Bill Dugan - From Wasteland To Spiderman 2 21
jvm writes "Curmudgeon Gamer has posted an interview with Bill Dugan of Treyarch, producer of the new Spider-Man 2 console game, due to launch alongside the movie of the same name this summer. But, that's really just his latest project in an 18 year career in the video game business. During that time he has designed maps (for classic PC RPG Wasteland), programmed (Out of this World), designed a manual (Dragon Wars), voice acted (Stonekeep), and been the producer for several games (No One Lives Forever 2, Descent 3). In this interview he discusses the precise role of a game producer, the history of Wasteland, and perhaps most interestingly, why the game industry is making better games today than it was twenty years ago, despite the complaints of the nostalgic to the contrary."
In related news... (Score:1)
Re:In related news... (Score:1)
Defending modern games (Score:5, Interesting)
Re:Defending modern games (Score:2)
Umm, I dunno. 3D engines are just difficult problems...it's much easier to consistent polished results in a 2D world than a 3D world.
I think the presentation is a big part of it. One interesting example is the GBA, which is a good way o
good/bad game ratio (Score:4, Insightful)
These days, games have to go through a great deal of tweaking and whatnot just to work, much less be playable and fun. So for a game to even be released, there has to be a huge time investment for the corporation.
Bad games back in the day had major bugs, some of which made the games almost impossible to play.
Re:good/bad game ratio (Score:2)
Re:good/bad game ratio (Score:1)
The reason that gamers should care about the ratio is the health of the industry. The ratio of quality games is going up, which means that producers making good, non-buggy games are being rewarded with high sales. There are, of course, exceptions...you mentioned so
Re:good/bad game ratio (Score:2)
RPG, yes, there SHOULD be lots of tweaking there, but it's been a long time since I've felt I've played a well-tweaked one...
In any event, that was actually my point--today's gaming experiences are rarely quite as fluid and precise as they were in the past, just because the problem of making games is so fantastically more complex.
I don't deny that they may be more efficient (I DO deny that they're less buggy, especially on the console.) But I still claim the
Downtown Needles (Score:3, Insightful)
In Downtown Needles, then, the howitzer blew up building walls, but in the end, doing this was not terribly meaningful to progress in the game. I think the only real reason to fire it was to get a little loot that was exposed when you blew up one wall over to the west. In retrospect the whole map should have revolved around the howitzer.
I'm glad it didn't. The howlitzer was one of the highlights of the game, because it didn't have anything to do with the overall story... it made the Wasteland game world more realistic and added to the "anything can happen" mentality.
As I recall you could blow up half the Hobo Dogs stand, permanently. That's so cool.
Re:Downtown Needles (Score:4, Funny)
Ahh, yes... The Hobo Dogs clerk looks at you, and with his dying breath says, "Would you...like...fries with your...order??"
Re:Downtown Needles (Score:2)
Re:Downtown Needles (Score:2)
Question is, do you think it would be worth the time to get an old computer to play it on, or would it be better to play it on some emulator? I'm sort of afraid the disks might get corrupted and stuff if I tried to use them, but I wonder if using vintage equipment would get the "feel" of the game much better.
memory lane in Needles (Score:1)
Re:memory lane in Needles (Score:2)
WASTELAND (Score:2)
Wasteland and cheat editors (Score:2)
It was one of my favorite games for the c64, for RPG's go, I really enjoyed the skill based, non-magic game. Which we had more of these today in RPG's.
I played that what game 17 years ago? Wow.
Re:Wasteland and cheat editors (Score:2)
Re:Wasteland and cheat editors (Score:2)
Also, I didn't like fallout, just wasn't the same game.
Re:Wasteland and cheat editors (Score:2)