Nintendo's Next Seems on Track, Despite Reports 78
KaiEl writes "The Video Game Ombudsman has a breakdown of the myriad reports stemming from a Nihon Keizai Shimbun story (picked up by GameCube Europe) that says Nintendo 'has decided not to release a new video game console to follow its current GameCube for the time being,' and 'will instead diversify games and sell newly developed peripherals mainly for the GameCube.' Despite the existence of some breathless initial stories from IGN and 1UP, this story may already be dead in the water thanks to firm denials by both Nintendo of America and its Japanese parent, Nintendo Co. Ltd. Still, just the intimation that Nintendo may be planning to sit out the next round of the console race will surely have the Internet rumor mill buzzing."
Where else is there to go? (Score:5, Insightful)
Until a true revolution in gaming has arrived, ripe and ready for consumption, what need is there for yet another console? It seems to me that Sony and Microsoft at this point want to release new systems because their current ones are incapable of handling the demands of the games they want to create, or want created for them. I do not see Nintendo yet having this problem with the Gamecube.
It's as if the gaming industry thinks that to remain relevant they have to release a new console every three years. Let the damn things breath. The public needs to be able to take a breath before it can be taken away by a "new gaming experience."
Re:Where else is there to go? (Score:2)
NES debuted in North America in what, 1984? Followed by the SNES in 1993 I think? 9 years or so between the two.
Some of the later NES games outdid some (early) SNES or Genesis games for how good they looked.
On the flip side though, there is someplace to go. Yes, Metroid Prime looks beautiful (though I disagree about that being the
Re:Where else is there to go? (Score:5, Informative)
On the contrary, it was 6 years. 1985 for the NES, 1991 for the SNES.
Re:Where else is there to go? (Score:3, Insightful)
And the SNES was late to market, as the Genesis and the TG-16 were both available long before it.
Re:Where else is there to go? (Score:5, Interesting)
Still, I think it's sad that the Playstation has really changed the face of games, to the point where now 3D is required in every game. Let's face it, there is more control, but it's harder to get into a game now when there is no standard between three or four games, R1 moves you left in one game, analog stick in another, R2 in yet another...it makes it hard to get into a game and be able to come back to it after even a few days if you've forgotten the controls.
Maybe it's the old school in me, but what happened to more 2D games? I highly doubt that everything has been exhausted in this department. And why has there not been a successful VR platform or a big change in accessories? DDR basically uses the old nintendo pad. I was really hoping by now there'd be a huge improvement in peripherals. Eye Toy is an example of some innovation, so is feedback. I think the short-lived product cycles are stifling innovation in these categories.
For now, I think graphics are respectable. So why not go from here and begin to innovate the whole genre? Make some more interesting games. Take a page from Dreamcast and make quality games, not a host of crappy sequels.
Re:Where else is there to go? (Score:5, Interesting)
Yeah, that worked out well for Sega, everyone do that.
As for 2Ders, you DID buy Viewtiful Joe, didn't you? If you didn't, you forfeit all rights to complain about the lack of 2D games.
Re:Where else is there to go? (Score:4, Insightful)
Are you serious? The PS2 controller has got to be one of the worst ever... only eclipsed my MS's monolith.
I just wish Nintendo had stuck closer to the N64 design - now *that* was a controller.
Re:Where else is there to go? (Score:3, Insightful)
And instead of following in that tradition, they decided to take inspiration from forest wildlife [penny-arcade.com] when it became really important to have a single, great controller design.
Re:Where else is there to go? (Score:2)
Re:Where else is there to go? (Score:1)
Re:Where else is there to go? (Score:2)
Re:Where else is there to go? (Score:1)
Because although the PS1 was released far ahead of the N64, no one had really released a solid 3D platformer before Mario 64. Anyone that released a 3D platformer at all was trying to figure out how to do it well, and missed in one way or another.
