Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
×
Education Entertainment Games

Games And Addiction - A Cynical View 62

Thanks to Forbes for their distinctly acerbic look at new scientific surveys that make claims linking videogames and addiction. The piece suggests: "Pick a popular consumer technology and there's probably some overpaid academic expert somewhere who's calling it addictive", and goes on to query definitions of addiction, suggesting: "...pretty much anyone who uses the Internet in the course of their work day... could meet some arbitrary early-1990s standard of [Net] addiction." The article concludes: "When was the last time you heard of a case of 'newspaper addiction?'"
This discussion has been archived. No new comments can be posted.

Games And Addiction - A Cynical View

Comments Filter:
  • AC/Everquest (Score:3, Insightful)

    by shaka999 ( 335100 ) on Friday November 07, 2003 @08:44AM (#7415896)
    I think anyone who has played AC or Everquest knows about video game addiction!
    • Re:AC/Everquest (Score:3, Insightful)

      by KDan ( 90353 )
      From the article:
      According to Stephen Kline, a professor of social psychology at Simon Fraser University quoted in a Reuters story on the conference, 15% of those he surveyed who play Everquest, an online role-playing game operated by Sony, describe themselves as "addicted." You could probably get the same result from anyone who's played Atari's Civilization III or Microsoft's Age of Mythology or Electronic Arts' The Sims, all complex games with highly involved plots.

      Bullshit. Those games are nowhe
      • Re:AC/Everquest (Score:2, Interesting)

        by Random832 ( 694525 )
        the definition given (according to earlier comments, i haven't RTFA) is it's an addiction if it hurts one's social life (one earlier comment said it's not clear that they'd have a social life without it)... i propose that not only do the games not hurt the gamers' social lives, but are indeed the source and only existence of it... this addiction thing seems like, in disguise, the "computers will isolate us from each other" alarmism, both dismissing the fact that people do communicate with each other through
      • I have a mate who has failed his university second year twice because of CIV3.... modding it, playing it/playing it online, newsgroups.....

        I also recall getting 18 hours sleep in 12 days due to the original Championship Manager...
      • Now if he had mentioned Diablo II- maybe he would have been on to something.

        More than once I had to un-install that damn game, just so I could move on with my life...

        When I finally gave it away, I was somewhat cured. Diablo II is crack from hell.
  • by orthogonal ( 588627 ) on Friday November 07, 2003 @08:56AM (#7415951) Journal
    The article concludes: "When was the last time you heard of a case of 'newspaper addiction?'"

    Hey hey! Hey buddy!

    Hey, could you spare uh, a quarter.

    Yeah, yeah, I'm Jonesing, man. I need that newsprint pretty bad.

    Gotta score me some fine tranditional who-what-where-when-and-why. And how. I, I, neeed it, man.

    Please, just a quarter, man. Help a brother out. Gotta see me that AP wire.

    No! I don't want your used copy of the Local Yokel Rag. Nah, man, I been doing this too long for the Provincial Post to give me the purified high I crave in my Jonesin' bones.

    I'm a hit up three more you guys for quarters, and get me a prime New York Times (registration required)! I neeeds me some Krugman, some Safire, some R.W. (Jonny) Apple, man. I need it bad.
  • opinion basically (Score:5, Interesting)

    by Joe the Lesser ( 533425 ) on Friday November 07, 2003 @08:56AM (#7415953) Homepage Journal
    While the study may be empirical, it's the researcher's opinion on what defines addiction. Most define it as something harmful to the victim, thus they attempted to prove that games were harming people but reducing their social lives.

    But where is the control variable? How do we know that these people would have better social lives if gaming does not exist?

    I once went a week without playing video games. Instead, I watched T.V. all week! There is clearly something in my personality that makes me generally avoid leaving the house unless motivated.

    I believe the issue is not with video games, but there is likely common behavioral trends within those who play them which makes video games an ideal way to deal with anxiety and boredom which is there regardless.

    I admit, I don't like being blown off for everquest any more then the next guy, but you assume people wouldn't be blowing you off if they weren't playing games, which is yet to be determined.
    • I have to agree with this. I tend to be very reluctant to get involved in social situations, or to go out without a very good reason to do so. I also tend to get very irritable in public places. On the other hand, I also have the same problem with certain types of multiplayer environments. It's very easy for me to jump into a game of Quake 3 DM, but I get more irritable in team-based games (on the other hand, with people I know fairly well, I enjoy team-based games a great deal). I can't stand the majority
    • Re: (Score:3, Insightful)

      Comment removed based on user account deletion
  • by neglige ( 641101 ) on Friday November 07, 2003 @08:57AM (#7415958)
    The reward [...] is what makes it addictive, the theory goes.

