On The Future Of PC Games At Retail 98
Thanks to GameSpot for their article debunking rumors that EBgames and GameStop would entirely remove PC titles from their stores in the New Year, but still painting a somewhat bleak picture regarding the PC game's strength at retail. The article cites recent GameStop SEC filings showing "...just seven percent of its total sales were PC games, compared to 64 percent of revenues coming from console games." A games analyst also commented that, while a complete denuding of PC racks was probably out of the question: "It wouldn't surprise me if there was a pretty serious cutback in shelf space though, as that demographic is really only served by a handful of games." Although EBgames' top policy-maker clearly states: "PC games are and will continue to be a very important part of our business", with such a relatively small market share, where does the PC gaming market go from here at retail?
Console Computer (Score:5, Interesting)
1. Consoles are cheaper over the long-run. A new PS2 or Xbox is cheaper than most bleeding-edge video cards.
2. You can rent and borrow console games. $5 gets you a couple of days to try/beat a game.
3. Console games are more social. You play with friends along side you. Outside LAN parties, it doesn't happen often with PC games.
That said, PC games still have some definite advantages (internet, mods) and strengths in certain games (RTS, RPGs, FPSs), but that's slipping all the time.
My $0.02.
Re:Console Computer (Score:1)
I can buy a PC for most things for around $200. Why the heck should I put hundreds of dollars more into a system just to play games that could more reliably be played with a $99 Gamecube?
agree 100% and more. (Score:5, Insightful)
4. Stability. You don't buy a console game on its release day, and then go home and download a 1.1 patch.
5. Ease of Use. Consoles require you to merely pop in the game and go. there are never patches, drivers, installs, video/sound configs, or any of that stuff PC gamers put up with.
6. Glitz. Console games are optimized to their fixed hardware. Halo on my xbox looks just like Halo on your xbox. I never have a friend tell me how awesome a ps2 game is, but find out my ps2 isn't fast enough to play it well.
7. Integrity. in online console gaming, it is possible to guarantee that no-one is cheating. Add to that the consistant matchmaking interface and features across a console, and it's no wonder that MS can successfully charge for their online service. It's miles above the average quality level of PC internet gaming.
8. Return Policy. Should a console game be found to be buggy, or even just not what it was advertised to be -- you can return it. This can not be downplayed. PC games cannot be returned in almost any case, yet console games can. Regardless of why (and we all know why) the point is that consumers will always gravitate toward the solution that is the most friendly. being able to rent, borrow, and return games is a gigantic benefit.
At the core though, consoles and their games are intentionally refined for the mass market. Very smart people spend alot of time making sure they are as refined as possible. they are more like appliances than tools. It just shouldn't be surprising to anyone that consoles are the preferred mechanism for gaming for the mass market.
PC games seem to have a market despite themselves. the hoops that fans jump through, the costs they deal with, the hassles of the menus and setup options, the limitations on the product the paying customer faces (in the name of 'copy protection') -- it shocks me daily to see how PC game fans put up with it.
Re:agree 100% and more. (Score:1)
Re:agree 100% and more. (Score:2, Informative)
Not entirely true. EB and Gamestop are competitors. It is true that Gamestop owns Babbage's, Funcoland, Software Etc., and Planet X. And Gamestop Inc. is owned by Barnes & Noble. As a part time GS employee we heard rumors last year that GS was going to buy EB but it never happened.
Cheating on consoles (Score:5, Insightful)
That "fixed platform" is both a blessing and a curse-- if the software/hardware isn't perfect, you've got cheats set in stone.
Re:Cheating on consoles (Score:2)
Hence why Microsoft makes such an issue of controlling the back end of Xbox Live, and, of course, the joys of a hard drive to hold those lovely anti-cheat patches.
Xbox Live! is the solution. (Score:2)
Re:Xbox Live! is the solution. (Score:1)
www.sugarskull.com
Doubtful. (Score:2)
Re:Doubtful. (Score:1)
Cost is still a function of the labour involved. (Score:2)
Re:agree 100% and more. (Score:2, Insightful)
When someone comes out with a major console that lets me play using mouse and keyboard (or mouse and "keyboard"), I will buy it and probably never play on the PC again.
