Microsoft Discusses Xbox E3 No-Shows 48
Thanks to GameSpy for its 'Sole Food' column discussing why certain Xbox games were missing from Microsoft's line-up at last month's E3 show in Los Angeles. Titles mentioned, with included late-breaking Microsoft response, include "part action, part collectible-card game" Phantom Dust ("Microsoft Game Studios has decided to not publish Phantom Dust for North America"), action title and "everyone's favorite goggle-wearing, vacuum-wielding, time-shifting cat" Blinx 2 (We plan to make an official announcement after E3"), and "console massively multiplayer online RPG" True Fantasy Live Online ("The Level 5 team is focusing on developing and polishing the game for the Japanese release this winter, and as a result the timing of the U.S. release of the game is still undetermined.")
HL2 (Score:3, Interesting)
Re:HL2 (Score:4, Informative)
So maybe that's why. There just isn't anything to tell about.
Re:HL2 (Score:2)
Re:HL2 (Score:2)
Re:HL2 (Score:2)
I'm not a huge HL fan. I'm more of a Doom/Quake fan, but since everybody is talking about D3 and HL2, I hope to get them both and see for myself what all the hype is about.
I took the plunge and switched to Macs so, aside from STVEF2, there isn't much for me to look forward to anytime soon (never got into the UT games).
I get my FPS fix on the XBox and I hear that both D3 and HL2 will eventually make it to the XBox because I hate playing FPS games with the KB+mouse... I just wish someone would make an imp
japan? (Score:2)
Re:japan? (Score:5, Interesting)
Re:japan? (Score:2)
Re:japan? (Score:2)
Re:japan? (Score:5, Interesting)
1) When the US game market crashed in the '80s due to saturation and shovelware, the Japanese market didn't. Until the release of the XBox, every console that received mass acceptance was created by a Japanese company---the Americans had mostly given up on the market, their efforts limited to the 3D0 (backed mainly by Matsushita/Panasonic) and various attempts at reviving the Atari name.
2) Due to this, Japanese designers of hardware had a financial head-start, which transformed into a technical proficiency head start for Japanese devs, who began work on most consoles months to years before American ones.
3) While Japanese population is only half that of the US, PC gaming is less common, console gaming is more, and in any case the population of Japan is at least on an approximate level with that of natively-English-speaking Europe---and, in addition, the large Southeast Asian market traditionally uses Japanese hardware and software, increasing numbers.
4) Due to the realities of Japanese population density, niche games are somewhat easier to promote---distribute and advertise in a few key cities, and you can sell to a majority of the population. This means a greater variety of games, from a greater variety of developers; in general, the huge publisher overheads in the US (massive land area) and Europe (5 or 6 languages necessary) are reduced.
Re:japan? (Score:4, Interesting)
I would note, too, that it's pretty rare these days for US publishers to focus on the Japanese market at all. Microsoft has to do it because, apart from Team Ninja at Tecmo, there is a dearth of Japanese developers willing to develop Xbox exclusives.
Re:japan? (Score:2, Interesting)
This lack of Japanese publishers making Japanese games is a bigger deal than it seems at first look. Imagine if all of our (I speak for those who live in the US, home of Microsoft and the XBox) games were made by someone from a foreign country, and only a few by Americans...
I wonder how many Zero Wings they have over there.
Re:japan? (Score:2, Funny)
They added, as a subtitle at the beginning of the title sequence, "These women were just released from an institution for the insane."
Re:japan? (Score:2)
And DICE..
Re:japan? (Score:2)
OK, stop me when I say something phenomenally stupid here, but why bother at this late stage in the XBox's life cycle? PS3, XB2, and (Nintendo's big thing) are on the way (though they are far enough off that releasing for current consoles is still viable; I'm working towards a point). If TFLO takes off, which I have no doubt it will (I was pretty excited for it while I still had an XBox, but coverage of it
Re:japan? (Score:2)
In Nintendo's case, being first to the market carries a long-running history of being the best seller. The exception to that history is the Dreamcast, which was killed as much by its own failures as by Sony's victories.
In Microsoft's case, it's something
Re:japan? (Score:2)
This could affect the next generation greatly.
Re:japan? (Score:2)
Wow, I never thought of population densitiy being a factor quite like that... I've always assumed that the USian
Not the most surprising news (Score:1)
I'm more concerned with Psychonauts (Score:1)
Re:I'm more concerned with Psychonauts (Score:2)
I have issues with all of the online games that charge a subscription. The way I see it, they should either give the software for free and then charge a subscription or you purchase the software and play without a subscription.
I don't buy games unless I am confidant that I'll play it for at least a year. If I pay $50 for the software and then another $10/month for a year, that's $170 for a game. Apparently some people are willing to pay that. I am
Re:I'm more concerned with Psychonauts (Score:2)
You must be new here.
Re:I'm more concerned with Psychonauts (Score:2)
Re:I'm more concerned with Psychonauts (Score:2)
Hell, we the public have seen screenshots and know the premise of the game. What the hell do those morons at Microsoft know about it that we haven't been able to surmise from a few previews on gaming sites?
Well- I'm sure they've see everything the game has to offer at this point. And possibly, the game just isn't what they want to sell. Maybe it isn't good enough. Maybe the concept just didn't work as well as it should
Aptly enough (Score:4, Funny)
Re:Aptly enough (Score:3, Informative)
Blinx 2? (Score:1)
The market east of the English Channel is/has been long lost, give up, and pray that Halo 2 is good enough to cancel out th
Re:Blinx 2? (Score:1)
Xbox Top Sellers:
- MechAssault
- Crimson Skies
- Ninja Gaiden
- Knights of the Old Republic
No driving game, FPS or PC port in the bunch.
Re:Blinx 2? (Score:2)
So you could play it while lounging on your couch, big screen HDTV, 5.1 sound, cool glass of iced tea.
Re:Blinx 2? (Score:2)
- MechAssault
- Crimson Skies
- Ninja Gaiden
- Knights of the Old Republic
No driving game, FPS or PC port in the bunch.
Did you really think that no one would catch you in this obvious lie? Halo, Splinter Cell, and Project Gotham Racing are the best-selling XBox games ever [the-magicbox.com] (search for "XB"), selling at least 3.18, 1.42, and 1.14 million copies each, along with the Xbox port of Grand Theft Auto (1.02 million). Ninja Gaiden may have recently surpassed this, as the numbers may be as much as a f
So who's buying the games? (Score:1)
Re:So who's buying the games? (Score:1)
MS laid off games staff (Score:2)
Re:MS laid off games staff (Score:2)
He said in effect that they needed to produce for in-house titles during the launch and first few years of the XBox to draw in the third-party developers. Now that the third party developers are creating more games for the Xbox, Microsoft doesn't need all the extra staff.
Shenmue 3 (Score:2)
More fantasies? (Score:2, Funny)
Still waiting for "The Tales of the True Ultimate Final Phantasy Star EX"
Re:More fantasies? (Score:2)
It's a delibrate stab at Final Fantasy, hence the title.
Re:More fantasies? (Score:1)
Update needed (Score:2)