Competitive FPS Gaming Documented, Exposed 32
Simon Bysshe writes "I've just released the latest freely downloadable film in my series charting competitive FPS gaming. This film, shot in more of a TV show style compared to my previous Slashdot-featured documentaries, features a Counter-Strike match between the UK 4Kings team & the French Armateam. This time, the film was sponsored by Intel, who also flew in the star Quake3 player Cyrus Malekani (aka proZaC) to present the show. The 24 minute, 185mb WMV movie includes in-depth interviews with the players, extended coverage of games with commentary & post-match tactical analysis covering the key rounds."
different encode? (Score:2, Offtopic)
so... is there another format i can watch?
Re:different encode? (Score:1, Informative)
Re:different encode? (Score:3, Informative)
Yah cos (Score:1, Funny)
I am very pleased with this. (Score:5, Interesting)
Another qualm I had with his earlier works was that these are supposed to be videos of how these events draw crowds and how that this is in fact a sport now, but what he would do is talk to the players and ask them *why* they are playing and how they like to play. Newsflash: they get paid for it.
But, this video is top notch. The sound is so much better. It's obvious he put a lot of work into making it *sound* better. The quality is very high, although I would like it to be nativly louder, as I had to turn up my speakers quite a bit to hear their voices, but that's not a big deal, as the background music was lower than the voice. The presentation of the entire video itself was very great. If I had not seen the earlier videos I would think this was done by a great studio. It looks like TechTv had a special on e-gaming. I am very pleased with this, and hope we see much more.
Re:I am very pleased with this. (Score:1)
Text script please (Score:5, Insightful)
Re:Text script please (Score:5, Informative)
I don't know if Halflife has replay files (ala WC3, SC, etc), but if it did, giving those replays along with an mp3 of audio (start them at the same time as the replay and they should sync) could be a very good way to watch these that doesn't require lots of bandwidth.
Re:Text script please (Score:2)
Re:Text script please (Score:3, Interesting)
Why Team FPS isn't a good spectator genre. (Score:5, Insightful)
I kept wanting to watch some other perspective but instead had to watch whoever the camera crew was watching. This made me wonder: how do more traditional sports deal with this problem? They don't. In every other sport, there's a ball of some sort. If you follow the ball you follow the action.
In counter-strike, there is no ball. It's harder to present a visual image that captures the beauty of a well-executed pincer attack or the stealth of a hiding sniper.
I think this perspective problem could doom pro-gaming. The only suggestion I have is to provide audio commentary while allowing the viewer to switch perspectives at will or else follow the producer's.
Re:Why Team FPS isn't a good spectator genre. (Score:4, Interesting)
Lets face it, video games are not a spectator sport. Especially when you can control the camera, which would at least give you some degree of intereaction.
Don't get me wrong I'd love to be able to play FPS's in a pro league but until they make it enjoyable to watch (on TV, with more corporate sponsors other than tech like Intel) it's not catch to non-gamers.
Also, I liked the video.
Re:Why Team FPS isn't a good spectator genre. (Score:5, Insightful)
Let's say there's a tournament and someone wins the big prize. You could walk through with each of the opponents and asked them about the game, and reference it with clips from their point of view, a 3rd person angle, or the prey....
I think that would be an easy way to do that kind of sport. It could never be realtime, however...
Re:Why Team FPS isn't a good spectator genre. (Score:1)
1) Have commentary like normal sports...but it has to be recorded and put together afterwards. CS is too chaotic to do realtime commentary in any detail.
2) Have a server recorded replay which is then rendered into a 3d, isometric perspective, full map view point which is displayed picture-in-picture, or full screen when the commentator is talking about overall strategy instead of individual skill. This view can have vario
It's odd to note.... (Score:4, Insightful)
Re:It's odd to note.... (Score:1)
when it comes to FPS gaming documentary (Score:3, Informative)
You must have a look at OdB Productions [odbproductions.com]. The two guy made a bunch films based on several CPL/ClanBase/whatever LAN events. Their works are very professional and entertaining. (IMHO, better than the two files mentioned by
The future is not now (Score:3, Interesting)
Re:The future is not now (Score:3, Interesting)
Along the same line as the parent, I think even Machinima will gain a greater following as kids grow up watching more CG in their films and completely CG films for that matter, it would not be as far fetched for them to watch films made entirely in a game engine
Cannot use VLC for Apple Mac to play this. (Score:1, Offtopic)
more counterstrike docs (Score:1)