Until then, though, PC all the way. My favorite games are strategy and FPS, which just bite on those twisty controllers. I'll gladly put up with all the PC patching and upgrade crap to play my favorite games in the manner I want to play them.
The low res on TVs bug me too, but that's a transitory problem.
If you could play th
Re:agree 100% and more. (Score:2, Insightful)
well that and the perfectionist sims, which have always been less 'game' than 'training module'.
but, imo, the primary reason that MS doesn't push the keyboard+mouse is mainly percepti
boy i can smell the hickery sent already ;) (Score:4, Insightful)
10. Controllers. They aren't the best input devices for every game. Have you tried playing a FPS on console?
11. half-decade self life's. Face it. Consoles are going to die out ever 3-5 years. That's a 300-400 dollar investment in one shot. Some systems are slowly letting you play older games, but that may or may not catch on. Current unsubstantiated rumors of the xbox2 all indicate that Microsoft's going towards a largely proprietary system then glorified pc.
12. Different systems. Hell you don't know what's going to be around in a year or so. Sega, 3DO Atari all died out leaving everyone high and dry... Plus now that games are shipped to all 3 systems which one do you get? The game cube get systematically jew'd with options that the Xbox and ps2 get (example: XIII. Of the 3 systems Xbox got xbox live support and downloadable content, ps2 got a lot of multiplayer features, and gamecube got nothing).
13. Content lockout. I don't know about you. But I know I can buy a game from Europe and know it will play on my PC here in America. Not so with consoles. Either physical or software lockouts inhibits us from buying from other regions (say Europe or Asia) in attempt to preserve profits. The only modern system i know that doesn't lock people out is the gameboy...
i don't quite get the hickory crack. (Score:2)
but i don't have the time or money to justify the kind of attention being a pc gamer requires anymore. and so i can easily see -why- console games dominate.
and that's all i'm saying. i'm not saying why conso
Re:i don't quite get the hickory crack. (Score:2)
i meant NES
though i did nearly consider buying a GBA SP -just- so i could play SM3 wherever i want. and so i don't have to deal with cleaning the damn NES all the time. American NES == bad design.
Re:boy i can smell the hickery sent already ;) (Score:2, Insightful)
And new video cards come out about every 6 months or so, and cost just as much, if not more. Plus, a new version of DirectX is released every year to 18 months and you have to have the new cards to use the new DX features. At the very least your still looking at a "required" upgrade about every two years to keep up. Not to mention possible CPU upgrades, which could lead
Parent using racist comments... MOD down (Score:2)
eat shit you racist fuck
Rolled in one (Score:3, Interesting)
A) A budget PC for net surfing and a console for gaming. Average cost of Budget PC : $500 USD. Average cost of console : Between $100-$200 USD depending on which system you get. If you want you can throw in an
Re:agree 100% and more. (Score:5, Insightful)
And you damn well better hope that it's stable and bug free. Because if it isn't -- well, too bad. You can't patch. Xbox changes this for Live games, but not for the majority of games.
6. Glitz. Console games are optimized to their fixed hardware. Halo on my xbox looks just like Halo on your xbox. I never have a friend tell me how awesome a ps2 game is, but find out my ps2 isn't fast enough to play it well.
And it still looks far, far worse than a PC game. You don't have the resolution, you don't have the polygon draw, or the fill rate of even a cheap PC video card. Resolution is a huge issue -- even HDTV resolutions aren't as good as PC resolutions (although ATSC realistically provides good enough resolution, it's still possible to do better on PC). Color depth sucks deeply too (NTSC just plain bites; ATSC is good though).
Playing on a big screen is nice, but you can do that with a PC too. Works best if the TV has VGA or DVI inputs, obviously.
7. Integrity. in online console gaming, it is possible to guarantee that no-one is cheating.
No it's not. SOCOM2 on the PS2 is a perfect example of this. Xbox Live isn't hacked yet, but if you think it won't ever be then you're living in a dream world. Punkbuster, Steam, and other anti-cheat measures have made significant inroads on the PC as well.
8. Return Policy. Should a console game be found to be buggy, or even just not what it was advertised to be -- you can return it.
