Traditional Games 100 - Rating 2003's Boardgames 32
Thanks to OgreCave for pointing out The Traditional Games 100, the favorite board and card games of 2003, as voted by the editors and playtesters of GAMES Magazine. The site explains that "...each year since 1980, GAMES Magazine has published a Buyer's Guide to Games in their year-end holiday issue", and this year's overall winner is Alan Moon & Aaron Weissblum's New England from Uberplay. Elsewhere, "Face 2 Face Games tops our Family Games category with Sid Sackson's hilarious I'm the Boss! [and] Days of Wonder won the Family Cards category with Queen's Necklace", among many other category winners.
Re:Note to self... (Score:3, Insightful)
If I wasn't personal friends with the owner of a local board game store [endgameoakland.com] I would buy all my games from Funagain [funagain.com]. They've got a fantastic selection, and since Games's top 100 list is only listing games that are in print, there's no reason Funagain should not carry each and every one of them.
Huh? (Score:2, Interesting)
There have been a lot of attempts to implement boardgames as PC games, Monopoly is a big example, but they have been very unsuccessful.
Some online card games are popular, and Wizards of the Coast have been desperate to get Magic played online (and still reap huge profits by not even having to print cards anymore).
Personally I'll stick to GTA (which, if ever made into a boardgame, would suck), and maybe a game of 500 or bridge or poker in the flesh world.
Re:Huh? (Score:4, Interesting)
Re:Huh? (Score:4, Informative)
I suggest checking out Board Game Geek [boardgamegeek.com], it's truly an awesome site. Of particular interest, the games considered the best by the BGGs are here [boardgamegeek.com].
There's also a German board game WORLD of sorts where you can play a heck of a lot of board games online. Check it out here [brettspielwelt.de].
Re:Huh? (Score:1)
No matter how hard they try I have yet to see a strategic PC game with the same psychological bantering and name-calling as Axis & Allies. For the real geeked-out board gamers, here's an article about obsessively in-depth strategy game [cbcradio3.com]
Re:Huh? (Score:2, Interesting)
This could not necessarily mean that boardgames are not as "an important market" in the US as in Europe, but it says a lot...
Re:Huh? (Score:2)
Re:Huh? (Score:1)
Has anybody seen my comma?
Re:New Versions of Old Games (Score:1)
My Gird "New England" looks boring. (Score:2, Troll)
So boring, in fact, that in the picture they felt the need to throw in a corn cob, a telescope, a burlap sack (woo! fun!) and some fetish gear (!) as props.
See for yourself [kumquat.com].
Don't judge a book by its cover (Score:1)
I've seen exactly... (Score:2, Troll)
I mean, the last 3 boardgames I played were Monopoly, Risk, and Civilisation... and civ was the fist one I'd bought for many years. Boardgames are becoming a strange oddity these days.. while there's a desire by boardgame-players to see them computerized, there's also a trend in the reverse (as Civilisation is an example of).
After having slugged through setting up civ, I've realised that neither way is going
Re:I've seen exactly... (Score:4, Insightful)
Ah, you need to find the right people. I agree that for the average family (or friend) players, who get together every few weeks to play for a couple of hours, complex rules and games are a no-no. Simple rules with a lot of interaction - the reason you want to play in the first place - are a must.
Complex games with complex rules are for the avid player. You need to play those games regularly, otherwise you've forgotten 50% of the rules next time you play
Re:I've seen exactly... (Score:2, Insightful)
Games without weird or complex rules (Score:3, Interesting)
I can relate to your problem -- there are a lot of games that you can't just sit down and play with anyone. In fact, some of those are my favorites. But there are a lot of games with fairly simple rules that you can teach almost anyone in a matter of minutes.
"Apples to Apples" and "Fluxx" come to mind as games that almost anyone can be taught and jump right in and play. They als
Re:Games without weird or complex rules (Score:1)
Re:I've seen exactly... (Score:1)
Monopoly pales in comparison to the board games on this list.
I joined a weekly boardgame group at my local games and hobby store. I am amazed at the number of people who show up every Thursday night to learn and play obscure (but not always complicated) board games. Try calling your local comic book / d&d / hobby shop and see if they sponser some sort of 'Board Game Night'.
Also you can probably purchass all the games on the list at funagain [funagain.com].
Board Ga [boardgamegeek.com]
Snap (Score:4, Interesting)
Anyway, I didn't want to play at first, bacause I thought it was a stupid kid's game, but actually there's a lot of skill in volved - just not the sort of skill usually involved in card games - more speed of pattern recognition and quickness of reactions (hence this post being wonderfully on topic).
After a while, we both got so fast that we had to put an empty cigarette packet on the table, which we hit as we shouted "snap", so , by seeing who actually hit the packet first, we vcuold break ties.
It gets more complex, too - snap can actually be quite a deep game:
We were both playing our cards to separate stacks in front of us; a snap situation was defined as when the cards on top of both piles matched. However, we often felt the urge to call out "snap" when putting a matching card on the same pile. So we put another cigarette packet on the other side of the table, and defined such a condition as "autosnap". Calling out the wrong sort of snap or hitting the wrong fag packet counted as a foul. Next time we plan to implement more features: contrasnap, where the top card on one pile matches the second-from top on the opposite pile, consecutive snap, where the card is one away in sequence from the other, autoconsecutive snap, and contraconsecutive snap.
We'll need six empty cigarette packets (or similar, to count as "bases" in different parts of the room. Should be quite a workout.
Fluxx! (Score:3, Insightful)
Anyone got any recommendations along the lines of "If you love FLUXX, you'll also love..."?
Re:Fluxx! (Score:3, Informative)
nomic (Score:1)
Re:Fluxx! (Score:3, Interesting)
Yep, people still play board games. (Score:4, Insightful)
Kill Doctor Lucky is especially recommended.
And the Mario Party series of Nintendo games are all fantastic, and are all basically board games. Mario Party 5 night tonight! :)
Old GAMES Subscriber Observations (Score:3, Informative)
GAMES used to include old games in the list, but they had several games repeatedly, so they retired the best to the "Hall of Fame." The board games are usually excellent games if you can find them. Many are foreign (not English) language, so make sure they're translated if you need it.
You used to be able to get many boardgames from Wizards of the Coast stores, but the last time I was there, they had cut their selection drastically because it's a niche market. Good boardgames cost $30 on up! I'm guessing that's why you can only find these at Funagain.
Something to be wary about, though. The games reviews are always upbeat and positive. The mini-reviews are doled out to their writers. Like any review, the games are to the taste of the reviewer. Try to research the game online before buying.
And finally, GAMES also publishes the Top 100 Electronic/Computer games. The list is the top video games for people who don't play video games regularly. Although they pick a lot of good ones, they always seem to pick flash over substance.
The Gipf Project (Score:1)
Where to buy (Score:2)
Funagain [funagain.com]
Games Surplus [gamesurplus.com]
Fair Play Games [fairplaygames.com]
Boulder Games [bouldergames.com]
You can also sometimes find them on Ebay [ebay.com] (a good place to look for out of print ones) and The BoardGameGeek marketplace [boardgamegeek.com]