Red Orchestra Mod Released For UT2004 48
MigrantHail writes "According to the official site, the Red Orchestra 2 mod has just been released for Unreal Tournament 2004. Red Orchestra is a popular, freely downloadable total conversion mod which takes place in World War II, on the Eastern front (Germany against Russia, mainly.) The mod tries to give a more realistic WWII experience by not using crosshairs (aim down the barrels) and keeping the guns true to history."
Linux users, read: (Score:5, Informative)
Re:Linux users, read: (Score:2, Informative)
Re:Linux users, read: (Score:2)
Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PC's, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.
I mean wtf? Sure it looks nice, but are us linux users being betrayed here? I have always supported Epic, but I will fight them with every ounce of my life if they go to being
Re:Linux users, read: (Score:2)
So enjoy UT2004, it's definitely going to be the last Unreal game you'll ever be able to play natively under Linux.
Re:Linux users, read: (Score:1)
Re:Linux users, read: (Score:3, Informative)
From: "Mark Rein" <xxxxxxx@epicgames.com>
To: XXXXXXXXXXX
CC: "Jay Wilbur" <xxxxxxx@epicgames.com>
Content-Length: 1857
XXXXXXX,
Our engines always start out this way. It is not practical to develop across multiple PC APIs or operating systems until the feature set is finalized or we're near to the release of a game. I'm sure that once we're close to releasing a game with this tech that we'll do our usual slate of ports (OpenGL, Linux, Mac, etc.)
Easy cheat/hack for it.... (Score:2, Funny)
Re:Easy cheat/hack for it.... (Score:1, Interesting)
Re:Easy FORMER cheat/hack for it.... (Score:5, Interesting)
Of course, when you actually raise your sights, free aim goes away and you stare straight down the irons. Oh, and there's no free aim when you're prone. But when you're prone theres no point to not having your sights up to shoot anyways, so its no big deal. Overall I (and from what I can tell, most of the community) really like the change.
Happy fraggin
Re:Easy FORMER cheat/hack for it.... (Score:2, Interesting)
I'm not really sure where I'm going with this. And I'm sure c
Re:Easy FORMER cheat/hack for it.... (Score:2)
If you want to use the "crosshair hack", you need to place tape at the minimum and maximum X and Y coordinates where your bullet will land. Depending on the implementation of Free Aim, these can change as you move your weapon around, meaning that you need to adjust your tape constantly.
Re:Easy cheat/hack for it.... (Score:2)
Re:Easy cheat/hack for it.... (Score:1)
Original! (Score:5, Interesting)
I don't mean to trivialise the project, but can't these people come up with something original? There's been hundreds of wars with guns, pick something different for a change!
What about the war of 1812 between Canada and the US? I'd be interested in playing that. Or make something up, an original story based around Sweden invading Tonga or something.
Re:Original! (Score:5, Interesting)
Seriously, you're absolutely right. Where's my WWIII game w/fancy rifles and a nuclear-scarred landscape? What about a First Nations tribal conflict game/mod where archers hunt each other through thick, old growth forests with bows and arrows (and the arrow arc, a la the stake gun from Painkiller)? A colonial war where the US fights England in the War of Independence, with muskets and sneaky Yanks sniping massive hordes of ordered Brits? How about a 23rd century game that takes place on Mars, where contact between Mars and Earth has broken down (due to massive conflict on Earth), and the various settlers on Mars are forced to duke it out, Wild West meets SF (a la Firefly) style? Think Red Neck Rampage on Mars :) How about a feudal Japan mod where one side play as samurai, and the other as musket-wielding peasants in the 16th century? Post-apocalyptic where various mutants fight each other with old revolvers, bow and arrow, grenades and alien blasters (Fallout meets FPS)?
Folks, I've got a million of them. In the last few years we've had Medal of Honor, Wolfenstein, Battlefield 1942, and the one where you storm Stalingrad from the beach (can't remember name). These have all been breakaway successes. Most FPSers worth ther salt have played, played, and replayed them. Can we move on from the WWII genre now? Maybe limit them to one per year? I'd love to see a scripted single player campaign in any of the above settings I've described... Red Faction was pretty good, Halo was okay, we've had BF Vietnam, true, Doom III and HL2 will be released soon, but there are certainly more historical FPS settings to explore than the 20th century.
