Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
PC Games (Games) Entertainment Games

Best Shareware Games Of 2003 Explored 48

Thanks to AVault for their feature discussing the best shareware PC titles for 2003, as the writer points out: "As software stores stock fewer new computer games, shareware titles and Internet releases offer an alternative for those who want to play on their PCs. Most of my favorite recreational offerings from the past year never made it into retail outlets." Picks include Chain Reaction ("Remember the old Dynamix game The Incredible Machine? Even though the company is defunct, its creators have developed a new 3D version"), Ultraball ("combines the fun of a Breakout game with all the action and excitement of a pinball game"), and Dr.Blob's Organism ("...a fast-paced shooter in which you blast gelatinous one-celled organisms as they try to escape from a Petri dish.")
This discussion has been archived. No new comments can be posted.

Best Shareware Games Of 2003 Explored

Comments Filter:
  • by Brutus (moo) ( 661605 ) on Thursday December 11, 2003 @08:46AM (#7688741)
    title is IcyTower [freelunchdesign.com], basically you jump up a tower trying to get as high as you can, or the best combo (where each jump in the combo skips atleast one floor), quite addicting and challenging.
  • Crimsonland (Score:4, Interesting)

    by Hettch ( 692387 ) on Thursday December 11, 2003 @08:46AM (#7688743)
    Crimsonland [crimsonland.com] is by far the best game on that last. You really should give that game a whirl. Truly addicting smash TV style from days past. Guns + Buckets o' blood + powers = good times :) (sorry, don't mean to be trolling)
    • I downloaded the trial on your advice.. Very nice game, haven't seen this kind of game mechanic in a while!! Very difficult!!!

      DIE ALIEN SCUM
  • Gee. (Score:4, Interesting)

    by Anonymous Coward on Thursday December 11, 2003 @08:50AM (#7688763)
    I salute the sentiment, but I was hoping they'd detail more than four games on that website.

    Still, a dollar tends to go farther on most shareware/small house titles than on the commercial ones, and the authors are usually much cooler with the gaming community (no small feat; I've seen the message forums.) Maybe the best title I've picked up that didn't hit store shelves was Galactic Civilizations, and that guy even made a number of free add-ons for it that one could download. Pontifex is pretty cool, too.

    • Re:Gee. (Score:3, Funny)

      by SuperMo0 ( 730560 )
      I was hoping they'd detail more than four games on that website. Gee, "NEXT PAGE" buttons are a really great advancement in technology, doncha think?
  • For me.. (Score:4, Informative)

    by hookedup ( 630460 ) on Thursday December 11, 2003 @08:57AM (#7688794)

    Almost anything from PopCap Games [popcap.com]. Titles like Diamond Mine, Bookworm, Alchemy, and of course, any japanese politicians favorite, Bejeweled, are enough to keep you occupied for months.
  • by SuperMo0 ( 730560 ) <supermo0@gmailPARIS.com minus city> on Thursday December 11, 2003 @09:10AM (#7688845)
    It's just a collection of flash games. Orisinal [orisinal.org] has a GREAT selection of games. They're kind of quirky, acid-induced maybe, but they're still kinda cool and challenging in most cases.

  • 'tis the season of JOY! One of the geekiest games ever, reborn!

    But there's a rub:
    On their home page, Monsterstudios [monsterstudios.com] tell us to "Expect Chain Reaction to fully support OS X and Linux operating systems sometime in early Fall 2003".
    Early Fall?
    *quick look into calendar*
    OK, at least in time for Christmas, then?
    Please?
  • EVN (Score:4, Interesting)

    by Illissius ( 694708 ) on Thursday December 11, 2003 @10:14AM (#7689235)
    One game you should definitely check out is Escape Velocity: Nova [ambrosiasw.com]; I haven't actually tried it yet, but if it's anything like the original, then it's better than 99% of games out there, shareware or not. If only there were an MMO version... :)
    • Re:EVN (Score:3, Interesting)

      Speaking of which, I had a friend who owned a Mac and had the original. I used to play that all the time until I moved away.

      As soon as I heard that they were making Escape Velocity: Nova for Windows, I knew I had to buy it.

