E3 - Sony Drops PS2 To $149, Shows PSP, Hints At PS3 326
JSDopefish writes "Not much of a surprise, but Sony announced today at their E3 press conference that they're lowering the price of the PlayStation 2 console to $149, including the network adapter. That matches the already in-place $149 price of the Xbox system. The GameCube remains at $99." Elsewhere, jasoncart writes "Sony has just unveiled their Playstation Portable specs to the enthralled masses at their pre-E3 conference in LA. The result is the first photographs of the new device (alt. link), confirmation of the impressive specifications (Wi-Fi ahoy!) and hints on the games we'll be playing on the PSP, including 'clips of Gran Turismo... Wipeout [and] Metal Gear Solid'." 1UP also discusses mentions of the PlayStation 3 in the press conference, including "some rather grand predictions for the future of Sony's game console efforts."
Familiar? (Score:4, Interesting)
Re:Familiar? (Score:2)
Re:Familiar? (Score:2, Interesting)
I wonder what would happen if I tried using those high-power NiMh AA batteries thought for digital cameras. The Game Gear lasted about 2 hours on normal NiCad b
More info on the PSP (Score:5, Informative)
Sony PSP Specs Information [gamerseurope.com]
Close examination of the specs seems to suggest some odd things - most importantly, it looks like Sony will be implementing region codes after all.
(I had submitted this article, but it looks like with this one FPed, my one will get lost)
Re:More info on the PSP (Score:5, Insightful)
Sony has a history of promising incredible things, and then backtracking on them a week or so before launch.
"ps2 renders toystory in real time." Indeed. PSH.
Re:More info on the PSP (Score:2)
I AM HAPPY WITH THIS.
Re:More info on the PSP (Score:2)
It plays Toy Story in realtime! (Score:5, Funny)
I was able to pop in the toy story DVD and it rendered the video in real time. :-)
Re:More info on the PSP (Score:2, Interesting)
1) lack of (good) games
2) battery life
3) cost
Seems like 1 and 2 are taken care of - tons of devs signed and 10 hrs of game support from the li-ion battery. No mention if it's proprietary or not, it's handy to be able to grab some AAs in a pinch.
Curious what the cost will be.
bad slashdot, bad slashdot!! (Score:2)
Posted at that link in case it goes down:
proudclod (Staff) at 20:29, Tue 11 May 2004
Hi Slashdot Guys, our server is taking a mighty beating even from a link in the comments - damned moderation
Well, welcome to GE anyway, bookmark if you like what you see, and if you want to support our bandwidth bill, check out one of the Google Ads.
Cheers,
Tom Parry-Jones
Article Writer
MarkMI6 (Editor) at 20:34, Tue 11 May 2004
Please God support out ba
Nintendo DS (Score:5, Informative)
It's got both bluetooth local play for up to 16 players but also supports WiFi for internet play. Two slots for DS carts and GB/GBA carts, touch screen, 3D support (with Super Mario 64 and a 3D Metroid game on the way for it.)
To be honest, watching the demonstrations of it give me high hopes for the DS.
Re:Nintendo DS (Score:4, Interesting)
Re:Nintendo DS (Score:5, Interesting)
Even just looking at the pictures and reading that it supports Bluetooth gave me high hopes for it. Unlike Sony's PSP, this device actually looks nice, and even though the screen's smaller and the CPU is less powerful, the touchscreen and backwards-compatibility seem to seal the deal. I'm sure the Sony fanboys are going to prattle endlessly about how Nintendo's doomed, but I think the DS, especially since its going to be parallel with the SP, has a real shot at success.
Especially since Square's already confirmed to be making games for it, among others...
And that the Bluetooth support means that you could, in theory, play multiplayer against GB games ported to PDAs, Apple laptops, or even some mobile phones! If Nintendo has their act together there, that could be a massive advantage for them.
WHY! Why does a portable system have so many ports (Score:5, Interesting)
Metal Gear Solid, Gran Turismo... make some new games for launch! Don't just sell the system with "play your console games that you've already paid for on your portable!".
