A Place For Product Placement In Games? 152
Thanks to GameSpy for its CES 2004 report, which includes coverage of a roundtable regarding product advertising in videogames. The writer points out: "The Super Monkey Ball simians gobble Dole bananas. Jet Moto features a giant Mountain Dew billboard. The alien-fighters in RLH drank Bawls", and goes on to cite research that "30% of in-game ads are recalled in the short-term, which is impressive. Even more amazing is the fact that 15% are recalled after five months - unheard of in advertising." But, of course, "if a placement ticks off the gamer, there's not much a company can do to negate that negative." What are the most appropriate and least appropriate advertising placements you've seen in games?
It doesn't affect me (Score:5, Funny)
Re:It doesn't affect me (Score:5, Insightful)
If done right, advertisments in a game can add to the realism. GTA3 wouldn't have been so real if they didn't play Pogo The Monkey ads on the radio occasionally.
Need for Speed Underground (an excellent game btw) has TONS of stickers representing REAL brands you can decorate your car with. This is not a bad thing. It makes the game more real. And hey, if I'm looking for neon next time I'll know some brands to look for. Great for me.
Re:It doesn't affect me (Score:2)
Enter the Matrix (Score:1)
Besides the buggy gameplay (which determined my emotions more than anything else) I hated the plugs for NVidia and Intel. The Powerade placement was slightly less noticeable but not by much.
They went waaay overboard there.
To date I haven't seen any good product placements (well, mebby Super Monkey Ball's Dole Bananas.)
Rush 2? (Score:1)
Re:Rush 2? (Score:3, Interesting)
Hardly a new idea.
Re:Rush 2? (Score:2)
But, likewise, not a new idea. :)
Re:Rush 2? (Score:1)
There was a SNES game that was based on a 7-UP character if I recall.
Plus there was Zool which was sponsored (not products placed, outright sponsored) by Chupa-Chup's.
The game was Cool Spot. (Score:2, Informative)
Re:The game was Cool Spot. (Score:1)
Re:The game was Cool Spot. (Score:2)
Re:Rush 2? (Score:2)
Although it gets confusing, the arcades saw two Ninja Turtles games. The first, Teenage Mutant Ninja Turtles, became TMNT II on the NES. The second, Teenage Mutant Ninda Turtles II: Turtles in Time became TMNT IV on the SNES.
TMNT III: The Manhattan Project, was only on the NES. It was quite a lengthy game that really pushed the NES graphically (lots of sprite breakup).
The irony is, I bet the TMNT licensers thought they were pretty smart commiss
ZERO ADS (Score:1, Insightful)
The last thing I want is ANY advertising *IN-GAME*. To me, this would be as bad as escaping in a wonderful book, only have have a giant pepsi, MTV or Meryl Lynch advertisement on every fifth page.
Re:ZERO ADS (Score:1, Interesting)
I remember nothing about the game, but stunts, and Mt. Dew. No title, no maker, just Dew.
I think it works best, and is least obtrusive, when it's a product genuinly loved by the people making the game. The love the
Re:ZERO ADS (Score:3, Insightful)
And the cars should just be squares with wheels, I wouldn't want to recognize a car modle, it would really piss me off.
Also, no real cities should be used, I don't want to play an advertisement for tourism.
Realistic placement (Score:5, Insightful)
The problem is not that they are branded. As you say, it might be better in a realistic game to have SOME brands about that are inescapable. Say, Pepsi or Coke cans.... not a day goes by that I don't see one of those.
The problem is when the product placement has put me in some strange otherworld where every can of pop is a Mountain Dew. It's distracting. And it usually is these fine products which are less ubiquitous that do the insane product placement trick.
I wouldn't mind, though, if the Pepsi company paid to have its entire range stocked... I'm used to stepping between the Coke universe and the Pepsi universe as I browse the stalls in the food court.
Product placement in a realistic game should be realistic.
Re:ZERO ADS (Score:1)
Re:ZERO ADS (Score:2, Informative)
DC have ads every third page, which in a visual medium rather detracts from the content.
