EA Deflects Buyout Rumors, Raises Profits, Sheds Jobs 18
Thanks to GamesIndustry.biz for its article discussing the quashing of rumors regarding media giant Viacom buying Electronic Arts, with Viacom chairman Sumner Redstone (also in the process of privately buying into Midway) saying: "We have looked at the obvious companies like Electronic Arts... but their price is so high, it would be dilutive to our earnings. We have ruled it out." Meanwhile, EA's annual financial report has been released, showing "net revenue for fiscal 2004 was $2,957.1 million, up 19.1 percent", and also confirming "an [in-progress] workforce reduction of approximately 117 personnel in development and administrative departments", following the closure/relocation of "the majority of our leased studio facility in Walnut Creek, California and our entire owned studio facility in Austin, Texas." The financials also note that rising online sales from casual gaming portal Pogo.com was "partially offset by a decrease in subscription net revenue from The Sims Online, Ultima Online, and Earth & Beyond subscription services."
I Guess Thats Good (Score:5, Insightful)
I mean Christ! We're talking the majority of our games coming from the same people. Do you really think that is going to create good games?
Re:I Guess Thats Good (Score:1)
Re:I Guess Thats Good (Score:5, Insightful)
PS- I don't want games designed by the voting of gamers. That way lies disaster more foul than the corporations we have now. As one example, the beautiful graphics of Wind Waker would have died aborning.
PPS- I would note the good and/or interesting games EA puts out (Battlefield 1942, The Sims, Medal of Honor, SimGolf, Black&White, SSX, etc.) but that might get a little too real.
Re:I Guess Thats Good (Score:4, Insightful)
Now, if I bought stock in company A, and they proceeded to hand out shares to everyone who bought their product, I'd be pissed off. Why? Because each share that's handed out dilutes the value of my shares, making me lose money. That's why what you're describing won't happen. All the owners of the company (shareholders) would lose money if this program went into effect. Not many of the owners of the company would support that.
Re:I Guess Thats Good (Score:1)
Re:I Guess Thats Good (Score:1)
I would also note that people who buy products ARE part of the process to make more of those products. If company A makes game B which sucks and doesn't sell units then they're far less likely to make game B-2 and will instead mov
Re:I Guess Thats Good (Score:2)
Forget reading the article, read the goddamned summary. VIACOM. Not Vivendi. Vivendi is a crumbling media company. Viacom is one of the real big dogs.
So much for innovation (Score:1)
Re:So much for innovation (Score:4, Interesting)
I think it won't be that much of a problem.
Studio Closures (Score:3, Interesting)
Re:Studio Closures (Score:1)
If by "shutting down or relocating" you mean "firing most of them and offering most of them unfavorable relocation terms", then yes, this is accurate.
BTW: There were plans for a GDI/Nod based C&C, using the Generals engine, but this was prior to the Vegas closure... so who knows if it is still in the mix or not. It seems that EA is far more interested in exploiting present-day tragedy than in providing epic fantasy.
Typical... (Score:1)
The company is doing well! Revenues are up! Profits are up! You're all fired!
Now pack up your stuff and get the hell out.
Re:Typical... (Score:2, Insightful)
Re:Typical... (Score:3, Interesting)
Reducing staff numbers often has very little to do with hard economics and much more to do with sending a clear message to the city that we are serious about "controlling costs", "boosting profits" or some such.
Take ARM for example, got rid of 10% of its staff because profits were down. Still making a profit and had a huge pile of cash in the bank.
Lowered staff morale, reduced their ability to complete projects but the city liked it.
I don't care what they do, just give me my..... (Score:1)
-L
EA Profitable? I don't think so... (Score:1)