Discussing The Most Awaited Games Of 2004? 179
Thanks to 1UP for its end-of-year summary feature, in which the site editors discuss the most intriguing and perkiest gaming events of the year, but also "look ahead at the newborn trends of 2004." Next year's particularly lusted-after games include Psychonauts ("Double Fine's Xbox platformer has been delayed a lot now, which can sometimes spell trouble, but I have faith in them to deliver something amazing when they do get around to it"), Metal Gear Solid 3 ("After the talking-heads nightmare of Metal Gear Solid 2, I can't wait to just trot off into the jungle and start killing people"), and Halo 2 ("With a gun in each hand and the ability to hijack vehicles, this one has the potential to be as popular as the first one continues to be.") Which games are you particularly looking forward to in 2004?
The obligatory... (Score:1, Funny)
Re:The obligatory... (Score:1, Funny)
Re:The obligatory... (Score:1)
Or maybe for 2006, because you know they won't be done in 2005, either.
For me (Score:3, Interesting)
Deus Ex 2 (still hasn't come out where I am yet)
Theif 3
System Shock 3
Freedom Force 2
Total Annihilation 2 or Chris Taylor's Version of it
Most of all I want to see a Lunar 3, they haven't made a true sequal for this game since 2 came out on the SegaCD.
Re:For me (Score:1)
I forsee the gaming market bottoming out in '04....again.
Re:For me (Score:2)
If you haven't done so already, I'd recommend downloading the Deus Ex 2 PC demo. I was a huge fan of the original and had every intention of picking up the sequel when the demo completely changed my mind. I'm glad I didn't drop money on it.
Re:For me (Score:2)
Well, you could get an import. If you're feeling particularly masochistic anyway - Having experienced the full thing, and been as underwhelmed as I was when playing the demo, I'd recommend you save your money for something that is worth it.
"Theif 3"
I was looking forward to that, until I played DX2 (they share a lot of code). If they've made as big as mess of that as they have of DX2 Ion Storm can expect a lot of very, very angry taffers paying a visit.
Re:For me (Score:2)
Re:For me (Score:1)
Expected Release December 2000
I'm not saying that Chris won't eventually release another RTS (I know he wants to make one), I'm just saying don't hold your breath for TA2
Another clue should have been all the stuff about hardware acceleration. <sarcasm>An RTS with a free camera? How forward looking!</sarcasm>
Three Words.... (Score:4, Funny)
What? Delayed until Two thousand and FIVE?
Well, hope springs eternal!
Stars! Supernova Genesis (Score:1, Funny)
HL2 (Score:4, Funny)
Ok, good. Now i can get on with my life.
I've learned -not- to look forward to games... (Score:5, Insightful)
All you do is feed the downward spiral when you buy into any of the proprieters of 'exclusive previews' and 'preorders' of years-away games.
all that said, i can't help myself - Halo 2 has caught me. Halo delivered like Half-life delivered 5 years ago. Half-life 2 I am hungry for as well, the only difference being, i think Halo2 will be released first
But this excitement has nothing to do with marketing bullet-points or 'previews' or 'screen shots' from e3. it has to do with me still believing in a developer to deliver a good game.
let me clarify my whole position:
Fans looking ahead, making sites, getting excited -- this is fine.
But the selling of this excitement has gotten out of hand.
Christmas day, ketchup, virginity... (Score:2)
Re:Christmas day, ketchup, virginity... (Score:4, Insightful)
a company astroturfing a community, lying about specs to keep people 'in', aggressively hyping a game that's 3 years behind in the press(*cough*romero*cough*), photoshopping screenshots, passing renders off for in-game shots, giving 'exclusive' demo downloads to pay sites, etc -- these are the bad things.
when the company is -creating- the press it's bad. when you get yourself excited from the mere idea, that's fine.
Half-life 2 is an example of a game where they didn't overmarket the thing before it is/was done.
Fable is an example of a game where they -are- overmarketing the thing before it's done.
Re:Christmas day, ketchup, virginity... (Score:1)
Re:I've learned -not- to look forward to games... (Score:3, Insightful)
Except Half-Life had a much stronger single player experience from the get-go, where as the campaign in Halo is rather redundant and tedious.
But then I should also point out that Half-Life's multiplayer options weren't very robust at its release.
And, while there was a mountain of hype and buzz surronding the first Halo, I recall very little hype for Half-Life. Of course, back then the "hype monster" was still a baby compared to what it is today.
Re:I've learned -not- to look forward to games... (Score:1)
But then I should also point out that Half-Life's multiplayer options weren't very robust at its release.
Good call. I'm not a big gamer, but Half-Life's single player surprised the hell outta me, TFC was cool when it came out, but that was a while after...