I don't mind a few ports, but if you look at the GBA it seems like a majority of the games are ports/remakes/pokemon. If the PSP will be the same I will great it less then enthusiastically. At least the GBA is $100
Re:WHY! Why does a portable system have so many po (Score:2)
I wouldn't mind playing GT4 but I certainly wouldn't only want it available on the portable.
Re:WHY! Why does a portable system have so many po (Score:2)
Re:WHY! Why does a portable system have so many po (Score:2)
There are some great games out there though. Golden Sun and Golden Sun: The Lost Age are two of the best Console RPGs out there. Other then those Pokemon and a scant few others, there are no original RPGs on the system.
Re:WHY! Why does a portable system have so many po (Score:4, Insightful)
Because games are too expensive to develop.
wi-fi ahoy? (Score:5, Funny)
What precisely would place wi-fi into the sea-faring realm?
Re:wi-fi ahoy? (Score:2)
Re:wi-fi ahoy? (Score:2)
Server Error in '/' Application. (Score:5, Funny)
And we all know what chip the PS3 will use... (Score:2)
Slashdotted... (Score:5, Informative)
With Sony's pre-show conference now in full swing the Playstation Portable has been fully unveiled to the awed masses. As well as the first images of the wee beast in action, we've news herein on the specifications and other such details, including clues to the titles that we'll be playing on this device Sony claim can produce full-motion "3D-CG" visuals similar to the PS2.
The PSP will initially be available in black, and will include a 16:9 ratio TFT LCD wide screen, centred on a sleek, ergonomically designed controller that Sony hope will fit snugly in the hand. The dimensions are 170mm x 74mm x 23mm and it will reportedly weigh 260g. The screen will support the full sixteen-million or so colours of the spectrum, in a resolution of 480 x 272. The positioning of the PSP's D-Pad and buttons are apparently based on the Playstation's - for convenience - and the device will incorporate stereo speakers, a headphone jack and volume/brightness controls.
Connectors offered include a full 802.11b wireless LAN option (for connection in the home and to the wider network), as well as USB 2.0. The wireless functionality will allow several PSPs to connect and enjoy multiplayer gaming or take the player online. Data will be downloadable wirelessly, via USB, or using the Sony Memory Stick compatibility offered.
PSP software will come in Universal Media Disc format, which supports 1.8gb of data, despite being only 60mm in diameter. This format will offer support for movie and music files as well as games and other software, and a robust anti-piracy encryption system is touted.
Here's the cold hard technical truths of this prodigious new handheld:
Product Name: PlayStationPortable (PSP)
Color: Black
Dimensions: Approx. 170 mm (L) x 74 mm (W) x 23 mm (D)
Weight: Approx. 260 g (including battery)
CPU: PSP CPU (System clock frequency 1~333MHz)
Main Memory: 32MB
Embedded DRAM: 4MB
Display: 4.3 inch, 16:9 widescreen TFT LCD
480 x 272 pixel (16.77 million colors)
Max. 200 cd/m2 (with brightness control)
Speakers: Built-in stereo speakers
Main Input/Output: IEEE 802.11b (Wi-Fi)
USB 2.0 (Target)
Memory StickTM PRO Duo
IrDA
IR Remote (SIRCS)
Disc Drive: UMD Drive (Playback only)
Profile: PSP Game
UMD Audio
UMD Video
Main Connectors: DC IN 5V
Terminals for charging built-in battery
Headphone/Microphone/Control connector
Keys/Switches: Directional buttons (Up/Down/Right/Left)
Analog pad
Enter keys (Triangle, Circle, Cross, Square)
Left, Right keys
START, SELECT, HOME
POWER On/Hold/Off switch
Brightness control, Sound Mode, Volume +/-
Wireless LAN On/Off switch
UMD Eject
Power: Built-in lithium-ion battery, AC adaptor
Access Control: Region Code, Parental Control
Accessories:
Stand
Headphone with remote commander
Headphone with remote commander and microphone
External battery pack
Case
Strap
E3 Prototype Exhibition: USB Camera for PSP
USB GPS for PSP
USB Keyboard for PSP
UMD Specifications
