Nintendo To Debut Next-Gen Console At E3 2005 56
An anonymous reader writes "According to Reuters, Nintendo has indicated it will debut its next-generation console at next May's E3, as part of financial results in which the company showed net profit of 70 billion yen ($625 million) - this figure still 'fell by half in the past business year, hurt by disappointing sales of its GameCube console and currency losses, but [Nintendo] predicted earnings would bounce back this year.' The company also indicated 'target shipments of 3.5 million 'DS' machines', with Nintendo's Yoshihiro Mori saying: 'In order to have the DS out by Christmas, we plan to start production late summer or early fall and boost production every month.'"
DS by Christmas (Score:1, Offtopic)
Re:DS by Christmas (Score:2)
Re:DS by Christmas (Score:3, Interesting)
In any case, I don't like the price tag for the PSP: 300, 400 bucks? even at 200 it's pretty pricey. It looks kind of big too. I'm guessing the DS will come out lower in cost. Plus it plays old Gameboy games. This is one situation where I think Nintendo really has a superb edge.
This reminds me of the Nintendo/Sega battle. PSP will no doubt be better technically, I think, but the price and th
Re:DS by Christmas (Score:2)
As for the this being the next Nintendo vs. Sega, I think that the PSP is targeted much more at hardcore gamers, while the GBA is the system for everyone (including little kids). I think there is room for both of them.
The DS really interests me though. First it includes networ
Re:DS by Christmas (Score:2)
Cool!
Re:DS by Christmas (Score:4, Interesting)
The GBA and it's remote boot fixed that by letting you play with one cartridge (although you were limited by the GBAs memory). The DS is supposed to keep this feature. This means the new biggest problem is the cable.
The cables are unsightly, you have to carry one around, and they are "short". Sure they may be long, but in practice (like two people in a car or on a plane, one sitting in front of the other) the cable can seem short and get in the way. I've never played 3 or 4 player games, but I would imagine that it only gets worse.
The wireless is fantastic though. Not only do you not need to fuss with the cable, but they could do 8 player, or 16 player, or more! Imagine if you got enough people with a football game, you could have one person play each player on the field! Or do something similar with many other sports. There are many cool things that this opens up; and if it's WiFi/Bluetooth that could mean internet play too.
There are other little bonuses too. Bluetooth has a standard printer protocall (if I understand correctly) to allow cell phones and PDAs and such to print things easily. Think of just walking up your DS to a printer, pressing a button, and having your highscore table printed out, or the sections of the map you know in Metroid, or something like that. Add in that you could take a picture on a cellphone and Bluetooth it to the GBA to put you in the game. This plus the touch screen means the best Mario Paint game ever could be made. Real drawing, printing, saving (move files over BT), internet sharing (BT or WiFi), putting your picture in, etc.
The DS (and WiFi and BT) open up tons of cool opertunities. The tech demos that were shown and such are just the tip of the ice burg.
Comment removed (Score:5, Interesting)
Re:DS by Christmas (Score:1, Flamebait)
I'm sorry, did you just shorten the six-letter word "anyway" to the five-letter non-word "NEway"? Were the extra letter and grammatical accuracy big thorns in your side?
Interesting :) (Score:2, Interesting)
Re:Interesting :) (Score:2, Funny)
That works? Wow. I've been doing it the hard way.
Comment removed (Score:5, Insightful)
Re:Promises, promises... (Score:1, Insightful)
-Joshua
Re:Promises, promises... (Score:2)
great, give them ideas why don't you. while they're at it, they could take metroid prime 2, resident evil 4, star fox, and save them for the N5 launch as well.
Re:Promises, promises... (Score:5, Insightful)
As for the Dreamcast, it launched a year+ early. It wasn't a "next-gen" system so much as a system inbetween generations. It was launched TOO early. If the DC had been released 3-6 months before the PS2, I bet it would have done better. I think it would have still died due to other factors, but it would have done better than it did.
And this is what Nintendo is trying to do. They want to launch about 6 months before the PS3. They will get a head start, but won't be seen as an inbetween generation.
As for the games, they did a decent job with the GBA launch, a good job with the GC launch. We've learned that more good games at launch means a better system, so the companies understand that. The PSP is supposed to launch with a bunch of games, not that "here is 3, and few care about the other two" that the N64 saw. Few games hurt Nintendo in the N64 days, I think they've learned their lesson. I also think that $150 or $200 would be a perfect price point to launch at, especially with Sony probably going near $250 or $300 with the PS3.
That's my take anyways.
Re:Promises, promises... (Score:2)
Rob
Re:Promises, promises... (Score:2)
Well, I wanted to be polite about it (since Sega fanboys tend to deny that the system was anything less than very successful before the SNES came out), but yeah, that's basically what happened. Genesis sold mediocrely before SNES and not much at all afterward except for the blip on the radar labeled "Mortal Kombat."
Rob (I was actually much younger than 12 when t
Re:Promises, promises... (Score:2)
Re:Promises, promises... (Score:5, Interesting)
As for developers and a slew of games, they haven't been doing half-bad in this department. In the past couple of years, they've made deals with some of the bigger names and franchises (getting some Final Fantasy, some Resident Evil, Metal Gear Solid), so developers definitely are seeing potential in the big N. Getting to market first with a new console and an exclusive or 2 from a big name (say a Mario game plus an established 3rd party franchise) would really push Nintendo along...