But product placement isn't like this - you're not interrupting the game for an advert, it's just something there in the background.
Better, I'd say - limited subliminal effect (unless you're very easily influenced), and far less intrusive. Course, if it's been paid for by advertisers I'd like to see the benefit in the game quality or in the price I pay being subsidised
One worrying point about advertisments in games. (Score:4, Insightful)
If an ad is wrong/offensive they can be forced to stop distributing it, this could be really expensive if you have already printed a million cd's.
I'd also like to know if they ads in games evan fall under regulatory controls.
I also don't like the idea of playing a differnt game to eevryone else, cause I assume any paid advertising will probably be localised to specific countries.
product placements (Score:3, Informative)
Well, there's that annoying Honda Element in SSX3. That's gratuitous if you ask me. But, hey, I remember it so I guess it's effective. Not as if I'd ever buy one of those dork boxes.
Oh! And let's not forget all the Duff beer ads in Simpsons Hit & Run. Mmmmm... Duff beeeeer.
Re:product placements (Score:2)
They're at pretty much every finish line (Score:2)
Re:They're at pretty much every finish line (Score:2)
Wow, I never realized just how much I unconsciously cut out visual clutter. I tried to recall the finish line area from memory, but all I can remember is the shape of the gate itself. I don't remember if there are crowds behind it, stands, balconies, anything.
Re:product placements (Score:2)
Mightnight Club 2 (Score:1)
I know that it is definitely in the Tokyo level, not sure about any of the others, though.
Best form of advertisement? (Score:2)
Best form : Subliminal.
Re:Best form of advertisement? (Score:2)
Re:Best form of advertisement? (Score:1)
Pogo the Monkey (Score:4, Funny)
Ever since I heard those radio ads, I've been looking for the game everywhere. I want to swing from blue dot to blue dot with my red square monkey!!!!
Re:Pogo the Monkey (Score:2, Informative)
A number of issues (Score:2)
B) Advertisements in video games are little different from advertisements in movies. Either way, you've paid for entertainment which has superflous elements.
On a personal note, I dislike product placement a lot, but no more than I dislike gratuitous sex or violence.
But then again, I only account for less than 10% of the bell curve.
GTA (Score:5, Funny)
But... (Score:1)
Ack! It must all be subliminal!
EA should thank one kid (Score:4, Interesting)
He said something like why don't video game companies like EA use real advertisement in the sport stadium banners and such. Not too long later I remember getting NBA live basketball with real advertisement inside. To this day I really wonder if the industry owe this kid something.
Re:EA should thank one kid (Score:2)
Same Friggin' Price (Score:3, Interesting)
If I remember correctly Monkey Ball sold for the same price as every other game when it came out. Movies cost the same amount to go see whether it's just one gigantic advertisement for Preperation H or an actual movie with plot.
Perhaps if the games cost less then I'd be okay with a few little things hidden in the game but as it is they are just annoying and don't do me any good.
Re:Same Friggin' Price (Score:2)
Re:Same Friggin' Price (Score:2)
I'l see that, and raise you "Yo! Noid!" starring the Dominoes Pizza Noid [rogers.com]
Re:Same Friggin' Price (Score:2)
Re:Same Friggin' Price (Score:2, Funny)
Re:Same Friggin' Price (Score:2)
Re:Same Friggin' Price (Score:2)
Err, you do realize that many game companies come and go, right? It's hard to make a profit on a game unless it's really really good. If they can offset some of that cost by generating revenues in other places, then you've got a healthy market, plus they can even make money when a game is pirated.
I'm not defending overly obnoxious ad placement mind y
Re:Same Friggin' Price (Score:4, Informative)
Re:Same Friggin' Price (Score:2)
Actually, they cost less. I think prices have at least doubled in the past several years, while advertising has increased. "Go figure."
Re:Same Friggin' Price (Score:2)
Yeah yeah, preview is my friend.
