Game Content Ratings Not Always To Be Trusted? 80
Thanks to Reuters for its article discussing video games rated 'T' for teens containing 'explicit' content that's not noted on the game box. According to Harvard-based researchers checking on the voluntary ESRB ratings for videogames: "Although most of the games' content matched their ratings, [the survey] found that 48 percent of games contained some content that was not noted on the game box." The piece goes on to note specific examples: "For instance, 12 of the 81 games showed the use of substances such as tobacco and alcohol, while only 1 game had received that type of content descriptor from the ESRB. And while the researchers reported sexual content in 22 games, only 16 had received a sexual content descriptor" - the survey abstract at the American Medical Association's site has further information on the researchers' results.
What's the point? (Score:5, Insightful)
It seems to me that a parent who would take the time and effort to fall in the first category would also be the kind of parent who spent 5 seconds looking at the video game and deciding whether the kid should be allowed to play it or not.
OTOH, parents who do not put that time and effort in to raising their kids would be the type to just shell out 40 dollars to shut the kid up for a week.
It's no wonder that kids who play these violent and sexually explicit games turn into the freaks they are. It isn't the games, it's the parents.
Re:What's the point? (Score:5, Insightful)
OT:ish - My Dad used to play the PC (and later console) games *with* us, part of both parents ideas that bringing us up was a joint venture and one best done by parents and not TV, teachers nor other outsiders. I'm very glad they were that oldfashioned.
Re:What's the point? (Score:5, Insightful)
The point is, even if a game is rated, you still need to check it out as a parent. Maybe the content is worse than the rating says. Maybe it's nothing and is something your family is fine with. How will you know if you don't even bother to check it out though. And even more importatnly, by checking it out you actually show that you have an interest in what your child is doing which speaks volumes compared to "just checking to make sure the rating is good"
Re:What's the point? (Score:3, Interesting)
We live in an age where tech is reducing the time it takes us to do tasks.
In other ages people had no time because life was harder. Now we have no time because we want to put ourselves before our kids.
And before anyone mods me down, you don't have to work 12 hour days any more. Developed countries have labor laws.
Spend time with your kids.
My sister-in-law doesn't. She acts like a peer with her child instead of the parent. During Christmas it was discovered that my niece stole her mother's
Re:What's the point? (Score:2)
But, SSX 3 is just a snowboarding game for the Nintendo! I can't believe it's that unsuitable, unless there's some sort of "leisure suit larry -- doin' the ski lodge" mini-game in there I don't know about.
But, if you meant "sex toys," then I'd have to agree -- using your moms sex toys is just plain gross. Someone should take the poor kid shopping to buy her own damned toys, so she doesn't have to risk an infe
Re:What's the point? (Score:2)
You're wrong about people not having as much free time in the past. In agarian societies there isn't much to do in winter and while crops are growing
Re:What's the point? (Score:2)
Re:What's the point? (Score:2, Interesting)
You want to see a cute kid, look at my fiance's nephew... he's 5 years old, and the other day he was in the car with me when we drove past two police officers who had somoene pulled over on the side of the road. He said, "We should put a bomb in between those cop cars!" Where does a five-year-old get that sort of idea?? Did I mention that his parents use a PS2 as his babysitter (even when they're around and could actually be interacting wit
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
Spot on. I had a similar thought when I was playing RainbowSix3 the other day. It was clear that a few of the players were not even 13 (The game is rated M for 17 and above). All the players there are usually very expressive and the game is violent (It is a great game). The first thing I thought was why are the parents allowing them to play this.
The other day in Blockbuster, a younger brother wanted to rent a very violent game. These are the exact words, I kid you
Re:What's the point? (Score:1)
Re:What's the point? (Score:4, Insightful)
Try substituting for "game" the phrase "TV show", "movie", "evening news story", or "behavior learned from a parent".
Why, oh why, do people seem to single out gaming as the only violent influence on a child? You think a 12 year old has never seen gore until he plays GTA3? Watching the Detroit TV news in the morning, I see more violence than I do most of the evening playing video games. I'm guaranteed at least a murder a night on Law & Order on TNT, and a extra one on the new episode on NBC, not to mention SVU and Criminal Intent. Just recently, a kid killed his... cousin? sister? by emulating professional wrestling - shall we legislate that too?
