On Launching Major Videogames Outside Xmas 48
Thanks to the Hollywood Reporter for its column discussing major videogames originally due to launch in time for Christmas 2003, but which didn't quite make it. In the course of discussing these titles, which include James Bond 007: Everything Or Nothing, the article notes: "Game publishers, in general, recognize that the Christmas rush... is a huge marketing problem. This past Christmas, they say, there were too many good games coming out at the same time and quite a few didn't sell well." A spokesperson for Microsoft elaborates on this: "My prediction is we'll be spreading out the releases and shipping some in early September and others in January and February of 2005... But we can only do that with really great games that can stand on their own." Is weak sales when launching outside the holiday season a genuine problem, or just a self-perpetuating myth?
Just release them when they're done! (Score:4, Interesting)
Much more than that, I hate having to wait for Xmas for half the games I want to come out. I miss out on games that way. I can only get a few out of the cluster. And I'm not always likely to go back and catch the remains later. I would probably buy more games, overall, if more companies had more even release schedules.
Re:Just release them when they're done! (Score:5, Insightful)
Blizzard has never made a Christmas release and none of their game sales have hurt because of it. Every game they've released since Diablo has sold 1 million +. Closest they came to a Christmas release was the original Diablo, which shipped on Jan 4 (if i recall correctly). Next closest would be the D2 expansion, which went out in November.
I think the Christmas sales release is only for B titles that are easily lost in the sea of mediocrity...
Re:Just release them when they're done! (Score:1)
Re:Just release them when they're done! (Score:1)
You don't suppose this could be because of the Christmas glut, do you? How many good games come out in those months? By April, the games that released before Christmas have all sold down, and those (potentially) good ones that couldn't make the mid-December ship date have been pushed back their customary month or two (Baldur's Gate 2, Bond: Everything or Nothing, Rise to Honor, etc.) have also sold down. Of course April, May and June will be slow months.
I
Re: (Score:2)
Re:Just release them when they're done! (Score:2)
And no... Christmas releases are not only for B titles. Q4 is the most important quarter for publishers and they reserve their best titles for then. The problem that they are having is that these best titles are so huge and complicated in their develop
Re: (Score:2)
Re:Just release them when they're done! (Score:2)
My solution with a shitty game set to release at Xmas would usually be to put a bit more effort and try to get it released in the midst of the inevitable early year dry spell. If it's unsalvagable, I would have had it shot long ago.
Awards (Score:3, Insightful)
Re:Awards (Score:2)
Games (Score:3, Insightful)
Re:Games (Score:2, Insightful)
I don't wait till Xmas to buy games. (Score:1)
I personally buy games when I have the money based on an educated decision making process.
Depends (Score:3, Insightful)
For others it makes sense to launch either at Christmas (for obvious reasons), or in May when kids are getting out of school and suddenly aren't under the strict yolk of parental control. So traditionally you see games come out at those two times.
The game market is bigger now, and any given game can absolutely get lost in the shuffle. Maybe spreading the releases is a good idea. I'm not a video game marketing expert
Re:Depends (Score:2)
if it's crap then they must try to push it into some schedule that will get it in the hands of prospective buyers when they're buying on impulse(or for somebody else..).
what bothers me about this is that crap like the wwf games sell very well, especially before xmas.
Re:Depends (Score:1)
That's right - I know what you meant but you didn't say it. When children are out of school, they're no more under their parents control than they were during the school year. They are under less adult control but their teachers are usually not their parents.
Re:Depends (Score:2)
What I meant was that in many families I've had experience with, parents are much stricter about how their kids spend there time during the school year. Kids are much more likely to have free time to play video games during the summer then they are otherwise. This why you see a lot of games released in May. Check out release lists over the past 10 years, it's a pronounced phenomenon, and there's a reason for it.
Good games, Bad games. (Score:2)
I'll buy HL2, Doom3, DNF (if it ever comes out) and some other titles regardless of when they come out. I think the kids market is where the money is during x-mass.
I say, If a game can't stand on its own is it worth playing?
Re:Good games, Bad games. (Score:1)
You're not speculating based on past performance, are you? Basically, it appears you'll buy certain games because past incarnations have been good and/or popular titles, regardless of wheather the game lives up to the hype, right? I think that's worse than just buying something during the holidays for the sake of buying something.
Re:Good games, Bad games. (Score:1)
Sure, I could wait for a demo, one of which will probably emerge around three months after the game is released, or not at all in the Gamecubes case. Or I could rent something - which is not really
Re:Good games, Bad games. (Score:1)
For every franchise that's had decent sequels, I can point out five franchises whose first few games were good and then went to shit.
An intellige
Re:Good games, Bad games. (Score:1)
Yes, it's almost inevitable that as more sequels are churned out, things get worse - but
Games Get Lost (Score:1)
they had a better chance this xmas not a worse one (Score:2, Insightful)
Re:they had a better chance this xmas not a worse (Score:1)
Why games get released around Christmas (Score:5, Informative)
Re:Why games get released around Christmas (Score:2)
Of course, that's more a function of companies pushing quantity more and more in favor of quality, than simple timing of releases. As any game consumer can see, that problem is far
Disseminating information (Score:4, Interesting)
When a new movie is released, there is an entire secondary industry around promoting it's theatre release, a cheap theater release, it sees more hype at rental stores, and finally the television premier nets more airtime. With videogames it is all or nothing, with a store shelf release that will see 1/2 of the profits in the first two months, ultimately culminating in... A store shelf release. The only people telling anyone about a game are the magazines and websites that people who are interested can go to. When was the last time you went to a website to hear hype about LOTR?
We need to get the industry to the point where John Tesh on E! gushing about Half Life 2's amazing graphics and solid storyline. Maybe then the quirky little games can have their spotlight... and their elongated shelf life.
People only buy during christmas? (Score:2)
If I am hungry at 10pm, I shouldn't have to wait till next morning's breakfast. There are way too many people with shopping habits like this. That's why all the damn game companies gear around the holidays.
Re:People only buy during christmas? (Score:1)
=)
Re:too many good game? (Score:1)
Re:too many good game? (Score:2)
Re:too many good game? (Score:1)
Trust your own work damnit! (Score:2, Insightful)
I don't think superstition is really the root of the problem here. I think its an issue of trust and communications between the developers and their marketing department. Old traditional marketing research dictates that "Christmas Release = More Sales" no matter what market (unless you work in something like the swimsuit industry). However, this is not true in the case of video games. With successful
Re:Trust your own work damnit! (Score:1)
I think there are heaps of adults who go out and buy games for their kids. I think it is these adults thhat the game companies are trying to capture in the xmas market.
What always used to annoy me... (Score:1)
My take on it. (Score:1)
I can see them holding off Fable, Halo 2, and Half Life just because the Christma
A Non-Businessman's Observations (Score:2)
However, I doubt higher sales is a myth. Christmas time is the time when some who never go into video games stores and departments actually go in to buy a game. The gamer will take his games when they're ready. Add to that that post Christmast thru January is the only time where the shelves are half-bare, and they carried twice the stock as usual after Thanksgiving.
I'm against releasing games on