Really? That's certainly not the policy that was given to me the last few times I bought a console game -- from EB, GameStop, or BestBuy.
the limitations on the product the paying customer faces (in the name of 'copy protection')
Oh that's a laugh. Yes, there are annoying limitations put on games in the name of copy protection. Are you even trying to tell me that it's better in the console world? Last time I checked, all the console makers made it pretty damn well impossible to backup your media without going through some amazing contortions. Sure, it's the same thing in the PC world, but to try and list this as an "advantage" is complete and utter BS.
the costs they deal with
The much discussed costs are BS. My previous PC (Athlon 750 w/ GF2) cost me around $1000 and lasted for nearly 3 years. Every game I bought was $35 or less, and the system was used for far more than just playing games.
If you buy a console when it's brand new then it's about $500 with a memory card and second controller. Each game is $40 or $50 and doesn't drop in price for months or years. Used games are often no more than $5 cheaper than new. It'll last you about 4 years, but since you need a $500 PC as well (if you want to surf the net, do taxes, balance your checkbook, or anything else a PC can do that a console can't) then you're going to come out about even once you factor in game prices. If you're smart, you'll sell games once you're done with them and come out ahead -- but that's about the only way the numbers come better for the consoles once you look at the whole picture.
Oh, and the games probably won't be playable on the next generation console -- the PS2 and Gameboy Advance are the only ones that have broken that mold, but the next generation consoles aren't currently looking compatible (the Xbox2 almost certainly won't be). That's rarely an issue on PCs (yeah, there's ancient DOS games that have problems running under Windows, but there are workarounds available; and that PC can also run the ancient arcade and console ROMs too via emulation).
I'm both a console and a PC gamer. People who try to spouse bullshit about one platform or the other just show how little they know. There are a lot of positives to the console experience, but there's a lot of negatives too -- particularly in the lack of configurability and controls. Certain game genres, like F
Re:agree 100% and more. (Score:2)
Glitz
glitz per dollar, for the mass market - i stand by my assertion. a console does better for less with 640x480. you also forgot to note that the console cost -includes- the cpu, and mobo, but your 'graphics card' cost doesn't take that into account.
even today i'd have to spend $200 to get a cheap-as-possible cpu, mobo and graphics card to get HALO to look better and play as good at 8x6 on my PC
Re:agree 100% and more. (Score:1)
So much more than games to a computer. Believe me, if it just played games, we wouldn't be having this argument. But with a DVD burner, Broadband, and the right know-how, you can do 10x more than what you can do with a console.
Thats why we love our PC's. You just can't do anything on a console besides what they want you to do.
Re:agree 100% and more. (Score:2)
besides, they have computers too, they just don't have the time/patience/expertise to deal with PC gaming in most cases.
again, i'm just pointing out the logic from the perspective of the mass market consumer, to show that no-one should be surprised that consoles are ruling the commercial genre.
but i agree with you completely as well, and that's why i have both.
Re:agree 100% and more. (Score:2)
Hell the quality is so damned high they can -charge- for it. and it keeps growing.
Um, how is not being able to mention signifigantly higher subscriber numbers since late APRIL able to be said as "keeps growing?"
Microsoft's last numbers were ~500k worldwide. Those numbers were mentioned in late April 2003, and in the 8 months since then, it hasn't seemed to grow. MS hasn't released new numbers, and just maintains the ~500k w
Re:agree 100% and more. (Score:2)
i spoke from my own perspective about the number of people i find online playing any given new release (much easier to find a game of cstrike today than unreal 12 months ago) - and honestly I didn't even know they had 500k. last i heard it was 350k.
so i dunno. maybe it isn't growing. maybe i
Some of your counter arguments are flawed (Score:2)
Since most of the games are stable and fine, I don't have to sweat the few that are broken. Rental stores let me know ahead of time that a game is broken for a very small fee. I can't rent PC games, and I certainly can't return them if they require a patch -- because everyone has patches on their games! Advantage: Consol
Re:agree 100% and more. (Score:2)
You spent about $1000 on your PC, lasted 3 years. We'll call that $333/yr.