The PS1 really pulled a lot of market share by having an arcade version that meant easy port
Re:Where else is there to go? (Score:3)
Still, how soon people forge
Re:Where else is there to go? (Score:2)
Re:Where else is there to go? (Score:1)
Re:Where else is there to go? (Score:3, Interesting)
Re:Where else is there to go? (Score:2)
Except, of course, it's been more than three years since the release of the PS2. The only difference in this console cycle from previous ones is that Nintendo and Microsoft may launch their next consoles a bit early (4 years instead of 5) to go from being behind Sony last time to being ahead this time. The PS3 will probably be 6 y
Re:Where else is there to go? (Score:1)
And the SNES, N64, and Cube were all considered late to market, even though the N64 was arguably ahead of it's time (though just as Nintendo skipped a "32-bit console" everyone else skipped the "64-bit console"). After 3 successive (but successful, as far as Nintendo's concerned) late releases, of course their cycle is going to be a bit short if they want to r
Re:Where else is there to go? (Score:2)
Gamecube rocks (says a PS2 owner) (Score:2)
The cube is a lovely piece of hardware t
Come on you shills, buy a gamecube! (Score:5, Funny)
- a reasonably powerful games console
- the satisfaction of not supporting M$ or $ony
- the pleasure of an object of unusual grace and beauty
- a console 1/100th the size of an X-Box controller
- Pikmin, Metroid Prime, F-Zero, Monkey Ball
- a large dose of Japano-chic
And for all you Apple fanboys/girls out there, come on, Nintendo couldn't be any more like Apple:
- poses as heroic independent company adrift in a sea of evil corporate competitors
- main executives have funny names and wear silly clothes
- console is underpowered but 'easier to use'
- designers actually thought about what the final product would look like
- relatively fewer titles available, but the ones you can get are 'better'
- a variety of brightly coloured designs to choose from
- you can connect an even smaller, more expensive object to the main system for an enhanced experience
Re:Come on you shills, buy a gamecube! (Score:2, Troll)
Please recheck your facts. Nintendo is as bad as $M and $ony. $hin-tendo is as money hungry as any other corporation, and as I recall they made deals with stores such as Toy R U$ to perpetuate a monopoly that pushed competitive groups out of their market. It wasn't till many lawsuits and regulations that Nintendo finally lost its stranglehold on the market.
I also don't find satisfaction in deny microsoft or sony
Re:Come on you shills, buy a gamecube! (Score:2)
I know it's not underpowered, I was kidding around about the general perception. I mean, relative to the X-Box it's bad for polys, good for textures. I'm happy with it.
Also, I know what Nintendo are like, and indeed this was actually part of my semi-ironic comparison with Apple, who are the most monopolistic pimps on the face of the earth. Nintendo's own reluctance to accept competition has and will cost them very dearly.
As for MS... I do take a great deal of satisfaction in denying th
Re:Come on you shills, buy a gamecube! (Score:4, Interesting)
The PS2 - I wouldn't call it junk. There are some truly stellar games that look absolutely georgous on it (ICO comes to mind). But it does lag behind the other two consoles in raw power and graphics prowess. That's because it was released a year ahead of the other two machines, and frankly, the graphical difference is not mind-boggling. This weakness is also its strength. Because it had a year on the other two consoles, it was able to build a great library of games (and that it plays PS1 games doesn't hurt). What it comes down to is games and the PS2 has them in spades.
I would say the biggest weakness the GC had is that it can't play DVDs
I'd agree whole-heartedly, but less for the reason you mention (it is a good reason, though). Probably the biggest complaint publishers had about the N64 was that Nintendo hard-headedly stuck to the proprietary cartridge format that held less data and was far more expensive than the CD-ROM format that everyone else had moved to. Well, with the GameCube, they are still operating with a proprietary format. It still cost more to publish games on those mini-discs than if they had chosen a standard DVD drive. The next machine from the big N had better have some sort of standard storage medium, or third parties are going to remain reluctant to develop for it.
Re:Come on you shills, buy a gamecube! (Score:3, Interesting)
I think he's referring to something else when calling the PS2 'junk.' The XBox, while not exactly elegant, is basically a decent PC and has a decent overall design. The 'Cube, with its beautifully integrated design and customized PowerPC processor is a really tight little piece of engineering.
