WineX 3.3 Out - Now Supports Steam 85
AstroDrabb writes "WineX 3.3 has been released, with more impressive support for your favorite Windows games from within Linux.
According to the Release Notes, Valve's Steam content delivery system, including the latest versions of Half-Life, CounterStrike, Day of Defeat and other mods, is now supported.
The list of games supported by WineX is getting pretty impressive. So head over to Transgaming and sign up for a subscription to help further development."
Re:WineX (Score:1, Flamebait)
Re:WineX (Score:2)
Re:WineX (Score:2)
I continue to be impressed with OSS! (Score:3, Flamebait)
Way to knock off another barrier, Transgaming.
Re:I continue to be impressed with OSS! (Score:1, Insightful)
Your friends have a OS that "currently supports all their games, comes free with their machines, and is user-friendly and familiar." and they want to dump that to pay $5 a month for a service that helps them play those same games on a different OS than the one they have, when they can just stay with their current OS and save that money?
Wow, you have stupid friends.
Re:I continue to be impressed with OSS! (Score:2)
* Warcraft III (and Frozen Throne) * The Sims (Mandrake Gaming pack) * Hoyle Card Games 5 * Max Payne * Diablo II * Kohan
If your friends like a game made after 2000/01 then they are better off staying on Windows.
Re:I continue to be impressed with OSS! (Score:2, Insightful)
Re:I continue to be impressed with OSS! (Score:1)
Steam :) (Score:3, Interesting)
Surely i cant just copy the install over and run the exe.. or can i?
Re:Steam :) (Score:4, Informative)
Re:Steam :) (Score:2, Informative)
So if you drop to the terminal prompt and just type winefile, and you can now openly browse all configured volumes including your CDROM.
Support development (Score:5, Insightful)
Re:Support development (Score:1)
You can download the source for the latest version if you want, you just need certain proprietary, closed-source libraries for it to work correctly. RTFL(icense) [transgaming.com]
Re:Support development (Score:5, Insightful)
Once Linux has a large userbase companies will want to make Linux ports of their software.
Of course, this isn't to say that one shouldn't still support any company that is already making Linux games.
Re:Support development (Score:3, Interesting)
No, what we need is more programmers, more contributing powerusers, more people willing to understand the importance of the Free Software model. We need quality, not quantity. Quanitity is just a bonus.
We welcome the normal users but saying that we need them is going too far...
Besides, anything keeping the XYZ23B3D.RAR, XYZ23B3D.R00, XYZ23B3D.R01, XYZ23B3D.R02-kiddies away from Linux i
Re:Support development (Score:2)
We welcome the normal users but saying that we need them is going too far...
I think the point the poster is making that without a larger user base it's going to be a lot harder to attract those who will contribute and ultimately improve what we have.
I think many people would disagree with you and and have
Re:Support development (Score:1)
Of course, since then, I've stopped playing EQ, and switched from SuSE to Gentoo. I'm sorry to say, sometimes, that I still dual-boot WinXP for a few games (I'm still liking Knights of the Old Republic), but I've
Re:Support development (Score:3, Insightful)
Hint: Console game revenue is MUCH larger than PC game revenue allready.
Re:Support development (Score:2)
Even an X-Box only title can easily sell more copies than a Windows PC title, and it's no harder to make games for the X-Box than for a PC (and it many ways, it's easier, though I'm not sure I'd say the same about doing a PS2 title).
ID, for example, have said they fully expect to make far more money from console version of Doom 3 t
Look how Corel handled it! (Score:2)
In the best possible world, Game developers would develop and test their games under Windows & Wine from the go. It would save time and energy porting stuff over, as well as "unoffically" supporting Linux. The situation right now is that a program that runs under Wine should also run properly unde
Silver Dollar City (Score:3, Funny)
Whoah, my great grandfather would rejoice!
Re:Silver Dollar City (Score:5, Funny)
Time to replace that old "turbo" button with a "turbine" button.
(when you're tired, every joke is funny)
Direct Music? (Score:1)
Depressing, in a way... (Score:5, Insightful)
Announcing that WineX 3.3 has support for Valve games that were written on the Quake 2 engine back when the 3DFX Voodoo2 was new and nVidia was pushing their soon to be released TNT2 cards really isn't that amazing to me. In fact, it kind of underwhelms me.
The mean time between WineX releases is slowing and the gap between the stuff they can support and the stuff being done on current and modern games is always widening. The utopian dream of being able to install any Windows based game you buy off the shelf at BestBuy on your Linux box and run it seamlessly won't, imho, ever become reality.