I never really got into the XBox and never saw the validity in the hype for Halo until recently. My neighbors
Re:I've learned -not- to look forward to games... (Score:3, Insightful)
That's funny, I remember a ton of tedious platforming/jumping elements in HL...different strokes and all.
And HL1 had a ton of buzz for well over a year before it came out. I remember watching prerelease vids, reading all of the various magazine articles, salivating at the thought of various features they hyped yet never included in the game (It was originally suppo
Re:I've learned -not- to look forward to games... (Score:2)
And even in your type of nonlinear, there were still far far too many jumping puzzles where you HAD to go a certain way, make a certain jump, etc. This drove me nuts, mainly because of how ridiculously artificial it felt. "Wow, good thing this elevator shaft collap
Re:I've learned -not- to look forward to games... (Score:2)
Lucky! I get about 10 seconds per frame. Elite Force 2 was like watching a PowerPoint on Elite Force 2.
Thankfully, GTA Vice City runs at playable speeds. Gets kinda yucky at some parts, but certainly playable.
The classics (Score:5, Funny)
Re:The classics (Score:1)
Maybe you don't see a difference between Doom 2 and Battlefield 1942. If that's the case, then you're probably one of the many people who's afraid to try new games out who's missing out on a shitload of fun. >_
Re:The classics (Score:1)
Just one... (Score:1)
Doom III (Score:1)
DOOM3 & Half-Life 2 (Score:3, Interesting)
For me... (Score:1)
The most awaited game of 2004 (Score:4, Funny)
Duke Nuken Forever is the most awaited game of 4002....
Doom 3 (Score:3, Informative)
Unfortunately the box has no hardware requirements listed.
Baldur's Gate Dark Alliance II (Score:2)
Re:Baldur's Gate Dark Alliance II (Score:2)
Re:Baldur's Gate Dark Alliance II (Score:2)
MGS definately leads the way (Score:1)
Doom 3, Half-Life 2, yadda yadda. Yes I'm still waiting for Duke Nukem Forever. Oh, and the sequel to GTA: Vice City. More 80s bubbbly goodness. Call of Cthulu looks cool..if it'll ever come out. Maybe Tribes 3 if the non-Dynamix crowd doesn't hose it.
But I don't know. 2003 was pretty lean on the games department, and '04 isn'
Re:MGS definately leads the way (Score:1)
there can be only one (Score:1)
There's only one I'm exited about: Thief III [thief3.com].
Of course, I'll have to check out DOOM III [doom3.com]... it looks like it might be the first playable survival horror game, ever. It'll be nice to see if the id folks can make a good game (you know, with a plot and stuff) with their excellent engine... ;-)
Oh, and my Neverwinter Nights [bioware.com] modules.
Re:there can be only one (Score:4, Interesting)
I'm really disapointed with ID on this title. To me it looks like they more or less sold out and created DoomIII for the engine alone. This way they can sell it to other game makers, the fact that DoomIII is attached to it is more for a way to show off the engine than anything.
That being said, I'm still going to upgrade my computer so I can play it.
Please, if anyone has any knowledge to the contrary about this one let me know.
Re:there can be only one (Score:2, Informative)
Re:there can be only one (Score:3, Informative)
While no one rightfully knows the length of the single player. I don't think this will be played at the manic run through and kill everything. More like take your time and immerse yourself in the game.
And remember this is just Doom 2's story redone with the new engine.
Either way with its release the engine will be out, and we can u
Re:there can be only one (Score:2)
Re:there can be only one (Score:2)
Guess... (Score:3, Informative)
My copy of Prologue should be in my grubby little hands this week, so after playing what is admittedly a rushed-and-defective demo disc, I'm going to be salivating at the thought of what will happen dev-wise in the next six months before its full release.
Also, Baldur's Gate II, Project Gotham 2, Perfect Dark 0, Kingdom Hearts 2...
GTRacer
- Long live the Sequels!
Re:Guess... (Score:2, Interesting)
Re:Guess... (Score:1)
Re:Guess... (Score:2)
I had a ton 'o fun with BG:DA on PS2. I had even more fun editing my save file after beating Extreme once. Onyx swords with 1000+ critical hits...yum! Enchanted armor that boosts stats! Elven everything!
I wish I still had VB6 or somesuch so I could write a full save editor for the game after the work I did decoding the format...
GTRacer
- Fond memories of hacking Privateer's saves to put 4 alien guns on my ship...
Re:Guess... (Score:2)
Oh yeaaaaah...forgot about that! : )
Is there any news on that? What Disney Movies are there left? Can you play with The King? Etc.
Oh, and is the camera still an evil spawn of hell? That camera was the toughest enemy of the whole game! Killed more times than anything else.
Re:Guess... (Score:2)
Which is why it sucks that tehre are only two options.
Perfect Dark Zero in 2006 (Score:2)
Two words (Score:2, Funny)
Re:Two words (Score:1)
You mean you don't have one yet?
