, and demonstrates how Bungie could tell M$ what games they were going to make. Sell Out indeed.
Re:Sellout? (Score:1)
Re:Sellout? (Score:1)
Yeah, you're right... after all, who doesn't own an X-Box?
Re:Sellout? (Score:1)
Re:Sellout? (Score:1)
Re: (Score:2, Insightful)
I agree (Score:1)
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Re:Sellout? (Score:2)
I mentioned this above, but I have a citation for it now: Macsoft press release, on InsideMacGames [insidemacgames.com] - Halo for Mac to ship December 3rd.
I agree, parent should cease their complaining.
YLFIRe:Sellout? (Score:2)
At least it will be out, apparently, on December 3. Better late than never.
I have it for XBox. I'll buy it again for Mac. Same as I bought UT2K3 for Mac after buying it for my Linux machines.
If they want to develop for XBox, that's their decision, Bungee is a company, not a charity. I am greatful in the extreme that we got a Mac port at all - its not exactly a platform famous for its gaming.
YLFIRe:Sellout? (Score:1)
gamesradar.msn.co.uk (Score:2)
Uhhh, with a gushing background piece like that, did anyone else notice that GamesRadar is an MSN-UK hosted site?
Just thought I'd ask.
Re:gamesradar.msn.co.uk (Score:2, Informative)
Since the piece originated in Edge magazine I suppose that little factoid is meaningless. In case you have never read it: Edge is by far the best computer and video gaming magazine in existence. They writers are not always objective--they are fans after all--but they are independent. They might praise one system and condemn another, but it feels like they are doing it because they believe and not because someone paid them off. It also is, as far as I know, the only one you can safely read in public because
Re:gamesradar.msn.co.uk (Score:1)
Re:gamesradar.msn.co.uk (Score:1)
The Library... *shudder* (Score:1)
Seminal? My bass! (Score:5, Insightful)
If it had come out 3 years ago I would have been impressed with the graphics, but even then... 'eh'.
Half Life was a better game. More variety, better action. I don't think the bots were as good (they seemed indecisive at times), but overall it was a much more enjoyable experience.
Yes, I was dissapointed with Halo. Maybe that's an appropriate name. You get everything at the edge, NOTHING in the core.
Re:Seminal? My bass! (Score:1)
Re:Seminal? My bass! (Score:1)
Hell, Bungie was biting on it's own style with a lot of Halo. Cyborg super-soldiers, egotistical AIs, SPNKR rockets (still one of the coolest names for a weapon
Re:Seminal? My bass! (Score:2, Interesting)
Apart from anything else the sales speak for themselves. The people have spoken and they don't agree with the parent. In fact apart from a record number of sales, Halo kept the xbox alive nearly sin
Re:Seminal? My bass! (Score:1)
Sure Halo was not the first FPS, nor was it the first console FPS, nor was it even the first good FPS. However it brought together a lot of elements and turned them into a really good game. The things I listed were unique to Halo, and though none of them revolutionary in themselves, they are all improvements over the norm.
At least in my ignorance I provided a basis for my views - where is your reasoning?
Re:Seminal? My bass! (Score:2)
I have moderator points, and I'm half tempted to mod you down. Not because of your pro- or anti-Halo viewpoints (which, frankly, are well expressed) but simply because you're encouraging people to abuse the mod system.
Look, to troll is to try to provoke discussion. A subtle "troll" is actually useful in a thread. Only really blatant, obvious trolls (usually using one of the FP or other cliches like "natalie portman) should be modded as suc
Re:Seminal? My bass! (Score:1)
It just bugs me that inflamatory, and ill-informed posts get modded up before others more deserving.
Re:Seminal? My bass! (Score:2)
I guess I'm more sensitive to people who mod down, however. I hate when I get a -1 Offtopic, -1 Troll, or -1 Overrated...sometimes I can see I deserved it, but usually it strikes me as someone who has gone a little power drunk...