And finally the price, if I'm recalling correctly, Nintendo almost always has the cheapest hardware, both on launch (weren't PS2 and Xbox ~250-300 while GC was closer to 200?) and throughtout the sales cycle, so there's not much worry there.
Re:Promises, promises... (Score:2)
PS3 will probably be BC. As for Xbox2, since it will use a radically different architecture, it wouldn't be possible to make it BC, unless some impressive emulation is throwed in.
Re:Promises, promises... (Score:1, Redundant)
BC [gamespot.com] is an Xbox exclusive.
Re:Promises, promises... (Score:2)
Re:Promises, promises... (Score:2)
Backwards Compatibility? (Score:1)
Re:Backwards Compatibility? (Score:5, Insightful)
As for the mini-disc, while I think they may move off to a different format for the increased storage space (dual layer DVD, maybe blue-laser based DVD), I think that at this point the DVD player aspect of a console is worthless. When the current generation started, a DVD player was $150+. So a $300 PS2 could be thought of a $150+ DVD player plus a $150+ PS1 plus a PS2 so it was a deal. I used my PS2 to watch DVDs for 3 years. But at this point most people who want a DVD player have one, and I doubt that they are going to buy a console simply because it has DVD functionality. You can now buy decent DVD players for $40 or under, so I don't think the ability to play DVDs is a selling point any more.
Now if it plays HD-DVDs (or whatever comes after the DVD), that would be a different story. Sony might do this by using Blue-Ray (their DVD replacement) in the PS3 (my speculation).
Re:Backwards Compatibility? (Score:2)
N-Sider's potential next-gen specs [n-sider.com] lists the GameCube successor as having "Blue-laser disk technology". Since Nintendo works with Matsushita, they may go with the (also Sony supported) Blu-ray standard. If both Sony and Nintendo's console play Blu-ray DVDs that would give it a big edge over the competing HD DVD standard.
Re:Backwards Compatibility? (Score:3, Interesting)
Wouldn't it be interesting, though, if the next-gen consoles determined what new DVD standard won out? Video games defining movie's media.
It's possible. If every PS3 and GC2/N-Sider/Whatever (Usually the code names are cooler (Dolphin), but oh well) could also play Blu-Ray disks, that would be a MAJOR boost. It would mean production facilites for both the drives and disks (drive costs down, provide volume needed to satisfy demand of some movie releases), and provide p
Re:Backwards Compatibility? (Score:1)
The former is a general technology, while the latter is a specification.
Also, the codename for the new nintendo console is "Revolution".
Re:Backwards Compatibility? (Score:2, Informative)
Did some news come out that I missed?
Re:Backwards Compatibility? (Score:1)
As for the XBox 2, rumors have it that Microsoft is breaking backwards compatibility due to the shift to a new architecture and removal of the harddrive (NVidia claimed MS couldn't get that to work without licensing NV's technology, which they're clearly not doing). Some games could be played on both regardless of hardw
Re:Backwards Compatibility? (Score:1, Insightful)
Because you're not as arrogant as you sound and you understand that gameplay is paramount when everything is said and done.
Re:Backwards Compatibility? (Score:3, Insightful)
Re:Backwards Compatibility? (Score:3, Insightful)
For the games, perhaps?
Re:Oh great (Score:1)
Re:Oh great (Score:1)
Anyway, now that you have a GameCube, you should look into some of the other high quali
Re:Oh great (Score:3, Funny)
heh, had me wonderin up till there. =)
Re:Oh great (Score:2, Insightful)
-Original innovation brought on by the will to be creative. This is usually not motivated by money.
-Sequel to something that was already good. Don't break something that already works. Improving on it is always a good thing (tm) though. This is largely driven by money as brand naming becomes a huge part. Do you think Nintendo would have renamed and branded Super Mario Bros 2 if the first
A good time to buy... (Score:5, Interesting)
Obligatory Penny Arcade link [penny-arcade.com]
It's almost a given that the first 24 months or so a console is out, most of the games suck, hard. Certainly their are a gem or two in the manure pile, but it takes about 2.5 years for a strong selection of high quality games to be available. By that time you can buy the console for around 1/2 the original cost, and get those few early good games on the cheap.
Re:A good time to buy... (Score:2)
Eh, I don't think that is true for more than a couple consoles (maybe PS2, maybe GC?). The Dreamcast and Xbox (the last two consoles I purchased) had tons of great titles in their first 1.5 years...
How much did "disappointing sales" really hurt? (Score:1)
1. "For the past business year, the video game maker said group net profit totaled 33.2 billion yen versus a profit of 67.3 billion yen in 2002/03."
2. "Nintendo also suffered a one-time currency loss of 68 billion yen after reassessing the value of its dollar-denominated assets."
Looks like the currency loss is driving the reduced profits.
Man, I can't wait for E3! (Score:3, Funny)
Too Many Consoles (Score:1)