    Only in a way. You are addicted to something if you need that to feel normal - not better. That is the short definition of addiction.

    As an example, do you feel something missing if you didn't read your newspaper today? Or can you satisfy the need for news from other sources as well, e.g. TV or radio? Can stay away from the internet over a few days without feeling a loss? If so, you are not addicted. Many of us need internet access for the job, that hardly counts as an addiction.

    It's the same with games. If you have to play several hours a day to feel normal, then you are addicted. If you play because it makes you feel better, you are not addicted. People that are addicted to drinking alcohol e.g. need a constant alcohol intake, a constant alcohol level. If they drop below that level, they feel worse, and then they consume alcohol to feel normal again.

    In short: if playing games makes you happy, you are safe :)
    • I have always liked the definition of addiction that is: to be having such a strong desire to do the thing you are addicted to that the rest of your life suffers.

      For example, if I play a computer game so much that I skip work, thats an addiction. I dont agree with the feel normal/better thing. How do you draw the line?

      I like to talk to my girlfriend every day but if I didnt I wouldnt feel "abnormal", so therefore I'm not addicted to her. But if I don't wear brush my teeth every day its feel odd so I

      • Err, ok, I looked up a definition and found one from the WHO [who.int]. Sorry, it's a Word file :( Here is what I found:

        The confusion between addiction and dependence is more difficult to clarify because WHO no longer uses the term addiction. Hence there is no authoritative WHO definition of addiction to compare with that of dependence.
        The current definition of dependence given by the WHO Expert Committee on Drug Dependence is:
        A cluster of physiological, behavioural and cognitive phenomena of variable intensi
        • So you are dependend

          Just a quick note, though I agree with most of what you're saying, the word you're looking for is either dependent or dependant, the antonym of independent (either spelling, with an 'a' or 'e' has the same definition, whereas 'dependend' has no definition). (From dictionary.com: Note: The forms dependant, dependance, dependancy are from the French; the forms dependent, etc., are from the Latin. Some authorities give preference to the form dependant when the word is a noun, thus disting
        • by August_zero ( 654282 ) on Friday November 07, 2003 @11:18AM (#7416989)
          I think the problem is, that the word "addiction" no longer really means anything anymore. Part of the "classic" definition of addiction includes the presence of withdrawl symptons. Would an everquest junie really get sick and waste away if they couldn't play EQ? I doubt it, they may get cranky in the same way that a child might if you took their favorite toy away but I suspect that they would find something else to do. I doubt highly that withdrawl from the game is going to kill them.

          Ok, Metroid Prime came out last November and i skipped 2 days of work to play it. Was i addicted to a game that I had never played before? No, I have poor impulse control. I decided that I wanted to play a game more than I wanted to go to work those 2 days. It was a conscious rational descision. A couple of friends were having a party that friday, I decided not to go, I wanted to keep playing Metroid, same thing, i thought about the possible outcomes of both activities and decided that I would rather play the game.

          After I had beaten the game, I went back to work, I resumed social interactions Everything is fine and good.

          I tend to agree with the top post in this thread: Some people just have personalities that drive them to activities that are not what most people consider "active" or "outgoing". In a nation where everyone comes from disfuctional abusive homes, everyone needs prozac, and our kids are medicated into happy marshmallow land before they even reach adulthood, why is it that all people are expected to want to hang out with others, drink moderately and reproduce? Who the hell is really "normal" anymore?

          If people want to play Evercrack instead of going to work or making friends in real life, thats their thing. i tend to agree with the idea that they would have eneded up on a similar life path anyway.
          • Well, metroid prime has an ending. EQ doesn't. You think you'd still be playing metroid and skipping work if it didn't end (assuming it could never end ANDb still keep your interest)? :D
            • My affections and attentions are fickle I hit about 30-40 hours of anything, and I don't really have much further interest in it in most cases ( just ask my ex-girl friends) So if MP had clocked in much over 30 hours, I would have never finished it. I used to play Asheron's call, AC2, Final Fantasy 11, Dark age o spamalot, and some Anarchy Online. I play intesely for maybe a week, and then move on. I just get bored with things, and while i did miss work for MP, that was a total exception since it was the fi
          • Who the hell is really "normal" anymore?

            Heh, good point :) I might add that I didn't mean "normal" as in "socially normal" but more like "feeling mentally and physically all right". If you are dependent, the drugs make you feel "all right". Not "better" in the sense "above and beyond all right" (which they do at first, but the effect wears off).

