Halo 2 Multiplayer Modes Playtested, Recounted 92
Thanks to The Next Level for its two-part hands-on impressions of Halo 2's multiplayer modes, as shown at the E3 Expo in Los Angeles last week, including many videos of the action, and discussing "the changes to the heads up display", also noting gleefully: "Is carrying two guns worth sacrificing your ability to throw grenades? In a word: Hell Yeah!", before finally concluding of the Xbox title, due out this November: "It was by far the most fun and intense playing experience I had with any game at this year's E3."
XBox controller for PC (Score:5, Interesting)
Re:XBox controller for PC (Score:5, Insightful)
Re:XBox controller for PC (Score:2, Insightful)
theres more reasons, but i'm too lazy to list anymore
Re:XBox controller for PC (Score:1, Interesting)
i can't remember how many times i've lost a deathmatch because i hit "T" or "E" instead of "R" to reload, i've never had that problem on a Controller
if you really want to see an inovative Controller design, you should check out this Trackball Controller [modwest.com] and help get it made by emailing Microsoft with the design
Key Customization is ...key. (Score:3, Insightful)
My standard layout when using Keyboard+mouse is the numpad. I much prefer it over any combination of WASD since any mapped key is far more logically layed out. (trying hitting "2" from "W" blind quickly and see how many "3" 's show up). Lets take morrowind for example, which
Re:Key Customization is ...key. (Score:2)
My preferred configuration uses ESDF instead. The bump on the F (on most PC keyboards, anyway) provides immediate tactile feedback so I can tell which keys I'm on. It also gives me an
Re:XBox controller for PC (Score:3, Insightful)
Re:XBox controller for PC (Score:4, Funny)
dimes to dollars the mouse will have more rpecision then the controller.
yes, obviously in your hands keyboard + mouse is a devastatingly exact combination.
~jeff
Re:XBox controller for PC (Score:2)
^^
Re:XBox controller for PC (Score:1)
If you have to think where the keys are you have already lost, you just have to know where they are without thinking.
Concentrate.
Re:XBox controller for PC (Score:3, Insightful)
Re:XBox controller for PC (Score:1)
Re:XBox controller for PC (Score:1)
I don't understand why everyone praises it, it's an ok, but disappointing Bungie game, and a good but not great FPS.
The story? sub-par. Level design, awful and repetitive. AI, good, but not great. Control, goldeneye+, great for a console, but still doesn't beat a Keyboard/Mouse.
Of course to play something prettier and better you need to toss down almost 2k USD, but still, these are FPS gamer
Re:XBox controller for PC (Score:1)
Halo's controls are more in the spirit of Turok, which used the analog stick for aiming and the C buttons for movement.
Also, for team based games, proximity and sharing the screen can be an advantage. I love playing 4v4 capture the f
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
That is also my complaint with using a keyboard for gaming. And for quite some time I wouldn't even use a kb/mouse setup because of it. However, the mouse gives you so much more control than an analog stick, that it's not even funny (maybe not for all things, but most definately for aiming in FPSs).
Re:XBox controller for PC (Score:1)
<hat=tin_foil>
Choose?? No, no choice. Microsoft will disable the keyboard and mouse compatibility in the next XP patch.
</hat>
Re:XBox controller for PC (Score:1)
Re:XBox controller for PC (Score:5, Insightful)
Now what I would REALLY like to see would be a mosue/keyboard for the X-Box that is supported in games. I don't care about MS's "it's not a PC" thing, the BEST WAY to play FPSes is a keyboard and mouse. All the keys can also be put to good use in simulation games (of which there are few on consoles due to lack of buttons). Think of it. We could have something like Flight Sim, Mech 2, X-Wing, or one of the many other great games that just uses more buttons that a controller provides.
Come on MS, a keyboard and mouse will only HELP things.
Re:XBox controller for PC (Score:1)
was firmly in the "mouse-key combo forever"
camp until I did too.
I HAVE tried Halo on the Xbox, I play every few
days. That said, I'm STILL a mouse/keyboard
guy! I could do away with the keyboard, but
only if there was a similar device to
replace it with. The thing I would really
like to see is a mouse, with a mouse I can
look in any direction at any time with a
minimum amount of movement, and with great
speed and accuracy.
I would LOVE to see a matchup b
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
Re:XBox controller for PC (Score:2)
FPS's games on a console have to have enough of an fun factor to override the controller problems. Most multiplayer games dont need the reflex skills that are needed in FPS games, this is where a mouse/keyboard shine.