Dimensions: Approx. 65 mm (W) x 64 mm (D) x 4.2 mm (H)
Weight: Approx. 10g
Disc Diameter: 60 mm
Maximum Capacity: 1.8GB (Single-sided, dual layer)
Laser wavelength: 660nm (Red laser)
Encryption: AES 128bit
Profile: PSP Game (full function)
UMD Audio (codec ATRAC3plus, PCM, (MPEG4 AVC))
UMD Video (codec MPEG4 AVC, ATRAC3plus, Caption PNG)
The lucky blighters in Japan will be getting their paws on the PSP at the end of 2004, whilst North American and European gamers will have to wait until the Spring of 2005 for local launches. The following 99 firms have also pledged their support of the new device:
Slashdotted! (Score:3, Funny)
The web site is already toast. Looks like someone is running ASP.NET
Re:Slashdotted! (Score:3, Insightful)
PSP looks very slick! (Score:5, Funny)
Re:PSP looks very slick! (Score:2, Funny)
Re: (Score:2)
Re:PSP looks very slick! (Score:5, Funny)
Workstation (Score:5, Interesting)
Not playing games, I was still interested in the workstation. As it seems the Cell processor is some variant of PowerPC, and given the current state of GNU/Linux in both Sony entertainment and IBM, it seems like a sure bet that this workstation will mark one more step by IBM in trying to validate GNU/Linux on the PowerPC as a general purpose platform rivalling Wintel.
Were I still in Europe I would hopefully already have an IBM POP-based Pegaso or A1 system running Debian GNU/Linux on the PowerPC. Sony seems to base their PS2 port of GNU/Linux on Red Hat. Perhaps the Sony Cell workstation will reach my country before the POP systems do.
While a port rivalling Wintel can only be a good thing, and perhaps may help validate GNU/Linux as a platform and give it a better competitive advantage agains MS, it still remains to be seen how much freedom will benefit, given the doubtful records of Sony (DRM, crippled PS2 GNU/Linux) and IBM (soft patents).
Swoon... (Score:5, Funny)
WiFi? hrm.. (Score:2, Informative)
Addtional links (Score:5, Informative)
Gamespot [gamespot.com]
GameAsylum [gamesasylum.com]
IGN PSP [gamesasylum.com]
Reuters [reuters.com]
and info about Movies and Music on the PSP [reuters.com]
Mirror of Images here (Score:2, Informative)
Mirror of Images [csm.com]
Just incase you get that nasty "Server Error in '/' Application."
SCE == Vaporware (Score:5, Informative)
These are just fresh on my mind... I'm sure there are older examples:
Remember how the PS2 was going to ship with a hard drive?
How about the LCD panel or AOL?
All the cool features that were going to be included in America's version of the HDD... web browser, music jukebox, etc... nope.
The PSX with all its great features... scaled back at the last minute.
I'd love to believe that the PS3 and PSP will come out with the features and specs promised, but I just don't think it'll happen.
I guess we'll see what happens. Of course, despite my negativity, I'm sure I'll end up buying a PSP to go with my PS2...
Re:SCE == Vaporware (Score:4, Informative)
You must be thinking of that rumor that Sony was going to add the HDD for the US PS2 in response to the Xbox (when that rumor began the PS2 was already launced in Japan).
Later it was proven to be just a another stupid rumor. You have learn to tell the difference between rumors and actual news.
ps3 workstation (Score:4, Interesting)
Article states that IBM and Sony are collaborating to develop a workstation, which will be used to develop games for the PS3. IBM will supply the OS, Sony will supply the development tools, etc. Seems like the emphasis will be on game-development, but will have other uses like movie editing etc (and who will develop applications for that process remains unsaid--Adobe? Avid?)
Question is, why redevelop the wheel? Why not use G5s from Apple? Or, G5s from Apple with a "PS3" personality PCI card? Wouldn't that be a whole lot cheaper?
Re:ps3 workstation (Score:2, Insightful)
They are not in the business of making cheap development systems - the more expensive to the developer the fewer low-budget developers.
