Unreal Tournament 2004 Demo Released 314
JSDopefish writes "The demo for the PC game Unreal Tournament has been released, and Blue's News has a full list of mirrors [including BitTorrent links from GameTab and AIXGaming] for downloading the 209mb Win32 client. If you like classic Deathmatch, it's a great game - I still love one on one deathmatch. The site explains: 'The Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004's two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run'."
Another Mirror (Score:5, Informative)
Re:Another Mirror (Score:3, Informative)
Re:Another Mirror (Score:5, Informative)
Re:Another Mirror (Score:2)
Re:Another Mirror (Score:2, Informative)
There is only one thing to say... (Score:5, Interesting)
Re:There is only one thing to say... (Score:5, Interesting)
Glenn Fiedler,
Irrational Games.
Re:There is only one thing to say... (Score:3, Interesting)
Tribes, or Tribes 2? As I'm sure you know, before the "classic" patch, there was a world of difference between the two.
Tribes was the first game that I played that ever lead to me scolding a 30 year old man like he was a 10 year old child for deathmatching in a team game.
LK
Re:But. (Score:2)
The only games that have ever brought me to total gaming Nirvana.
Tribes probably has a stronger cult following than OSX. I know people who would (literally) kill there own mother over it. It really was one of the most underrated games of its time.
Re:There is only one thing to say... (Score:2)
UT 2004 Linux Server bit torrent (Score:5, Informative)
Aparently a Linux client witll be released shortly (Score:5, Informative)
See also this link... (Score:5, Informative)
Re:UT 2004 Linux Server bit torrent (Score:5, Insightful)
They're going for those people who want to set up a cheap, effective dedicated server. Many gaming clans will run a server with two or three games running servers in the background, but since it's a dedicated server there is no need for a GUI - and no need for Windows. If the game has a Linux version of the server, it's much easier on the clans than shelling out a few hundred dollars for a Windows license. These groups like to build a cheapie rack-mount box and lease space at a colo at the end of a fat pipe. For gaming. Gaming is the primary requirement, Linux just makes it cheaper for them.
It also helps that Linux has a reputation for being a "good server" that's stable, and has good remote-admin capabilities.
Re:UT 2004 Linux Server bit torrent (Score:4, Insightful)
Some of us like the ability to easily setup a dedicated server using a server at a colo or other high bandwidth facility...
Thanks epic for providing one rather than requiring us to purchase windows machines.
Re:UT 2004 Linux Server bit torrent (Score:2, Informative)
Fun with Torrents (Score:5, Informative)
Re:Fun with Torrents (Score:5, Insightful)
Re:Fun with Torrents (Score:5, Informative)
I use Azureus. [sourceforge.net]
BitTorrent links for the Mac version? (Score:2, Informative)
Re:BitTorrent links for the Mac version? (Score:5, Informative)
http://www.harmless.de/ut2004-mac-demo.dmg.bz2.
Re:BitTorrent links for the Mac version? (Score:5, Informative)
If you already have the file, please join the swarm anyway, the more seeders we have, the better this will work. To join as a seed, just download the .torrent file and open it in your client of choice as normal, but point the location to save the demo, to the location of your already downloaded demo.
Will people please leave their torrent windows open once they've downloaded the demo. Suggested clients: Official BitTorrent client [sourceforge.net] Azureus Java client [sourceforge.net]
Gotta frag in linux (Score:5, Interesting)
Re:Gotta frag in linux (Score:5, Informative)
Re:Gotta frag in linux (Score:2, Informative)
It will be there (Score:3, Informative)
-ReK
Re:Gotta frag in linux (Score:3, Insightful)
if they can do this with UT over and over then the other game makers have no excuse (except maybe developers that cant write cross platform code)
The funny part is that I still play Unreal,UT, and ut2003... where playing quake3 has really dropped back at the monthly lan parties I host at my house.(usually 4-7 playe
So far so damn good (Score:5, Interesting)
Already pre-ordered it (Score:2)
Personally, I'm looking forward to assault mode the most.
hmmm (Score:5, Insightful)
Once Nvidia becomes a bit more solid on 2.6, I imagine a AMD64 compiled unreal 2004 with 2.6 would be quite a nice experience. Although there are still some K8T800 chipset support problems for linux with the popular boards like MSI K8T neo and others. The Nvidia chipsets don't seem to cut it in the benchmarks at the moment, so unless they drop their price point the VIA is the way to go.