Just include PS2/USB ports on consoles, and support keyboards/mice. Its 2004, and most consoles are connected to the Internet anyways.
Quoth the FA (Score:5, Funny)
That's two words, genius.
That just goes to show ya, there are three kinds of people in this world...those who can count, and those who can't.
Re:Quoth the FA (Score:1)
Re:Quoth the FA (Score:1)
Comment removed (Score:5, Interesting)
Re:Three Words: Get New Friends (Score:2, Insightful)
Re:Three Words: Get New Friends (Score:2)
CS is played by more people and is 5 years old.
Golden eye is a lot older and has most of the same features and some extras.
Qua
Re:One Word: Hype (Score:3, Insightful)
Your friends make it the experience you remember, not the game. It brought in new players and made an impact in that fashion, but to most pc gamers, they've played it all before.
In the end it's a game featuring a nameless, faceless robot saving the world from aliens. The multiplayer is a networked/splitscreen deathmatch/ctf
Re:One Word: Hype (Score:1)
Rather than do something right? please...
ok, I'm not a big PC gamer (I have a mac)... I've played some quake3, UT and old school marathon games in college... I firmly believe that halo is the best game ever... wanna know why? you have to look at the big picture...
this was the first time I ever played a FPS with a good story... you don't have to read anything to follow the story either... (here is whe
Re:One Word: Hype (Score:2)
Never played Deus Ex or Half Life, have you?
Re:One Word: Hype (Score:2)
Anyone care telling me why Halo 2 is so desired? Is it doing anything so revolutionary? All I hear is that people want it for the sake of the first one.
Re:One Word: Hype (Score:1)
have you ever played a first person shooter on your nice big tv with your buddies right next to you while sitting on your couch?
Re:One Word: Hype (Score:2)
I've never felt the need to buy a huge screen that operates at less than VGA resolution.
Re:One Word: Hype (Score:2)
Well jeez then, get one that does do VGA resolution.
Re:One Word: Hype (Score:1)
Re:One Word: Hype (Score:2)
A. A 'PC games = best' type of person probably shouldn't whine that some kind of console gaming requirement is too expensive. A thousand dollars for a decent HDTV doesn't seem too crazy to me compared to how much money you save just by going the console route. No PC upgrades in five years more than compensates for a measly thousand dollars.
B. I don't watch much televisio
Re:One Word: Hype (Score:2)
I already own a computer and a nice monitor, for non-gaming purposes. I don't have any other reason to own a console and HDTV, so their costs are extra, while my PC costs are already paid (except possibly the vid card, but that's still cheaper than conso
Re:One Word: Hype (Score:1, Insightful)
But I loved the multiplayer. It was the first time anyone cared about vehicles and made them managable. Sure, tribes had done this, but it was too massive a scale to be any fun. I could watch someone grab my flag and have a getaway driver bring him back to his base, while I shoot with a rocket launcher and watch the who
Re:One Word: Hype (Score:1)
one question: where the hell have you been? the xbox has the s-controller now, which is a perfectly usable size and i'd have to say beats out the dual shock in usability... the playstation now has a hard drive, comes bundled with the final fantasy online game.. and gamecube is getting a bunch of more mature-ish titles. mmm, Adult Link.
Re:One Word: Hype (Score:2)
Re:Dual Shock 2 is overrated (Score:1, Flamebait)
The PS2 controller doesn't feel cheap or skinny at all to me, perhaps you're just used to the S controller which i've heard is still pretty clunky? Grab the handles on the dualshock and give it a twist, it barely moves at all. Using the analog sticks feels perfectly fine to me, although maybe it would feel odd to someone with smaller fingers
Re:Dual Shock 2 is overrated (Score:2)
Hey dude, if anyone has a fetish for the under powered, long in the tooth PS2, its clearly you!!
Go use a real man's console, the Xbox, and stop playing pretend with that weasly PS2.
Actually, if i had a preference for any of the consoles it would be the GameCube. However why are you accusing me of having a feti
Re:Dual Shock 2 is overrated (Score:2, Insightful)
The dpad on the cube is crappy, I like the PS2 one much better. Don't know about the XBox controller, don't have one.