Re:ps3 workstation (Score:2, Insightful)
Meanwhile, Microsoft already and developers using G5's to develop for the X-Box2.
Considering it can sometimes take two years for a game development project from start to finish, who should start to be worried???
Just a thought,
-B
Re:ps3 workstation (Score:2)
It better BE a giant, bloated workstation version of the console it's being used to develop for.
Re:ps3 workstation (Score:4, Informative)
1. When buying from Apple (or from any middleware company, for that matter), you will end up paying extra because of the markup so that Apple can make money. IBM and Sony both have the capabilities to produce their own hardware systems, which is ultimately cheaper in the long run.
2. The G5 processor is IBM's chip, not Apples. IBM already has the hardware to make their own systems using the PPC 970 (G5) processor. Again, they do not need to go through the middleman and pay the mark up if they want to use a PPC 970 based system.
3. The cell processor will be used in many more systems than just the PS3. An operating system and development platform will be needed to develop for the new platform. It's in IBM's interest to develop these tools quickly, and preferably long before it launches its own cell processor based produces.
And finally...
4. Developers need a test system to run and debug their programs on. It is much easier to use a native system than to use emulation on a completely different platform.
Re:ps3 workstation (Score:3, Interesting)
The article says that the Cell workstation is not the PS3 developer system.
Why are people fawning over the specs? (Score:4, Insightful)
We all know it's going to be the games that make the system... so I'm sure this thing will be stunningly successful. As for the specs, it's almost exactly what I was expecting at the price-point, nothing more, nothing less.
Hmmm (Score:3, Interesting)
Looks great... (Score:2)
I'd be affraid to drop it after shelling out $250.
Check out the controls (Score:2, Informative)
Sony/PSP Owned (Score:5, Informative)
WarioWare Inc. DS, & Super Mario 64x4 screens [etoychest.org] Metroid Prime: Hunters, & Pictochat screens [etoychest.org]
Other 1st party demos they will be showing includes Mario Kart DS, Animal Crossing DS, NEW Super Mario Bros., Nintendogs
GCN:
Advance Wars: Under Fire screens [etoychest.org]
Metroid Prime 2: Echoes quicktime movie [nintendo.com]
MATURE ZELDA screens [etoychest.org]
Re:Sony/PSP Owned (Score:3, Insightful)
Great, just great. I had enough problems kicking my addiction to the AW GBA incarnations.
Whoa flashback! (Score:4, Interesting)
Am I the only one who thought this looks just like the Atari Lynx [atarilynx.com]?
Oh how I miss my Lynx.
My God, Sony Is Going To Get Their Asses Sued (Score:3, Funny)
Look at all those poor cross-eyed people! Who in their right mind would sacrifice their eyes for that little handheld?!
Navin Johnson is probably rolling in his grave!
PSP == Sw333333t = true (Score:2)
If the PSP has the goods in terms of games and performance, then Sony has just renewed its license to print money. In the US style is important, but in Japan it's essential. I wouldn't be too surprised if the Nintendo DS goes back to the drawing board for some work before release.
I never really liked the PS2 des
Some thoughts... (Score:5, Interesting)
Rumors have it that the PSP has 2-2.5 hours of game playing time. How much time with the audio turned up? How much less with 802.11b enabled? Also, it's not too portable considering its size. If the dpad and buttons areas would have folded up to protect the screen, well, it would be an improvement in portability. (I expect a check from you, sony).
The DS seems nice but looks horrible. What's up with the extremely rounded edges? The top screen that utilizes the ARM-9 chip should have used a larger screen. If I was a designing student, this would be something I would crank out the night before it was due. The buttons are tiny. Sizewise it looks to be about a little smaller than the PSP.
Overall, the DS will have backward compatibility, 100$ cheaper, no region encoding, graphics just slightly less than the PSP. No word on battery life or media type of the new format.
The PSP will be able to play movies, mp3, horrid battery life, region encoding, 100$ more expensive, and slightly better graphics.
