Warner Bros Makes Move Into Game Development 25
Thanks to Yahoo for reprinting the press release revealing Warner Bros has created a new videogame division, headed by Monolith co-founder Jason Hall, which "will focus on the creation, development, production and distribution of games that will be marketed to consumers under the Warner Bros. Games brand." This represents a change of attitude for Warner Bros, who previously licensed titles such as Harry Potter and The Matrix for external game development, and GameSpot provides some background for the move, noting that new WBIE boss Jason Hall "...was CEO of Monolith Productions, developer of Tron 2.0 and No One Lives Forever 2... There were previous ties between the two companies, since Monolith is currently developing the Matrix MMORPG, The Matrix Online." Update: 01/15 04:22 GMT by S : Game Informer has an interview with Jason Hall about his new position, in which he hints on "...some interesting developments throughout the course of this year... things like the Harry Potter titles."
Just what we need... (Score:5, Funny)
Re:Just what we need... (Score:1)
If it's Monolith's Jason Hall, Don't you mean . . (Score:2)
Man-cube is an officially registered TradeMark of H.A.R.M. Any use or implication specifically reserved and is protected by trade dress, copyright, patent and trademark laws, and various other intellectual property rights and unfair competition laws. Any violation of this policy will result in horrible, tortured, and excrutiatingly slow death. By Man-Cube (TM). Or Mime. Probably Man-Cube (TM) though, since they're cheaper to hire on a per hour basis than the French. Either way,
Trying again are we... (Score:4, Informative)
Re:Trying again are we... (Score:2)
Re:Trying again are we... (Score:2)
Wow. Talk about splitting hairs... Miramax is Disney; the MacBU is Microsoft. Regardless if it's one "entity" or many in the eyes of the tax people, it's still one "company" to the public at large.
As for Mattel, the way the Blue Sky Rangers [intellivisionlives.com] say things, Mattel Electronics was an autonomous unit from the compan
Re:Trying again are we... (Score:2)
It makes sense (Score:1, Insightful)
Re:It makes sense (Score:1)
It doesn't really mean anything, gamewise, but.... (Score:2)
Re:It doesn't really mean anything, gamewise, but. (Score:2)
Apperantely you haven't seen Batman & Robin [imdb.com].
Re:It doesn't really mean anything, gamewise, but. (Score:2)
Be even more cool to see and hear Porky Pig stuttering "That's All Folks!" every time you get killed!
Glaring Absence (Score:5, Interesting)
Then again, considering there are two Superman movies currently in some stage of development (a solo Superman outing and Batman vs. Superman), maybe that is WHY Warner is making this move now. Either or both of those movies could be huge, so why share any of the ancillary profits with an outside game developer?
Re:Glaring Absence (Score:2)
It would make more sense for them to start off with some basic driving/fighting/action/sports games and build a group of good developers before they started puting the names of their properties on the line...
Re:Glaring Absence (Score:2, Informative)
It's true that Warner Bros. has numerous properties upon which future games could be based. But considering that the studio has already sold off the rights to many of its high-profile franchises--the Harry Potter and the Loony Tunes movies have been sold to EA; the Matrix rights to Atari; the Batman anim
Re:Glaring Absence (Score:2)
Neither would I (Score:2)
After the video gaming atrocities that were [INSERT ANY SUPERMAN OR BATMAN VIDEO GAME NAME HERE] and [REPEAT] and [REPEAT], not to mention [REPEAT], I wouldn't mention them either if I were either WB or Jason Hall.
They already did... (Score:3, Informative)
Time Warner Interactive was probably best remembered for Rise of the Robots [worldvillage.com] Rise2: Resurection [vidgames.com] (the sequel of the former) and Primal Rage [vidgames.com]...
Of course all of these were fighting games, but they did a few that weren't fighting games...however, their games were infamous for their suckitude...even those games that had fans (like ROTR) were nothing more than eye candy (no real playability)...however, this was honestly close to the end for the origonal Atari...
Maybe they need a 2d game (Score:3, Funny)
You could throw AOL CDs instead of fire balls... the green pipes would be toilet... and the ultimate goal would be to gown down the crapper.
Re:Maybe they need a 2d game (Score:2)
Reason It's Doomed to Fail (Score:3, Funny)
WBIE will be responsible for creating, managing and monetizing the Studio's long-term interactive gaming goals and business objectives and leveraging its world-class brands across all current and future platforms (including console, MMPOG, PC-based gaming and wireless applications like N-Gage ).
Need I say more?
Give Em A Chance (Score:2, Interesting)
Call me crazy, but given the titles that Jason Hall has been a part of, this thing might just fly. I don't believe he would want to just turn out lots of licensed crap. So I think there's a good chance that we'll see some cool creative stuff, if the suits give him a free hand.
A few years ago there was all of this hype about how games were becoming like movies. As a result we were all treated to lots of motion captured cut scene crap, for a while. I think that now lessons have been learned and we're on th
Re:Give Em A Chance (Score:1)
Yes, because all of Monolith's early titles were amazing, well-polished titles with great QA. Except Blood 2 and Shogo, err wait...
Maybe the Wachowski bros (or siblings now)... (Score:2)