At a certain point, a child needs a regulating influence in their life to point at the TV or game or movie and say "This is fiction. This is not real life, and this is not acceptable behavior", and then point at the news and say "This is what happens in real life when people die - families are shattered and people go to prison." My dad was always there, and his favorite line was "You know this isn't how the world works, right?" and so I don't go around killing people. For a guy in desktop support, that's a noteworthy accomplishment.
The burden shouldn't be on the pimply teenager selling the movie ticket or renting the video game - he's probably on the kid's side anyhow. We can't expect Corporate America to raise our kids, and if we do, we deserve everything we get and more. Letting a company decide what's appropriate for one's child, be it ABC, HBO, Blockbuster, the MPAA, the ESRB or anyone else, is shirking one's duty as a parent The burden needs to be on the parent to get involved with the child and what he's doing. Hang out when your kid is playing games. Ask him to explain what's going on. Watch TV with him, even for a couple minutes, just to know. Then decide whether or not you approve, and raise your child accordingly.
Re:What's the point? (Score:1)
Actually games and TV are both pretty hazy for me (Score:2)
I'm a single (widowed) parent of ten-year-old twins. I have trouble with figuring out what's in games, just as I do with other forms of media. Ratings services are inherently flawed, and I can tell you from experience that they're flawed in different ways, depending on what industry group's making the choices.
Movies are particularly ridiculous. The MPAA seems to live on a c
Re:What's the point? (Score:1)
Most stores do mandate an ID check. And the government can't enforce a private company, such as the ESRB, so they would have to make their own ratings system or come up with vague discriptions such as "violence against police". Would you like to be the video game clerk who sold a "violent against police" game to a 16 year old and then got fined more then your month's wages? Didn't think so.
If parent is buying, give an information booklet or atleast tell t
newsflash (Score:5, Insightful)
""The absence of a content descriptor did not mean the absence of content that might concern parents," she[study author Kimberly Thompson] said."
If parents talked to their children about the things that they are doing, viz. active members in their lives, they will know that the child is playing videosgames with such content in it. Think. (are you ready) Think some more. When as a child, you played duke nukem, did the you discuss your gaming with your parents? I did. I told them all about how hillarious the game was. The hillarity is one that can be experienced only through the game, but in my explination of it, they understood that the beercans strewn around stripclubs where one is killing stripping aliens was funny. They were not offended in any way with the content of the game, only with my choice to play it instead of doing homework late at night.
The warnings on videogames are not meant for parents to keep children confined by having them not purchase such games, but to brace parents for the content of the game when the child discusses it with them.
I think Ms. Thompson understands this aspect of the gaming experience, perhaps in a familial if not personal way.
"She[study author Kimberly Thompson] added that she hopes these study results serve as a "wake up call" for parents, telling them they need to be aware of what their kids are being exposed to, both in video games and elsewhere."
This study is meant to shine light on parent's lack of involvement in children's lives, not asking for more strict ratings. Lets face it, if anyone makes blanket judgements on ratings, they are being ignorant of the product's value.
-i wish i were a teapot. That way if when im boiling you could pour me out.-
Re:newsflash (Score:2, Interesting)
At least in this country that's not true, our Office of Film and Literature Classification intends the warnings to be used proactively by parents:
From OFLC: [oflc.gov.au]
"Consumer advice helps you decide what you and your family view and play. If you do not like your children to hear swear words then check for consumer advice that refers to coarse language. Perhaps you do not like your children to wat
Stick to the point (Score:1)
What's missing to make this an interesting item is a list of the variations, as they see them, so we can see how outrageous the problem is. Or isn't.
From what I know of the ESRB's procedures, they require each publisher to submit a tape of all content, and that ta
get a farking life, geez (Score:3, Interesting)
And violence in "E" rated games? Are we talking "Mario"-esque violence, or something that really deserves mention?
Bah, give me a break!
Re:get a farking life, geez (Score:3, Interesting)
Re:get a farking life, geez (Score:2)
People complaining about alcohol and/or tobacco use in a 'teen' rated video game are demonstrating how incredibly clueless they are about society.
