E3 - First Nintendo DS Pic 337
Ravi Hiranand writes "Steven Kent has a look at the Nintendo DS -- along with what appears to be the first picture of the unit (which doesn't look anything like any of the wild rumours suggested it might!). It's still unclear whether the game pictured (a Mario Kart title!) is really a DS game or whether the whole thing is just a render, but the image is credited to Nintendo, so it appears to be genuine..."
kinda chunky... (Score:4, Interesting)
Re:kinda chunky... (Score:3, Interesting)
Maybe I'm just biased tho - I prefer CRPG's to anything else.
Re:kinda chunky... (Score:2)
Miyamoto is no fool.
Re:kinda chunky... (Score:3, Informative)
Re:kinda chunky... (Score:2)
Re:kinda chunky... (Score:4, Insightful)
Nintendo has been beating the "games design the hardware" drum a lot lately. If that's not just PR, it's safe to say Miyamoto-san had a lot to do with the design of this baby.
Re:kinda chunky... (Score:4, Informative)
Miyamoto also supposedly had a big say in the N64 using cartridges - he didn't think Mario 64 would be nearly as good as it was if it had long load times.
Re:kinda chunky... (Score:3, Insightful)
You can see what happened. Nintendo's been playing with the dual-screen games based on the GBA+GC combination, and likes it. Now they want that in a handheld.
Think about it: it runs bluetooth, will have a high price point, so it will be expensive... now thing about the games: a touch screen, which is useless for action - I'm thinking more turn-based and RT strategy game as w
Re:kinda chunky... (Score:2)
When I was a kid, we all played game boy on the bus, on long car rides, in restaurants. I don't see adults having that same free time.
Re:kinda chunky... (Score:4, Insightful)
I got *plenty* of time for games.
Re:kinda chunky... (Score:3, Interesting)
On a more serious note, I'm more interested in this new game slot they're going to push. My thoughts going back to the days of the GBC were that they needed to dump cartridges all together for a solid state memory card. Might I suggest the Sony Memory Stick?
Does anyone know any more about this new slot, though? I'll admit that I haven't been fo
Re:kinda chunky... (Score:2)
Game & Watch (Score:2)
Re:kinda chunky... (Score:2)
Hell, even from a simpler perspective, the touchscreen could be used for inventory management in a conventional FPS.
The only risk is that Nintendo's developers will stick to their mentality of simple (childish?) games, which doesn't look like that was what this platform was designed for. The Mario titles are awesome games by their own right, but
Re:kinda chunky... (Score:2)
Re:kinda chunky... (Score:2)
Its small. Its got its own screen. Therefor it is portable. I dont care what nintendo's marketroids (or president, for that matter) says.
I call it like I see it.
And this looks fantastic.
GAME & WATCH LIVES!!! (Score:5, Funny)
(better still have the alarm too!)
Re:GAME & WATCH LIVES!!! (Score:2, Informative)
Well.... (Score:5, Insightful)
Re:Well.... (Score:2, Interesting)
Re:Well.... (Score:2)
There's an idea (Score:5, Funny)
"Run faster, damn you! Faster! FASTER!"
*CRACK*
Congrats! Nintendo found another way to make you buy their handhelds more than once!
Looks interesting. (Score:5, Interesting)
Re:Looks interesting. (Score:5, Insightful)
But I have this bad feeling that other than a handful of Nintendo games and a few third parties, we are going to get a lot of mini-maps, item screens and playbooks.
Re:Looks interesting. (Score:5, Funny)
Confusion (Score:2, Interesting)
Anybody remember the Sega Genesis, Sega Saturn, 32x Extension, and CD-Drive extension? Nobody knew what to buy because nobody knew what games were going to be made for which combination of hardware.
Re:Confusion (Score:3, Interesting)
Also- the GBA was created to allow more time for the DS to be completed (it was code named Nitro, and rumors have been going around for EVER regarding this name. originally it was though the GBA was nitro, but well, it wasn't).
Re:Confusion (Score:3, Insightful)
I don't think there's been any indication that the DS won't be fully compatible with GB/GBA. The article itself notes that there are two slots - one for GBA (and GB?) carts and one for the new DS type (cards or carts?) - meaning that there is, at minimum, GBA compatibility.
As for having both on shelves at the same time, I don't see a big problem. Folks will still be able to drop $90 or less on a GBA with its giant
How did you get modded up? (Score:2)
Re:Confusion (Score:3, Interesting)
Nintendo has to have a sub $100 portable for the average user. If the DS can fill this need, then fine; replacement of the GBA SP would be acceptable. The only problem now is that the upgrade cycle is too quick. The SP was released in the states in March of 2003. Releasing the DS in the fall would only be a year and a half away. Consumers may simply ignore it.