My Gamecube (which I bought on release day, 2001), cost me $200, + $90 for controllers, +$20 for memory cards = $310. It would be substantially cheaper I bought it today, but it also wouldn't have the same 'lifespan'. So, anyway, I'm looking at having to replace it in 2005, so that's roughly $80/yr it cost me. I saved $253/yr. And that's not even counting the fact that I can play
Bullshit console owner doubletalk (Score:3, Insightful)
Further more certain games come with enhancement patches on the tv. They fix ga
Re:Bullshit console owner doubletalk (Score:2)
next, i am not a european, so i can't relate to the cost woes. in the states console games are the same price as pc games, and get price discounts much sooner. perhaps the price difference there explains why the european console market is so much smaller than japan or the US.
knights of the old republic i managed to play through without encountering any bugs. so i'm sorry
Re:Bullshit console owner doubletalk (Score:2)
I personally walked into the bug on the game "broken sword" on the gameboy. NO FUCKING FIX and NO MONEY BACK. If a pc company tried that they would be lynched.
Uh huh. Try reading the Homeworld2 forums. There is a fatal bug in multiplayer which mak
Re:agree 100% and more. (Score:1)
One word possibility (Score:3, Insightful)
Seriously. Shelf space is in a warehouse is probably cheaper than shelf space in a retail environment. Plus, you can choose a location for the warehouse where rent is cheapest, and still cover all the markets.
Also less shipping fees (pass the shipping charges for delivery to the person buying the game directly), not necessarily needing as much stock on-hand (expect 2-3 weeks for shipping kind of thing).
It may not be out of the question for someplace like EB to reduce their in-store stock to a minimum and have a "Find more games at www.ebgames.com!" sign above the shelves.
Re:One word possibility (Score:3, Insightful)
Of course, there's the issue that not everyone wants to download several gigs worth of data (especially modem users -- yes, there are people who still can't get broadband. One of my coworkers is among them... he's simply too far from the CO).
I suspect for the copyright issue everyone would move to a key authorization system lik
Re:One word possibility (Score:1)
He's talking about storing boxes at a warehouse, taking orders online, and shipping the boxes.
Try reading a post before replying, buddy.
Re:One word possibility (Score:2)
Re:One word possibility (Score:2)
But it's different with items you don't know you want. A lot of times people (myself included) will go into a store just to "browse," and depending on a number of factors I may choose to buy a game which I had 0% intent to buy upon entering. Wh
PC Games bought elsewhere (Score:5, Informative)
Why? Because they're cheaper. Almost every game will come out at one of the mall stores for $50 and be available at CompUSA, etc. the same day or a few days later for $40. And they rapidly fall to $30-35 (except for the hottest titles), while the mall stores keep them at $50.
I don't question that console gaming is more popular than PC gaming, but I don't think that's the whole picture here.
Re:PC Games bought elsewhere (Score:3, Insightful)
Yep, I always find that games in stores are much more expensive than in any online shop (Amazon, for example). Maybe personnel, rent, heating etc. all increase the price somewhat, but I don't need any advice on games and I buy from whoever offers me the best price.
Anyway, I always check out other offers from the store while I'm there, so I may not buy a game but instead pick up a DVD or CD. And I think this is common behaviour. Removing PC games completely from a store is proba
Re:PC Games bought elsewhere (Score:2)
I especially seem to remember this idea being whispered at that first $billion-plus holiday season...
I don't know about that (Score:1)
Re:PC Games bought elsewhere (Score:1)
Re:PC Games bought elsewhere (Score:2)
Re:PC Games bought elsewhere (Score:2)
Re:PC Games bought elsewhere (Score:2)
Re:PC Games bought elsewhere (Score:3, Informative)
EB's one
Re:PC Games bought elsewhere (Score:2)
Most of the mall stores around here have a larger portion of the store dedicated to PC gaming, but the console-oriented strip mall stores definitely outnumber the mall ones so perhaps this is another re
Re:PC Games bought elsewhere (Score:1)
Look at where EB shops are at ... Malls. Where are GameStops? Strip malls.