Teen smoking and drinking rates may be down - but kids are experimenting even younger nowadays. Your teen is going to be going to school with kids who have, or do, smoke and drink. Not to mention the number of adults they will witness drink
Re:get a farking life, geez (Score:2)
Is this something that's going to corrupt a 14 year old? who knows. but there's no reason not to put a label "brief nudity" on the game to at least let the parent know about it.
ultimately, if you are going to have ratings, at least apply them correctly, ot
Re:get a farking life, geez (Score:3, Insightful)
Re:get a farking life, geez (Score:2)
Somebody mentioned they blurred part of it, but the phrase "double standard" seems to be echoing into the distance...
Its a bad rating system. (Score:4, Insightful)
Anyways alot of Parents don't really know what the video game rating system entails, and because of not really knowing they will let there kid play whatever the hell they want, instead of making an informed decision that maybe that game where you play inmates that dig at each other with rusty hooks might not be suitable.
Now with the Movie rating system most people know what the hell the ratings are , or at least have a general idea. Your not going to let your 13 year old go to the R film (Heck most theatres won't even let your kid in) but the M rating on that game, your not quite sure about.
So what to do.. either raise awareness on what the ratings actually are and entail and make sure that the games get rated correctly (personally I am surprised that Manhunt only got mature) or scrap the system and rebuild from the ground up.
Re:Its a bad rating system. (Score:3, Insightful)
PG-13 indicates that, if a child is under thirteen, the parent should see the movie first, or see it with the child. Video games don't work that way... you can't just sit there playing Zelda: OOT with your kid for 50 hours. Your kid has more leisure time than you do.
So, continuing with OOT, you turn it on... you play the first hour... it seems really tame. Some scary spiders. So what?
Kid plays up to the
exactly (Score:2)
the MPAA rating system is well known, well tested, and people already have a fairly good idea where their personal values diverge from the ratings.
There's no reason to rate games differently, when the content being rated is the same across media. hell, you could rate a comic book with the MPAA system if you felt like it. Why does the gaming industry feel the need to screw around with that?
Rebuilding the system would only be beneficial if they cut to the chase an outlined ex
Re:exactly (Score:1)
They do [esrb.com]
Re:exactly (Score:2)
Why is it "nudity" to see five seconds of female boob, but if Commander Testosterone runs the whole game in nothing but a loincloth and an ammo sash, it isn't.
Is it "criminal themes" if you show someone breaking a political prisioner out of jail?
Re:Its a bad rating system. (Score:5, Insightful)
And still, the rating-system is not (and cannot be!) neutral at all, not all parents will agree (or even come close to agree!) on what their kids should be shielded for. In particular, to most scandinawians the US guideleines are ridicolously strict on nudity and/or language, while being similarily soft on violence.
It's hard to believe this has to do with the well-being of children, more likely it reflects the puritanity of the reviewers or the parents.
No kid will ever be scared, hurt or otherwise damaged by seeing a naked female breast. Indeed most kids do so from age ~2 minutes. Noone is going to wake up in the nigth, having nigthmares, because they've seen a penis.
It always seemed ridiculous to me that in these rating-systems, showing 2 seconds of naked skin seems on par with decapitating people, blood gushing all over the place.
Thus, I'd never trust the rating-systems anyway, and would vastly prefer spending the required time myself to make up my own damn opinion. What's so wrong about spending time with your child anyway ?
Re:Its a bad rating system. (Score:1)
Re:Its a bad rating system. (Score:2)
Obviously, YES, I am. For a person who is a complete moral relativist, a discussion about morale is pointless.
tend not to believe in moral absolutes, that you can't project your own morals or principles onto others, especially if they live in another country, without implicitly acknowledging that you believe their culture's moral values are wrong.
Where'd you get the idea that anyone is really a relativist ? There's some who claim so, in an intellect
Re:Its a bad rating system. (Score:2)
The problem, at least from what I picked up, is that the game developers do not submit the game for a rating. Rather they submit portions (clips of cutscenes, demos of gameplay) that aren't always representative of actual in game content.
As I recall, they reviewed 81 games rated T. About half were appropriately labeled (all t
Someone I know said something fascinating (Score:2)
I thought this very interesting, since I very much support the idea of parents actually getting involved in their child's lives, and not sheltering them unduly by refusing to let them near anything with a rating above U, or whatever the US equiv
Re:Its a bad rating system. (Score:2)
Re:Its a bad rating system. (Score:2, Insightful)
The MPAA owns the trademarks on PG, G, R, etc. To maintain those trademarks, they are legally obligated to *enforce* them, that is, take legal action against any other company that would use the same trademarks.
