DOOM III This Summer 591
Crusader writes "Activision and id Software have issued a press release announcing that DOOM III will be released this summer. A Linux client has also been in development alongside the requisite Win32 version."
w00t! (Score:5, Funny)
No need to splurge on sunscreen this year - I won't be outside except to go buy more beer!
Re:w00t! (Score:5, Funny)
I'd buy the bottle of sunscreen just in case, if I were you...
Final Version (Score:3, Interesting)
Re:Final Version (Score:4, Interesting)
He's out (Score:4, Informative)
Re:He's out (Score:5, Insightful)
Re:He's out (Score:4, Insightful)
That being said, I never would have thought he could do a good soundtrack from hearing his previous work.
Why would you say Perfect Circle? The last thing Doom 3 needs is a rock music sound track. I think an ambient soundtrack by Trent would probably be good. (but I'm not a fan of the guy or NIN)
The best thing one can say about *any* soundtrack is that it fits the mood of the game/movie/whatever. That's the purpose of the soundtrack, not to wow people with your inspiration. If it does that too, then great, but first and formost it should fit and enhance the mood of the work.
There are other artists that I'd like to see doing a soundtrack for Doom (Skinny Puppy, Controlled Bleeding, etc), but if Trent's soundtrack to Doom3 (If he is still making it) is as good as the Quake soundtrack, I'll be happy. Hopefully there will be some dynamic music, also. Changing for combat, etc.
On the slightly off-topic note: while I'm even less of a fan of Marilyn Manson, I though his work on the Resident Evil (movie) soundtrack was fantastic. He's another artist I don't normally like that impressed me. He might also be able to do a good Doom3 soundtrack.
You know... (Score:5, Interesting)
And many of us who'd only heard of them because of the game saw it, too.
Just one of those things I wonder about.
Re:Final Version (Score:3, Insightful)
Re:Final Version (Score:5, Informative)
Re:Final Version (Score:3, Interesting)
So go on, go make that bunny shaving game you always wanted, make it for all of us.
Far Cry beat them to it (Score:4, Interesting)
That game seamlessly goes from hunting mercenaries on an island camp in the jungle to entering a cave and suddenly being in a Doom 3-esque claustrophobic environment shooting at genetic mutations.
As far as all the reports and screenshots have shown, Doom 3 is almost entirely shadowy, indoor environments. Blech. Far Cry was a breath of fresh air.
Re:Far Cry beat them to it (Score:4, Funny)
Sharks with frickin' lasers?
Damn it (Score:5, Funny)
Re:Damn it (Score:5, Informative)
There's a great quote from Trent Reznor of Nine Inch Nails to the effect that he would have released a couple of more albums if it hadn't been for Doom. Of course now he's doing all the music and sound design for Doom III, but at least you can claim that's productively spending all your time on Doom...
Jedidiah.
Re:Damn it (Score:5, Informative)
Re:Damn it (Score:5, Funny)
[Trent Reznor] decided to ditch the effort since it was taking too long for them to get done with the game.
in other news, local pot calls kettle "black"
www.nin.com [nin.com] has updated...Re:URL Please (Score:4, Interesting)
Re:Damn it (Score:5, Funny)
Heh, who would have thought that Doom was the best thing to happen to computers *AND* music.
Re:Damn it (Score:5, Funny)
Don't look at it as lost productivity.
It's "training".
Because, believe me, when you get sucked into a parallel dimension and you're standing face to face with an 8 ft tall pink dog-demon and all you've got is teh crappy 9mm the government issued you, you're going to be glad that you've at least seen the scenario before. You'll find that having at least rehearsed it a few times you'll be able to bunnyhop to safety (or better armament) while plugging the beast with a few rounds as if it was second nature instead of just standing there in a puddle of your own making and wishing you'd paid a little more attention to that DoomIII "game" instead of wasting all your time on City of Heros (because really, how likely is *that* to happen?).
Never forget: Just because you haven't needed these skills up till now doesn't mean they're useless.
