Thanks to the Entertainment Software Association for its press release revealing a multitude of statistics about U.S. videogame sales in 2003. The overview seems to be that "combined sales for computer and video games exceeded $7 billion for the first time ever, and that a record number of console video games sold more than 500,000 and one million units", and console game players "...most often purchased action (27.1%), sports (17.6 %), and racing titles (15.7%), role-playing games (8.7%), fighting games (6.9%), family entertainment (4.7%), and shooter games (4.6%)." ESA president Doug Lowenstein also downplayed the impact of controversial mature-rated games, noting: "The fact that 44 of the 49 games that sold more than half a million units were rated E [Everyone] or T [Teen] reflects the fact that this industry is producing... content appropriate for people of all ages." Update: 01/26 23:26 GMT by S : The NPD Group, who originated the study, has further information in a press release, noting software sales "remained largely unchanged over the previous year's record-breaking performance", and including the Top 10 PC and console titles for the year.
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