Why does the MPAA maintain these trademarks? Because otherwise, there would be nothing, legally, to stop a movie like Scary Movie from putting a huge "rated G" on the movie posted without *any* endorsement from the MPAA. If they try, the MPAA cou
Re:Its a bad rating system. (Score:1)
No. They could allow the other company to use the trademark with permission. Taking legal action against them is just being a tool.
Re:Its a bad rating system. (Score:1)
You may be interested to know a little more about how these ratings came to be. I remember a bit of it.
Video games were under flak because of crap like Mortal Kombat and Time Killers, which used excessive violence as a selling point. Other stuff like the Sega CD Night Trap got a lot of criticism too. Joe Lieberman was heading
Alcohol, tobacco and sex (Score:4, Insightful)
Good God! Say it ain't So! (Score:5, Funny)
I am shocked, shocked I tell you. Computer games containing graphic violence? Why seeing that guy I blew away in Quake Death Rampage Umpteen makes me so angry I want to go out and wipe out my office! I'm just glad I was not exposed to such abominations as an impressionable child--who knows, I might have turned out as a psychopathic axe murderer, or even, god forbid, a..a...MUSIC DOWNLOADER!
This revelation makes me never, ever ever want to touch another one of these products of satan again for as long as I live. And especially if I ever have children, good grief, think of what might happen if my little boy or girl were to see such morally reprehensible content while I am away working 12 hour days?!? Why, I think I might have to limit them to watching professional football, or Wile E. Coyote having wholesome anvils dropped on him on TV!
Phew, I've vented my spleen against those evil peddlers of smut and gore. Now back to watching Janet Jackson's nipple and some CNN shots of dead bodies on my wholesome, wholesome television.
Why is DoA: Beach Vollyball rated "M"? (Score:1)
Why is that game rated "M"?
Re:Why is DoA: Beach Vollyball rated "M"? (Score:1)
Re:Why is DoA: Beach Vollyball rated "M"? (Score:1)
The ESRB didn't want to be caught with it's pants down and have an easter egg slip by them with someone's pants being down. And then the shitstorm would begin over why didn't they catch that?
And actually the M rating probably only helped DOAXBV's sales as their people to this day who still believe some type of Nudality code exists in the game.
standards (Score:1, Insightful)
The Truth Behind The Ratings (Score:4, Insightful)
Some games are mismarked, like Tony Hawk 3. It says "E" for everyone, but fails to mention the blood and swearing. I personally would still let anyone play it, since the context of the blood and swearing is appropriate. Some would disagree. Like a previous few comments, you have to play with or watch your kids play games if you want to know what they're playing.
But, since the ratings are goals, and not ends, you'll have kiddie games elevated to teen with gratuitous bodily functions, blood effects, and such. You'll have teen games elevated to Mature with bouncy boobs and over-the-top violence--despite these things being very purile, but fun! By elevating the ratings, the games are more enticing to the target audience because it's taboo, and you may pull in a couple people in the "as rated" audience who think it's for their age, not their kids.
Unfortunately, the reverse is also true. Teen (PG-13) is the desired audience for almost all games. You don't want an "M" unless you feel you'll sell a lot of them on the first day. The first Mortal Kombat is a great example how to ruin a game by dumbing down the violence for a broader audience.
So in the end, the games that are rated properly seem like the ones that are mismatched with the ratings! Just like the movies.
Re:The Truth Behind The Ratings (Score:5, Insightful)
The problem is, unlike the movies, the ratings board does not review the entire game. They review clips of the game that the developers submit. as the study points out, only about half the time are the ratings (descriptors) accurate. What this suggests is that some developers are deliberately misleading the review board and submitting clips that aren't fully representative of the game.
While I'm strongly in the "games really aren't that bad" camp, a flawed ratings system that is wrong half the time, just sets the industry up for criticism, government oversight and ultimately censorship; the exact reasons the ESRB was created to put off in the first place.
Re:The Truth Behind The Ratings (Score:1)
Tony Hawk's Pro Skater rating (Score:2)
Tony Hawk 3 (at least the PS2/GC/xbox versions) is rated T for Teen. If I were a parent, the blood wouldn't bother me, but some of the song lyrics might.
