Savage Gets Extensive Patch, Publisher Unwell? 36
0xBulbizarre writes "The long awaited patch to V2.0 for FPS/RTS hybrid Savage is now here, in both Windows and Linux flavors. It's also worth taking the time to read the amazing 2.0 ChangeLog for a list of all the additions, fixes, etc in the new Savage patch, since they've made new units, new visual effects, and plenty of other changes besides - lets support good Linux game makers." We've previously covered this reasonably well-received 'acquired taste' of a title, and elsewhere, HomeLan Fed is reporting on unconfirmed rumors from "highly placed sources" that Savage publisher iGames may be closing its doors, but that "[Savage developer] S2 Games is still in operation and will continue to support and add onto Savage as planned." Update: 01/22 00:15 GMT by S : A follow-up at HomeLan Fed has the CEO claiming "rumor of [iGames'] closing was started by an innocent miscommunication [with the company's] former COO."
I hear... (Score:2, Informative)
It's sad to hear that iGames might be closing. I had a problem with downloading the full game from their website, and once I emailed them, I got a response very quickly, and eventually got ev
Re:I hear... (Score:3, Informative)
Please support S2Games. They
Re:I hear... (Score:2)
Agreed. One of the problems with the demo, though, is that by itself it is sooo good. Because of that, I delayed about a month before getting the full version. With 2.0, it is very very much worth the price. Tactical, fraggable...nice combo!
Re:I hear... (Score:1)
They are hard working folks and they do care about the community greatly. When we set out to start Savage, the goal was ALWAYS to involve our audience. We wanted to make the gameing community feel apart of something and to bring a sense of community.
We're gamers, we would play quake, counter strike, Rainbow 6, etc online together. You nam
time for the $$$ to go ... (Score:1)
trouble is, how do you buy this game if you don't have or use a credit card?
its actually quite interesting to observe just how much in life you can't do because of the ubiquity of credit cards.
it always seems strange to me that linux game developers come and go, but yet nobody has worked out a way for geeks to pay for their video games without having to use a credit card. thats a huuuuge market of people who are missing out.
when will we see 1-900 #'s for software payment, is what
Re:time for the $$$ to go ... (Score:2)
debit? (Score:2)
I don't honestly believe there much of a market of gamers who don't have access to credit, debit, or paypal (which i understand is an accepted payment form).
Re:debit? (Score:2, Insightful)
Basically, the only way for me to get something was to go to the store and get it.
Re:time for the $$$ to go ... (Score:2)
Re:time for the $$$ to go ... (Score:3, Interesting)
On cafe press you can publish your game, your merchandise and more. Cafepress.com isn't the only one out there either. They accept all the usual, credit cards, checks, moneyorder. Best of all, the developer doesn't have to worry about deploying an eCommerce solution, and you can do quite a bit in the way of customizing your "store".
I say down with the publishers, software, print and music. For music you have site
best game ever (Score:1)
Savage? Did I hear Savage? (Score:2)
Savage (Score:5, Informative)
Re:Savage (Score:2)
Re:Savage (Score:2)
Re:Savage (Score:1, Flamebait)
Ah, the cry of the loser. It's not my fault! Getting a game onto shelves is not an immense task. Creating a AAA game is an immense task. Surviving to make the sequel is an immense task. But you can do the first and fail the second by choosing the wrong publisher. What happened in this case is nothing but evidence to choose a strong publisher...one that will be there to fund the patches, expansions and your sophomore effort.
I saw... (Score:1)
Anywho, I'll be really sad if they close their doors, it's a really great game, and they were really great guys. It's too bad they were stuffed at the back of one of the main halls, but at least they were upstairs. They set up a ring of machines and you could just sit and play as long as you like, and that's what I did. I'm not big into
Re:I saw... (Score:2)
Re:I saw... (Score:2)
Patch Link, Plus Review of pre-patch (Score:3, Informative)
I also have a review with screenshots I wrote of it (pre-patch) here [www.linuxlogin].
I think Savage is a great game. Hell, even the game itself aside, I bought it because they put on the requirements "Windows OR Linux" on the box. That's worth my money alone. I support those companies who support Linux.
Direct Patch Download Link (Score:2)
savage20040118a-patch.tar.gz [vanilli.org]
demo is slow... (Score:2)
Re:demo is slow... (Score:1)
Re:demo is slow... (Score:2)
Some answers (Score:2, Informative)
Re:Some answers (Score:1)
Was the first time i bothered dust off my PC tower in months.
(my other machine is a Mac, sorry linux folks)
anyway, great game, and keep up the good work. now that it's at 2.0 i should fire that puppy up again.
Re:Some answers (Score:1)
EH (Score:1)