For those of you looking for other games on linux. Savage the battle for Newerth has just released a huge update for their retail version which speeds things up nicely. THE game of late 03 early 04 is Savage. Definitely worth a look-see if you haven't tried it yet.
Thinks are looking up for a linux desktop:
2.6 kernel
open office 1.1 is nice
new KDE and Gnome releases
mozilla 1.6 and firebird steadily approaching a 1 release
GIMP 2 comming up real soon, and that SVG one (name?) too.
Jahshaka and Gstreamer are promising for video editing, as is the commercial Mainactor from Mainconcept.
Enemy Territory native, Savage Native, Quakes, Tons of stuff under WINE.
Seeing some rad stuff from GPL Blender 3D, commercial Maya and Apple Shake working in industry.
Good ol' apache tanking along.
some of the GPL databases slowing moving from mid-commercial to big iron.
Innovation in python and php.
This damned well rocks. I don't code, so thank you to all the coders who have made this the year of the FULL desktop switch.
Soon (Score:4, Informative)
-ReK
Re:hmmm (Score:2)
Mac too (Score:5, Informative)
Re:Mac too (Score:2)
I've tried a few of those mirrors and have gotten only corrupted files. I've tried downloading with OmniWeb, Safari, IE, and even tried curl. No go, I just keep getting files that have corrupt bzip2 blocks...
Re:Mac too (Score:3, Informative)
Unreal 2003 was a disappointment (Score:3, Insightful)
I am sorry but this company milked the unreal series to the degree of no return. Not sure I can spend any more $$$ on another potential disappointing sequel.
Doom III and half life 2 demo... those should be ready by the year 3004. But that's still before the next Duke 3D which will be here in 4004.
Re:Unreal 2003 was a disappointment (Score:5, Insightful)
Re:Unreal 2003 was a disappointment (Score:3, Insightful)
Re:Unreal 2003 was a disappointment (Score:2, Insightful)
Since you're not sure if you can spend more money of a sequel, why don't you try the damn demo first before complaining? Maybe it'll make up for 2003's suckiness. If not, just delete it and move on.
Re:Unreal 2003 was a disappointment (Score:5, Insightful)
IMHO, the problem with 2k3 was that they decided to get the Quake players - they made it faster, louder, more "hardcore" - and lost all those nice gamer girls who liked the easy, fuzzy FPS. I used to be able to use UT to convert women into gamers.
Plus, I just find the whole "adrenaline" thing just silly. It adds an unnecessary and uncomfortable complication to the game.
I was reading about the mapping problems - apparently the devs decided to complete the maps before testing them, producing maps that were not much fun but so much work put in already they couldn't tweak them very much.
Still, I wasn't disappointed with 2k3. I thought UT had a better style to it (sleek and fun) but it was still a worthy successory. Its not like the real tragic sequels (AvsP 2, Tribes 2, Total Annihilation Kingdoms, Star Control 3) that completely destroyed a good game.
Re:Unreal 2003 was a disappointment (Score:3, Informative)
These were only issues for people who didn't want to go through learning how to get around them. Unfortunatly the squeeky wheel gets the oil first so the translocator and the sniper rifle were nerfe
Sound (Score:5, Interesting)
Hopefully the Linux version will have ALSA support this time; I had to add it myself. If you'd like ALSA support (surround sound, good shit!), visit my website and download the new OpenAL driver. Thank you, Open Source
Re:Sound (Score:2, Funny)
Idiots.
