GameShark Backs Away From Online Cheat Codes 39
Thanks to GameSpot for its article noting that the GameShark and Xploder-branded console cheating devices will no longer release codes for online games. According to the piece, creators Fire International "...felt that some of its cheats for games such as SOCOM: U.S. Navy SEALs [for PS2] were ruining the experience for other online players." We've previously covered Fire International's boasts as "the first source of cheats" for SOCOM, but now a spokesperson for the company says: "We feel that the game enhancements we create are generally used to help individual users complete or get the most out of their games... We want to protect the integrity of online gaming for all who want to play in this environment cheat-free."
It's about time (Score:4, Interesting)
Re:It's about time (Score:4, Insightful)
Re:It's about time (Score:2, Interesting)
I say kudos to Gameshark for doing this. Sadly other sites will still post codes, but it's a good start to killing off cheating for the most part.
Re:It's about time (Score:3, Informative)
No PS2 cheat device has code-finding features.
Independent hackers generally use PS2Dis to disassemble the ELF files from commercial games and make codes that way.
I used it to make some excellent codes for Soul Reaver 2 and Legacy of Kain: Defiance that enable use of debugging menus from when the games were being tested.
Hopefully when PS2 emulation is a little further along, that software will be
Re:It's about time (Score:1)
Action Replay... I remember, a friend had one on the Amiga. Really fun little device that was.
Re:It's about time (Score:3, Insightful)
Instead of trying to crush a couple sources of distribution, game companies should instead design their games with redundancy between online consoles, protection against these hacks, and online updating to crush them when they do come out.
Relying on stopping ma
Little Slow (Score:4, Interesting)
Re:Little Slow (Score:3, Insightful)
All those cheats for games before have been seen as something good for the community, or atleast acceptable, but this? No, the fact that they didn't see that ruining the experience for gamers not using the cheats, and alas also ruining the experience for the cheater - would backfire on them is the weird part. The only good part in this for the makers of the c
cant winm all (Score:1)
Re:cant winm all (Score:2)
Huh? Most cheats either come from putting "hooks" into video card calls (and have nothing to do with the source of the original game) or from dumping the source of a game that is ment to be modded (ie, Unreal Tournament, Half Life, etc). Sure, companies could make it harder to make mods for games, but then there would be no counter strike. And you
Re:ant wnm al (Score:1)
Re:cant winm all (Score:2)
Re:cant winm all (Score:2)
I can tell you, this doesn't work with modern PC games online. At least not Unreal Tournament. You can change your health on the client side (ie, make your heath stay at 100, or even jack it up to 999) but your health is tracked on the server side. so if
Re:cant winm all (Score:2)
the fact that they seem to trust the client on these console games is just so stupid I found it hard to believe
how could they even know if it is a console that's connected to the server, let alone what happens to the packets in between? it seems just like quick decision to get the game out(and practicality, however here practicality should have been placed second as trusting the clients can easily ruin the whole game for everyone).
Hollow Promise (Score:5, Insightful)
Re:Hollow Promise (Score:2)
This actually makes it worse for the gamer. If there is going to be cheating, it's better that it is widespread so gamers know it's out there, what to look for, and who to play with (ie, only people they trust). When only a few people have cheats, they can use them in tournaments, ladde
Subject (Score:4, Insightful)
Re:about time... (Score:5, Interesting)
Re:about time... (Score:1, Insightful)
Re:about time... (Score:3, Insightful)
The pro-sports metaphor d
Re:about time... (Score:2)
Re:about time... (Score:2)
Allow me to make a broad generalization... the funny thing I've noticed is that cheaters get very upset when they lose. Oh, bitter irony...
Re:about time... (Score:2)
Re:about time... (Score:1)
Re:about time... (Score:2)
And the fact that you are bring this fact up means that there is still a considerable amount of fallout still existing from those scandals. If major league baseball players started using 'aimbots' to hit the ball and guarantee a homerun every time, you can bet that they'd be out of the leag
Just make it harder... (Score:2)
I wonder if it is possible for Sony to do a check for a gameshark or other cheat hardware when you attempt to connect to their servers to play Socom..
Make cheating a crime? (Score:1)
Obviously the big concern would be false positives. A concern so big this would never happen... I sure as hell don't trust VAC with that responsibility.
Discuss.
Game companies should take a hard line on cheating (Score:1)
BUT.
Game companies could put together a EULA for online games that works something like this:
"We reserve the right to revoke your [CD-key/Xbox gamer tag] if we find that you are using third party cheating programs. That means we ban your ass and you are out $50. Remember, you were warned, so no whining."
Then, release patches periodically to update code/detect cheats and ban the losers. There are several benefits
Re:Game companies should take a hard line on cheat (Score:1)
Re: (Score:2)
All Cheaters must die! (Score:1)
Warcraft II
Starcraft
Diablo
Half Life
CounterStrike
Unreal Tournament (s)
Halo (although it's better now)
and countless other online games. I don't care if it's a wall hack, or a "god" code, I hate all cheat codes in online games. Rampant cheating for game consoles has already proven it simply destroys the game. It's unfair to those who spent $50 and simply now cannot play the game due to rampant cheating.
It's about damn time... (Score:1)
I really don't mind cheating in games where you're not involved with others, but make others unhappy? To be honest, cheating devices can take away sales of some games, such as *coughs* PSO. While the latest versions of PSO are not hacked via a cheating device, before now that was a major problems and IM
At Last? (Score:1)