The PS2, however, is a mess. How many processors do you have to program in parallel
Re:Come on you shills, buy a gamecube! (Score:2)
RAM almost at the speed of the processor, mostly eliminating the processor caches. 128bit is very nice for multimedia.
I'd also like to know what hardware features are holding back PS2 games so much, comp
Re:Come on you shills, buy a gamecube! (Score:3, Interesting)
The PS2 has less power than any other home console of the current generation (including the DreamCast). On top of that, many graphics features that were well-supported and documented in the hardware of the other systems (again including the DreamCast) were either unsupported or poorly documented in the PS2. The most obvious of these (especially in the early titles) is FSAA, which Sony eventually
Re:Come on you shills, buy a gamecube! (Score:3)
Re:Come on you shills, buy a gamecube! (Score:2)
Re:Come on you shills, buy a gamecube! (Score:1)
But nowadays, everyone has a DVD player, so I don't think it hurts it anymore.
Well, with the GameCube, they are still operating with a proprietary format. It still cost more to publish games on those mini-discs than if they had chosen a standard DVD drive. The next machine from the big N had better have some sort of standard storage medium, or third parties are going to remain reluctant to develop for it.
You mean, something like a s
Re:Come on you shills, buy a gamecube! (Score:1)
Re:Come on you shills, buy a gamecube! (Score:2)
That's only because Nintendo charges higher licensing fees. There might be a few cent difference in actual production costs, but nothing significant.
PlayStation games aren't made on normal discs either. You have to get the discs pressed by Sony. Their discs just happen to be closer to standard discs than Nintendo's, but there isn't much of a difference between any of the three. Remember, Panasonic release
Re:Come on you shills, buy a gamecube! (Score:1)
heh. You got some funny ideas. 12 year olds using money obtained from drug dealing or worse, selling copies of Windows I would say the biggest weakness the GC had is that it can't play DVDs
I dissagree with that. Lots of people claim the lack of DVD support is a drawback. I doubt that, you can get DVD players so cheap now, that they are practica
Re:Come on you shills, buy a gamecube! (Score:3, Interesting)
Still... the lack of DVD functionality can be a minor drawback if one is cramped for space, power outlets, or wiring acumen. It can be quite handy to have a single system do everything. On the other hand, it's better in the long run to have a few systems, each doing something well.
But I wanted to point out something related to Dr. Doombender's assessment
Re:Come on you shills, buy a gamecube! (Score:3, Interesting)
So I think that in this case it's better in the short run too, really.
Re:Come on you shills, buy a gamecube! (Score:3, Interesting)
Exactly. I know it plays great games, and Ico looks great, but the fact is the failure rate on the PS2 is incredibly high. It's quite rare that a PS2 can read CD games, DVD games, audio CDs, and movie DVDs after a couple years. I payed over $200 for my PS2, and it pisses me off that I can no longer play any game with a blue-backed disc.
The warrenty is 30 days. I can pay Sony, and shipping both ways to fix something that shouldn't wear out in less than 2 years. Righ
Buy a GameCube? (Score:3, Interesting)
I'm a very casual gamer, and that's what's keeping me from the cube. My first console was the Dreamcast near the end of its cycle, and I picked up tons of game for $25 dollars or less. A month or two ago I finally decided to get something else, and I really thought about the 'cube, but the cost of the games was the main thing against it.
The second thing was that I really wanted to play more RPGs, which there we
Re:Buy a GameCube? (Score:1)
3 of the 4 games he mentioned can easily be found for $20-30 a pop, and there are plenty more that can be found in the same range.
I was hoping that GameCube would have cheaper games, but their "player's choice" or whatever it is called is still in the $30 dollar range and there aren't that many of them
Most of the "Player's Choice" titles can be found for less than $30 as well, especially if you're willing
Re:Buy a GameCube? (Score:1)
Or you can always do things like check for used games at places like EB, or your more local game shops. Other than that though, I do agree that the games are expensive. But they are worth going for if you ask me. $100 for the console itself isn't a bad price, and they've got games tha
Re:Buy a GameCube? (Score:4, Informative)
Pikmin - $19.99
Eternal Darkness - $14.99
Ikaruga - $19.99
Starfox - $19.99
Resident Evil 0 - $19.99
And many more. I think that even Metroid is close to that price range right now, as are many of the other games that I once paid full price for.