            Whew, this is a complex topic. Time to get some more of that vanilla-flavoured caffeinated soft drink.
  • by klokwise ( 610755 ) on Friday November 07, 2003 @09:00AM (#7415973)

    i would think that there is a higher correlation between people who generally use computers (rather than just gamers) and people with obsessive personalities. it's one of the standard "geek" stereotypes: late night coding sessions, long hours and little human contact.

    however, when you do this in a work environment, people are hardly going to complain... you look like a dedicated employee. playing a game however, it easy to get into but you're not producing anything so it easier to view it as an addiction.

    perhaps more importantly though, who cares? sure, if it's children then there is an issue as they still need guidance about what can be harmful. however, for an adult there is a point where you just have to take responsibility for yourself and stop whinging.

  • Stupid (Score:3, Insightful)

    by (trb001) ( 224998 ) on Friday November 07, 2003 @09:04AM (#7415990) Homepage
    These articles are so lame brained. I live with a recovering alcoholic (3rd times a charm!), and I can tell you this...some people just have addictive personalities. My roommate will take any substance and go to an extreme with it. Smoking? check. Drinking? check. Drugs? check. He takes anything that should be consumed in small, controlled amounts and runs wild with it. Why? It's who he is. He has to fight very hard to not let these substances take control of him.

    I would like video game "addiction" to substance abuse, sure, but that doesn't mean that the substance in question should be made illegal. That means that you have to <gasp!> exert self-control when dealing with said substance. At some point I hope that we as a collective people can stop trying to blame others and accept some personal responsibility...if not for our kids, then at least for ourselves. However, given the way lawsuits seem to be going, I don't hold a lot of hope...

    --trb
  • that's easy (Score:4, Funny)

    by kurosawdust ( 654754 ) on Friday November 07, 2003 @09:04AM (#7415993)
    "When was the last time you heard of a case of 'newspaper addiction?'"

    During the brief but incredibly lucrative heyday of newspapers printed with heroin ink. MMMmmmm, USA Today Infographics never tasted so opia-licious!

  • by mraymer ( 516227 ) <{mraymer} {at} {centurytel.net}> on Friday November 07, 2003 @09:06AM (#7415999) Homepage Journal
    Newspaper addiction is a common occurrence among senior citizens. They often try to rationalize their actions with phrases like, "I just need to read the obituaries to see if I'm in them," and other sarcastic quips which are intended to downplay this serious condition.

    But seriously... saying that video games are addictive is just another example of the current trend to shift blame away from individuals. For example, instead of a compulsive gamer blaming himself for gaming too much, why not just blame the games for being addictive? When some kids shoot at cars, well of course it was GTA's fault.

    I think as gaming becomes even more mainstream, these myths will eventually fade away.

  • by darkmayo ( 251580 ) on Friday November 07, 2003 @09:10AM (#7416026)
    Hello my name is Darkmayo and I am a Work Addict.

    I spend 8 hours a day doing repeatative tasks and answering questions just so I can get that next paycheck fix. I am missing out on my life and friends and hobbies because of this addictions. But I know I can beat this addiction.... and once it is gone I can live my life and spend more of my free time playing video games.
    • Heh, good point.

      Addiction is usually defined as when something interferes with your work or family life. Who's to say that those are more important than whatever it is you are addicted to? :)
  • Addiction is physical. Your body develops a dependence on a substance and you need more and more of it to get that same feeling. Even the bad emotions associated with some addictions (ie cocaine) are phsyical -- they are bad feelings caused by a pysiological process in the brain.

    The whole concept of so-called "mental addiction" is something that has been created by the prohibitionists and moralists.

    If you do something you enjoy, like seeing a movie, or fucking, you will probably do it again. It was f

    • If they are right, I guess I am "mentally addicted" to having sex, masturbating, listening to music, watching cartoons, playing games both video and real. And I am physically addicted to food and water.

      Chances are that you never maintain high enough levels of the chemicals released during sex and masturbation (or in the case of most men, at the end of it) to become physically addicted to it. At the same time, there are many people that become obsessed with the act itself, or with trying to obtain the phys
      • Good insightful post.

        I was actually arguing that I was not "addicted" to any of those activities; the main point being that I didn't believe in the notion of "mental addition". Therefore, since sex/toons/games are not physical substances that are introduced into your body, they by definition cannot be addictive.

        Actually the more I think of it, the more we were really saying close to the exact same thing.