Re:Damn it (Score:3, Informative)
Re:Damn it (Score:3, Interesting)
We ended up banning Quake1 from local LANs from then.
Really Good News (Score:5, Interesting)
Re:Really Good News (Score:3, Informative)
Re:Really Good News (Score:5, Insightful)
Sarcasim aside, I too am glad that id continues to support us Linux gamers, and I plan on paying my $$ as soon as it is available.
Re:Really Good News (Score:3, Interesting)
The ironic thing about it though was that I never did get the game to run under Linux. I was having some really weird driver issues related (I think) to the fact that I had a dual video card system, but was only using one of the video cards. Anyway, I
Re:Really Good News (Score:5, Insightful)
Re:Really Good News (Score:5, Informative)
Not only that, it was the first game (or so Epic claims) to have an Linux install script right at the root of the disc, and a Penguin right alongside the Windows and Mac logo on the box. It was a small gesture, but I remember reading one of the creators saying "We thought it'd be cool."
Re:Really Good News (Score:5, Funny)
He's trying to get of the planet...I think he knows something we don't and his games are an attempt at a warning
Cool Easter egg (Score:5, Funny)
No, seriously! I swear!
Re:Cool Easter egg (Score:5, Funny)
Mac Version (Score:5, Interesting)
Does anyone know where system requierments might be found / when they will be announced?
Linux version with..... (Score:3, Interesting)
Re:Linux version with..... (Score:4, Informative)
System Requirements (Score:3, Funny)
Re:Mac Version (Score:5, Funny)
It's like a wet dream come true.
I believe that's called "Sex".
Re:Mac Version (Score:5, Funny)
tell me of this "Sex", oh wise one.
/nova20
Re:Mac Version (Score:3, Funny)
Hear that sucking sound? (Score:5, Funny)
Nice graphics.. (Score:5, Interesting)
The screen shots look suspiciously similiar to Half-Life 2 though, what's up with that? Even some of the monsters look HL1 like. I have a feeling this isn't going to have nearly the popularity as Doom1 did (well it might but that'll just be riding there fame). It's kinda like movie sequels, you're so excited about a new edition, but then it always ends in disappointment..
If HL2 and Doom3 battled I wonder who would win? I wonder if the fundamentals of the game will be the same between the two, and if Worldcraft (or hammer) is going to work on both as well?
Re:Nice graphics.. (Score:5, Interesting)
In many ways, they're two very different approaches to an FPS engine - from a point of view of the lighting systems, what they can render (indoors vs outdoors) and what they can do.
In particular, the lighting models are completely different. Half-Life 2 uses pre-calculated radiosity lightmaps which, while awesomely realistic, are somewhat static. It does preserve some directional information in the lightmaps for model lighting, normal maps etc, but I gather it's limited to simple non-shadowed dynamic point sources like the original Half-Life.
Doom 3, however, looks like it does everything real-time. I don't think there's any precalculated radiosity light maps (but I could be wrong), and all lighting is done on the fly with what are effectively point sources. Things can be hugely dynamic, with lights casting shadows from world geometry, models, etc, but it's not particularly realistic due to the absence of radiosity 'bouncing' and the ultra-sharp shadows. It can also project textures as lights, giving the atmospheric 'light through a grille' effect and so on.
The scenes they can render look very different, too - Half-Life 2's got a terrain engine thing which can render some pretty huge outdoors maps, along with parallax-enabled, brush-based 'skyboxes' which can be rendered behind everything for giant-looking city scenes. Doom 3 seems to specialise in highly detailed indoors scenes, with a couple of outdoors scenes being effectively just large rooms.
The engines are very different, but they seem well-suited for the games they've been written for. The slightly plastic-looking, ultra-atmospheric-lighting indoors engine of Doom 3 would be rubbish for Half-Life 2, while the naturalistic, realistically-lit indoors-outdoors engine of Half-Life 2 would look terrible used for Doom 3.
