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PC Games (Games) PlayStation (Games) Role Playing (Games) Entertainment Games

Final Fantasy XI Nears EverQuest In Subscriber Numbers 42

Thanks to 1UP for the news that Square Enix has announced a total of 430,000 subscribers have signed up worldwide with PlayOnline, as the online subscription service "...which powers Square's MMORPG Final Fantasy XI, broke through the 400,000 user mark approximately 18 months after its Japanese debut in May 2002." According to the reports, the recent PC release of FFXI in the U.S. has "...provided a significant boost to the service's user base. Square Enix said it has shipped around 200,000 copies of the PC version to the US market already, and picked up around 100,000 new subscribers so far." More subscriptions are likely when the Final Fantasy XI-bundled PlayStation 2 hard drive launches in the U.S. next March, possibly taking FFXI over EverQuest's total of nearly 500,000 subscribers. The company's mid-term results also provided information on sales of their games, with Final Fantasy Tactics Advance a particular sales highlight in the U.S.
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Final Fantasy XI Nears EverQuest In Subscriber Numbers

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  • I predicted it and it shall come true. FFXI will be the first and maybe even the only MMORPG to overtake Everquest. And there's only one reason for that. The name. Final Fantasy. This is proof that brand names really do influence people.
    • It also helps that FF:XI is really, really good. The name probably moved a lot of boxes, but the game play will keep the massess paying $13/month for years to come.
    • Actually I think the name helps at first but what will keep people actually subscribing is that its a solid game. I have atleast 5 friends that never buy MMORPGs but after watching me play and playing a bit at my house, they went out and bought it. The game is as deep or as shallow as you want it to be. Heh, I just spent like 3 hours at the goddamn auction house the other day. I managed to buy all new armor and sell a lot of stuff I had stored at my mog-house.

      -- D3X
      The site that is redefining the ad [neox3.com]
      • This has to be the case, simply because only 1/4th of their subscribers are in the US, where the game has been out only a fairly short time, and is only available on the PC. The Japanese release, which has been available ~18 months, accounts for 75% of the users, which means that either people have been living with their heads in the ground and are just now picking it up (unlikely, especially since Japanese sales usually dive after a couple weeks at best), or they really like the game.
      • Re:I knew it! (Score:3, Insightful)

        by realdpk ( 116490 )
        It probably also helps that the game plays almost identical to Everquest in a lot of ways, that other MMOGs don't. Not that that's bad; obviously it is successful.

        It does do some things better than Everquest did, but "autoattack" is still pretty much there, with bash/kick replaced with skills that can be combined in groups. The experience point distribution problem is worse, where if your group is any more than 1 level apart, experience is rather uneven. But all in all it is better.
    • And there's only one reason for that. The name.

      Or perhaps people finally got to try a MMORPG that had been adequately tested before it arrived on store shelves (thanks for beta testing, Japan!) Or maybe people liked previous games from SquareEnix and bought it not because it had the same name, but because it was from the same people.

      It is narrow-minded and fallacious to suggest that the only reason for the game's success is the name.
      • I had never played any of the final fantasy games.
        I bought it and play it because I have friends that play it.
        I think that is the primary motivation behind many user's game purchasing decisions.

        Although, oddly enough, I helped one friend install while another
        had been playing for a couple days, and when I went to buy it at Best Buy the next day(a friday, 3 or 4 weeks ago)) They did not have any copies of the game!

        Nor did they have it on the list of upcoming games. The guy who worked there told me my frie
  • I've certianly been spoiled by this game... after dismal launches such as SWG, Shadowbane. Playing a game that has already been tested and stablized in other market I don't think I could go back to a game just starting fresh. Not having to worry about the tons of missed bugs, people whining about class balance, server outages and what not.

    • Re:Solid game. (Score:3, Informative)

      by Matrix272 ( 581458 )
      I also played a few MMOG's over the past few years... I started with Asheron's Call (I won a copy and a 2-month subscription), and played it for about 3-4 weeks before I decided that it sucked. Then I went for a few years before trying another one... the one I tried was Earth & Beyond (beta). That was pretty good, but it was VERY limited, and since it was beta, it was always down. Not that I expected perfect reliability, but in the end, it wasn't a good enough game to warrant a subscription. Then I trie
      • Can you explain why you bought two copies of these games?

        You're can't just make a new account if you quit?
        • Can you explain why you bought two copies of these games?

          One copy for me, and one for my girlfriend. She enjoys the non-combat-oriented features of games... which is why I asked about crafting. Generally, she works on her crafting skills, and creates weapons and armor (or whatever) for me, and I go out and kill things, and earn money (in addition to what she does by selling her fine items).
          • Although I haven't played any of these games, if you like crafting, Dark Age of Camelot might be good for you.

          • Crafting is prevalent, but it takes a fair amount of money to get started.

            There are basically 9 crafting schools: Alchemist, Blacksmith, Bone Worker, Carpenter, Culinarian, Fisher, Goldsmith, Tanner, and Weaver. However, they're also co-dependant, so most crafters belong to at least two schools of crafting. There's no limit on how many you can join.