Parents might object more to "defy authority" goals in the THPS games like "grind 5 police cars", "destroy 5 no skating signs", "grind d
Re:Tony Hawk's Pro Skater rating (Score:1)
It's probably because of the other reply. I doubt they have the soundtrack and maybe not even all the sounds at time of rating. Then for the sequels, they probably just said "more of the same, ratings-wise." Who knows. It makes me wonder if
We need ONE ratings system (Score:3, Insightful)
Re:We need ONE ratings system (Score:1)
Icons with 1 to 2 letter codes for what's in the program with a short discription.
Grand Theft Auto Vice City
SC - Strong Sexual Content
V - Violence
AS - Adult Situations
AC - Adult Comedy
Re:We need ONE ratings system (Score:1)
I think the current game rating system, while it's not always accurate (See DOA Volleyball) it's fairly comprehensive and doesn't take too much to figure out.
Grand Theft Auto Vice City [esrb.com]
Mature (17+)
Blood
Re:We need ONE ratings system (Score:1)
http://games.slashdot.org/comments.pl?sid=97271&c
Examples of tobacco/alcohol use? (Score:1, Insightful)
They could be smoking clove cigarettes and drinking no-alcohol beer for all these nannies know.
Shock! Horror! Gasp! (Score:4, Funny)
This travesty of justice should not be allowed to perpetuate. I paid good money for my one eyed babysitter, damn it!
WTF is wrong with people nowadays (Score:3, Insightful)
The rating system is completely lame. My local news has more violence, sex and tobacco use.
how do they define (Score:3, Insightful)
Dear Anal Police (Score:2, Funny)
Find something better to do with your time.
Sitting around, saying "OMG they missed that character smoking and that sexual innuendo WTF WTF WTF?" is not a productive use of time or resources.
It's people like you that enable psycho overprotective parents. You're far more damaging than the video game cigarette.
Sincerely,
Sane Society
American Medical assn, Games? (Score:1)
Shouldn't they be off practicing medicine?
The Problem with a Games Rating System (Score:2, Interesting)
Wipeout is mature? (Score:4, Interesting)
Um, "Wipeout" for original playstation was rated "Mature". I just don't think kids should have to look at cars going around an oval track. It could warp their fragile little minds.
(Ok, there technically were weapons, but they only slowed, they didn't kill).
Oh, and the color pallette was grey and edgy. Definately don't want your kids to see that.
Grand Theft Auto (Score:1)
Inaccuracy (Score:2)
The ratings aren't just applied loosely, which infers that certain game publishers might be getting favors from the ESRB or that the ESRB just has a vested inte
Re:Inaccuracy (Score:1)
I dunno. I think the shadow monster things in Ico are kind of scary, and the whole "child-in-jeopardy" theme might be a bit disturbing to call it "all ages." I might be more inclined to let my kid play something that seemed more playful, like a sports game, even if it contained some profanity, a little blood, or cheerleaders.
I definitely agree with your overall point, though.
Screen-It for videogames (Score:2)
Universal Studios Theme Park (Score:2)
But my point is, it was aimed at children, the characters you could choose from were children, all of its content was child-friendly - the most violent things that ever happened were shooting fake targets and throwing wooden crates at a shark - and the game got a 'T' rating.
So it's not a one-way street.
Thank goodness *I* still enjoy video games! (Score:1)
Gee, I can't rely 100% on the label? No sh*#!
As the predictable debate of parent-responsability vs. I-want-laws-and-regulations-to-think-for-me-and-my -family rages on, I'm glad that I still love playing games today as much as I did 23 years ago!
Even though the games my son is playing now are safe "kiddie titles", I'm still involved since it's something we can have fun with togeather. This participation establishes me, the parent, as a part of this kind of entertainment. Obviously, this approach would
The simple solution (Score:1)
I think (parental) censorship is overvalued (Score:2)
The rationales for parental censorship that I can see go something like this (w/ my responses):
Issue: If I expose my child to this scary content, he/she is not old enough to have mental constructs or required knowledge in place to prevent him/her from being overwhelmed with irrational fear.
Response: I don't think I can agree. The mental constructs issue is, I think, not a convincing argument. The way people se