In terms of editors, I do know that an enhanced Hammer is being used for Half-Life 2, but I've heard very little about Doom 3's editor (and that's with friends working for Raven!) I understand it's somehow integrated with the engine, and it definitely sounds like another home-grown thing, but other than that I don't know. I'd be surprised if Hammer (or another brush-based editor) would work with Doom 3, but of course I could be completely wrong.
Re:Nice graphics.. (Score:5, Insightful)
Wow, you mean just like the FIRST DOOM?
Re:Nice graphics.. (Score:5, Funny)
Not at all! Half-Life's secret base is underground, but DOOM's secret base was in outer space. Totally, completely different things.
Re:Nice graphics.. (Score:5, Interesting)
From looking at the Doom Bible, it looks like DOOM 3 is going to be a hell of a lot closer to Tom's original vision than DOOM1/DOOM2 ever was. I wonder what the hell the Hand of Lothar will be used for?
Requirements (Score:3, Interesting)
Re:Requirements (Score:4, Informative)
Re:Requirements (Score:5, Informative)
I'm probably biased, but if I were planning on running DOOM 3 on Windows, a 9600XT w/ 128MB of RAM would be my choice. If I were planning on the running the Linux version, a FX-5700 w/ 256MB would be great (not that the extra 128MB makes a difference, but I can't seem to find a 5700 locally without 256MB of RAM). The different choices reflect the fact that Nvidia has better Linux drivers than ATI does.
Re:Requirements (Score:4, Insightful)
Also, that FX-5700 will run faster in Linux than Windows. In general, NVIDIA's hardware runs about 10% faster in Linux than in windows, where there are equivelent setups: eg quake3, ut2003 w/opengl, etc on the same hardware. The same cannot be said for ATI. It has held true for a while, and Linux is much smoother with NVIDIA (has been on all the hardware I have personally tested, heck I can play quake3 if I turn some things down while compiling large things like KDE.)
Re:Requirements (Score:4, Funny)
Re:Requirements (Score:4, Interesting)
Of course I can't wait till GF4MX users try and play.
Bear in mind HL2 is supposedly very scalable so Doom III should be too. Although I can't imagine it being as immersive without a great video card.
Re:Requirements (Score:5, Informative)
For Doom3, they recomended a GeForce FX 5800 + or an ATI 9800+, w/ 2.8 or 3Ghz proc (quoting from memory).
But for reference, they also said that you'd need a GeForce FX 5700 to play UT2004, and it works fine on the geforce4 ti4200 I used to have before it went titsup. So, YMMV. You'll probably want a 9800 ATI to take full advantage, but if you've got something 9200 or 9600 level, you're going to be able to play it, just don't expect full detail.
~Will
I Will Be Out Like a Shot to Buy This One (Score:3, Insightful)
Aaargghhh! (Score:4, Funny)
Doom III appears;
then Duke Nukem Forever gets a release;
then Hell Freezes Over;
then Taco actually checks slashdot before posting another dupe;
Then the world is destroyed in a great conflagration, the dead rise, the Messiah returns, four Horsemen, yadda, yadda, yadda
Re:Aaargghhh! (Score:3, Funny)
Doom III appears;
then Duke Nukem Forever gets a release;
then Hell Freezes Over;
then Taco actually checks slashdot before posting another dupe;
Luckilly, anyone reading this post will be long dead before the second sign appears.
Obligatory Ghost Busters Quote (Score:5, Funny)
"Human sacrifice, dogs and cats living together - mass hysteria."
Re:Aaargghhh! (Score:5, Funny)
2 And I saw a strong angel proclaiming with a loud voice, Who is worthy to open the box, and to loose the seals thereof?
3 And no man in heaven, nor in earth, neither under the earth, was able to open the book, neither to look thereon.
4 And I wept much, because no man was found worthy to open and to read the book, neither to look thereon.
5 And one of the elders saith unto me, Weep not: behold, ID of Activision, hath prevailed to open the box, and to loose the seven seals thereof.