      Great game, love how its open ended. Just wish I knew how to make a ton of money so I could buy those huge ships.
      • Re:EVN (Score:1, Interesting)

        by Anonymous Coward
        Grab an Asterioid Miner ship and start prospecting. If you find the right planets that buy opals, you'll get stinking rich in no time.

        Do some missions for Sigma Shipyards on Earth, and they'll eventually give you the hypergate access codes. Then you can do long distance cargo missions that pull in the big bucks.

        Once you have enough of a private fleet established (either by hiring escorts or by disabling and commandeering ships), you can start demanding tribute from planets. More money.
        • Well, how does one get the missions for Sigma Shipyards to pop up? Also, ive been trying to do the Aurorian missions and i havent been able to trigger them. any secrets im missing?
  • Anyone remember Biplanes for the Amiga? Two aeroplanes, two bullets, a balloon, cloud and hut. It was brilliant.

    I've started writing a version for Windows but am interested to see if anyone knows of a port/homage to the original already out there?

    • Re:Biplanes (Score:2, Informative)

      by bear pimp ( 695195 )
      Biplanes rocked! I can't think how many hours my brother and I wasted playing that game! I guy called Mathew Bushell has already ported it to a pc, and you can set multiple skins (press z in game) The amiga version is best for gameplay though. more info here [kardiak.co.uk] Check the downloads, and yes there's even a linux port so maybe some of the people on slashdot will even try it out ;)
      • The amiga version is best for gameplay though. more info here Check the downloads

        Excellent, thanks very much! I had a quick play and didn't think that much of it - I think I'll have a go and see what I can do.

        If I get anything that works, i'll let you know!

  • This [diygames.com]caught my eye over at diy games. It seems some of the developers (my guess!) who were missed of the list might have been a bit annoyed! I'm inclined to agree though: If I see that Bob Mandel has written a review a generally avoid reading it. Still, the man wrote over 20 of his own games [avault.com] (They were so great he didn't list them on his CV), so I'm sure he's more of an expert than I...
  • I have been reading a lot about how difficult it is for an independant developer to break even in the mainsteam game industry. Does anyone know how shareware games fare? How many copies can you sell? Are there any shareware game developers that can be considered financial successes?
    • by Anonymous Coward
      ID Software?

      • Nope. ID made it into the major league through shareware, sure, but they haven't released anything as shareware since the original Quake, and that was, what, six or seven years ago? Today's market is very different.
    • I have been reading a lot about how difficult it is for an independant developer to break even in the mainsteam game industry. Does anyone know how shareware games fare? How many copies can you sell? Are there any shareware game developers that can be considered financial successes?

      Well, it all depends on how you define 'success'.

      My own little game [jardinains.com] has brought in over $1000 in donations and profit from tchotchke sales over the past year. I wrote the game in my free time (I was unemployed for a while, w

    • To a large extent it depends on the dedication of the developer. It's rare for a shareware company to turn a living-wage profit, the first year or two. However, if you recall the early 90s, Apogee(pre-Duke3D) and Epic(pre-Unreal) were both highly successful shareware developers. Nowadays we have a lot of "new kids:" Dexterity, GarageGames, Spiderweb and PopCap are some names that come to mind. All of them now turn profits, and they all got there in unique ways:

      Dexterity builds games(mostly puzzle games) th
    • Uh... PopCap maybe?
  • by Knacklappen ( 526643 ) <knacklappen@gmx.net> on Thursday December 11, 2003 @02:22PM (#7691602) Journal
    Dr.Blob's Organism ("...a fast-paced shooter in which you blast gelatinous one-celled organisms as they try to escape from a Petri dish.")

    I must be ill-conditioned somehow, because I read "Dr. Blob's Orgasm", which made perfectly sense with "in which you blast gelatinous one-celled organisms"
  • Can anyone recommend good shareware games that support cooperative play?

    Brien Voorhees
    brienv@pacbell.net

    Give Your Spam The Bird! [redcondor.com]
    Enterprise spam filtering for less than $2/user/month.
  • The list seems to be completly lacking in turn based strategy or simulation games of any kind.

Cobol programmers are down in the dumps.

Working...