Hiroshi Yamauchi On Nintendo's Future 65
Thanks to 1UP for its article covering a new interview with former Nintendo president Hiroshi Yamauchi, as he discusses the recently announced DS portable and the state of Nintendo as a whole. In particular, the article notes: "The DS represents a critical moment for Nintendo's success over the next two years, Yamauchi said -- 'if it succeeds, we rise to the heavens, if it fails, we sink into hell.' His hope, and Nintendo's mission, is to spread new gameplay through this device and re-energize the games market in both Japan and the rest of the world." Apparently, it was the 76-year-old Yamauchi "...who first proposed the concept of games employing a dual-screen device about 18 months ago", and elsewhere, Game Science has coverage of largely enthusiastic comments from Japanese developers on the DS, ranging from the positive ("It's exciting hardware for both makers and users) to the guarded ("A machine with two screens is going to be quite a high hurdle for developers to get over.")
What I want to know... (Score:5, Interesting)
If it does, it has the smack-your-head obvious advantage of being a portable multiplayer device; with only one unit and one game, you can play with your friends.
If not....well, I'm sure that people will come up with ways to use multi-screen in a single-player fashion.
Re:What I want to know... (Score:2)
Look, it's the DEVIL (Score:1, Interesting)
Re:Look, it's the DEVIL (Score:5, Insightful)
Re:Look, it's the DEVIL (Score:5, Informative)
Agreed. (Score:3, Interesting)
Re:Look, it's the DEVIL (Score:2)
Most if not all the online options currently require broadband, which isn't anywhere near the penetration level of videogames as a whole in the first world, and less elsewhere.
I'd rather you make the console $20 cheaper by leaving the network kit out and seeing if anyone wants networking today. Perhaps its time will have come by the time GameCube II comes out
Re:Look, it's the DEVIL (Score:5, Interesting)
I only wish he was right. I don't know if I'm the only one, but I DETEST Internet gaming. All the online games are full of cheats and weenies and fu><0r j00 d00d morons. The servers are always full, or down, or slow, or whatever. But it's never a smooth experience. I'm constantly frustrated when trying to connect. Plus with half the online games charging a monthly service, it's simply too expensive for a casual gamer like me.
I'd like to think I could just say "pfeh, I don't play them, but they don't bother me". But it's not true. Internet games are sucking up all the developer resources. Every second game has Internet connectivity. That's wasted effort on a feature I'll never use, but I still have to pay for.
I do like LAN games. LAN parties are great. I also like party games (ie, 4 of you crowd around the same telly). But Internet gaming? No thanks. Been there. Done that. Wasn't interested in the t-shirt.
Re:Look, it's the DEVIL (Score:2, Interesting)
Re:Look, it's the DEVIL (Score:1)
Many XBox games are lan-capable. They call it system link, though.
Hell, a lot of game stores sell x-box themed "lan kits", being a hub and a few cat-5's. 16-player Halo is pretty nice.
Re:Look, it's the DEVIL (Score:3, Interesting)
Awesome! This is the first time I've seen someone get +4 Interesting for blatantly admitting that they didn't RTFA.
Re:Look, it's the DEVIL (Score:3, Insightful)
If you compare the populace interested
Re:Look, it's the DEVIL (Score:2)
Re:Look, it's the DEVIL (Score:1)
Re:Look, it's the DEVIL (Score:2)
Re:Look, it's the DEVIL (Score:1)
Don't give me the "If you knew what I knew, you'd understand." I know EXACTLY where you're coming from. And while I agree that Nintendo needed a new president, it was more due to the fact that Ninetndo needed to become AGGRESIVE, which it could not be under Yamauchi's leadership. Yamauchi did need to step down: but he was in no way, shape, or form, a fool, a failure, or ignorant. He's one of the most brilliant businessmen of our time, and
This basically sums it all up... (Score:3, Funny)
Re:This basically sums it all up... (Score:5, Interesting)
My guess is that the ds will have cool single player games that utilize both screens in an intuitive and revolutionary way. However, I'm also guessing that the thing will split in half, physically, to become two pieces that communicate wirelessly with each other. With a single cartridge and a single system two people will be able to have never before considered portable gaming experiences. Imagine the possibilities. Battleship. Spy vs. Spy (remember!), Final Fantasy Tactics. Mario + Luigi! Zelda! Mario Tennis! Mario Party! Now if two dses can commuicate you can have 4 players 4 screens two systems two cartridges in the car on the go.