        I am a bit obsessive about music though. 12,000 mp3s on random 24/7/365 to every room in the hous

        • I was actually arguing that I was not "addicted" to any of those activities; the main point being that I didn't believe in the notion of "mental addition". Therefore, since sex/toons/games are not physical substances that are introduced into your body, they by definition cannot be addictive.

          Actually, mental addiction is mostly considered to be a category for addictions for which they have not yet found the physical component. Most of the drugs that were considered mental addictions when I (and probably mo
          • Hmm, you have given me much to consider.

            As for an in-dash mp3 player... It's about $220, installed, from circuit city. Aiwa cdc-mp3. Plays mp3 cds. Which is about 11 hours a disc. Burn 1 or 2 (or 20) cds for 15 cents each and you're done. For life. Those mp3 cdrs can also be useful when your work harddrive runs out of space but you just NEED another 11 hours of music.

            My whole-house music solution was to drill a hole in my ceiling and run an RCA cable to a 2nd loud stereo upstairs. Then I use X10'

  • by account_deleted ( 4530225 ) on Friday November 07, 2003 @09:48AM (#7416243)
    Comment removed based on user account deletion
  • by MrIcee ( 550834 ) on Friday November 07, 2003 @10:30AM (#7416575) Homepage
    We are an independent game developer (see here [tqworld.com]) and we hear constantly about addiction in our game, from our players.

    Case in point... just 2 weeks ago a player wrote the following EMail to us (which is also posted on the sites home page)...

    • So my girlfriend's online, looking for interesting games to download, when she mysteriously comes across your site. She downloads the game, but doesn't think much of it, I have a look.

      It's pretty good. Sort of fun. Okay, I guess. Ten dollars to play the game for real, huh?

      When I found myself wanting to pay, I thought, what the hell is going on? This game isn't that great -- or is it?

      It was then that I realized I'd been playing the game nonstop for hours. I paid my ten bucks, and I've not regretted it. Yesterday, I laughed out loud at the geometrical shapes floating around. Needless to say, that hasn't happened before. And I find myself at work thinking... "Just another couple of hours of this drudgery and I can go home and play Tranquility."

    You'll note the similarities to addiction here... first, addiction doesn't hit everyone the same way. The girlfriend tried it, but it wasn't her cup of tea. Where-as the EMail author tried it and not only lost track of time, but now apparently finds himself thinking about it at inappropriate moments.

    Since the games are created and served via the Internet we also can watch to see how people play the game. Some people use us once a day - often at the end of the day for stress relief. Some people use us weekly or monthly. Others use us randomly. But we have a select group of users who use us RELIGIOUSLY... that play day and night, all the time. Since the game servers never duplicates a game or a musical track, some of our users have played the entire series (441 total games) over and over again. One user has played the entire series of games over 45 times - unbelievable (that's 19,845 games... to ONE person).

    Yes, SOME players get addicted... very addicted. I believe that, at least for our game, it's a combination of the patterns the game produces in junction with the sound. Almost hypnotic, and that draws SOME people deeply into the game structure.

    But that makes sense... who can resist staring at the beams of an oncoming car at night. We lust for patterns, lights, flashing. It captures our attentions and captivates our minds. This is why music is so important to us - and also why raves, dance floors, etc... combine music with flashing lights - it does something hypnotic to us. GOOD plots can also do the same thing - make us feel a part of the plot - as if we're living a different life. Is this also not true of the Internet itself, for some people? Of course it is.

    To a degree, ANYTHING can be abused and become adictive... even slashdot ;)) It's not about the substance - but how an individual REACTS to that substance.


  • I have three words for you: Crossword Puzzles.
  • It was an April fools day joke [swgalaxies.net], but they really did get some email [swgalaxies.net] from concerened parents & family.
  • I have a younger sister who has a newspaper addiction--no kidding! Actually it's only the comics, but...
  • by nanojath ( 265940 ) on Friday November 07, 2003 @11:39AM (#7417153) Homepage Journal
    Although the overuse of the term "addicition" irritates me, it says something in the end about the hazy, if not outright illusory, line between the physical and the mental realm. The issue of substance dependency used to be relatively straightforward. If use caused tolerance, craving and physical withdrawal, it was addictive. Oddballs like marijuana muddy the water - for a relatively powerful intoxicant, it's addictive profile is low. Of course, the consideration of how low, and what that means, is completely obscured by the politics surrounding the war on drugs.


    But what are we to make of all these so-called "addictive" behaviors? Obviously, as there is no mind without the body, there are physiological basis of these behaviors. But the mechanisms and such are much less obvious than with classically addictive drugs.