Re:Original! (Score:5, Insightful)
History games are ok, but I miss games as fun as Duke Nuke3d, with trip wires, and shrink rays, or even classic the SkyNet terminator game. Fakk2 was another great FPS, or American McGee's Alice in wonderland.
Maybe a time travel game, where you have to go back and win old battles with modern weapons. Nice snipers rifle against some pirates. Oh the carnage.
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Powerups are for nerds
Heretic... (Score:2)
I'd be happy if Heretic II (Linux) could be fixed. It's a great game, though it's also one of the few titles from Loki that no longer works on a modern distribution.
Re:Heretic... (Score:2)
Won't happen until Heretic II (Windows) becomes fixed. While it does work with on a regular version of Windows XP, it is quite possible to get it to crash consistantly. I still haven't isolated the faulty driver or something, but Heretic II seems to demand older drivers.
I suspect that the latest NVidia drivers are to blame, namely because they aren't always stable - my previous attempts to use the latest drivers generally failed because they always bro
Re:Heretic... (Score:2)
...and Loki is reborn! (Ya, right.)
Thanks for letting me know that it's a more general issue -- not just with the Linux port.
With the Linux port, though, I can run it in software mode just not with 3D. You probably can too...though software mode is horrid.
Re:Heretic... (Score:2)
Actually, I think I'm talking about a different issue. With Heretic 2, the problem occurrs when you attempt to perform any single player mission (although I have yet to search for the faulty driver.) The multiplayer portion is functional, but that's about it - single player requires keeping an older computer in place to play the game.
I've seen different issues occurr with the games written with the Quake 2 engine
heretic and hexen do run in a newer engine (Score:1)
Re:Original! (Score:5, Insightful)
For example, the colonial war. You state the problem yourself - you need a bunch more people playing Brits than Americans, while the Americans have much more fun, because they can snipe and be original, while the Brits just march around everywhere and obey orders. Not a game I'd want to play.
Or feudal Japan? Who would want to point and click a gun when you have swords with a ton of cool moves that go along? I wouldn't.
That said, I think there still are a lot of options. It would be good for game developers to be much more original... but not every conflict would work.
Re:Original! (Score:2, Interesting)
Re:Original! (Score:2)
It would lead to all kinds of games with unbalanced teams.
Though I don't think that American's won because they used superior tactics, they won because they were more motivated as individuals.
Something the current U.S. army is learning about, fighting an enemy who will hide an rpg under their bed for 3 years before blowing up a tank.
Re:Original! (Score:2)
There is some scholarly debate as to weather the brits did this on purpose (letting washington escape as he did). Because a whole lot of the Brittish people were on the side of the colonies, but they did not want to look like they were not putting up a fight, lest the situation be repeated in other areas.
Re:Original! (Score:1, Interesting)
Best FPS game, hands down. (Score:5, Interesting)
I highly recommend this mod to anyone out there who wants something more out of an FPS game. The developers have polished this further than the vast majority of commercial releases, and it shows. But be warned - it has, by far, the steepest learning curve of any FPS game in existence... mainly because you have to think, not just click'n'kill.
Linux server (Score:2)
Re:Linux server (Score:5, Informative)
Re:Multiplayer only? (Score:2)
no crosshair != realism (Score:2, Insightful)
So unless we start playing with light guns (or something resembling a holodeck), leave the crosshair in!
Re:no crosshair != realism (Score:3, Insightful)
Of course he does. Thats why he's looking down the sights of his rifle. :)
If you mean hip firing, well that only happens in the movies. Yeah, a real life soldier might have a rough idea of where the bullet will hit - but so do the players in the game. Even moderately experienced players will have a vauge idea of where their center is. Not precise enough to hit a distant target with, but good enough to (ma
Boring and frustrating (Score:2)
What about the demo? (Score:2)
Re:What about the demo? (Score:2)
Tell your friends to get off the cheap wagon. UT2k4 is worthy buy on it's own, and this next couple of months you are going to see dozens of mods large and small that you'll be able to download for free. Easily the best bang for your FPS buck right now.
For more Unreal Mods... (Score:2)