Natural Selection Half-Life Mod Reaches 3.0 Beta 46
Thanks to an anonymous reader for pointing to the official Natural Selection page, where V3.0 Beta of the Half-Life mod "hybrid first-person/real-time strategy game" is now available. According to the page, changes include 10 new maps, as well as the addition of Natural Selection: Combat, a "...new fast and furious gameplay mode focusing on intense action. Combat games generally last less than ten minutes, and require very little knowledge to play." The mod can now be played using the add-on's "official Steam support", and will be "...listed under the 'My Games' section (not as a 3rd-party mod)", a laudable achievement for the Natural Selection developers, who've also implemented vital "skulk prediction fixes" for this update.
Quick problem / fix with NS 3.0 beta (Score:3, Informative)
Re:Quick problem / fix with NS 3.0 beta (Score:2)
I'm pretty happy with steam in general, but I think they are keeping bots out (single player) to make people buy Condition Zero.
But I suspect that will change when HL2 comes out, and people port CS to it, with real bot internal Bot support.
Re:Quick problem / fix with NS 3.0 beta (Score:1)
They were pulled with no warning or explanation. In fact on several occasions Valve outright denied it.
Essentially those who beta tested the bots, like me and many of my friends, got screwed over royally by Valve. If they've been up front and said "Look, were removing the bots" then fair play to them. Without prior warning it would have sucked, but I'd have no
Re:Quick problem / fix with NS 3.0 beta (Score:2)
Good for lanning/botting/testing stuff/working on jumps. Granted, it is an old copy so it has old vulns (throwing shield through walls and such), but its better than nothing.
google: csbot
The only reason to keep 1.5 now is watching your old 1.3/1.4/1.5 demos. I wish valve would release a 'Media Edtion' of cstrike that plays all demos 1.0 and up and better controls and record options for people making movies.
Re:Quick problem / fix with NS 3.0 beta (Score:5, Informative)
Re:Quick problem / fix with NS 3.0 beta (Score:2)
Moving to CS, the whole "instant shot" does make some sense, they add recoil and reload time, which other games dont.
HL2 engine is made for modifications, even if they dont port CS, you cant copyright the Idea of CS. But if theres any legal action, expect mods to be named COPS, or SWAT, or Police Force, etc.. It will be interesting.
Re:Quick problem / fix with NS 3.0 beta (Score:1)
Re:Quick problem / fix with NS 3.0 beta (Score:2)
Re:Quick problem / fix with NS 3.0 beta (Score:1)
Re:Quick problem / fix with NS 3.0 beta (Score:1)
Re:Quick problem / fix with NS 3.0 beta (Score:1)
I don't want to be cranky (Score:2, Insightful)
kinda makes it hard to browse for info...
Re:I don't want to be cranky (Score:4, Informative)
Re:I don't want to be cranky (Score:1)
Like this? [natural-selection.org]
Steam... (Score:1)
Re:Natural Selection mod (Score:1)
Yesterday Killed (Score:2)
Let me tell you. It is freakin' awesome. The game is nearing perfection. And the combat maps, which I was very skeptical ofl, are actually a ton of fun and very awesome. Great job NS guys.
On thing though. We were supposed to do a bunch of homework yesterday, but since NS came out our day was shot. I guess its all work and no play today.
Noobs in Selection (Score:1)
Re:Noobs in Selection (Score:2)
Natural Selection--even the full version--really isn't that complex.
Re:Noobs in Selection (Score:2, Interesting)
Re:Noobs in Selection (Score:2)
"If you stay at that node for 10 seconds I'll drop you a shotty..."
Re:Noobs in Selection (Score:2, Interesting)
And how much blacker could it get? (Score:2)
Life after half-life (Score:2)
Now thats finished, what other mods are there out there for Half-life that I can give a go? What do you recommend?
FWIW, I don't have access to the internet on my home PC so multi-player/internet games are completely out.
Thanks!
Re:Life after half-life (Score:1)
Re:Life after half-life (Score:1)
Great. Just great. (Score:2, Insightful)
Quoth the write-up:
Because that's just what the First Person Shooter genre needed: dumbing down.
Re:Great. Just great. (Score:3, Interesting)
NS:Combat is easy because at the heart, it is a point-and-shoot game. What makes it fun is the RPG aspect. You get experience for kills (and for kills scored by nearby teammates!) and can spend those to level up through your own personal tech tree. The decisions you make there are important: will you go for heavy armor to be invulnerable to Lerk Spores, or buy a Jet Pack and take to the skies? Do you want to play
The Best Game Out There (Score:4, Interesting)
The players agree-- within hours of release it rocketed above all but Counter Strike and Day of Defeat in the number of players.
And you can't beat the price-- free for anyone who has Half-Life (which is only $14 itself!).
-m
Ensuring Good Gameplay (Score:1, Informative)
Personally, i'm really happy that NS has combat is in. since there are quite a few NS servers out there that run COMBAT ONLY, you can basically use those as n00b magnets. Ppl who want furious gameplay/want to learn the game/can't guard an RT to save their life will go play combat