    Personally I reserve addiction, in any but metaphorical terms, for drugs that cause physical dependence characterized by physical withdrawal on cessation. In terms of purely behavioral issues (where the brain itself alone is generating any chemical imbalances and resulting dependencies) I prefer to think in terms of obsession - the inability to cease or control thoughts about something - and compulsion - a dependency on carrying out certain behaviors. The extreme end of this, of course, is Obsessive Compulsive Disorder, and I think OCD puts the issue into a nice perspective. Obviously nobody is out there saying, ooh, all this hand washing is dangerous, oh dear, better watch when you start saving all those receipts - even though there are people who obsess over filth and wash their hands to a degree that disrupts their lives, or people who cannot throw anything away and live in chaos, filth and clutter as a result. We understand that the behavior per se is not the issue: that this individual has a disorder that makes a normal behavior pathological. Playing games is normal behavior. Is a chess master "addicted" to the game? By some of the vague standards you read every single golfer I've ever met is addicted to golf (what is it about that game?)


    What it comes down to is whether a particular behavior is harmful. That definition is impossible to pin down because it changes for every individual. It does not have the new addicition/scary new menace preying on our children pop-psycho cachet but it actually has some use. It's a pretty easy question to answer in the extreme cases. Can obsessive, compulsive game-playing be harmful? Of course it can. Is this different in some core, meaningful way from washing your hands or saving every little piece of trash that comes into your home or staying up half the night rechecking locks and windows and whether the stove is off? I don't see how. Is it different from drugs? Hell yes - drugs actually introduce a new substances into the brain that trigger and mediate chemical responses in the brain. As such, different standards, problems and treatment are indicated. Calling every compulsive behavior an "addiction" just makes the word vague to the point of uselessness.


    As a teen you could argue I was addicted to hack science fiction and fantasy fiction. I thought about this stuff all the time, I devoured books, with little discernment for quality, several hours a day. So what? In the end, no harm done - in fact it probably helped me to earn a scholarship to college (they like the fifty cent words in those potboilers). I was in high school. If I read junk fiction the way I used to, it would certainly interfere with my life - though not as much as if I started hitting the beers every night at 6 the way my grandad did. Some people need help and other people just like to do certain things a whole lot. Is this so hard to understand? Or do we need to write another freaking "scholarly" article on the topic?

  • by presearch ( 214913 ) * on Friday November 07, 2003 @11:45AM (#7417219)
    I'm addicted to Windows Updates. Does that count?
  • OK, I have karma to burn, so here goes:

    All of these new-age "addictions" (and pretty much everything non-chemical) are nothing more than reflections upon modern society. Everyone's a victim [slashdot.org] nowadays, and no one will claim responsibility for his own actions.

    People today are fat, lazy and completely bereft of self-control. If you skip work frequently to sit at your computer to play Everquest and end up getting fired, you're not the victim of an addiction. You're a moron. If you can't get homework done b

  • You either have an addictive personality, or you don't. People with addictive personalities can become addicted to ANYTHING. It's not that video games are "addictive," it is that certain people are just chemically setup for addiction. Some people can smoke cigarettes and not become addicted. Others can't. Some people can drink every weekend, and then just stop. Others become addicted to it. If something was truly 'addictive', everyone who used it would become addicted. It is only those with addictive perso
  • Overpaid academic? (Score:3, Interesting)

    by GuyMannDude ( 574364 ) on Friday November 07, 2003 @01:45PM (#7418454) Journal

    Pick a popular consumer technology and there's probably some overpaid academic expert somewhere who's calling it addictive.

    Does anyone else find it a bit bizarre that Forbes -- a magazine which is pretty much dedicated to celebrating the financial excesses of the business sector with their infamous lists -- is describing an academic as "overpaid"?

    GMD

  • Gaming is an addiction, I used to play Unreal tournament 40-50 hours a week. I found the cure though...A JOB.
  • I think that addiction defines the following:

    1) Cannot function properly and suffer withdrawal symptoms when not using product/substance.

    2) Lying and stealing, being in a constant state of denial.

    3) Friend and family noticing and mentioning behavioral changes and patterns.

    4) Calling in sick frequently at work, getting warned and written up.

    5) Becoming angry when confronted by someone else about your problem.

    From my views if you have an addictive personality you have to work harder to battl
  • Almost anything can be linked to addiction. If a person has an addictive personality, they have the natural instinct to repeat something that feels good, moreso than the average person.

"All the people are so happy now, their heads are caving in. I'm glad they are a snowman with protective rubber skin" -- They Might Be Giants

Working...