What aboout realism? (Score:1, Insightful)
It's not bad in all instances
The only one I recall... (Score:2)
Game developers and publishers should be aware that if the advertising is annoying the sales of their product and future products will be negatively affected. There are TV programs I've given
Re:The only one I recall... (Score:1)
Re:The only one I recall... (Score:2, Interesting)
A few games... (Score:2, Informative)
Pre-Alpha Half-Life: Has Coke and Fruitopia machines in it.
Chocobo Racing: Advertises Chocobo's Dungeon 2 in the game script.
Tron 2.0, UT2003: Advertises nVidia.
Rainbow Six 3: Raven Shield: Advertises ATI ingame, advertises Alienware in the box.
Re:A few games... (Score:2)
Re:A few games... (Score:1)
I remember it from the start of the demo. It may not have been in the full game.
Re:A few games... (Score:1)
Not _quite_ product placement but... (Score:2, Funny)
Re:Not _quite_ product placement but... (Score:1)
Re:Not _quite_ product placement but... (Score:1)
Re:Not _quite_ product placement but... (Score:1)
Now i know its not a computer game, but i must say i really liked the product placement in "A Knights Tale" (the movie). though i hate the concept of branding, that was worked in so smoothly.
Re:Not _quite_ product placement but... (Score:1)
Worst Product Placement (Score:3, Interesting)
There was one good game, though, that springs to my mind and had just awful product placement: Beach Spikers (Sega volleyball game for Gamecube). Now, there was product placement all through the game (each event had a sponsor) and most of it was fine. However, one of the events was sponsored by Pringles, where there were huge Pringles cans that just about made me retch. The area surrounding the court was so over-the-top gaudy that it really worked on my nerves.
I think it's kind of fun when there's a real product put into a game here and there, and even a little product interaction is acceptable. I just hope game developers and marketing people try to keep it as tasteful as they possibly can. I don't have any specific guidelines as to what keeps the placement in the tasteful range, but, like obscenity, I know offensive, annoying and intrusive advertising when I see it.
On that note, I'll give a shout-out to Acclaim!
Why it's effective - and won't be (Score:3, Insightful)
However, this effect can only decline - once in-game advertising becomes standard, people will probably train themselves to bypass it; the same thing happened with Web advertisments: I remember thinking the first banners I saw were kind of weird, but now they're pervasive, I hardly notice them. Studies have even shown that users have trained themselves to bypass ads of common dimension and placement (like a banner at the top of a page). I doubt you could even tell me (without looking) what the current advertisment on your Slashdot page is for.
While product placement in games can be appropriate and add to the "realism factor," like having stadium ads in a sports game, the actual effect of these ads will diminish as they're added to more and more games.
Re:Why it's effective - and won't be (Score:1)
OSDN Personals.
That damned cute Brunette always catches my eye. Or maybe she's a Redhead? Wasn't really paying attention. Either way, she's in between the article and the comments, so I always seem to notice that one.
You're right though. Normally I wouldn't have the foggiest idea what they were trying to sell me. Nor would I ca- Ooh! Binary clock!
Re:Why it's effective - and won't be (Score:2)
I doubt I could too, since I have it blocked. Mua ha ha!
Re:Why it's effective - and won't be (Score:2)
The Best and the Worst (Score:5, Interesting)
The absolute worst would be Darkened Skye, where you use Skittles to create spells. In fact, the whole game is based around Skittles. I'm not just talking a web game, this game was released for PC and Gamecube.
Re: (Score:3, Insightful)
Re:The Best and the Worst (Score:3, Insightful)
On the other hand, in Darkened Skye, they wrapped a completely generic story [simonsays.com] around the Skittles. The game is still based around those Skittles, but you could call the Skittles runes or whatever fitting synonym you might have for runes and still have a game. It would have made just as m
Still no mention... (Score:2)
Cool Spot (7-Up), Pepsiman (Pepsi, a-doy), and the recent Darkened Skye (Skittles) spring to mind.
Sure, they weren't revolutionary, or genre defining, but they were better than average, and certainly better than a purely ad-based game is expected to be.
Re:Still no mention... (Score:2)
Also, in the pizza vein, there was Capcom's "Yo Noid!" based on the rabbit-eared mascot of Dominos Pizza (again, another mascot that mysteriously vanished).