Try voice chat (Score:5, Interesting)
Re:What about Vorbis? (Score:5, Informative)
Mac BitTorrent link (Score:5, Informative)
http://www.elroyonline.net/misc/ut2004torrent.z
Icculus Rocks (Score:5, Informative)
Andrew 'ashridah' Pilley
VERY impressive.. (Score:5, Interesting)
However, the Demo is a LOT of fun. Assault mode is very good, at least it shows off a good map. There's 6 seperate objectives for the attackers to do, and it's fast paced enough to keep it interesting.
Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.
And it runs just as well as UT2003. Good programming.
Re:VERY impressive.. (Score:2)
There's one big point about Onslaught that makes it better than BF imo - BF you could take control points in any order, Onslaught forces you to work your way towards the enemy base by running lines between the CPs. Depending on the layout (which is customizable) you can be forced along one path, or allow branches. Thus there's some actual strategy involved i
Re:VERY impressive.. (Score:4, Informative)
Just because it's a "Way It's Meant To Be Played" game doesn't mean it doesn't run on every other Direct3D (and OpenGL, if you use the OpenGL mode) GPU.
In fact, UT2003 runs *better* on an ATI GPU when you turn on FSAA/AF. Better AA quality and better framerate too.
If you don't have a GPU at all, it still has a software renderer that does pretty well.
And what do you have against NVDIA? Did they kill your son or something?
Re:VERY impressive.. (Score:2)
Re:VERY impressive.. (Score:3, Informative)
Re:VERY impressive.. (Score:3, Insightful)
Why? Because they have the best commercial linux driver support of any hardware maker I've ever known?
Oh thats right. They don't give away all their trade secrets as well. Gosh. I guess they would be less evil if they had crappy substandard drivers like ATI who removed any serious code so they could open source it for gnuzealots like you- oh wait, no they didn't! ATI just copied nvidia's approach of binary drivers (all th
dopefish, eh? (Score:2, Funny)
Trollin' for love (Score:5, Insightful)
Re:Trollin' for love (Score:5, Interesting)
This game also runs well and looks great, it performs better than Halo ever did on the PC. UT2K3 did get old and boring because well that's what happens after a while when you have a FPS with not much depth. With the vehicles they've added they have made playing UT fun again. I can't wait to see what the mod community comes up with. Think Wild West with a Horse Drawn Stage coach and a gatlin gun hanging out the back, etc.
To each his own, but I suggest others play for themselves and form their own opinions.
Re:Trollin' for love (Score:4, Interesting)
There are anti-vehicle turrets that shoot dual lasers, cool. But they don't do any splash damage, have a relatively long fire delay (for gameplay this fast), and is impossible to use against foot soldiers. Not only that, the Tank (I can't remember the name) can destroy a laser turret in just ONE shot, so if the enemy team manages to get tanks on both flanks of your base, you might as well forfeit because enemy vehicles are gonna be running you over in your own base.
This may be a unique problem for me, but like you said, people should play it for themselves and form their own opinions. Just don't expect a Tribes, Battlefield 1942, or Halo type gameplay.
Re:Trollin' for love (Score:5, Funny)
> It does not hold up against Halo, let
> alone any of the next-gen titles like HL2.
I, for one, welcome our new time travelling overlords
Re:Trollin' for love (Score:3, Funny)
Domination? (Score:2)
ah crap (Score:5, Funny)
Damn my Dial-up Modem to Hell!!
Looking to the past indeed (Score:5, Insightful)
Hmm... Reminds me of something [whitehouse.gov]...
A few observances... (Score:2)
AIXGaming? (Score:4, Funny)
You mean it runs on the RS/6000's PowerPC processor?
Yay! I've gotten so sick of rogue in an xterm.
DVD special edition! (Score:5, Insightful)
I am so fed up with having games that come on DVDs for consoles being converted to lots of easy scratchable CDs for the PC release. At least if you are a RPG fan it is beginning to feel like we are back to the good old floppy times. "Please insert next media..."
When it comes to the game itself, I have read that the music and atmosphere resembles the first game, which I think is great news. I loved the original UT for daring to do something different in design and gameplay from just a Q3 clone. When UT2003 came I was disappointed to see they had taken a step closer to Q3 with lots of colored lights and space dungeons all over again. But in UT2004 levels such as the two trains are back (this time called Convoy appearently).