Other portables have offered to do more than the game boys of their generations and they've all failed. I think that the outcome will really depend on the DS. If the DS has a strong start and really takes advantage of the 2 screens, then I don't think we will see the PSP last long.
Eye Toy (Score:3, Interesting)
Re:Yea, but does the PS2 run Linux? (Score:2, Insightful)
But it'll cost you a few hundred bucks, and its severely crippled.
Re:Yea, but does the PS2 run Linux? (Score:3, Funny)
Re:Yea, but does the PS2 run Linux? (Score:5, Funny)
Re:Yea, but does the PS2 run Linux? (Score:5, Informative)
http://playstation2-linux.com/
Quite well-established, actually.
Globe199
Re:Yea, but does the PS2 run Linux? (Score:4, Funny)
Overdid it on the herbal Viagra, eh?
Re:Yea, but does the PS2 run Linux? (Score:2)
Re:Yea, but does the PS2 run Linux? (Score:4, Informative)
Re:poor microsoft (Score:3, Insightful)
Re:poor microsoft (Score:5, Insightful)
Xbox outsold PS2 this month. The list of third party titles and developers is snowballing.
I really dont get being a fanboy for any console based on the "company x is evil!" philosophy. Both are big companies with histories of Evil(tm), hell add Nintendo and their emulator witchhunts and censorship of games to the list, oh and their illegal developer lockin contracts of days-gone-by. Hell, if they had their way, Capcom, EA, et al would be contractually obliged to only develop for them.
Re:poor microsoft (Score:4, Insightful)
And you're right, no point in supporting one company over another for "evil corp" reasons. Frankly, the way I see it, each company has its own domain. Up until recently I would say PS2 was the best system; but I think Xbox has taken over, with an excellent selection of games. Not to say that PS2 or Gamecube aren't good. Crystal Chronicles alone makes that system amazing.
Re:poor microsoft (Score:3, Insightful)
Microsoft NEVER made any money on the Xbox. The console is sold at a loss, and the profits come from the games. I believe it took 3 titles purchased for Microsoft to break even when the XBox was launched. With the reduction in component prices and the increases in manufacturing efficiency, they probably aren't losing much, if any, more than they were when the console was launched.
Re:poor microsoft (Score:5, Funny)
Re:poor microsoft (Score:2)
No offense, just had to share that.
Re:poor microsoft (Score:2)
Why throw it away? At least build a beowulf cluster of those! [llamma.com].
Re:poor microsoft (Score:2)
AFAIK the entire xbox endevor is still in the red, it's just that MS doesn't really care.
The situation reminds me of a quote from the movie Citizen Kane:
"at the rate of a million a year - we'll have to close this place in sixty years."
Re:poor microsoft (Score:2)
It's like the old model of giving away razors and selling blades.
LK
Re:poor microsoft (Score:5, Informative)
If you count R&D sunk costs, they yea, they all sell at a loss, but that's not how you calculate such things.
Re:Not using Firefox? (Score:2)
Re:Not using Firefox? (Score:2)
Re:This will sell like acid at Woodstock . . . (Score:5, Insightful)
This will be an interesting competition. MANY technologically superior handhelds have gone up against nintendo, only to be defeated soundly.
Also realize that, if properly utilized, this touch screen could adapt the handheld to any control scheme necessary. Heck, Maybe in the future all controllers will be touch screen, and the button configurations will depend on the game programmers themselves.
We shall see.
Now. Gimme some ubisoft news. (play "beyong good and evil.)
Comment removed (Score:5, Insightful)
Re:This will sell like acid at Woodstock . . . (Score:4, Insightful)
Anyhow, they're not meant to replace all the buttons. They're meant to make in easier to perform selections based on variable options. Sure, it's pretty easy to select "Attack monster" with an analog stick, or to scroll through a list of weapons to find the one you like. But it's even EASIER to have a visual catalog of options that you can slide your thumb down and tap to select. It'll make for some GREAT controls, and for some INSANELY quick and intuitive gameplay.