I thought they were basically ubiquitous, hence the reason sales are so low right now. That, and that Sony has awakened the beast of PS3 Hype...
What I'm looking forward to... (Score:3, Insightful)
Half-Life 2, even though I hate Valve for continuously bullshitting their fans.
Unreal Tournament 2004, because I like first-person-shooter games with lots of interesting extra stuff, such as vehicles and mission objectives.
Worlds of WarCraft, because I like MMORPGs when I have lots of spare time and Blizzard is the only company I know who seems to be able to make fun RPG systems.
Gran Turismo 4 'cause it'll be the best racing simulation.
Battlefield Vietnam because I'm a fan of BF1942.
I'm sure there will be tons of other great games in the year 2004, but either I can't remember themn off the top of my head, or I haven't heard about 'em yet.
Re:What I'm looking forward to... (Score:2, Funny)
I'm guessing you just plain don't like RPG systems period. I really hope you're not going to tell me the diablos are RPG.
El cheapo (Score:2)
Re:El cheapo (Score:2)
Re:El cheapo (Score:1)
As a note, here in Australia, movies cost about $US10, and about $US8 for students. Snacks might take it up to $US20.
Now, for a game taking 10-25 hours to complete and e
Re:El cheapo (Score:1)
In any case, I don't spend $7 on any old movie, I do have to be fairly sure it will be a good one. Even then, I do complain about things like $5 drinks, because we all know it's rediculous, but that's how the theater makes money. Paying to
Re:El cheapo (Score:2)
Ultima IX (Score:2)
What a turd. Took days to get my system to run the damn thing, then it got about 5 FPS. The music might have been nice, but the "environmental sound" sounded like I was tromping through the marble clad city hall in hobnailed boots. The avatar's voice acting sounded like someone who walked in hung over
KOTOR sequel. (Score:1)
I'm also hoping that Thief III doesn't get the Deus Ex: Invisible War treatment. Ion Storm already butchered one franchise with their oversimplified garbage.
Re:KOTOR sequel. (Score:2, Interesting)
Personally, I hope not to see a sequel to KOTOR next year, because the original spent a great deal of time in development to become what it is. The last thing I want is some crap sequel spun off in 12 months to cash in on the success of the first one. Give me a sequel in 2-3 years, probably on the next generation XBox, that's truly
Why haven't more people said Stalker???? (Score:2, Interesting)
Holy christ. I'm afraid and excited that it might be better than Half-Life2.
Of course, I'm also afriad that it might suck.
Re:Why haven't more people said Stalker???? (Score:1)
Re:Why haven't more people said Stalker???? (Score:2)
Trend? (Score:5, Insightful)
THEY'RE ALL SEQUELS! They all end in a freakin' number. Looks like '04 is shaping up to be the year of rehashing and revamping. =/
Re:Trend? (Score:1)
Re:Trend? (Score:1)
Re:Trend? (Score:1)
Re:Trend? (Score:1)
On the other hand it is sad to see absolutely great games get passed by because they don't have a "number" at the end.
Re:Trend? (Score:5, Insightful)
THEY'RE ALL SEQUELS! They all end in a freakin' number. Looks like '04 is shaping up to be the year of rehashing and revamping. =/
That's not an indication of what games will be released, or even what games will be well-liked, it's an indication of what games people are looking forward to. Generally, most people who like a game will look forward to the sequel. The only reason to look forward to a non-sequel is if it's a developer you like, or they have a lot of hype.
Re:Trend? (Score:3, Insightful)
But Psychonauts isn't a sequel 8)
Re:Trend? (Score:2)
Re:Trend? (Score:2)
D'oh!
Re:Trend? (Score:2)
Re:Trend? (Score:3, Interesting)
THEY'RE ALL SEQUELS! They all end in a freakin' number. Looks like '04 is shaping up to be the year of rehashing and revamping.
Can I just say that I'm sick and tired of people equating sequels with a lack of creativity in games? I'll go ahead and do it anyway.
I'm sick and tired of people equating a sequels with a lack of cretivity in games.
We need to get over the mistaken notion that sequel == uncreative. It may be true (but not 100% true) tha
Metroid (Score:2)
I'd say the next Zelda, but I have a feeling it only stands a chance of a 2004 release for Japan.
Re:Metroid (Score:2)
Re: (Score:2)
What am I looking forward to? (Score:2)
Doom 3
Metal Gear Solid 3
Kingdom Hearts: Chain of Memories
That about sums up my 2004 must buys
some others (Score:2, Interesting)
The party is over, slackers
Half-Life 2 shows an excellent example of the power of DirectX9. Shaders 2.0 loops allow truly realistic effects on key map materials
City of Heroes (Score:2)
Re:City of Heroes (Score:2)
So to nitpick your nitpick, because it lacks basic elements of a role playing system (in the traditional role playing game sense), I would never call a MUSH a MORPG. Aside from that, c
Few off the wall titles (Score:2)
Starcraft Ghost
Metroid Prime 2
Everquest 2
Two of those I'll be able to play right away, one is gonna take some cash on a new system.