Re:Dual Shock 2 is overrated (Score:3, Insightful)
Re:One Word: Hype (Score:1)
In Defense: Halo as FPS democracy (Score:5, Insightful)
There are two related reasons why Halo has done so First, the co-op experience is great - you can breeze through Halo in a day with a friend, and then there is everything that happens in between. You start experimenting with jumps in the caverns, or messing around with the warthog. You're really just playing together, in a very sandbox-y kind of way. That rarely happened in PC games because anyone you really played with were miles away, or if you took the pain to get together you didn't want to waste it "playing."
Secondly, the ease in setting up multiplayer far exceeds the ease in setting up a PC lan. The xbox is a heavy beast, but a featherweight compared to the pain in the ass that is lugging around a midtower, a keyboard, a mouse, cables from here to kingdom come, and a monitor. About 10-20 of us used to have a LAN party every month. That is, until Halo came along. The 1-2 hours minimum in copying patches, maps, installing CDs you forgot or didn't have - suddenly became 10-20 minutes tops, and was just plugging things in. It was so much easier to bring friends too, because all you needed was a controller - not an entire PC. And, the Halo you played was exactly the same Halo someone played at there house. No one had an advantage because of a faster PC.
As you demonstrated, Halo's greatness is often lost on PC players, whom you refer to as "die hard gamers." It's greatness is difficult for PC people to understand, people who've gone to LAN parties for the last 8 years and can, in fact, get the setup down to 30 minutes or less. The feat of 16 players playing the same game at the same time is as difficult to comprehend for PC people who are used to 64+ people, but for video games it was a revolution. Sure, in comparison to PC FPS's, Halo is good. Not great, not bad, but good. Solid. However, as a console FPS, it is the seminal console FPS of all time. The controls are a dream for a console FPS, the graphics were amazing at the time, but more than that it was a pick up and play FPS. A friend who had played video games on his own but never an FPS could hold his own after an hour of playing. I'm not sure you could say that about most virgins to PC FPSs. What you saw of Halo wasn't really Halo. Halo is a bunch of friends in the same house or apartment, drinking beers or soda, cursing at each other from the other room, then taking as much time to recap, retell, and laugh at the stories made during the round that it took to actually play the round. That's Halo. It is a socially viral experience that has little to do with its single player.
What are PC FPS's? They are they elite, the bourgeoisie of video games. They are the ones in the high castle on the high hill. This form is shared in attitude by the people who play them exclusively. Go read some of the comments above on mouses and fps; the belief among PC FPS players is that the video game experience is a diluted, impure one. They're wrong.
What is Halo? Halo is the embodiment of concepts once held so dearly as PC-indiginous, Halo is the democratized FPS for the video gaming mainstream masses. This democratization, this bringing the FPS to the people, was an artform that Bungie pulled off brilliantly. You can say that Halo is average as an FPS, "inoffensive," "nothing new," or "special." That's fine. What you can't say though, is that Halo is not great. If you doubt the impact of Halo on video gaming, you just don't get it , quite objectively, quite plain and simple. You're being too PC-elite to accept that a game can be great, can be really good, can be amazing without you t
Re:In Defense: Halo as FPS democracy (Score:2)
I finally picked up an xbox, Halo LE, really for Halo 2.
Why?
Because Bungie is one of my favorite companies, I have been following there games since pathways into darkness, and I have not been let down. There is also a depth and complexity to a lot of their stories (cortana letters for Halo, and the Enkido letters made by a fan for Halo 2).
Halo.Bungie.
Re:In Defense: Halo as FPS democracy (Score:2)
But for a game subtitled Combat Evolved, where is the evolutuion? Goldeneye had more weapons to choose from. Perfect Dark had guided missiles, guns that worked like auto tu
Re:In Defense: Halo as FPS democracy (Score:5, Insightful)
I play it single-player to this day and it continues to impress me. In fact, the single aspect of it I don't care for is the fact that the Hunters are relegated to a simple nuisance once you know their weak spot. Every other enemy remains a threat throughout the game - the grunts are fodder but can easily strip your shield in one shot, the jackals can mess you up if you have the wrong kind of weapons (and bring out the beauty of the melee attack, and even the swarming flood have an edge - you can swat them off or ignore them most of the time, but in a low-shield situation they become your #1 threat.
