


Sony's SOCOM II Online Ranking System Explained 10
An anonymous reader writes "Curious about how the complex online ranking system in PS2 online title SOCOM II: U.S. Navy SEALs works? Thanks to Playstation Magazine, you need wonder no more." The article reveals the ranking "...is based on the Chess Ranking system developed by Dr. Arpad Elo... [but] much more complex in order to take into consideration the SOCOM II game format", showing the increasingly involved calculations needed to construct online rankings, although lack of clarity may also be confusing gamers, as: "It is important to note that the 'score' on the player stats and the 'score' at the end of the game are not directly related."
FP (Score:4, Funny)
Nice to see other systems (Score:4, Interesting)
I only wish that the article was more technical since others may have thoughts on multi-player online game ranking systems.
A Tale in the Desert's ranking system (Score:5, Interesting)
I'm convinced that it's a near-perfect replacement for ELO-like systems like those used in chess, but only when getting a high rank is the main goal. When a high percentage of the population is willing to throw games to boost a few players, then even this system breaks down.
We're now experimenting with N-elimination tournament systems. We'll know in a couple weeks how those work.
Rainbow Six Ranking (Score:2, Informative)
Re:Rainbow Six Ranking (Score:1)
Article's so non-technical it's completely useless (Score:3)
How2Get Ez score? (Score:3, Informative)
In other words,
Step One : get a bunch of badass friends to create new accounts/insanely crappy accounts (0 kills-29043824 deaths) and one "buffed" up character.
Step Two : Monopolize a server. Get all your friends on one team to "drag it down" along with the buffed up character.
Step Three : Since your team is actually full of badass players, dominate the server for a sweep leading to the bonus.
'If you win by a sweep (i.e. winning the first 6 Rounds in a best of 11 Game), your Score will go up more than if you just won by one Round (i.e. winning 6 Rounds and losing 5 Rounds in a best of 11 Game).'
End result : The buffed up character gets an unbalanced score reward as well as the bonus.
True the chances of this happening is slim to none, but the fact that this happens in PC games (Starcraft players who "somehow" managed to get 300+ wins-0 losses) means that people are going to end up exploiting this.