Re:Depressing, in a way... (Score:3, Insightful)
Re:Depressing, in a way... (Score:2)
Quake 1, actually.
Re:Depressing, in a way... (Score:1)
Re:Depressing, in a way... (Score:2, Informative)
i don't know how the game's os environment is relevant to its physics/rendering/etc. engine(s), does that make a difference?
in any case, half-life is based off the q1 engine with some major enhancements from valve, and some features from the q2 engine, so arguably you could say it's based off both engines
Re:Depressing, in a way... (Score:5, Informative)
Then you really haven't been paying attention. Half-Life has been supported for a very long time. Steam, you know, the part that wasn't based on Quake 2 and didn't come out with the Voodoo2 was king, that is now supported.
I'm just disappointed these improvements didn't add PunkBuster support, since I've stopped caring about Half-Life anyway.
Re:Depressing, in a way... (Score:5, Interesting)
WineX 3.3 can't even fully support the version of Direct3D (I'm guessing DirectX 3) used in games released circa 1998. That doesn't bode well for them supporting any game released now.
A quick search of the Supported Games List over at Transgaming shows that there are only seven (7!) titles that get a Working Rating of 5. Only two of those titles are 3D games and both of those have OpenGL renderers. There are no Direct3D only games that WineX 3.3 supports 100%. The newest game of the seven is Warcraft III, which is fast approaching two years old. The other five games are Direct 2D based and average in age from 3-4 years old.
Extrapolating out that means that I could reasonably expect to play a game released in 2004 sometime in 2007 if I'm going to use WineX. That's being lenient and assuming they will somehow leapfrog DirectX versions 4-8 and get to D3D 9 sometime soon. If I were to start paying my $5.00/month subscription now I will have paid $185.00 (5 * 37) by the time I can play a game made in 2004. I don't even have a guarantee that there will be another WineX release between now and then to hold me over.
I can buy an XBox or a PS2 now for $180.00 (or a Gamecube for $100) and know with 100% certainty that it will play any modern game released for it. High polygon counts, pixel and vertex shaders, high resolutions, large textures, etc... It's all there and I can play those games now. Currently on WineX I can enjoy, with 100% compatibility, five 2D sprite based games, a three year old third person shooter (Max Payne), or Warcraft III.
Check out this paragraph I took from the Business Plan page at Transgaming.com:
"TransGaming is working with among the largest game developers globally to bring the most popular and the highest demand gaming titles to new platforms. Our core technology has demonstrated that it is the only technology of its kind and allows us to accomplish within a couple of months what would take most other companies as long as two years to achieve. TransGaming's technology is taking the video games industry to new levels and is changing the rules in how multi-platform games are deployed."
(emphasis mine)
The newest game they support fully is almost two years old, yet they claim to have technology that allows the translation of games to Linux in just a matter of months.
At best you can say they've taken two years to get Warcraft III working. By their own admission their library of 100% fully supported games could've been made to run under Linux in half the time if they'd ported them directly instead of working on WineX.
It's just not that impressive.
Re:Depressing, in a way... (Score:1)
The PS2 doesn't have pixel shader support.
It's "high resolution" is 640x448
Re:Depressing, in a way... (Score:2)
What's the performance like? (Score:4, Interesting)
Such turnkey installations are available, and I guess I can take the plunge with Knoppix boot tests, but with WineX, everything's looking a bit more lucrative.
My only reservation is performance. If WineX is an emulator of sorts, what's the performance hit that's associated with newer games such as Warcraft 3 vs. the older engine'ed games like Half-life (CS, DoD, etc.). Anybody wanna help convert me?
Re:What's the performance like? (Score:5, Informative)
So it really depends on the program. I assume you could find out for a specific game by searching google or the WineX forums or support pages (they have pages that list supported games and their status, right? Been a while since I've been to their site).
Re:What's the performance like? (Score:3, Informative)
Wine consists of a program loader, which loads and executes a Windows binary, and a set of libraries that implements Windows API calls using their UNIX or X11 equivalents. There is no "translation" and no "emulation". A win32 binary should run as fast if not faster as under MS Windows on the same hardware. Some programs I have run under Wine do seem faster and others seem slower. What could cause that? It is the Wine source c
Re:What's the performance like? (Score:2)
Re:What's the performance like? (Score:1)
Have you actually used WineX? I use it to run Everquest and I can assure it's anything but slow, let alone very slow.
Re:What's the performance like? (Score:3, Interesting)
I've yet to try the new winex/steam as I play counter-strike in leauges and really don't want a VAC bug to ban me for 5 years, both for having to explain 'no I was not cheating' and because I'd have to ditch my 0:1:2496 steamid.
