Holiday Game Sales Semi-Merry After All? 47
Thanks to CNN for its report discussing specific sales numbers for November's top videogames. The report, shortly following previous analyst worries, mentions that "game software sales climbed 7 percent, as compared to November 2002", fairly reasonable, but still short of (possibly excessive?) analyst estimates. GameSpot has further commentary, mentioning the big winners ("Strong sales of True Crime: The Streets of L.A. (630,000 copies) and Tony Hawk's Underground (554,000) let Activision skate its way to a 46 increase in sales over November 2002"), and the not so fortunate ("November's big loser was Take Two Interactive, whose sales plummeted 47 percent. Hopes that Manhunt would help fill in for the absence of a [new] Grand Theft Auto game proved woefully unfounded, as the controversial game only shipped 75,000 units, a fraction of the 502,000 GTA Double Packs sold.")
Rockstar Needn't Worry (Score:2, Funny)
Re:Rockstar Needn't Worry (Score:2, Funny)
Re:Rockstar Needn't Worry (Score:1)
hardcore gamers surprisingly count for a reltively small market share (some
Re:Rockstar Needn't Worry (Score:4, Insightful)
Besides, a company that can do a re-release of two games that have been out for "ages" (gaming ages being pretty short) and sell another HALF MILLION copies doesn't have to worry much if a title or two have trouble finding an audience.
What's funniest about the tizzy over Manhunt is that this kind of game (gory, ultra-violent) is NOT the norm. Even the supposed "hardcore" lament the direction gaming is going while ignoring the fact that the bulk of titles released are rated E and T.
Hell, even the people who generate that top ten worst (in terms of being "unsafe" for children) games list had to include DOA: Xtreme Beach Volleyball (a game that gets an M based on cute animated girls in bikinis) and Warcraft 3: Frozen Throne (rated T for Heaven's sake, not to mention being pure fantasy). In other words, there were so few putrid M-rated games on the market that relatively innocuous titles get lumped in with the likes of Manhunt.
In short (if that's possible now), I could make a lot of money selling "chill pills" if all the people who were in need decided to take one.
Re:Rockstar Needn't Worry (Score:1)
Re:Rockstar Needn't Worry (Score:1)
Re:Rockstar Needn't Worry (Score:2)
Don't be daft. The game buying demographic hovers at low to mid 20s, and has done for a number of years.
Re:Rockstar Needn't Worry (Score:1)
the hardcore are the ppl with time to play games. Ie: the ppl who aren't out earning lots of excess income to spend on games.
And in fact its not early 20s anymore its mid to late 20s. and these ppl have kids. they also have money and they dont have time. put 1 and 1 and 1 together.
Re:Rockstar Needn't Worry (Score:2, Insightful)
And yet it receives a 79.1% rating (an average of the review scores from 36 different sources) at gamerankings.com [gamerankings.com], only 0.3% less than Metal Arms (which I've read a lot of good things about), 1.2% better than True Crime (a game that has been selling well and has a sequel already in the works)...In fact, it's 8.8% better than State of Emergency for the PS2.
Of course, never having played a game doesn't tend to stop people
Re:Rockstar Needn't Worry (Score:1)
Re:Rockstar Needn't Worry (Score:2)
Brand Recognition (Score:4, Insightful)
Maybe if they'd called it Grand Theft Auto Manhunt it would've sold better.
Re:Brand Recognition (Score:3, Insightful)
I'm one of those people who bought a PS2 just to buy GTA. I'd heard it was a fun, entertaining game. But I'm incredibly uninterested in Manhunt, because it's...well, not a fun, entertaining game. It brings nothing to the table besides excessive gore, and excessiv
Re:Brand Recognition (Score:3, Insightful)
I've passed it by because it's a sneaker, and I don't find sneakers that much fun. A noticeable deviation from this taste question was Deus Ex, though.
Trying to sell a game on controversy, as this one was, is always a bit of a hit and miss affair, especially when we get jaded to the whole thing. Rotting corpses? Big deal. Chainsaws? Had those in Doom.
I suspect this is why 'The Sims' completely exploded
Re:Brand Recognition (Score:2)
You m
Re:Brand Recognition (Score:1)
On the other hand, when State of Emergency came out, my youngest step-brother bought it, because it was a Rockstar game (in other words, because it was by the makers of GTA3). Next time I talk to him, I'll see if he bought Manhunt, but I somehow doubt it. That being said, much of what Rockstar did in SoE was ported into the GTA3 engine for GTA:VC. Rocks
Re:Brand Recognition (Score:1)
There are many other major brands that can sell millions on reputation along. Blizzard and id are good examples.
Re:Brand Recognition (Score:2)
Again, excluding Vice City, name a single game they've published that wasn't either buggy crap, or a sequel (read: patch) to buggy crap?
Interesting they left out Nintendo (Score:5, Interesting)
The mainstream media really has something against Nintendo this round. They'll gladly complain that their sales are down over past years, but they'll also ignore the fact that sales below Nintendo norms are still really damn high compared to almost everybody else.
Re:Interesting they left out Nintendo (Score:4, Insightful)
The Gamecube is $99, $80 less than the Xbox or the PS2.
These are facts.
Nintendo's games are also very fun. This is an opinion of course.
Re:Interesting they left out Nintendo (Score:2, Insightful)
BTW. Why does a Gameboy Advance cost as much as a Gamecube?
Re:Interesting they left out Nintendo (Score:1)
Re:Interesting they left out Nintendo (Score:2)
Re:Interesting they left out Nintendo (Score:1, Insightful)
"I don't think the public, in general, likes Nintendo."
They are no longer the only game company in town, but neither do people generally dislike them in any way. Assuming you are talking about America, I doubt that Americans base their opinions on the nonsensical criteria that you present in your post, and no amount of marketing that Sony and Microsoft do can erase the gam
Re:Interesting they left out Nintendo (Score:3, Funny)
Re:Interesting they left out Nintendo (Score:1)
Sony is losing massive amounts of money in their biggest business sections, movies and music, while the area they're best known for, home electronics, is barely making a profit, and the area we're discussing relies heavily on maintaining a large 3rd party base that develops games that will sell. In other words, despite the PS2 being a relatively small expenditure for Sony, it's the only thing that's really bringing in serious money for them, and that money
Re:Interesting they left out Nintendo (Score:1)
Re:Interesting they left out Nintendo (Score:2)
Not sure about that (Score:1)
HL 2 - Way they are going, it'll be out for Christmas of next year
GT4 - Sorry, looking forward to Rallisport 2 myself. Comes out sooner, looks great, and will have online capabilities (
Re:Everyone's same wish list (Score:2)
What did that do to your prediction?
Re:Everyone's same wish list (Score:2)
I speet on Sony! I just wanna play good multilayer.
no (Score:2)
This season's big loser is Valve, Sierra, et. al. for the snafu over Half-Life 2. They would be fucking ROLLING in cash if it'd come out in time.
Penny-Arcade, anyone? (Score:1)