6 And I beheld, and, lo, in the midst of the throne and of the Redmond beast, and in the midst of the elders, stood a Linux client, having seven horns and seven eyes, which are the even Spirits of God sent forth into all the earth.
7 And he came and took the box out of the right hand of him that sat upon the throne.
8 And when he had taken the box, the four beasts and four and twenty elders fell down before the Linux client, having every one of them harps, and golden vials full of odours, which are the prayers of saints.
9 And they sung a new song, saying, Thou art worthy to take the box, and to open the seals thereof: for thou wast slain, and hast redeemed us to God by thy blood out of every kindred, and tongue, and people, and nation;
10 And hast made us unto our God kings and priests: and we shall reign on the earth.
11 And I beheld, and I heard the voice of many angels round about the throne and the beasts and the elders: and the number of them was ten thousand times ten thousand, and thousands of thousands;
12 Saying with a loud voice, Worthy is the Limux client that was respawned to receive power, and riches, and wisdom, and strength, and honour, and glory, and blessing.
13 And every creature which is in heaven, and on the earth, and under the earth, and such as are in the sea, and all that are in them, heard I saying, Blessing, and honour, and glory, and power, be unto him that sitteth upon the throne, and unto the Linux client for ever and ever.
14 And the four beasts said, Amen. And the four and twenty elders fell down and worshipped him that liveth for ever and ever.
Pre-order at Best Buy (Score:4, Informative)
Interesting on Linux (Score:5, Informative)
http://slashdot.org/comments.pl?sid=20503&cid=219
and (from linuxgames.com search for Carmack)
[carmack] "We are going to continue to support linux in future products, but unfortunately it doesn't look like a strong business case can be made for it. The mac version outsold the linux version by quite a bit, and even that didn't hit 5% of the windows sales. Mac versions are still valid business cases, because the support is way easier than on either windows or linux platforms, and the sales numbers amount to something noticeable. There is no way that a linux box will hit the shelf at the same time and have the same price as a windows box, assuming the publisher is making a maximum effort for the windows box. If this is truly a gating factor, linux boxed games just won't succeed. Loki wants to get away from making games "convertable" between platforms, to force linux players to buy the linux boxes. I have issues with this. Not making executable binaries available online sucks. I hate binary patches, and requiring either patches from different versions, or the installation of all previous patches. Just releasing a new executable is so much easier. Our options from here are to move towards a hybrid CD and pay Loki for official support (which makes linux support look like an expense, rather than a benefit), make a hybrid CD but leave the linux version in an "unsupported" directory, or just make unsupported linux executables available online like we used to. It is going to be quite some time before DOOM ships, so we can't say anything definitive at this point. I will probably do the initial development work for DOOM on linux, but I'm not interested in tracking every change that goes on in the linux world. The initial work will probably be with the Nvidia driver, which already has all the features I need, then I will work with the Open Source mesa drivers to bring them up to par. "
Re:Interesting on Linux (Score:5, Insightful)
Time for us Linux fans to put our money where our mouths are. You want to see widespread use of Linux on the desktop? Buy Doom3. I'm serious - if there were significant sales on Linux it might persuade other software companies to start coming out with stuff for Linux too.
Re:Interesting on Linux (Score:5, Insightful)
And that's just the trick, it isn't going to become an option unless they see a significant reason to bother. After all, if they put the money and work into developing it for linux, and the market share is too small, they won't bother in the future.
So, support Doom3 for Linux if you want to see more games for your beloved OSS.
Re:Interesting on Linux (Score:3, Insightful)
you guys will need to buy more then just doom3,
you can splure on one game then bitch a year later when no one is buying other games.
The OS gameing comunity needs to keep buying linux games, the sales need to stay up there.
Re:Interesting on Linux (Score:3, Insightful)
Re:Interesting on Linux (Score:4, Interesting)
Another option - why not just sell the Linux version online? Nearly all current Linux-types are techies who are going to have big bandwidth connections. Might reduce the cost of suppling the Linux version and increase the business case for it?