The evidence I have? None, it's just a guess. But here's a qote from Iwata If they do what I'm thinking the DS will become king. Either that or I'm hoping they are such creative geniuses that I have not thought of their secret. I just hope they have something. I want Nintendo to stay around for a loooong time. When I have kids I need some games for them to play.
Re:This basically sums it all up... (Score:1)
Heh, Good ol' Yamauchi (Score:1, Troll)
One of his better quotes in the mid 90s was something along the lines of
'I could shut this industry down by next week'
Having said that, it was under his direction that led to the massive success of both the NES and the SNES. He became arrogant and somewhat senile during his later days at Nintendo.
Heaven or Hell? (Score:2, Insightful)
No shit. I wonder if he has a picture of the guy who headed the Virtual Boy's development sitting on his desk to remind him every day.
Re:Heaven or Hell? (Score:3, Insightful)
Re:Heaven or Hell? (Score:5, Informative)
Re:76 year old is a problem (Score:3, Insightful)
Re:76 year old is a problem (Score:2)
In the deep hole for years? cite?
Re:76 year old is a problem (Score:1)
Online (Score:1)
Re:Online (Score:5, Insightful)
What he says is the current subscription model won't fly. With that, I have to very much agree. Games like Quake are played a hell of a lot more than any XBox online games. Not requiring to pay money monthly, hassle with connecting with a fixed service, etc is one reason why p2p instead of master/server subscription models work out better. And as it stands most cheats are blocked pretty well on PCs even without some voodoo hardware encryption scheme.
I guess if you've not already got a PC, aren't willing to hassle with installing a PC game, and aren't willing to deal with finding a "good" server, then a subscription service is right for you, but all the above seem to fit the hardcore gamer which I would think are the core audience to buy into a subscription service. And if you did have a choice, wouldn't you play as much or more on a game system if you could play online for free instead (assuming, of course, that the game you wanted was on the system)?
> They also fail to realize that people are going to buy the latest and greatest system, so the Big N can't just close their eyes to the fact that better and better hardware will sell.
They didn't say they weren't going to have the best hardware in their next console or DS. But, look at the GBA. It's job is to be a portable. That means not sucking up batteries like candy which also means not having massive processor speed. So, while the GBA doesn't have the fastest CPU, it is arguably the best portable. I'm under the impression that instead of wasting money trying to manufacturer the fastest system, Nintendo is trying to work *smart* with the hardware to maximize the fun in the game. Eye candy does not a fun game make.
Nintendo has, after all, been providing all sorts of 2D sprite hardware that make game production easier. I don't know enough about their 3D hardware to state the same, but I'd assume it's true there too. I can only begin to imagine where Nintendo will lead next, since I think the fundamental rendering for current consoles is at near peak (ie, we're into the Quake2/Quake3 rendering realm of realism). Given that, I don't thinking throwing processing power at the problem is where to begin.
Heh, slow down a minute (Score:3, Interesting)
I don't buy that at all (though I tend not to believe Yamauchi). I saw an insightful post on slashdot a while back which suggested that this was designed to cut into PSP market share only [slashdot.org]. That, and it's not designed to replace the GBA, and it won't because it's more expensive and has a smaller library. Nintendo can still do fine off the GBA/GC whether or not the DS takes off.
Re:Heh, slow down a minute (Score:1, Offtopic)
Mother Brain (Score:5, Informative)
Though he's (thankfully) retired, I'm sure he's pulling strings behind the scens
A GREAT look into Yamauchi and Nintendo's corporate culture is David Scheff's Game Over [amazon.com], which has a lot of in-depth history on Nintendo as a company.
Re:Dead on arrival. (Score:2)
Ah, but they you're an idiot ("Nobody wants games about plumbers who have turtle problems anymore.") so your punditry can safely be ignored.
Re:Dead on arrival. (Score:1)
What it looks like Nintendo is trying to do, and I'm not sure if these are the right moves to go about it or not, is bring about the 3rd golden age of gaming, just as they brought about the 2nd after Atari all but died.
