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Uru Live Cancelled, Expansion Packs Promised 49

Datasage writes "Announced today on the UbiSoft community boards. Uru Live, the online part of Cyan's PC title Uru: Ages Beyond Myst, will be closing down. They were not able to get enough subscribers (even within the free Beta) to sustain the world. Instead Cyan has refocused its efforts, and will be putting out expansion packs for Uru, the first of which, due out a couple months, will be freely downloadable." Andrew Plotkin has written an informative FAQ regarding Uru Live, explaining the now defunct collaborative online part of this single-player PC game from the Myst creators.
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Uru Live Cancelled, Expansion Packs Promised

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  • Re:Suggestion... (Score:3, Insightful)

    by obeythefist ( 719316 ) on Wednesday February 04, 2004 @10:51PM (#8186403) Journal
    There's a couple of open source upstart MMORPG style games being worked on. Currently they're anything but impressive however.

    Having said that, anyone who can put together a successful mostly free MMORPG in open source will pose a real serious threat to the big guys. MMORPG is really begging for a "free" approach. O/S games development sadly lags way behind the rest of the industry however.

    Assuming they can find some kind of paypal/wish/donation system to keep up servers and pay for bandwidth, anyway.
  • by ajd1474 ( 558490 ) on Wednesday February 04, 2004 @11:29PM (#8186629)
    I was a Beta tester for the game, and the concept DID work. Basically you were on a mission to solve the riddle of what happened to a long forgetten civilisation. The puzzles were cool, and the grpahics and everything were great. Basically you had to interact with others to find new places and things to do. It felt alot like Second Life or There, but looked a lot nicer than both of them. I thnk it suffered from a real lack of exposure, and while i dont think it was ever commercially viable as a "pay to play" i think it did add an interesting new dimension to the Myst series...and i am sad that it didnt survive. Having said that.... i got pretty bored with it, as the online component didnt have THAT much to offer me to keep me logging back in.
  • no Mac version (Score:2, Insightful)

    by log0n ( 18224 ) on Thursday February 05, 2004 @10:19AM (#8188755)
    which is a shame because Uru/Myst is the only monthly charge game I've ever been interested in playing.

    I'm only one person so my $$ wouldn't do much, but the fact that they left out an entire game community (Mac gamers) that tends to enjoy more the Myst style gaming experience was a real shotgun-to-the-foot kind of mistake.

  • Re:bull (Score:4, Insightful)

    by Mark19960 ( 539856 ) <> on Thursday February 05, 2004 @10:30AM (#8188857) Homepage Journal
    your an idiot.
    do you even own the game?
    this game uses... NO BANDWIDTH.
    the fact that it needs to be on a broadband connection is due to content download, not because it chews bandwidth, you idiot.
    this game uses almost nothing! stop talking out of the side of your neck!
    if anyone is to blame, its ubisoft. they are imcompetant assholes to say the least.
    if there was any server issues, or inadequate bandwidth, it was their fault. keep in mind cyan didnt run the servers, ubi did.
    blame them for the problems, dont flame the developers. they did their best against the bunch of idiots that ran the servers.

Genius is ten percent inspiration and fifty percent capital gains.