Most people who play PC games aren't going to be regulars at malls, and if they a
Wow (Score:4, Interesting)
Bargain Bin (Score:3, Interesting)
I also got Deus Ex for AU$10, Thief 2 for AU$5 and Return To Castle Wolfenstein for AU$20.
The full-price PC games sit on the shelves for ages, but as soon as they hit the bargain bin, they sell like crazy.
I haven't paid more than AU$40 for a game in a long time, and I know a lot of people who do exactly the same thing. The games may be older, but the value for money is a lot higher.
Re:Bargain Bin (Score:1)
Not that I'm slamming it, I've bought plenty of old games.
At the same time, there's all this outrage that DX:IW was "restricted" by it's XBox version, and yet I bet most people bought the original Deus Ex for about $10 as well.
Like a game? Great, vote with your wallet.
Re:Bargain Bin (Score:1)
I simply refuse to pay $50 for a game. The times I've broken that rule have been disasters. I was very excited about "Tron 2.0". I paid $49.99, and was totally disappointed.
Sadly, I'll probab
PC games will never leave (Score:1)
FPS and RPGs are hell to play on a console, it just doesnt feel right without the mouse and keyboard combination. While the mouse and keyboard make for useful console addons (and are always helpful when you want a play with xbox linux), they just look 'out of place' sat in the living room under a TV
Re:PC games will never leave (Score:1)
You'll need:
1. USB Keyboard
2. USB Trackball
3. A board of some sort big enough for 1 and 2. (Portable desks, marketed at laptop owners usually work for this, and they have nice padding on the bottom!)
4. Velcro
5. A PS2 and/or X-Box. (Duh.)
Stick the softer velcro on top of the board. Stick the hard half of the velcro on the bottom of your keyboard and trackball. Now, you can rest the keyboard and trackball on your lap easily. W
Re:PC games will never leave (Score:1)
Re: (Score:1)
End of shrinkwrap PC games positives (Score:2, Insightful)
Before I get flamed about "yada yada games exist for Linux", there is only a small number of commercial Linux games and those are not available in your local Best Buy/CompUSA/GameStop/etc. Joe Blow wants to have
Re:End of shrinkwrap PC games positives (Score:1)
Re:End of shrinkwrap PC games positives (Score:2)
Surprise surprise. (Score:3, Funny)
Whereas PC games used to take up 95% of the shelf space, they now take up maybe 10% of the space in the store if you're lucky.
So is it any wonder that PC games make up only 7% of total sales? People re still buying PC games, they're just not going to EB or Gamestop to GET them, because the selection is so poor.
Online is the future! (Score:2, Interesting)
Used games seem to do well on eBay, and I've gotten better deals buying and selling then I'd ever get at an EB (especially on console games).
But I think most interestingly is that of my last year's software pu
Why whine? (Score:2, Insightful)
That being said, I think that's the main "problem" with retail sales. I think that people are becoming more and m
Why wine? (Score:2)
Now as for the content, it goes without saying that some users have produced some really good additions
Piracy (Score:2, Insightful)
In order to run a pirated game on a console you'll have to limit your self to a chopped version of the game either because DVD downloads are very big or because of the lack of a DVD burner. Gamecube piracy is even less common than the other two consloes because it uses a special format s
Upgrading myth (Score:1)
My 8-bit Nintendo Entertainment System is the same system it was when I bought it. My Sears Video Computer System is the same as when my parents bought it for me. My 286-20 (after all the upgrade parts were built into a separate 386) is again the same 286-20 it was when I bought it. My Cyrix 6x86 150+ is still identical to the way it was bought. All of these systems play the same games now as they did then, and just as well.
What you ca
Re:Piracy (Score:1)
PC games purchases will move online (Score:3, Interesting)
If this trend continues, PC gamers will be doing the same thing that Mac owners have been doing -- they'll get their goods online or through the few retail outlets that continue to offer them.
I doubt very seriously that PC gaming is dying because less retail shelf space may be devoted to PC games. As the Mac shows, a platform's survival is not dependent upon a single sales channel.
Maybe it's a "Catch-22" (Score:5, Interesting)
The console games take up the front, well lit areas. They are laid out facing the customer, with decent spacing between the titles. Each console has more wall space than the PC games. Until relatively recently, even the Dreamcast had more space in some of the stores.