'Convoy' kicks ass! (Score:2)
Going back to play it again.
"I said let them truckers roll, 10-4"
The "real" mirror list (Score:5, Informative)
The site linked in the article (bluesnews) dosen't list all the mirrors, here is the real mirror list from Atari's web site...
totally awesome game, been playing it for hours (Score:5, Interesting)
The "scorpion" in UT2k4 is a lot like the warthog, only better: it only takes a single person to drive it and shoot, and you can shoot/aim with your mouse while you steer/drive with the keyboard. maneuverability is a little bit less, but that's not much of a complaint - it feels nearly identical, seriously. Oh, and one more thing: the scorpion definately trumps the warthog, if for no other reason: the retractable 'blades' that pop out with alternate fire. we're talking about a 30+' driving blade. Makes vehicular homicide fairly easy.
The fliers are also quite fun. IMO, the vehicles in general are better than Tribes and Tribes 2... I kept expecting my character to jump higher, and tried to use the jetpack, however - it feels that similar at times.
I've not yet gotten to play the game online - it appears that by the time I was comfortable enough with the 'single player' mode of the demo, you folks slashdotted the servers.
UT2004 Benchmarking tools? (Score:2)
Try Unreal 2: XMP, too! (Released December 2003) (Score:5, Interesting)
Official Unofficial Site [u2xmp.com]
Some Decent Player Guides [beyondunreal.com]
The demo is free (just patch your server list). The full version requires Unreal 2, which can be found for as little as $8 (Target Clearance)
Here is the Mac Demo (Score:5, Informative)
PC market is underpowered (Score:5, Insightful)
That's actually an interesting point. The specs on games these days are pretty insane compared to the average PC in the family home. Even if a family has a, say, 1.4GHz machine in the home (and I'd guess way less than half of homes is at that level), it probably has a really crappy video card in it.. or even on-board video. This means that 90%+ of machines out there can barely play these games at 20fps in 640x480.
Given this, it really seems like the PC games industry is propped up by gaming die-hards.. whereas the console gaming market is propped up by everyone who owns one. Perhaps we should all remember this when we start bitching about the gaming freaks who mod their cases crazy all the time.. it's these guys who keep the PC industry in games
Re:PC market is underpowered (Score:5, Insightful)
PC sales in 2003 were 168.9 MILLION units: http://australianit.news.com.au/articles/0,7204,8
IMHO there are oodles of PCs that can run newer games around. Let's not forget, too, that most of these monster rigs are used to play stuff at max detail, max textures, 1600x1200 hyper resolution (I know, I have one). For the average home user a game running at 800x600 is still walloping anything on a TV screen for detail and clarity.
Apple may finally have released something with a bit of oomph, but they are hardly gonna dominate the games industry.
I agree to a certain extend with your main thesis, though: that high-end gamers drive the market along. Unfortunately this means games like Deus Ex 2 and Doom III will run like a slideshow on any normal machine. Personally I wish each level of technology was given more time to mature, so that we could see the modern equivalent of running Wolfenstein on a 286...
Re:PC market is underpowered (Score:2)
Re:PC market is underpowered (Score:2)
I guess my point was that even if only a third or fewer were home machines and of those say 1/3 are wiped out by shitty graphics cards etc., that still leaves a potential market of millions of machines capable of playing games reasonably.
And, as a PC and console owner and player, I don't know many 'serious' gamers who would choose a console over a PC. I suspect most people who do so can't afford a PC or couldn't be bot
Re:PC market is underpowered (Score:5, Informative)
In November/December-ish, we stopped selling 1.8GHz P4s and offered the 2.0 as our bottom of the line P4. We still carried some boards with CPUs already attached, including a 1.(2 or 3)GHz Cyrix, a Celeron, and an AMD2000 Pro. So the assertion that computers bought last year have beefy processors is correct.