One of the early games devoted entirely to a brand was McKids
Hmmmmm (Score:1)
Re:Hmmmmm (Score:1)
UT2003 (Score:2, Interesting)
An interesting quirk of this is that the splash screen is actually a UT map file, so with a little creative editing, you can change the nVidia logo to anything you wish. Least to say, my machine now proudly displays that ATI is the way it's meant to be played
Re:UT2003 (Score:1)
Re:UT2003 (Score:2)
Re:UT2003 (Score:2)
It's getting out of hand.
Re:UT2003 (Score:2)
Can be good for both gamers and companies (Score:2)
Re:Can be good for both gamers and companies (Score:2)
When you develop a mod and give it away for free, you're not making any money, so you usually don't have to license anything trademarked that you depict in your game. Hence the use of real names in the mod version.
But the retail version has always had those fake names to avoid licensing fees.
Rainbow Six 3 (Score:4, Funny)
Best. Advertisement. Ever.
joe (Score:1)
appropriate? (Score:2)
Isn't there something fundamentally wrong with the idea of product placement being "appropriate"?
Re:appropriate? (Score:2)
No. When used properly, "real" products can make a game seem more real.
The problem I see is not product placement per se, but rather that the product placement deals all seem to be exclusive. It annoys me when I go into a virtual world where (for example) the only soft drink you can find is Coke. Give me a virtual world with competing Pepsi and Coke adverts... that would be "appropriate" in my book.
Postal 2 (Score:3, Interesting)
Most obvious product placement (Score:1)
Weetabix game in 1984 (Score:2, Interesting)
Basically a crummy space invaders clone using animated versions of the cereal to shoot down "titchies" (i think they were lesser cereals)
Quite a disappointing game really, but lo and behold... I still have it, sat in the box with my 48k rubbber keyed Sinclair ZX
For a small company like CRS, this would be a boon (Score:1)
Re:For a small company like CRS, this would be a b (Score:2)
Boy, Acidic Diarrhea, I sure hope your user name isn't product placement...
Add to the realism... (Score:3, Interesting)
Re:Add to the realism... (Score:2, Funny)
Most blatant: Crazy Taxi (Score:2, Interesting)
Sega Hang-on (Score:2)
Gran Turismo (Score:2)
And, when it was time for me to buy my first new car, I picked my favorite from the game and called my local dealers. Took a test drive, and am fairly sure I at least made the dealer's hair stand on
THUG (Score:2, Interesting)
Re:THUG (Score:2)
The Noid (Score:2)
Re:Microsoft Fury 3 (Score:2, Funny)
Re:Microsoft Fury 3 (Score:5, Insightful)
Oh wait...it didn't.
And I take it you still use other Microsoft products? You said you only haven't purchased _games_ from Microsoft. Or maybe you take the moral high road by downloading them from Kazaa? Surely you can justify THAT position!
If you were attempting to be funny, you failed. If you're honestly serious, then you're a prime example of why people who dislike Microsoft are called extremist zealot idiots.
-Trillian
Re:Microsoft Fury 3 (Score:2)
This is offtopic, but, not _all_ people who dislike microsoft are extremist idiot zealots. Some are not even idiots.
In fact, you zealotous (is that a word) attack against the person who made the original post was rather... odd. Going off on the whole Kazaa thing, for example.
I mean, come on, we all understand that the original post was (intentionaly or not) stupid and (intent
Re:Microsoft Fury 3 (Score:2)
But I'm tired of seeeing the people who create the idea of the 'extremist zealot' continue to act assinine
Re:Microsoft Fury 3 (Score:2)
Whether you meant for it to or not, the implied anger (caps) and off-topic ranting (kazaa) made you look like a rather upset and over-the-top microsoft defender: a zealot fo the opposite stripe from that which you were pointing out. I'm not saying you are any such thing, as your reply mentions
Re:Wipeout XL has the only ads I can remember (Score:2, Insightful)
Every time I see Chupa Chups lollipops I think of the old Amiga game "Zool"
Same with 7-UP - it just reminds me of "Cool Spot"