Alpine Touch Screens Have Tactile Feel. (Score:3, Interesting)
Not Likely (Score:3, Insightful)
Given current touchscreen technology this isn't likely. Currently, touch screens (or even touch pad mice) register only a single touch at a time, and they wear out after a number of touches (usually like 100k). Given that you at least need two buttons at a time (direction and action), usually more, this probably won't happen.
Maybe someone will come along with
Re:This will sell like acid at Woodstock . . . (Score:5, Insightful)
Monstrosity? Sorry, I don't feel sorry for Nintendo here. The system has wireless capability built in. This means both head to head play AND net play. It's got the touch screen interface like a Palm Pilot, that means you can play multiplayer + chat. Forget doing that on the PSP. It plays GBA games. Sorry, no backwards compatiblity for PSP. It has a built-in microphone. Sorry Sony, no voice recognition for you. Undoubtedly, the Nintendo system will be a lot cheaper than the PSP as well.
Who should feel sorry for who?
Re:This will sell like acid at Woodstock . . . (Score:2)
Re:This will sell like acid at Woodstock . . . (Score:2)
What's it matter? No matter what I say, it still boils down to having a very small library compared to what the DS will have. I'm not normally pro-backwards compatibility. In this particular case, GBA games are still being made by the truck load. Very exciting.
Re:This will sell like acid at Woodstock . . . (Score:2)
Re:This will sell like acid at Woodstock . . . (Score:2)
Who cares? For the first year or so it's going to have a really tiny library. Compare that to the Nintendo DS which has well over 1,000 games to play at launch, it still has new games in development for the GBA to play. Sorry, but Sony's excuse for not having BW compatibility doesn't override the lack of a library it's going to have.
Re:This will sell like acid at Woodstock . . . (Score:2)
Backwards compatibility with what, exactly?
Battery life (Score:3, Interesting)
That should equate to better battery life for the DS, which Nintento has always been very careful about.
I dont see how this is a troll... (Score:2)
Sony did what sony does best - it made the PSP look cool. This will help A LOT as I am sure both systems will be able to play games well.
I'll say I have to agree nintendo is making a big mistake with the DS -- it's got cool advanced features but they might be hard to market to kids (bluetooth,wi-fi,dual screen,touchscreen) which is nintendo's t
Re: (Score:3, Insightful)
Re:where? (Score:2, Informative)
Such is the life of a games journalist. It's harder than you think.
Re:where? (Score:2)
Re:where? (Score:5, Informative)
Re:where? (Score:3, Interesting)
I went to news.google.com, typed in the part I was curious about (Nintendo DS) and set it to "show stories from the last hour"... Not too shabby.
Re:huh? (Score:5, Funny)
One to screw in the light bulb, one to suggest porting Linux to the lightbulb, one to suggest porting NetBSD instead, one to remind the others that *BSD is dead, one to post an unnecessary "Micro$oft" comment, one to mod said "Micro$oft" comment to +5 Funny, one to submit it as an article even though it was "mentioned yesterday," and one to link to the Google cache of the link.
Re:huh? (Score:5, Funny)
You forgot one saying that in soviet russia, light bulbs screw you, one saying imagine a beowulf cluster of bulbs and one welcoming their new light bulb overlords
Re:huh? (Score:3, Funny)
Re:huh? (Score:2)
Re:Big screen (Score:2)
Re:Big screen (Score:4, Funny)
who cares? (Score:2)
I could understand complaining if they started not including essential things like controllers, but this is just rediculous.
Re:Gameboy DS (Score:2)
Re:PS3...P.S. Three (Score:5, Informative)
The PS3 hasn't even been fully spec'd yet, let alone in production. Although it will likely be similar in architecture to the PS2, it is NOT the PS2 nor is it the PSX.
Also, if this guy is actually in Japan, how on earth does he believe Sony is the end all, be all of entertainment? They're still selling (and buying!) Dreamcast games over there, let alone the Gamecube, which is doing well in its homeland. My experience has been there has always been plenty of room for the dominant company and other secondary companies (PS2/Gamecube, Gameboy/Wonderswan.
All and all, I call shennigans. As for the mods, don't mod stuff up unless you know what's being discussed.