Some of you were complaining that it is going to be a year of sequels. Well guess what, it's all been done before and it's no different from any of the other entertainment mediums: tv, movies, books. Get used to the feeling, it's called getting older.
My waiting list: (Score:1)
MGS: Twin Snakes [konamijpn.com]
CY Girls [konamijpn.com]
Gran Turismo 4
Starcraft: Ghost [blizzard.com]
These games are all due out soon... i'm not even thinking about end of 2004 yet, as that's too far away (nearly an eternity in the gaming world, as so much can change)
For the Dreamcast fanatics... (Score:1)
( http://www.success-corp.co.jp/software/dc/psyvari
Now, let's hope the rumor about Castle of Shikigami 2 is confirmed as well! ^_^
Fallout 3 (Score:2)
I suck down a couple of rad-aways and head towards Interplay's tac-nuked headquarters, searching for remains...
List is Pretty Repetitive (Score:2)
Announcing the most-awaited games of 2004 *fanfare*...
Duke Nukem Forever and Half-Life 2! Ladies and gentlemen, what a surprise!
And announcing the most-awaited games of 2005 *drum roll*...ibid.
Aaand the most-awaited games of 2006 *cough* *wheeze*...ibid.
Aaaaaand the..oh buggrit.
Wonder no one mentioned... (Score:2)
The game offers, technologically, all the features expected from a new fps (dynamic lighting using bumbmaps, realistic physics and such) and a feature most games don't apply (except maybe Serious Sam): huge enviroments. You have a field of view to miles away, real-time rendered.
You find yourself in an island full of people that want you dead. You can go wherever you want in a huge and very detailed landscape.
Instead of talking just check out the tech demo movie [farcry-thegame.com] and the new trailer [farcry-thegame.com].
It can speak for
"Trot off into the jungle and kill people"? (Score:2)
Halo 2 (Score:2)
Re:Eh? (Score:2, Funny)
Halo sucks (Score:2, Interesting)
I have never seen a game on a console that can have any where near the depth and JUSTICE that a PC game could have. I had such high hopes for it, and then my hopes were smashed to the ground.
Of course, they may have been going for that same, stupid "Run around shooting at anything that moves" strategy originally for the PC, but that would have been such an underachievment. Too bad it's the cream of the crop ga
Re:Halo sucks (Score:2, Interesting)
Death to Sony, Sega, and Nintendo! Your insistence on controlling every step of development, of ensuring that no product strays too far from you
Re:Halo sucks (Score:2)
See Also: Deus Ex: Invisible War. If there were ever an example of potential greatness hampered by console development, this is it. A user interface severely constrained by console controllers, loss of the relatively massive enviroments of the first game (now replaced by constant load points), and an overall simplification of the play style of the entire game show that you CAN dev
Speaking as a guy who cut his teeth on Wolf3d (Score:1, Insightful)
I probably owned your dad back in the day on NTShadow.net.
Max Payne? Boring tap-tap-ness. If I wanted that girly crap I'd be down at the arcade playing tekken with the other glow-stick twirling honda supe-ing rave monkeys. Yeah, the animations are cool. ONCE. Then it's another boring shoot out in a club with more gangsters than Rush'n Attack has Russians. Aside from the 3d engine those two games have a lot in common. And the gay ass hand to hand levels. Final
Speaking as ANOTHER guy who cut his teeth on Wolf (Score:1)
Re:Speaking as ANOTHER guy who cut his teeth on Wo (Score:1)
Re:Speaking as ANOTHER guy who cut his teeth on Wo (Score:1)
Re:Speaking as ANOTHER guy who cut his teeth on Wo (Score:1)
Those games were all flops on PC.. partially because most players want a lot of scripting (explosions etc). I don't mind a lack of scripting (its fluff) if the game just included Co-Op. Co-Op alone made X-Com: Enforcer and Serious Sam worth playing. Halo(PC) didn't have the scripting or the co-op, and it had
Re:Speaking as ANOTHER guy who cut his teeth on Wo (Score:2)
some people like some stuff, some don't.
Halo on the PC wasn't particularly well received by the hardcore because it was 3 years behind PC fps, there wasn't coop in the PC port, and the PC market is overly concerned with multiplayer deathmatch, whereas console gaming (at the point of HALO's release) adds deathmatch only as an afterthought.
Frankly, i can still play halo over and over again because the vehicles, the lack of load times, the excellent coop story, and the AI being so
Re:Quick question (Score:2)