So we ha
Re:Confusion (Score:2)
I can practically guarantee that the DS will be able to run GB/GBA games at the very least. Remember Gameboy Color? It did well, because it was backwards compatible. Nintendo may not be saying anything about it yet, but they're not stupid
Re:Confusion (Score:2, Insightful)
Ah, but a "bigger or wider screen" would be bad for several reasons. First, the unit itself would have to become larger to accomodate a larger screen. Atari's Lynx taught the industry lots of things, one of them being "don't make handheld units bulky". And second, as you make LCD screens larger they quickly become much more expensive. Small screens are cheaper because the yields are hig
Well that's sealed it's success. (Score:3, Insightful)
The DS also has Bluetooth wireless communication to connect with other units within range for cordless competition. DS has separate slots for current Game Boy Advance cartridges and new, smaller DS game cards.
Backwards compatible and built in wireless? Where do I sign up for a pre order?
Re:Well that's sealed it's success. (Score:2)
I guess my only concern would be weight and battery life - two screens are going to suck down those batteries like crazy, and it doesn't look particularly light in general.
-Erwos
smaller DS game cards. (Score:2)
The mini-map in picture (Score:3, Funny)
Re:The mini-map in picture (Score:2, Informative)
very Nintendo (Score:5, Insightful)
Re:very Nintendo (Score:2)
I hope it works for them. I'll probably end up buying both.
Backward compatibility (Score:2)
Re:Backward compatibility (Score:2, Informative)
"DS has separate slots for current Game Boy Advance cartridges and new, smaller DS game cards."
RTFA, always RTFA.
Re:Backward compatibility (Score:2)
That wasn't the question. By "backwards compatibility" I mean the entire GameBoy line, not merely GBA.
Re:very Nintendo (Score:2)
I don't want a PSP. Nothing about the PSP entices me. Video? Yawn. Music? Meh, there's better. And we'll get a raft of PS2 ports. All for the low, low price of $250 (!), possibly higher.
I do want a DS. Desperately. It has 100 developers very excited for what might be the first time in a long time./p.
Re:very Nintendo (Score:3, Interesting)
Re: Very Nintendo (Score:3, Interesting)
One of my favorite "games" ever is Mario Paint on the SNES. I can only imagine how cool a modern, portable, touch-screen-enabled version of that would be.
Plenty of developers might not "get it", as has been discussed here, but I think those who do will start putting out really creative and f
...more powerful than the 64... (Score:5, Interesting)
Goldeneye on the tube via bluetooth anyone?
Re:...more powerful than the 64... (Score:2)
Re:...more powerful than the 64... (Score:2)
Re:...more powerful than the 64... (Score:5, Insightful)
Re:...more powerful than the 64... (Score:3, Informative)
There is no dedicated 3D hardware in the DS. But the ARM 9 is powerful enough to push polygons at roughly N64 levels - which can be found in the leaked specs document floating around online.
Re:...more powerful than the 64... (Score:3, Interesting)
Deja vu? (Score:3, Interesting)
Wathch out.. the early eighties are back [gameandwatch.com], at least as far as casedesign is considered...
Mind you, there isn't too many ways to pack dual screens into a handheld unit in - and the clamshell will help protect the screens, unlike on my GBA.
As for wether it'll flaot or sink... it depends on many factors, not least price and avilability of games that require two screens.
Re:Deja vu? (Score:2)
specs (Score:5, Informative)
[...] the system will have two processors, with an ARM-9 CPU running at 67MHz and an ARM-7 unit running at 33MHz. Retail DS devices will have 4Mb of main RAM (while debug development units will have double that), with additional chunks of cache and shared RAM for the processors and 656Kb of video RAM. [...] The system will possess decent 2D capabilities, but it also has a 3D graphics system which, the spec. claims, is capable of drawing 120,000 polygons per second, representing a fill-rate of 30 million pixels per second. [...] Wi-Fi [802.11] and, touch panel input device.
Re:specs (Score:2)
You know, despite the fact that these specs don't wow the average desktop gamer, after seeing this 96kb first-person shooter [theprodukkt.com], I think the sky's the limit as long as they've got competent programmers. Moore's la
Re:specs (Score:2)
That shooter is a 96K executable. When run, it procedurally generates textures and geometry and ends up using many, many megabytes of memory for what's essentially a tiny level. That's hardly the same thing as writing a shooter that runs in 96K total.
Re:specs (Score:2)
Re:specs (Score:2)
Re:specs (Score:2)
They haven't been confirmed, and could have been invented by someone else as a PR stunt.
Extra buttons (Score:3, Interesting)
...but...
Damn.