Even in the larger stores (Best Buy and CompUSA), the PC game section has been shrinking while the console section has been growing.
So, it's been getting much more difficult to buy PC games at these stores. So what does that do to sales? Sales go down, the stores stock less PC games, leading to lower sales, etc.
On the other hand, these stores are very tiny. PC games are in large, non-uniform boxes (this has been changing in recent years, but not enough) compared to the standard size of console game packaging. They can store more product more efficiently with console games vs. PC games.
Re:Maybe it's a "Catch-22" (Score:1)
I mean really, if PC games sold at a level near console games, do you think they'd be off in the corner, far out of sight?
Re:Maybe it's a "Catch-22" (Score:1)
The stores simply don't have the room to accomodate the larger boxes, either in the back room or on the shelves. It's much easier to stock the CD cases that modern console games come in.
I also think its easier to sell an older console game than an older, "B-list" PC game. I can still go into EBGames and find new copies of "Hyperblade" selling for $1.99. They can't unload it, even at that price.
So, they push the console games, which are eas
Re:Maybe it's a "Catch-22" (Score:1)
Re:Maybe it's a "Catch-22" (Score:1)
Think of companies like Spiderweb Software. They make some moderately popular RPGs tha would be difficult to port to a console, and tough to sell in the console market.
Re:Maybe it's a "Catch-22" (Score:1)
Re:Maybe it's a "Catch-22" (Score:1)
Re:Maybe it's a "Catch-22" (Score:1)
EB stocks what sells. Go ahead and believe that the PC Games market is thriving and it's all because of the packaging that EB doesn't care about PC Games anymore - if that's what you need to do.
I'm done replying to you.
Re:Maybe it's a "Catch-22" (Score:1)
You're saying that there aren't as many PC games, so naturally EBgames stocks more console games.
I follow that up with the fact that there are MORE PC game releases, and of types that console games can't do as well.
Your reply doesn't address the facts, just makes some kind of non-sensical declaration, and proclaims the d
Should go to online sales (Score:3, Interesting)
The disadvantage is primarily in marketing...you can't get people to impulse buy a computer game as easily if they have to go searching for it on a website as you can if they are browsing a store rack.
The Price Problem.. (Score:3, Interesting)
Here is a real life example, a friend of mine went to EB to buy Jedi Acadamy (A game that came out a few months ago). He wants to play Jedi Acadamy online, even though there is a small community (maybe about 30-50 players online at a time on all of the servers put together). They told him it was $50. He asked for a used version and they told him $44. He promptly told them he was going to buy it from ebay or pirate it.
I think PC games should go the way of ITunes. Cut out the middleman and sell the games for $15 - $20 a piece. Most of the documentation that comes with games nowadays is incomplete or poor. Gamefaqs usually has better documentation than most games ship with.
Re:The Price Problem.. (Score:2)
Is anyone aware of companies offering their games at a substantially lower price? One major argument for piracy has always been the price - is there any proof that t
Re:The Price Problem.. (Score:2)
I think it's right in some cases, wrong in others. There are always people that will pirate games and not buy them, even if the price is $1. But there are also people that will pirate games just because the think they are too expensive, or just because it's easier to pirate the games than it is to earn the money to b
Re:The Price Problem.. (Score:2)
Re:The Price Problem.. (Score:2)
I don't see your friend's problem. Halo has been out for the XBox for how long? It *just*
Awesome! (Score:2)
As far as I know, console games have always outsold PC games. But PC games have continued to thrive anyway. If you're a developer, it doesn't matter which has the higher percentage market share, it just matters whether or not you can make money off of it.
My understanding is that it goes in cycles too. We're nearing the midpoint of this generation of consoles so we should be s
Can't get games at retail (Score:1)
Re:Can't get games at retail (Score:1)
GAME annoys the shit out of me. "Lowest Price Guarantee" stickers on every game. What a load of shit, the prices are exactly the same as any other shop I visit. Try telling them you can get the game cheaper online and they'll tell you their guarantee only covers local
Who's buying (Score:1)