Re:Buy a GameCube? (Score:1)
In Other News... (Score:3, Informative)
--Stephen
Re:In Other News... (Score:2)
Good article. I noticed this bit:
As I a Nintendo fan-boy that has owned ever Nintendo console since I was 12 years old, I'm starting to find myself more and more dissatisifed with the company. Don't get me wrong, I really do enjoy my GameCube, and I have a ton of fun with the big games for the system.
Re:In Other News... (Score:1)
Re:In Other News... (Score:3, Interesting)
I'm a proud owner of SMB2 and I love the game. You make a good point in terms of a game that is simple, yet challenging. However, the game I play the most often, and have since I purchased it, would be Soul Calibur II. It's a rather complex fighting game with astounding graphics. And it's a favorite of my friends too.
It also doesn't seem to fall into Nintendo's notion of what a great game should be. There general focus seems to drift further and further from what I'm getting interested in as I get
Re:In Other News... (Score:2)
I do agree that FPS play is superior on a computer with keyboard/mouse combinations, but I still have a lot of fun playing multiplayer FPS's on a console. The split screen really sucks, which is why I want online or at least networked play. But what is sorely missing on the PC is the easy ability to voice chat with friends and opponents like on XBox Live. Plus, it is
Excellent News I say (Score:3, Interesting)
I've been hoping this would happen, and now that it has I'll probably go out and buy a GameCube. Nintendo: don't upgrade systems until there's VR or lots of HDTVs around or something to make it worthwhile. I'd be quite happy hanging on to the same system for 10 years...like my old GameBoy actually....
Re:Excellent News I say (Score:2)
Re:Excellent News I say (Score:1)
While I'd agree that the graphics capabilities of the different consoles are mostly equivalent, I'd say the graphics quality differs between games because of the developers.
Some are too lazy or unwilling to tune the graphics for a specific pl
Re:Excellent News I say (Score:1)
Could we have some upgrades? Anti-aliasing? Hardware specs that the Dreamcast outdoes? No decrease (and in some cases longer) in
some thoughts (Score:2, Interesting)
1) the subject of realism in games: Too some, realism in terms of graphics, might be only second to gameplay, but to many it's important. If a game we're somehow able to look like an hdtv football game on television, it would be a vast improvement to a lot of people.
2) the subject of hdtv: Someone said they should wait for hdtvs to be more prevalent, well i hate to break it to you, but they are. At this
Re:some thoughts (Score:1)
Re:some thoughts (Score:2)
Lifespans (Score:3, Insightful)
All three consoles have plenty of horsepower, are for the most part net-enabled, and developers have created the tools to make excellent games on them. Unless someone can give me an irrefutable reason why the current crop of consoles *can't* do something, I'm sticking with these. Prettier faces and industry buzzwords don't count.
Denials?!?! THIS news story says... (Score:2)
Re:Denials?!?! THIS news story says... (Score:1)
Move along, nothing more to see here.
If nothing else... (Score:2)
And fixing the damn GBA game cartiridge reader as to make it tons easier to remove and insert
Re:If nothing else... (Score:2)
Insert: push in the cartridge.
Remove: flip the switch on the right hand size.
What needs to be easier?
Re:If nothing else... (Score:4, Informative)
Re:If nothing else... (Score:1)
Re:If nothing else... (Score:2)
Re:If nothing else... (Score:1)
Re:If nothing else... (Score:2)
Like my ears could tell a difference...
Re:If nothing else... (Score:1, Informative)
If you want better HDTV support and Dolby Digital, it's going to take a new console to get it. Sorry, you can't have it both ways.
My prediction... (Score:3, Interesting)
Re:My prediction... (Score:2)
Re:My prediction... (Score:1)