            The actual act of crafting requires a crystal, which is sort of the catalyst for the process. Crafting recipies all require at least one crystal. Crystals
      • I don't know much about the game myself; but, if you don't already, you should read some of the recent Penny-Arcade [penny-arcade.com] news. The first news archive page should have some stuff too. Gabe and Tycho seem impressed.
      • How about...

        Yes.
        Yes>
        And Yes.

        Like I said in an earlier post... the game is FULL of content... you can do just about everything in the game. There's not only smithing which you can make everything from a Bronze Ingot to Full fledged armor and weapons, but there is leather craft, fishing, bone craft, food preperation, gold smithing... all all sorts of stuff... The ammount of items in the game is staggering... there's not much per level in terms of weapons and armor (you'll see the same armor on many pe
      • The crafting's pretty good, and the thing i love about the game compared to others that *everything* you get from enemies can be used in crafting, there're no worthless items, it's a nice change.

        So, although most people will tell you that crafting is expensive, it's not expensive if you don't mind working on any craft depending on what items you have (which i assume your gf would be fine with), as you'd be out killing things, you'll pick up tons of items you have no use for that you could pass on to her an
    • What? That's the best part!
  • A very good game (Score:5, Interesting)

    by WapoStyle ( 639758 ) on Thursday November 20, 2003 @03:33PM (#7522969)
    This game might just end up being the biggest online RPG for a long time to come. I've never played Everquest but online games I have played are "Earth and Beyond" and "Star Wars Galaxies" So far Final Fantasy XI is my favorite by a long shot. It's actually, fun?! Yeah, this is the first online game I've played that's more fun than it is work.

    Downtime seems pretty low so far. One thing I hated in Galaxies was the permanent damage to your character unless you found another player to heal you. Very lame. In this game I can just hit the heal button and wait a few minutes and I'm good as new.

    Worst part about this game is definatly the controls. You can tell it was made for the PS2 controller. Luckily you can pick up a USB adapter for the Dual Shock 2 for under $20. It even supports the rumble if your into vibrating electronics...

    Damn, I sound like an advertisement. Oh well, I'm really enjoying this game. Well, besides the couple hours it takes to install. Don't count on playing it the day you pick it up if you get it after work.

    • I agree, the game is wonderful but you can tell that the mouse/keyboard controls were added as an afterthought.
      I patched a USB end onto one of my Xbox controllers, downloaded the homebrew Windows2k/XP driver, and have been playing with that for the last few weeks.
      There should be a notice on the box suggesting a dual analog gamepad, because the game is much easier to play with one. Trying to move the camera around with the arrow keys alone was getting me frustrated when I first bought it.
      • Yeah, totally agreed there too. I almost decided I wasn't going to play it, but then I tried it with the PS2 adapter I use for Midnight Club. Man. What a difference.

        If you've got this game and you're frustrated with the controls, spend about $25-35 on a cheap used PS2 controller (Gamestop has tons) and a adapter (Radio Shack sells 'em) - it's worth it. It's fun for other games, too. I use mine in Desert Combat for heli's ;)
      • It seems like an insult that they wouldn't properly port it to the PC in the first place. Making you use a gamepad or the keyboard (???) is ludicrous.
  • Try the game out in another country before releasing it in the U.S.

    I mean, comon the game was out for over a year and got an expansion pack for crying out loud. By testing the game out in an area where they would almost be guaranteed consumer feedback (Final Fantasy name + Japan = fanboyism) they can fix and tweak the game around with relatively few losses. Its a simple marketing technique :

    Try a product out on the largest possible group of people and gather feedback on the product over along people of tim

  • its great! (Score:3, Insightful)

    by deus_X_machina ( 413485 ) on Friday November 21, 2003 @01:28AM (#7526497)
    Final Fantasy XI is just so damn appealing it's insane. It appeals to people who enjoy the whole Final Fantasy world, n00bs to MMORPG's who find the familiar world and easy to use interface a breath of fresh air, and hardcore gamers looking for a new experience in a world that's already very developed.

    I tried to jump on the whole "Everquest" boat a few years ago, but found it was too complex and annoying. I kept falling in what appeared to be puddles and drowning. The whole "Everquest" world was unfamiliar and kind of overwhelming, so I decided MMORPG's weren't for me. I never even made it out of the first town. Being reared of games like "Exitilus" and "Legend of the Red Dragon", the idea of an MMORPG was very appealing, but I figured they were too complex and annoying, and required too much time for someone like myself to get into.

    Until, of course, Final Fantasy XI. Within a week, I have a level 10 warrior doing things like joining parties, slaying monsters, making gil, and chatting it up. It was so easy to become part of the 'community' and do basic easy things. It's literally like playing Final Fantasy, except with a bunch of other people and a slower leveling up process. There are story based missions, lots of NPCs, familiar characters... the list goes on. I feel like I've been playing for months, hell, I even help n00bs out when I can.

    5 other people in my hall have decided to give it a try, because it looks so easy to get into. 3 of them have played Final Fantasy prior to XI, and the other two just think it 'looks really fun'. It lacks that 'overhwhelming feel' you get from other MMORPGs, the interface is so friendly and familiar, yet in reality, complex and effective.

    Final Fantasy XI has been the best investment I've put into a video game in years. I highly recomend anyone reading this try it. And look for Dyrian. ;)

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