Just not funny (Score:5, Funny)
New Doom 3 trailer (Score:5, Informative)
Re:New Doom 3 trailer (Score:5, Insightful)
Fileplanet.
Anyone who actively recommends usage of any *planet or GameSpy program, site or other form of crap should be stabbed in the face with a blunt spoon. I mean, what kind of a joke is Fileplanet anyways? "Pay good money to look at and play... Demos, trailers and assorted unfunny junk. Woot!" I actually wanted to download a few demos from a game developer a few weeks ago, but they were only hosted on Fileplanet. Lovely. I then voted with my wallet helped myself on some 700mb ISO "demos" using bittorrent. Fuck them.
I'm not even going to start on GameSpy on the unintelligent ooze that makes up the *planet staff. IGN was pretty horrible too in the past, but I genuinely forgot why so it couldn't have been that big a deal...
What? (Score:5, Funny)
No cooperative for PC? Is this some kind of sick joke?
How will people ever learn to work together like the Amish if we don't have cooperative multiplayer?!?
Re:What? (Score:5, Informative)
"IGN: Last question. There's co-op offline and online for Xbox, but not for the PC. I doubt it could be a technical concern, so what's the reasoning for that?
Todd: That's a good question. The Xbox version, because it's in contemporaneous development with the PC. When it was started, basically was conceived as a console implementation of what we're trying to do on the PC, as opposed to a port where they take whatever we do on the PC and "boom" slap it on the Xbox. The Xbox version was designed from the ground up to support co-operative play over System Link and Xbox Live. There [were] some changes, concessions, considerations that had to be made from a lot of different standpoints in terms of stuff as mundane as how narrow the hallways are to the ability of the AI of the enemies to focus on one versus two players -- because it's no fun to play the co-op guy that the world seems to ignore -- to how the narrative of single-player story is told.
On the PC version, it was always conceived of as a purely single-player experience. The whole, "you're alone in your room and all the lights are turned out." It's an experience where we want you to be afraid to get up and turn the lights off because you're alone. Whereas, because the console market is different, because people like to play together. Now, we won't have the ability to do split-screen, but the console consumer is more, "Hey, we love co-op" and it's all supported within the Xbox with Xbox Live and System Link. It made a lot more sense for us when we were designing [the game] to include that feature, [which] was never considered to be a critical feature for the PC [version], given that our goal from the start with the PC version was to make it the best single-player game that id had ever made."
Damn, this is a disapointment (Score:3, Insightful)
It just seams that multi-play has forgoten that not all multiplay is PvP. Try playing NWN or some game in co-opt mode and you will be disapointed in it as well.
johnc, feel free... (Score:5, Funny)
.. to update your .finger with some techno-babble. We love it!
(I'm serious, it's been ages, and the new cards he talked about in 2003 are now here, NDA-free)
So what's the copylocking? (Score:3, Interesting)
Try virtual cds (Score:3, Informative)
trailer (Score:5, Informative)
http://www.doom3.com/video/trailer_large.mov [doom3.com]
Enjoy
I'm booked until Christmas... (Score:5, Funny)
Re:I'm booked until Christmas... (Score:5, Funny)
If she wants to find me, I'll be the guy sniffing for Doom 2 servers.
Re:I'm booked until Christmas... (Score:4, Funny)
Yeah because you can be sooOOOoooo choosey about if they're hot or not.
Knoppix (Score:5, Interesting)
-Benjamin Meyer
A few questions... (Score:3, Interesting)
I'd expect that this will be included with the windows version, not bought seperately, and will be compatible in network multiplay with windows machines. Can anyone confirm?
One item of note: the PC version will lack the cooperative multiplayer mode featured in previous DOOM games.
Does this mean that in the console version there is expected to be co-op multiplayer, or perhaps in a patch/mod later on?