But two caveats: Halo MUST be played on Legendary for it to really shine. This is absolutely vital, and I'm sure I'dve tired of it some time ago if Legendary wasn't an option. And secondly, I haven't played it on a PC, so I don't know how that version would appear to people. I play a fair amount of mouse/key PC FPS titles, but Halo - again, like Goldeneye - seems made for its host console's controller. I know it was originally Mac/PC bound, but it's clear that Bungie took as much care integrating the controller as they did tuning the AI and touching up the textures. Every console has these rare (sometimes Rare, arf) titles that are bound to it irrevocably; I think Halo holds that position with the Xbox.
I should add that I'm not particularly enamoured of the Xbox - I prefer the more eclectic games library of the PS2 - but Halo, in my opinion, is a brilliant example of what a game can be and why I still play games, at my age, when I ought to be out fishing or whittling 'round back.
Re:Let's talk about AI. (Score:2)
Best thing about the game- (Score:1)
Re:Best thing about the game- (Score:2)
Re:In Defense: Halo as FPS democracy (Score:3, Interesting)
Halo is just a well put together game all around.
Re:In Defense: Halo as FPS democracy (Score:2)
Re:In Defense: Halo as FPS democracy (Score:2)
Re:One Word: Hype (Score:3, Interesting)
Amen. I was incredibly disappointed with Halo. The graphics were OK, though not spectacular. But I'd been led to believe it was the second coming of Christ, as far as games went. The hype around Halo had gone to unprecedented heights. Because it was an Xbox exclusive (I refuse to have a Windows PC just for games) I was almost temp
Re:One Word: Hype ;) (Score:1)
Re:One Word: Hype (Score:2)
By that logic, Counter-Strike is 'fine', the graphics fine, and the multiplayer is fine so its 'nothing new, nothing special.' Same with Half-Life, other than the storytelling it was nothing special. We've seenen it all before, the WASD keys+mouse setup was becoming standard, graphics were nothing groundbreaking, and the only improvement to multiplayer was an easy to use server finding system
Re:One Word: Hype (Score:2)
Half-Life brought us many new things that came together to make an excellent game:
1. EXCELLENT AI for the time.
I remember getting freaked when the marine squads actually managed to cooperate to encircle me and attack me from unexpected places. This was such a change from your typical Quake, where enemies either come straight for you, or romp around in pseudo-random fashion.
2. Skeletal Animation.
There's just nothing like natural movements for your models.
3. Immersive sound.
HL was one of the first ga
Re:One Word: Hype (Score:2)
Re:One Word: Hype (Score:2)
Re:One Word: Hype (Score:1)
Doom 3 and Half Life 2 have been top of many gamers' wishlists for years, the original HalfLife is still selling respectable numbers, despite being around 6-7 years old (and till only a few years ago was still at the top of most games mags recommended FPS games). The odds are stacking quite hig
One Word: Co-op (Score:4, Insightful)
In a time when its contemporaries were trying to resell us ever-longer loadtimes, polys for the sake of polys and deathmatch for the sake of deathmatch - bungie delivered a solid game. Honestly, let me know if any other FPS in 2001 delivered half as well over as many areas - because I'd love to play them.
Without co-op, it's a well polished FPS, and admittedly not deserving of the 'great' accolades that are heaped upon it. It's much like Half-life in that respect. Hell, there's a few parts of the campaign I'd call downright 'poorly thought-out', or even 'amatuerish'. But throw in a friend and jack up the difficulty, and I get over even those spots in a hurry.
Co-op makes the game great. Too many game developers and publishers seem to ignore the fact that gaming originally was, and is again becoming, primarily a social activity.
good game + social element == great game
In the opinions of many gamers: If Halo2 isn't 'different' from Halo -- that'd be the greatest accomplishment Bungie could hope for.
Re:One Word: Hype (Score:2)
Re:One Word: Hype (Score:2)
First of all, your comment waters down to: "Have you ever done bungie jumping? (pun intended) Oh yes its great! I havent done it but I have heard is great!" Bungie jumping the thing everyone has heard is great!
And yes that comment is as pointless as it sounds. Just a thought here: what about if you ask the people who have done bungie jumping? or better yet why dont you try it youself?
Re:One Word: Hype (Score:1)
Then Best Buy had a $30 sale on it and I figured, why not? So I got it and was not dissapointed in the least. I enjoyed the SP experience more than I enjoyed the Half-Life experience (probably because of Half-Life's jumping puzzle ending). Is it the best thing since sliced Cacodaemons? Not really, but it's still one of