FreeSpace 2 Gets Reissue As Limited Edition 52
Rastor writes "The PC space combat sim FreeSpace 2 is being re-released as a special Limited Edition via the Interplay Store! According to Volition Watch: 'There will be 2000 copies available, and only through the Interplay store. They will be numbered copies and will be selling for $49.95.' Why should Slashdotters care? Besides being a highly-rated game when released in 1999, the source has been released and a Linux port is available." VolitionWatch also notes "all the extra add-on campaigns and MODs available... literally hundreds of hours of gameplay time" - a limited-edition re-release is an interesting move in a world where games normally go from full-price to budget to bargain bin, and rarely return.
Sweet Game (Score:5, Informative)
And later on (MILD SPOILER) you're fighting in a nebula, so you can't see anything, which works wonderfully.
Tim
Re:Sweet Game (Score:1)
As for fighting a nebula so you can see anything, don't forget the LAST mission where you have to run from (MAJOR SPOILER).
Re:Sweet Game (Score:2)
Which of course is another bit of space opera along with "constant thrust = constant velocity". A real nebula looks pretty much like outer space from the inside or even relatively up close. Maybe an actual protostar would be a little "soupy".
Aside from that, it's a damn fine game... Don't know that I'd pay fifty bucks for it now tho.
why buy for 49.95.... (Score:3, Interesting)
i already have my copy (fantastic game, i really recommend it) but just curious, other than the numbering, what makes it worth the 49.95?
Re:why buy for 49.95.... (Score:5, Informative)
It's a collectors item - in addition to all the second hand $15 copies on eBay, it's still possible to see a unopened mint-condition Freespace2 go for over US$80.
Here is an example [ebay.com] from Jan 6 this year, where it went for US$92.
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Freelook [freelook.org] - A Free Headtracker for Games and Disabled Access
Please note... (Score:4, Funny)
Re:Please note... (Score:2)
This needs to be done (Score:4, Insightful)
I can not begin to tell you the epic tale of how I have tried to make the DOS version of Mechwarrior 2 work in Windows XP and/or linux. I am soooooo close!! $)%*&%#%
Re:This needs to be done (Score:1)
Re:This needs to be done (Score:4, Informative)
Re:This needs to be done (Score:1)
Unfortunately, I can't get xcom 1 to work at all...
Hrm.. I wonder if it'll manage warcraft 1?
Re:This needs to be done (Score:1)
Re:This needs to be done (Score:3, Informative)
But have you tried it recently? The protected mode parts have only been in for a few months...
Re:This needs to be done (Score:3, Insightful)
I've love to see an updated Descent, though 3 isn't bad at all, IMO. Mechwarrior 2: Mercs used to be a favorite.
But I would lick somebody's shoes clean if they could even replicate the quality of TIE Fighter. X-Wing was very good, it really was. TIE Fighter was just an improved version. Then XWVTF loses a lot with it's deviation from the establish
X-Wing and Tie Fighter (Score:2)
May require some mild tweaking to run under Win2000/XP. (Compatibility mode, software mode rendering, etc.)
Re:X-Wing and Tie Fighter (Score:1)
Re:X-Wing and Tie Fighter (Score:2)
Maybe some day...
HELL YES (Score:1)
Go. Get it NOW! (Score:5, Interesting)
In fact, I believe it is one of the only mass-produced American games to sell for more than the original MSRP on eBay several years after its release. It's not uncommon for a copy of FS2 to sell for $75.
But enough on the price of the game. The game itself is sweet. Gameplay is simply awesome. The graphics are amazing -- not even taking their age into consideration.
I've only played the CD-rip version of the game which didn't include the music, cutscenes, voices, or cinematics (which I am told are some of the best parts of the game). Even still, the gameplay is excellent, the storyline is pretty cool, and it's addicting as hell. (Word to the wise: Don't start this game the week before exams!). It's a pretty unique experience being caught in the midst of two capital ships battling it out, and has yet to be duplicated in any other game.
Plus, the engine's open source! There's a working linux port and a mac port! (The mac version is still under development and doesn't have a permanent website. You have to hunt around to find it). Even cooler is that a bunch of coders ported the entire Freespace 1 campagin to the FS2 engine. [3dactionplanet.com]
So. In short, go out and buy this game! You will not regret it. It has much more longetivity and replay-value than most games made today.
Oh yeah. You can still download the CD-Rip [the-underdogs.org] for free. Chances are that HOTU will take it down in the next few days, as the game is now commercially availible once more. (Would somebody seed this as a torrent?)