Demo
Are/will there be any demos available. I'll probably toss out some cash for an upgrade if needed (yes, I know upgrading just for a game is a bit obsessive), but it would be nice to see how the game runs on my hardware before purchase (and I'd rather not pirate or try to get the unauth beta beforehand)
In other news (Score:5, Funny)
S.T.A.L.K.E.R: Shadow of Chernobyl (Score:4, Interesting)
Here are the movies from the game: Video [stalker-game.com]
P.S. I'd really like to view them, but, ahh, my 14400Bps modem just rules the world! P.P.S. Unfortunately, it uses Micro$oft DirectX, so do not expect a version for GNU/Linux or MacOS X...
No Linux Client (Score:5, Interesting)
DOOM 3 - SMP Compatible? (Score:3, Interesting)
sweet! (Score:3, Funny)
Re:Deja Vu? (Score:5, Informative)
Re:I'll believe it (Score:5, Funny)
Re:I'll believe it (Score:5, Funny)
Nah.. Thats not possible. They need more time.
Re:I'll believe it (Score:5, Funny)
Re:I'll believe it (Score:4, Funny)
Re:I'll believe it (Score:5, Funny)
Although thinking about it, that might be a more efficient way to do things on slashdot.
Re:I'll believe it (Score:5, Funny)
Hence Futurama (Score:4, Funny)
Re:I'll believe it (Score:5, Funny)
No, no, no, you silly man. First, Duke Nukem Forever get released. Then Slashdot reports on it in an accurate and grammatically correct manner and in a manner adherent to highest ethos of journalistic reporting, and without a biased editorial rant/slant thrown in, AND they promise not to dupe the story. THEN the the universe collapses.
Re:I'll believe it (Score:5, Insightful)
Re:I'll believe it (Score:3, Funny)
Re:Finally!!! (Score:3, Insightful)
Wait and see.
Oh yes.. that PA quote.. (Score:5, Informative)
1.-He has not played the complete game or even a demo, he's taking conclussions from the screenshots(which he finds pretty amussing) and the history (which to be honest is not very good).
2.-He doesnt like horror games, he gears towards games like zelda, metroid, final fantasy, his horror game was about alice RE and dino crisis they were all negative comments, his latest comment was about RE outbreak and it was (guess!) negative. I dont even know if he ever played silent hill or fatal frame. He mentioned ONCE he didnt finished "Undying" because it was "too scary" Horror is just not his thing.
3.- The guy is smart, sensitive, funny and a great cartoonist and game journalist (yeah Gabe we love you with the heat of a thousand fucking suns) but dont you think you should get your OWN opinion from the damn game? I mean seriously, you dont even know what the thing is like.
Re:And in a year or two... (Score:3, Informative)
Re:And in a year or two... (Score:5, Insightful)
Quake III by itself was awful, the multiplayer was well defined but it was more of the same. Unreal Tournament did a much better job with gameplay
But look at all the Q3 licensed games that came out.
Heavy Metal F.A.K.K.2
Return to Castle Wolfenstein
Return to Castle Wolfenstein: Enemy Territory
Jedi Academy
Alice
Star Trek: Elite Force
Medal of Honor Allied Assault
Team Fortress II
James Bond 007: The World is not Enough
Soldier of Fortune II: Double Helix
Jedi Knight II: Jedi Outcast.
And I'm sure I've missed a few...
At $250,000 a license, they made a few bucks in just licensing
I've heard that the new Doom III license will be going for $1,000,000
id Software's Technology Licensing Program [idsoftware.com]
Re:And in a year or two... (Score:3, Insightful)
Re:So a mac version won't be long now! (Score:4, Interesting)
How do you explain Halo, admitedly 6 mos. later, and oh Warcraft III (simultaneous), and oh yeah Unreal Tournament 2004 only a week after the PC release.
The Mac is getting more and more games and earlier then ever before. Take a walk into an Apple store or the section of a CompUSA and you will probably find more mainstream games for the Mac there then exist for Linux.