Sony Announces New Ratchet, Jak, Sly Cooper 37
Thanks to Yahoo for reprinting a press release revealing third versions of the Jak & Daxter and Ratchet & Clank series for PlayStation 2 are due out Fall 2004. The press release notes the "upcoming sequels will continue to push the boundaries as both teams incorporate revolutionary gameplay elements", although with only 12 months between iterations, either fast work or simultaneous development teams seem needed to really push the envelope. Elsewhere, a sneak peek at the next Official PlayStation Magazine reveals a follow-up to another Sony-published title, in the form of Sly Cooper 2: Band of Thieves, the sequel to the underselling, but critically acclaimed late 2002 PS2 platformer.
Another Sequel (Score:2, Insightful)
Where is the original thought? Is the only way gamecoders can make money is to reuse a theme and add some bells and whistles, repackage and call it Dungeon Seige 2 or Unreal 5 or Warcraft 3. I understand that these franchises are popular and some of them are really quite good but
What do you mean, don't get me started on FF? (Score:4, Interesting)
To put it in perspective, Suikoden has more sequels than Final Fantasy as of Suikoden 3. Square just happened to label their projects worked on by their lead designers as "Final Fantasy" sort of like a label for a particular kind of RPG that Square's people felt were representitive of their best work.
So how, how in a talk about sequels, can you bag on FF, which has only 1 sequel to its name? At least go, "and don't get me started on X" in a series that is nothing but direct sequels, like the Mario games, or Madden football.
Re:What do you mean, don't get me started on FF? (Score:3, Insightful)
Re:What do you mean, don't get me started on FF? (Score:2)
Yes, I can. The 2d mario games were better than the 3d mario games. ... that wasn't so hard. :)
Re:What do you mean, don't get me started on FF? (Score:2, Informative)
Two great games (among others) by square never recieved the "Final Fantasy" title: Rad Racer and Chrono Trigger. Albeit, Rad Racer predates Final Fantasy and was not an RPG (but it was their first "3D" game if you had the glasses).
Chrono Trigger, on the other hand was arguably the finest game
Re:Another Sequel (Score:5, Interesting)
Game design is not about completly redoing everything each time out. It's about making small twists, little innovations that make a game more fun. At the same time, some point of reference is a good thing to make a game easier to get in to and learn how to play.
In the case of Ratchet and Clank:Going Commando, they added a ton of new weapons, a few extra game modes (a cool race mode and an even cooler space sim like Wing Commander). The story is NOT just a rehash either. Some of the cutscenes are downright hilarious.
The truth is that there's just not that many simple rehashes in the video game market, outside of expansion packs, of course. As technology has improved, the ability to innovate has gone up, and designers have chosen to make use of that ability, which is a very good thing.
Re:Another Sequel (Score:1)
They also added an in-joke about a possible sequal.
[guy from the first game] well see you two in about a year.
[clank]What do you suppose he means by that???
[ratchet] shrugs in puzzlement.
I used the bug to get into the museum, and the ammount of th
Re:Another Sequel (Score:3, Insightful)
The best way to prompt more original games is to buy more original games.
Re:Another Sequel (Score:2)
Fatal Frame? No
Beyond Good & Evil? Have it - unopened present
Adventures of Cookies & Cream? No
Wario Ware? On demo GBA - would buy if I had a GBA
Ico? YES!!!
Conker's Bad Fur Day? Yes
Blast Corps? Yes
Pokemon Snap? No
Jet Grind Radio? No
No One Can Stop Mr. Domino? No
Mr. Mosquito? Yes
Animal Crossing? On demo GC - would consider buying
Disaster Report? Have it - unopened present
Karaoke Revolution? Not yet - getting for Wife's b-day
Dungeon Keeper? No
Deception?
Has anyone played Culdcept? (Score:1)
It's a great game that fuses Monopoly and Magic: The Gathering into a game that's really good.
Definitely not mainstream and it was only released in December, yet it's hard to find anywhere now.
Re:Another Sequel (Score:2)
I like i
Development Engine (Score:3, Interesting)
The same thing goes for theme. Warcraft 3 dumped the engine from Warcraft 2 in a
Overabundance? (Score:2, Insightful)
Re:Overabundance? (Score:2)
That said none of the above are games I'd buy a system for. I bought the PS2 for GTA, hated it, and haven't really found anything I think is amazing for that system yet.
In my ideal game world Microsoft buys Nintendo, and then I can jus
2 part expect, 1 part X factor (Score:4, Interesting)
But Sly Cooper? Never sold well, didn't have much marketing, and was certainly not noticed in the mainstream. Where did the idea for a sequel for this come from?
Re:2 part expect, 1 part X factor (Score:3, Insightful)
That or maybe someone really pitched a great improvement and just needed a solid base to start with.
I gotta rent that game again, never beat it.
Re:2 part expect, 1 part X factor (Score:2)
Well.. (Score:5, Interesting)
Sly Rocks (Score:2, Insightful)
The cartoonish style of Sly Cooper really appeals to her. She thinks the game is funny and cute.
Jak II was a disappointment (Score:4, Insightful)
On the other hand, Ratchet and Clank Going Commando was improved in almost every way - different puzzle types, the ability to import weapons from R&C, and more Giant Clank missions to name a few of the many improvements. I just completed it two weekends ago and I am ready and waiting for R&C3.
This seems familiar... (Score:1)
On the topic of Jak & Daxter 3, I lost a degree of respect for the series' developer when they were interviewed prior to the release of the first Jak & Daxter, and not-too-subtly hinted that there were going to be more installments in the series (it gave the impre
Easy Sequals (relatively) (Score:2)
I enjoyed Ratchet & Clank (though parts were a bit difficult), and, then, bought one of the Spyro games. One possible reason they can be quick with the sequals is that they are really all the same game with new characters and story. Spyro and R&C had most of the same gameplay and basic plot (collect gems/bolts, visit several worlds, beat a few bosses, do some skateboarding).
Sly Cooper - The most unappreciated Great game eve (Score:3, Informative)
Again, both Jaks and both Ratchets are great games, but I'm not sure that I'd call either original. Sly actually adds a great deal of new ideas to the Super Mario genre.
Re:Sly Cooper - The most unappreciated Great game (Score:1)
Re:Sly Cooper - The most unappreciated Great game (Score:1)
Apparently, publishers listen to the critics (Score:5, Insightful)
Jak1 was great. I thought Jak2 was the sell-out and unnecessary sequel. While J2 was a better game technology-wise and play-wise (read "longer"), it didn't really server any purpose in advancing the title.
On the other hand, I'm looking forward to seeing what R&C3 would do, after seeing the huge improvements made in the Commando title. I don't see a need for a 4th title in either series on the PS2 platform... although I would guess that if #3 is wildly successful that they'll try and sell #4 with the rollout of the PS3.
Re:Apparently, publishers listen to the critics (Score:2)
I'm extremely disappointed in the sheer number of sequels coming out for all platforms; it's like there's no originality anymore.
If Sony is handing out sequels... (Score:5, Insightful)
Re:If Sony is handing out sequels... (Score:2, Informative)
"[If Sony is handing out sequels... ]
It looks like they are [vgln.com]
T&K.
Slow News Day? (Score:1)