Re:Go. Get it NOW! (Score:2, Funny)
I've only played the CD-rip version of the game
then, you say
So. In short, go out and buy this game!
hmmmm....Interesting contradiction
Re:Go. Get it NOW! (Score:3, Informative)
Re:Go. Get it NOW! (Score:2)
Re:Go. Get it NOW! (Score:2)
Even so, 640x480 doesn't look that bad, and you can probably find the files needed to do 1024 on the net.
Re:Go. Get it NOW! (Score:2)
The article doesn't make sense! (Score:2)
If this is somehow obvious, if everyone else knows why this is, then for god's sake don't mod me down, reply.
Re:The article doesn't make sense! (Score:5, Interesting)
The engine and all of the underlying code and tools are open source. However, the graphics and the levels are still property of whoever made FS2
I fail to name a company, as that is still questionable - however, it is almost certain that Interplay does NOT have the rights to sell it, and that the original authors will most likely never see any of the profits from this limited edition. This is why the code was initially released, and why you can easily get a semi-legal version of the game off the net for free. From what I remember, one of the original developers also gave a copy of the source art and levels to the community under the terms that the company's logo remain unchanged, nothing else. Of course, to determine the owner of FS2 would be more complicated than to determine the owner of Unix (a la SCO). That's why there's no FS3
Re:The article doesn't make sense! (Score:2)
Tim
DEAR SLASHDOT GAMES EDITORS (Score:2)
FREE AS IN 'COSTS MONEY' IS NOT FREE.
FREE AS IN 'CAN'T SEE ALL THE SOURCE' IS NOT FREE.
THIS IS NOT A DIFFICULT CONCEPT.
GET IT STRAIGHT, DORKS.
Re:DEAR SLASHDOT GAMES EDITORS (Score:2)
The "Linux Port" at least intimates "free", then if you deref the link, it talks about both how hard it is to find the windows version, and how you can check the code out of CVS. Most propritary crap isn't on a public CVS repository.
And the stupid Castle Worfenstien article
Re:DEAR SLASHDOT GAMES EDITORS (Score:1)
err, well the name "Freespace" has nothing to do with "free" (free speech nor free beer). It's the name for the transdimensional portal between worlds. Oddly enough, within the game it's referred to as subspace.
You have to read the "intelligence reports" in the game to get this information. And "freespace" sounds a lot cooler than "subspace" for a game title...
An interesting aside -- the original game (commonly referred to as "freespace 1") was released in the US as "Descent: Freespace: The Great War
Re:How does the Linux port work? (Score:1)
The Linux port is complete, with OpenGL acceleration, sound, and joystick support. The only thing missing is playing the cinematic movies; Volition licensed a third party movie codec and they couldn't get the rig
Just ordered mine (Score:2)
Re:Just ordered mine (Score:2)
That's not stupid, that's unfortunately smart. I'm sure they care about your money more than the 1/10 feedback.
Windows 9x ? (Score:1)
What are the chances of being unable to play Freespace 2 under XP, and is the price tag worth that risk?
Re:Windows 9x ? (Score:1)
I've played the Linux port... and it works pretty well. I haven't tried it for over a year, but I'm on the [icculus.org]
freespace list (just lurking) and there has been some sporadic activity lately... but it's working pretty well. Compiling it is fu
Re:Windows 9x ? (Score:1)
how does it compare ... (Score:2)
Re:how does it compare ... (Score:3, Informative)
Re:how does it compare ... (Score:1)
After FreeSpace, the joystick went into a box and I never bought another one.
Sounds likes its time to find that damn box.
Re:how does it compare ... (Score:2)
Make sure you try and use the new Open Source version - I am not sure how playable it is (a little buggy when I tried it six months ago), but the graphics tweaks are really nice. Some of the nicer visual features were apparently only available on Voodoo cards (which I doubt you have
THIRTY BUCKS FOR SHIPPING!? (Score:2, Interesting)
Re:Please, Interplay: Re-release Plascape Torment! (Score:1)
The SCP! (Score:1)
Hard Light Productions - Center of FS Activity (Score:1)
Hard Light Productions [gamespy.com] is the primary source for anything Freespace. They're quite active, what with the FS Source Code Project [gamespy.com], dozens of hosted projects [gamespy.com], a couple of total [gamespy.com] conversions [gamespy.com], and even an ever-developing Wiki-based Freespace Knowledge Base [gamespy.com]. The often-frantically active forums [gamespy.com] are, of course, the nerve center of activity at HLP.
Visitors are always welcomed in the traditionally warm HLP style, but beware! Once you join, forever may it guide your destiny!