I'd honestly not want to rely on winex now that Valve is pushing an update once a week over steam, the chances of it bre
Yes, But... (Score:1)
Re:Yes, But... (Score:2, Informative)
Re:Yes, But... (Score:1)
What about the REAL Wine, people?! (Score:5, Informative)
So, please, don't support those monkeys at Transgaming and use the one, true Wine instead.
Re:What about the REAL Wine, people?! (Score:3, Informative)
Re:What about the REAL Wine, people?! (Score:3, Insightful)
The copy protection is the part Transgaming cannot release, but other than that they do give back to the community. After WINE changed to the LGPL, they're doing it thru ReWind [sf.net] but I'm sure the changes finally trickle back to the main wine tree if they're any good.
TransGaming is not such a bad company. I don't agree with what they're doing, I feel it may eventually or has already hurt GNU/Linux as a
Re:What about the REAL Wine, people?! (Score:1)
Re:What about the REAL Wine, people?! (Score:1)
Re:What about the REAL Wine, people?! (Score:2)
Re:What about the REAL Wine, people?! (Score:1)
Completely, totally and absolutely not true.
Re:What about the REAL Wine, people?! (Score:2)
Let's compare winex and the wine that one can get with its distro of choice and the wine one can get by compilling it.
Re:What about the REAL Wine, people?! (Score:2, Interesting)
TransGaming has done extensive work to get copy protection working. They've added support for popular formats such as SecuRom and SafeDisc. In the case of the latter they've licensed SafeDisc LT from Macrovision and incorporated the necessary changes into the core parts of their Wine tree.
Currently in the LGPL Wine tree you can find support for SafeDisc 1 with SafeDisc 2 on the way. The caveat being that Wine must run in NT mode (configure winver "nt40" in the wine c
Re:What about the REAL Wine, people?! (Score:1)
Ultimate Wine cvs automation script (Score:3, Interesting)
I do feel somewhat bad replying to a commercial announcement, with a freeloader announcement ;-> But there are a lot of unemployed hackers out there, and a lot of people who'd test it out and give WineX a louder voice. Do support free, commercial software if you have the means.
Great. (Score:4, Interesting)
Re:Great. (Score:2)
I have NEVER seen the problem you are compaining about from people i KNOW have a serious security policy on their computer.
On the other hand I have heard stories like yours often from people I know have no clue about security, and hom install all kind of junk on their machines.
It might be a coinsidence - but I have seen it enough times that the odds of that should be low!
Re:Great. (Score:2)
Another very real possibility might be that Steam f-cked up again, and 'stole' his key.
In the early days of 'the non-beta version' *snicker* Steam I've heard this happening various times.
Re:Great. (Score:2)
Re:Great. (Score:1)
Re:Great. (Score:2)
Bad, but not useless analogy:
If you buy a new car and it gets stolen because you didnt locked it, its definately not the manufacturers fault
no descent, no tomb-raider, no NFS (Score:2)
Re:no descent, no tomb-raider, no NFS (Score:4, Funny)
Re:no descent, no tomb-raider, no NFS (Score:2, Informative)
Descent 1 [linuxnetmag.com]
Descent 2 [icculus.org]
Descent 3 [amazon.com]
As for NFS the previous poster [slashdot.org] Rysc [slashdot.org] says Linux has had NFS for years.
Now Tomb Raider I don't think there is much demand for, its not even listed in the Wine Application Database [winehq.org]
Re:no descent, no tomb-raider, no NFS (Score:2)
They are among the best action games ever. even with keyboard only!
Why not get the real deal? (Score:1)
You know, I hear if you retrofit a motorcycle with 2 extra wheels, add an additional drive train, pound some steel into an extended body frame and overhaul the steering and electrical systems, you can emulate having a car! (Or you can just get a car to start with and not have to deal with that stuff.)
Don't forget to support your friend Icculus.. (Score:3, Insightful)
Between inhouse porting and Icculus [icculus.org] a lot of the major releases are coming out with native Linux ports. The developers are doing their part to support a Linux market that we've been clamoring about it for ages, so...buy something from ID Software or try out Savage, Neverwinter Nights, MOHAA or Unreal Tournament. Or save a little money and try America's Army. I'm playing a hell of a lot of Postal 2 STP and its *addictive as hell* and I haven't even touched Tribes 2 in months. Supporting WineX is just begging to go back to playing Tetris clones and Solitare natively under Linux.
European Air War (Score:2)
http://www.transgaming.com/gamepage.php?gameid=
Rating: 0 out of 5 [ Does not install and does not work. ]
I would really like to hear that you have.