The second thing, though, is that for every tricked out gaming rig we sold, we must have sold 15-20 computers so Mom & Dad could check email or the college freshman could surf the internet and write papers. That's the bread and butter of a small custom PC business, not the high end gaming rigs. There's more profit in those, of course, but they sell such in such relatively low numbers that one can hardly say that it drives the business.
As far as new products are concerned, there are a couple areas that are clearly pushed by gamers. To the computer industry as a whole, I think they represent a pretty nominal demographic.
Re:DX2 on a 933MHz duron (Score:2)
Am I crazy? My system runs quake III at like 500 fps... in all seriousness, it runs everything else absolutely fine, Far Cry runs a treat at 1024x768 with everything cranked, Rainbow Six 3 is great at 1280x1024 (which is what I run most things at). DX2 is seriously fucked u
Re:DX2 on a 933MHz duron (Score:2)
Re:DX2 on a 933MHz duron (Score:2)
Anyway, I just got acceptable frame rates, 1280x1024, full lights, full shadows, AA turned on. Weird as hell.
Re:PC market is underpowered (Score:2)
Re:PC market is underpowered (Score:3, Interesting)
And, by the way, you *can* play UT2003 with Intel Extreme AGP Graphics. It's not as good of an experience as a 9800XT, but it's playable.
Smart Move (Score:2)
It would be nice to have a game again that you could actually play on the dull dells on the office LAN.
Re:PC market is underpowered (Score:2)
Seriously, what's the problem with 2003's gameplay? I agree that it took some getting used to since it 'felt' different from UT's gameplay, but so???
I'm just curious. I've heard comment this from a couple of people, but I haven't heard a coherent explanation yet.
Re:PC market is underpowered (Score:3, Insightful)
It might have been my attitude that made UT2K3 boring.
Instead of having fun I was looking over the differences compared with UT and writing a list of what kind of moves I needed to learn.
Maybe it was too close to the attitude I use for work. 1/2 :-)
But, then, lots of other people seem to have had my reaction.
Re:PC Demo? (Score:5, Interesting)
Uh...huh.
Maybe you should take a look at the high end PC market some time? An insane number of top of the line video cards, memory modules, processors and motherboards are available and they sell like hotcakes. Because PCs are far less generational than Macs there is a tendency for a lot of people to gradually upgrade and thus keep relatively up to date in terms of hardware.
Sorry to ruin the illusion but at a totally uneducated guess I would put money on the number of PCs worldwide that can run this game being in a ratio of at least 50:1 to the number of Macs.
Re:PC Demo? (Score:5, Funny)
Re:PC Demo? (Score:2)
Re:PC Demo? (Score:2, Funny)
Re:PC Demo? (Score:2)
Re:Hmmm, Windows only. (Score:5, Informative)
Re:Hmmm, Windows only. (Score:4, Informative)
Re:Hmmm, Windows only. (Score:2)
The official Linux response: (Score:5, Informative)
Re:Sports numbering (Score:2, Funny)
Unfortunately, it seems doubtful that Epic will be releasing the game with episodic prices.
Waaaaaaa!! (Score:3, Informative)
Oh, right, it's not *free*.
I actually know one of the members of the UT development team and I asked him for ya...apparently, these things actually cost money to develop. Who knew? Not you, apparently....
When new games are going for upwards of $US70, I don't think that $30 is asking for a lot.
Re:Beta? (Score:5, Informative)
Though from what I've seen of the stability, they might as well call it a Gamma demo :P
Um (Score:2)
It's my bandwidth thank you very much. If I want to whore it out that's my choice. Not everyone can afford to share popular files for extended amounts of time. I'm sure you wouldn't mind me blowing a good chunk of my alloted monthly upstream bandwidth for this file but I do. And it's my bandwidth.
Feel free to download it from a fixed site if you're worried about everyone disappearing before you're done.
Ben
Re:Damn downloader leeches. (Score:2)
Re:What about a linux version? (Score:2)
No, theres still a copule of bugs in it that they want to work out.
Re:C'mon Bittorrent! (Score:2)