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Therapy in Game Form 24

An anonymous reader writes "That's right, playing PC and video games can be good for you, according to this article on BusinessWeek Online. The article talks about games that can help people improve their self-esteem, fight phobias and ADD." There's obviously some biofeedback hardware involved with the games mentioned, but sadly there's no pictures with the story. It's also probably safe to assume that such games won't be coming to an arcade anytime soon.
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Therapy in Game Form

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  • Re:OCD (Score:4, Interesting)

    by therealmoose ( 558253 ) on Friday May 14, 2004 @04:47PM (#9156534)
    As someone who has mild OCD (the type that compels me to step on each tile twice on the way to getting 1520 on the SAT I, not the type that makes me nuts), I have to say that it is an advantage in many games but especially any RPG-type game. Most of these strongly encourage repetitive behaviour, and some (especially MUDs) require highly accurate repetition.

    As far as the therapy angle, it's a game d00d.

  • Escapsim (Score:4, Interesting)

    by StarWynd ( 751816 ) on Friday May 14, 2004 @04:55PM (#9156634)
    For me the best kinds of games are those which combine escapism and require a good deal of thought. After a long, frustrating day it might feel good release that frustration with ripping off someone's head a la Mortal Kombot or fragging away in Quake or Unreal. However, those games tend to feed the negative emotions rather than alleviate them. This happens because I am still actively thinking of frustrations and annoyances rather than putting them out of my mind.

    My preferred game are ones that I can escape into where I can forget the troubles of the day and engage my mind in something else. For me, a good adventure game fits the bill, but it all depends on what you can enjoy and immerse your mind in. Just don't immerse yourself so much that you forget to do little things, like eat or go to work. ;-)

Suburbia is where the developer bulldozes out the trees, then names the streets after them. -- Bill Vaughn