This thing does look pretty sweet, though. I wonder how long it'll be before some type of
</delurk>
Yeah. Ok. I'm sold. (Score:5, Interesting)
I bought a GB SP earlier this year and just got a new iBook the other week. And their overall desing and feeling makes the extra money worthwhile. And that's a former Linux-only user saying this!
This dual screen thing seemed stupid, but now I understand what they where talking. It's not about a screen but about coping with the lack of GB buttons!!! That's why the bottom one is a touchscreen. And a touchscreen where you can change the writing size and amount of buttons instantly is the next best thing to a mechanical keyboard. IMHO this has all the chances of becoming a neat engineering/solution stunt.
For my part I can say that I'm sold. I'll definitely check this gadget out when it hits the shelves. I hope it has enough ooomph and controlability to get some neat RTS and FPS games on it. Duke Nukem GBA is neat but not really stunning.
Tricky (Score:2)
oh shite (Score:5, Insightful)
Re:oh shite (Score:3, Insightful)
Slowwwww down there, cowboy. Bluetooth is just a way of connecting devices wirelessly. It does not provide automatic driver support for every wireless device. The Playstation 2 has a USB port on it, but that doesn't mean it can read images off my USB camera or print to my USB printer.
Personally, I DOUBT Nintendo will have cell-phone gaming for some time, because while BT-enabled cell phones are everywhere in Ja
Dynasty Warriors Announced for DS (Score:2)
Those of you who've played Dynasty Warriors on the Playstation 2 will know just how useful the map is (much more so than having a screen for Mario Kart's map.). It not only shows you troop movements, but which troops are fighting (losing/winning), where your body guards are, and where key events are occurring. Getting lost is easy considering the huge maps--trying to get anywhere without a horse is frustrating.
My take on the DS (Score:4, Interesting)
This format just gives game developers opportunities to make more gimmicks into their games. It's a new paradigm, and so the games will fundamentally change to accomodate this. I bet you only 25% of the games that come out in the first year will use those two screens effectively. Let's look at the numbers the other way. That means my estimate is 75% of the games that come out in the first year for the DS will get the dual screen WRONG. It's a new platform, a new paradigm. I hope for the best, but I expect the worst. And I am not even going to shell out any money for this gimmick device.
I think that if they wanted a shot at attracting an older market, they should have made a screen that was like 4"-5" wide and have built in APIs to split the screen side by side into 2"-2.5" halves. Give gamers the opportunity to see handheld games in a wider format. Maybe use a 16:9 ratio, and give your device half a chance of succeeding outside of Japan...
Honestly, I smell another Virtual Boy on the horizon...
Re:My take on the DS (Score:3, Interesting)
The touchscreen may seem gimmicky but I really like it. I do some homebrew developmen
Emulation (Score:4, Insightful)
Re:Emulation (Score:2)
With a horizontal resolution of 192 pixels, a 640x480 screen will be able to comfortably hold both DS screens. No problem.
Re:Emulation (Score:2)
2 screens, bluetooth... I see this happening... (Score:3, Funny)
Guy 1: Hey Mark, when did you start carrying a purse?
Guy 2: Oh. I bought the new Game Boy. This is the battery.
Re:2 screens, bluetooth... I see this happening... (Score:2)
Re:2 screens, bluetooth... I see this happening... (Score:2)
That's the PSP you're talking about...
Looks exactly as described. (Score:3, Insightful)
They still didn't get the GBA right (Score:2)
Nintendo doesn't seem to realize that The #1 annoyance of mobile devices is having to take care of batteries. (NO, in this case, a separate power supply is not a solution)
Re:They still didn't get the GBA right (Score:2)
While I think the drawing-power-from-GC idea is a good one, in reality the GBA SP's LiIon makes that very close to a non-issue.
Actually, I'm curious if the controller ports even could power a GBA -- I wouldn't be surprised if the answer is "no".
Support old games? (Score:2)
Apple : Desktop :: Nintendo : Console (Score:4, Interesting)
Now why don't these two companies merge? Think of the great ideas that would come out of such a merger! The iPod would be even more kick ass because it would have a GBA cartridge slot and you could play games on it (and maybe copy them to the iPod's hard drive?). The next Nintendo console would look so cool that everyone would have to have one, and the Apple guys would be smart enough to make it play DVDs or whatever new media is out at the time (Nintendo foolishly made their game Gamecube discs mini-dvd, so you cannot play movies on it).
I may not be the first person to think of this, but I feel like it almost doesn't make sense as to why this hasn't happened already.
Re:Apple : Desktop :: Nintendo : Console (Score:3, Insightful)
USA Today (Score:3, Interesting)
Glad to see the world is finally sorting out its priorities to my satisfaction.
