Metal Arms - Under-Appreciated For The Holidays? 38
Thanks to GamesDomain for their review of Metal Arms: Glitch In The System, as their take on Vivendi's multi-platform "robot-themed third-person shooter", released this week, echoes the conclusions of many other positive ratings in proclaiming: "it's a real shame that this game doesn't seem to have quite the attention it deserves." 1UP also comments on the title as "one of the best under-hyped games of the year", describing it as "Ratchet & Clank fused with Halo", but why has this Swingin' Ape-developed title got such a low profile - lack of advertising, choice of subject matter, too many games released at the same time?
Tell you why I'm not buying it (Score:5, Insightful)
Re:Tell you why I'm not buying it (Score:2)
I agree that multiplayer-- online or otherwise-- can significantly extend the hours a game is played, but it's not the sole reason to buy or not buy a title. Hell, FFXI is the first Final Fantasy title to have true multiplayer, so would you say that's the only Final Fantasy game worth buying?
If you're that concerned about "wasting the 50", as you say, just wait until Metal Arms hits the bargain bin or the Greatest Hits/Platinum/Player
Re:Tell you why I'm not buying it (Score:2)
Small note: Being multiplatform doesn't preclude including Xbox Live capability - Midnight Club 2, for example, includes pretty nice XBL support. There are also Phantasy Star Online, Capcom vs. SNK 2, the Sega ESPN Sports series, etc.
Of course, as you correctly point out, not every game needs to be online to be fun. It just helps. :)
Halo (Score:2)
Multiplayer is fantastic, however. Is this the first fps to do this great a job on vehicles?
Re:Halo (Score:1)
Re:Halo (Score:1)
As to the story, I don't know what you expected, but I for one found it extremely detailed and interesting, and all of my friends feel the same way. There are even 3 novels based around the game, so it isn't like the story was lacking...
Re:Halo (Score:2)
I mean, there has been the Alien series, The Thing, Half-Life, etc. Dont get me wrong, I enjoyed the game, but I think they could have been a bit more original. Well, I read Bungie was sort of in a time crunch, and didnt get to put all the story items they wanted to into it. There is always Halo 2, r
Re:Tell you why I'm not buying it (Score:1)
I got the demo in Xbox magazine and thought is was really cool... that was the first I heard of it... Of course since E3, I have been anxiously waiting for Crimson Skies, Project Gotham, Counter Strike, Rainbow 6 3... With no live support it will be pretty hard to get my money for a game of this type especially when all these heavy hitters are around...
I buy games for multiplayer nowadays... either on live (shooting games) or split screen (hockey / sports)... shooting games belong on the internet now..
Re:Tell you why I'm not buying it (Score:1)
A: Because not all games are good multiplayer. For instance take any installment in the Final Fantasy series - all of them acclaimed games, and all of them single player only. Apart from the obvious fact that none of them are on the xbox, even if they were they would not have live support.
Many great games will never be multiplayer, and never have live support - discounting all that don't will really limit your selection.
Re:Tell you why I'm not buying it (Score:2)
That is, except for the online Final Fantasy games, right?
Re:Tell you why I'm not buying it (Score:1)
Anyway FF wasn't the point of my post, rather an example - 11 of the FF games are singleplayer only. There are hundreds of other games out there that are single player only, FF was just one, I am sure you can use your imagination and think up others.
Re:Tell you why I'm not buying it (Score:2)
Saw the demo..bought the game (Score:4, Insightful)
This time I ignored the ratings, and bought it on the day it came out.
It's a great game, lots of fun. I don't think it is earth-shattering, or life changing, but it really is fun. One of the best cameras on a 3rd person game that I have ever played. If nothing else, everyone should be looking at the camera, and trying to duplicate it. Countless 3rd person games have been ruined by a crappy camera (Rayman 3?!).
Right now though, Top Spin is in my Xbox- waiting for me to finish career mode, then I'll go back to Metal Arms.
I don't think that Metal Arms NEEDS Live support though- sometimes a good solid single player campaign is what I am looking for.
Re:Saw the demo..bought the game (Score:3, Insightful)
Now most of the reviews are pretty good-
Too much good stuff out there (Score:2)
Re:Too much good stuff out there (Score:2)
Heh. Wild ARMs, and Metal Arms. Just noticed that.
Its sad (Score:2)
Now, however, very good games have a potential to do poorly, just because of lack of press/marketting, being released along with major blockbuster games, etc.
I think its sad when great games sell poorly, and it will probably be happening a lot more as the bar keeps getting raised higher. The main negative to
Re:Another (Score:2)
Not as such. There was a favorable preview in this past month's OPM but that's not saying much. All things considered, though, it'll probably fall into the same category as Metal Arms-- cool game but underappreciated because of some unfair quirk (in I-Ninja's case, because the graphics are "too cutesy"). Ah well. To
The Holiday Downside (Score:3, Interesting)
Then again, there's the question of who will OWN Vivendi's game division this time next year. Maybe they decided to get it out ASAP in the hopes that it would make a chunk of change and stoke interest - and more importantly, bidding - again. It could be considered particularly important since Half-Life 2 and Starcraft: Ghost won't drop until next year.
Possible reason (Score:1)
1. Never heard of this game until blues news reported that a demo was out.
2. Whose swingin' ape? Who works there? What else have they done?
Not to mention the fact that i get a connection refused error when i try going to their site [swingingapestudios.com]
Love it (Score:1)
The multiplayer looks awsome but I agree -Would ROCK on Live and would benefit greatly from System link. Oh well... Bottom line -it's a great game.
Re:Love it (Score:1)
Just saw a show on it (Score:3, Informative)
The company that makes this game was founded back in 2000 by 3 guys that used to work at Midway (and had been for a while). They were doing arcade games and knew the market for them was dieing, so the took a leap of faith and started their own company. They then got the funding behind the project and just went to town.
It seems to follow most other basic FPSes out there are far as style, but they did it in an innovative way. They've got lots of different weapons and such (like 14 I think), and some really cool features for when you are going through the missions (being able to re-program enemy machines to fight along side you, or you can sneak up on other robots, and "jack-in" to them and have total control).
It looks pretty sweet, I think it would be a fun "party" type game, like TimeSplitters 2. Gamecube and X-Box have up to 4 person multiplayer, 2 person on PS2... not sure if you can link consoles together or not. They have all the different multiplayer modes that most of the other FPS console games have.
why? (Score:2)
One reason. Its too Japanese. Come on, big robots fighting? Nothing says Japanese like that. People may like that whole thing but those that do are in the minority. Its a niche game that is seeing its "niche" grow smaller every year.
Re:why? (Score:2)
Transformers anyone?
Re:why? (Score:2)