Computer Chronicles Episodes Highlight Classic Games 34
Thanks to Waxy.org for its weblog entry highlighting some of the classic gaming-related episodes of the Computer Chronicles TV show, all freely downloadable courtesy of the Internet Archive. Waxy.org particularly highlights the Computer Games episode from January 1985, where "The authors of Sargon and Millionaire demo them on the original Mac, and talks to Pitfall creator David Crane about Ghostbusters and David Lebling discusses Zork and other text-based adventure games. The short piece on the fledgling Lucasarts (then named Lucasfilm) is great, which had just released its first two games a few months before, the groundbreaking Rescue on Fractalus and Ballblazer" Also noted is a Software Piracy episode from 1985 including "a spirited debate between an Activision exec against a developer of a cracking utility", and another gaming episode from 1984 including "Electronic Arts' Bill Budge showing off the classic Pinball Construction Set."
Ballblazer and Fractalus (Score:5, Interesting)
The "scariest videogame moment" for me to this day is what happens when a guy you are trying to rescue in "Jagglines" turns out to be a monster and smashes the windshield of the spaceships.
A sequel to "Ballblazer" came out during the 1990s, but I never heard if it was any good. Any word on this one?
Re:Ballblazer and Fractalus (Score:2, Informative)
Drive the Hedge Trimmer (Score:4, Interesting)
Anyone else play this one? It usually worked OK, but was plagued with occasional Commodore 64 sprite glitches. The 'Buster's ambulance would sometimes appear as a graphic mess that looked like a picket fence in front of a flowering hedge....going down the road. The Hedge Trimmer, we called it. When when it moved from side to side, it did not erase itself.
He Slimed Me! (Score:3, Insightful)
Then again, it's been so long since I played it that I may have just forgotten.
Re:He Slimed Me! (Score:2, Funny)
Now, the Currah MicroSpeech cart/plugin/'big black thing' for the Sinclair Spectrum... now THAT was Synth Speech.
I can still hear it to this day...
"The ban-shee way-uls at yoo und no-thing happ-uns."
Oh, and the hours upons hours of fun typing:
LET S$="Would you like to play a nice game of thermonuclear war"
Those were the days...
Re:He Slimed Me! (Score:1)
Now, I still know nothing about whether or not Space Taxi was synth or sampled.
Re:He Slimed Me! (Score:2)
Re:He Slimed Me! (Score:2)
Sampled [spray.se] vs Synth [spray.se].
I havent found a speech synth that could do a good Maniacal Laugh yet, either...
Re:He Slimed Me! (Score:2)
Re:He Slimed Me! (Score:2)
I assume that you could do the same thing on C64.
Re:He Slimed Me! (Score:2)
Now the Atari 400/800 series had a feature that could play an audio track
Re:He Slimed Me! (Score:2)
Re:He Slimed Me! (Score:2)
Re:He Slimed Me! (Score:2)
Re:He Slimed Me! (Score:2)
Re:He Slimed Me! (Score:2)
Re:Drive the Hedge Trimmer (Score:1)
Ah, my old C64...
Reading imported Compute! Gazettes and be amazed by the dazzling game advertisements;
the hours spent in loving labor, typing in machine code for a game (afterwards realizing I didn't know how to save it to tape
I thank Infocom for roughly half my English vocabulary.
I'm going to find me an emulator...
back in the day (Score:5, Interesting)
I'm not crazy, I swear. This was really a segment on a computer show (I'm not *positive* it was Computer Chronicles, but that sounds right).
Re:back in the day (Score:2)
Millionaire (Score:4, Informative)
I found the "Millionaire" segment to be rather amusing. They took data from the [then current] stock markets. If you look closely, you can see where the Dow was around that time in 1985 [well below 1000].. contrast to what it is now.
Also, is that not the worst combo toupee/comb-over on the planet?
Pinball Construction Set (Score:3, Informative)
Another game I loved was Wargame Construction Set. The great thing about it was that the graphics were so primitive any schmuck could make a "mod". You didn't need to have a friggin' clue about 3D modeling... You just picked a little sprite and adjusted properties.
You could probably replicate the game in a few weeks in Java, but I doubt anyone today would accept the graphics... :-(
Re:Pinball Construction Set (Score:3, Insightful)
Depends. What's the gameplay like? After all, Nethack is still popular, and I guarantee the graphics aren't as good.
Re:Pinball Construction Set (Score:1)
You have a good point about nethack. The biggest problem I have now is that I haven't played the game in almost 20 years... My memory may be a bit faulty... Of course you wouldn't want to perfectly replicate the old game, just use it as inspiration. Networked play would be fun. Not sure how well turn based play would work with multiplayer, however.
Must...fight...urge...to...take...on...another. . .project... ;-)
old games (Score:2)
Re:old games (Score:1)
I haven't thought about Telengard in a very long time. It was mostly in basic (maybe all in basic, I don't remember), and I printed the entire thing out on scroll paper. It was like 50 feet long and I remember crawling back and forth on the floor tracing the code looking for ways to cheat...
Let's just say that my characters never had trouble with bad stats or not enough money...
Since we are on the Commodore nostalgia kick, who remembers Phantasy or Impossibl
Re:old games (Score:2)
Yeah, that was a tough one. Took forever to complete.
Koronis Rift (Score:1)
Zork Movie (Score:2)
Glad I already had 'em! (Score:1)
Re:What about TEMPEST??? (Score:1)