Re:sorry, but (Score:5, Insightful)
Honestly, it doesn't look too dissimilar to the GBA SP, and that's one of the best selling consoles of all time.
Re:Questions (Score:5, Informative)
cart slot for GBA games, dunno if they'll still
support GB/GBC games (there's no reason not too,
other than adding a Z80 somewhere...)
2) I would think that it would be around 10 hours
or so if they do it right. I for one liked the
SP scheme of recharging every once in a while
instead of having to find batteries (easier to
find an outlet).
3) If the leaked specs are to be believed, the
main processor will be an ARM9 (I forget the
speed, but much faster than the GBA's ARM7).
According to the same specs, there'll be a
ARM7 co-processor as well.
I can't wait to see it RE'd and homebrew tools
come out!
Re:Questions (Score:2)
Re:Questions (Score:2, Informative)
In this case, the ARM 7 is the GBA's processor (with some slight modifications to serve as a stripped-down Z80 for GB/GBC compatibility, IIRC). When running GB/GBC/GBA titles, it'll be doing all the work. And when running DS titles, it'll serve as a co-processor for a little extra oomph.
Re:i think you miss the point (Score:2)
Because Eternal Darkness, Metal Gear Solid TS, Killer 7, and Resident Evil sure do represent Mickey Mouse... That was an abvious troll if I've ever seen one.
Re: (Score:2)
Re:But why? (Score:3, Interesting)
Re:But why? (Score:3, Interesting)
I think you fail to realise that handhelds and consoles are two different marketssegments alltogether.
Yes, the screen on my GBA is tiny comprared to me 30" WideScreen TV thats hooked up to my PS2. Yes, the graphics kinda sucs compared to the PS2 as well, beeign (roughtly) on the same level as most PC-games from a decade ago. Yes, the whole shebang is in a tiny package, making the controlls akward if you got huge hands.
BUT I can slip my GBA in my pocket and take it with me on long journey, and the batterie
Re:But why? (Score:3, Insightful)
I know a lot of college students who also own them. Turns out they're a decent waste of time if you have time to waste. And yes- I also know some 12 year olds who have them.
They make a LOT
Re:But why? (Score:3, Insightful)
Seriously, though, I'm a college student with a full time job at the moment, but I still love my SP dearly. Not just for the abundance of games, but for the compactability and portability. I can play it anywhere. Not that I have a lot of time now, but I still get a chance.
Sure, the screen is 'tiny' (bigger than most cellphones,) and it can't do amazingly wonderful graphics like the XBox or Gamecube. But, then, if I wanted to play XBox or G
Re:But why? (Score:5, Insightful)
I finished playing Golden Sun a few days ago and wanted to transfer my character data to Golden Sun 2, but the silly 6-page password wouldn't work. It takes about 20 minutes to type the thing in. So, I killed two birds with one stone and picked up a Gameboy Player for my Gamecube. Now I can play my games on a 32" screen, and it supported the link cable which allowed me to link Golden Sun to Golden Sun: The Lost Age to transfer my character data.
Let's just say that I am very happy with my purchase of the GameBoy Advance Player. Graphics are largely on-par with the SNES and Genesis of old. They might be, perhaps, a bit blockier in some respects, since they are games that are designed for a portable, but it's entirely possible that I am just used to flashy 3D graphics these days.
The graphics aren't the issue though. These recent GBA games are some of the most enjoyable games that are being released on any system. Graphics can't change that. There is something special about the games of the SNES era. They were generally quite fine. A lot of that is lost today, when companies try way to hard to make games as glitzy as possible on game consoles.
If you base your game buying decisons solely on the quality of the graphics, you are missing out on a lot of great games. It's your loss though, not mine.
Re:WOW! (Score:2)
did it?
Re:WOW! (Score:4, Interesting)
Who's with me?
Re:WOW! (Score:2)
Too bad they're two different markets entirely. (Score:3, Insightful)
There will be no 'crushing' because they are not in competition. Sony says they wont compete with the Gameboy line, Nintendo says they wont compete with the portable media player (PSP) line. They're all good.
Re:Oh No (Score:2, Funny)
Re:Oh No (Score:3, Informative)
Success == Good Games == High User Base = Developer Support = More Variety (*).
Think about this:
* N64-like capabilites in a small form factor
* 4 face buttons
* Bluetooth
* Backwards compatibility (games are available NOW!)
* MSRP of $150 ($100 less than PSP) (everyone knows that the target pricepoint is $99-$75 for handhelds - clever manufacturing, economies of scale and semic
Re:Oh No (Score:2)
A slot for DS cards, and a slot for GBA carts. Backwards compatible.
Re:PSP looks way more classier (Score:2)
Re:GBA sucks...DS sucks...(not a troll, read) (Score:3, Insightful)
Will two screens be all