They're of the opinion that there's a market there for simpy fun games
Re:Dead on arrival. (Score:5, Interesting)
2. Programming for the multiprocessors would actually be pretty interesting. Just because it hasn't been done doesn't mean it can't.
3. Better hardware and/or better screen does not always equal success. (Game Gear? Neo Geo Pocket Color?)
4. Even with the twin hardware, chances are it'll be priced around $200. Saying that it'll be priced at $300 is really ignorant of Nintendo's history. Nintendo has been in the gaming business for over 10 years, they're not stupid enough to have a HANDHELD be priced at anything over $200 no matter what hardware is inside.
Playstation (like all systems) in the beginning was weak. Poor graphics, lack of great 1st or 3rd party developers (name one besides from Square that made a good 1st generation PS1 game), and insanely annoying and long load times. Sony managed to sell it thanks to great marketing, the large sizes of CDs, and the innovative (at the time) use of FMVs.
The day Nintendo retires its franchises (Metroid, Mario, F-Zero, Donkey Kong, etc) is the day the gaming industry and gamers all over will greve over the loss. Considering the amount of experimentation and innovation Nintendo incorporates into their games; compared to Sony's 3rd party developers (nearly every sports, racing, FPS, and RPG game), Nintendo is a frikin think tank.
Re:Dead on arrival. (Score:2)
Re:Dead on arrival. (Score:2)
I tend to believe SMB3 and Super Mario World were the last decent Mario games. I recently played through Mario 64 and found the technology didn't help; in fact it degraded the quality (adding Mario's voice is no fun when it's the same four sound bites 9.5 million times). The Cube games of the franchise are just weird-- they depart far, far too much from the original formula.
I'd even suggest the same for Metroid Prime. A 3D
Re:Dead on arrival. (Score:4, Interesting)
Have you even played Metroid Prime? Theres no camera at all, you play from a 1st person view. The only time you use a 2st/3rd person view is when you're in morph ball form and thats not saying much.
I don't think you even have an idea of what you're talking about if you think the Metroid series was built on its sidescrolling aspect and then state that a game with no camera is bad because 3d cameras suck.
P.S. The Metroid series wasn't built on its sidescrolling aspect. It was built on the ability to explore a seemingly endless planet at your own will. If you knew the areas in the first game well enough by memory you could get through the entire game without dying once, with one missle tank, no energy tanks, without getting the wave beam, and under 1 hour... without a mini-map available.
Re:Dead on arrival. (Score:2)
In a first person perspective, there's a camera. It's just located at the head.
In a 3D game, you tend to spend much more time moving around trying to see your surroundings and looking for the enemy or item
Don't get your comparisons mixed up (Score:5, Informative)
The GBA's successor (With at least a 320x240 screen) is going to compete the with PSP, not the DS.
What will DS be used for? (Score:4, Insightful)
I can see a game like Splinter Cell, where you could put a camera in a hallway and watch it on one screen, whilst performing a task on the other screen.
Or threaded roleplay games, where two sides of the story are playing out, one on each screen. You alternately play a part in each story, and watch the repurcussions of your actions on the other thread of the story.
As usual, Nintendo are actually trying to do something interesting rather just produce the 'best' console.
DS (Score:1)
Yamauchi's statement: (Score:5, Insightful)
I highly doubt that Nintendo is banking all of it's billions of dollars on the DS. What I'm pretty sure Yamauchi meant when he said that was that if the DS is a success, Nintendo will have finally openned up a new realm for gaming, a new dimension to be exploited for years to come. If it fails, Nintendo will be heartbroken, because it will show that innovation no longer sells: that franchise sequels with technological pizazz are the meat of the gaming industry, that all gamers will ever want are the same old, same old. If the DS fails, then innovation fails. The industry is already practically at a technological peak. If the DS can't shake things up, then the industry will become stale, flooded with Final Fantasy XXXXXs and Madden 2080s that will be the only games that sell.
I believe in Yamauchi, I believe in Nintendo. And by god, if the DS fails, then I, like Yamauchi, like Miyamoto, like Nintendo, will be heartbroken. The industry needs to be taken in a new direction: the DS needs to shake it up.